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Returning 35 results for 'being blocks diffusing capture rites'.
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Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
against the south wall, on which several bodies lie wrapped in funeral shrouds.
The wooden platform is used as a dais for religious rites. The faithful are brought here after death, blessed, and then
carried to their final resting place in the subterranean lake (where they are consumed by the thessalkraken). The bodies currently upon the platform are four lizardfolk slain during the capture of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
against the south wall, on which several bodies lie wrapped in funeral shrouds.
The wooden platform is used as a dais for religious rites. The faithful are brought here after death, blessed, and then
carried to their final resting place in the subterranean lake (where they are consumed by the thessalkraken). The bodies currently upon the platform are four lizardfolk slain during the capture of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
against the south wall, on which several bodies lie wrapped in funeral shrouds.
The wooden platform is used as a dais for religious rites. The faithful are brought here after death, blessed, and then
carried to their final resting place in the subterranean lake (where they are consumed by the thessalkraken). The bodies currently upon the platform are four lizardfolk slain during the capture of
Goblin
Legacy
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Species
Volo's Guide to Monsters
traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
Adventurer’s Guide.) Use one of the warlock stat blocks in appendix B to represent this goblin, adding darkvision and the Nimble Escape traits common to all goblins.
Booyahg Booyahg Booyahg. This
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
monsters in the Monster Manual, we’ve tried to capture the essence of each creature and focus on those traits that make it unique or that encourage DMs to use it. You can do what you will with these monsters
; for example, the “Orcs” section contains stat blocks for various kinds of orcs, including tanarukks (demonic orcs). Immediately following this chapter are two appendices that contain additional stat
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
monsters in the Monster Manual, we’ve tried to capture the essence of each creature and focus on those traits that make it unique or that encourage DMs to use it. You can do what you will with these monsters
; for example, the “Orcs” section contains stat blocks for various kinds of orcs, including tanarukks (demonic orcs). Immediately following this chapter are two appendices that contain additional stat
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
monsters in the Monster Manual, we’ve tried to capture the essence of each creature and focus on those traits that make it unique or that encourage DMs to use it. You can do what you will with these monsters
; for example, the “Orcs” section contains stat blocks for various kinds of orcs, including tanarukks (demonic orcs). Immediately following this chapter are two appendices that contain additional stat
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.” Xanth avoids
.
Sarcophagi. The sarcophagi found throughout the catacombs are carved from solid blocks of granite and sealed with heavy granite lids. The seals are airtight. Lifting a lid requires a successful DC 20 Strength
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.” Xanth avoids
.
Sarcophagi. The sarcophagi found throughout the catacombs are carved from solid blocks of granite and sealed with heavy granite lids. The seals are airtight. Lifting a lid requires a successful DC 20 Strength
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.” Xanth avoids
.
Sarcophagi. The sarcophagi found throughout the catacombs are carved from solid blocks of granite and sealed with heavy granite lids. The seals are airtight. Lifting a lid requires a successful DC 20 Strength
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
blocks) land nearby. They approach the injured dragonnel, planning to capture it and train it to serve as a mount. If the characters interfere, the Dragon Army troops attack them. The Dragon Army
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
blocks) are members of the Vile Hunt, a group of poachers murdering animals around Faunel. On noticing the characters, the gnolls attack. If four or more gnolls are killed, the survivors flee. If Razak is
indiscriminately. They’re led by a cruel hunt master called Mick Mangehide. So far, the Vile Hunt has evaded locals’ attempts to capture its members or drive them off.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
blocks) are members of the Vile Hunt, a group of poachers murdering animals around Faunel. On noticing the characters, the gnolls attack. If four or more gnolls are killed, the survivors flee. If Razak is
indiscriminately. They’re led by a cruel hunt master called Mick Mangehide. So far, the Vile Hunt has evaded locals’ attempts to capture its members or drive them off.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
blocks) land nearby. They approach the injured dragonnel, planning to capture it and train it to serve as a mount. If the characters interfere, the Dragon Army troops attack them. The Dragon Army
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
blocks) land nearby. They approach the injured dragonnel, planning to capture it and train it to serve as a mount. If the characters interfere, the Dragon Army troops attack them. The Dragon Army
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
blocks) are members of the Vile Hunt, a group of poachers murdering animals around Faunel. On noticing the characters, the gnolls attack. If four or more gnolls are killed, the survivors flee. If Razak is
indiscriminately. They’re led by a cruel hunt master called Mick Mangehide. So far, the Vile Hunt has evaded locals’ attempts to capture its members or drive them off.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
traits — information that isn’t repeated here. As with the monsters in the Monster Manual, we’ve tried to capture the essence of each creature and focus on those traits that make it unique or that
organized alphabetically. A few are grouped under a banner heading; for example, the “Demons” section contains stat blocks for various kinds of demons, which are presented alphabetically within that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
traits — information that isn’t repeated here. As with the monsters in the Monster Manual, we’ve tried to capture the essence of each creature and focus on those traits that make it unique or that
organized alphabetically. A few are grouped under a banner heading; for example, the “Demons” section contains stat blocks for various kinds of demons, which are presented alphabetically within that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
traits — information that isn’t repeated here. As with the monsters in the Monster Manual, we’ve tried to capture the essence of each creature and focus on those traits that make it unique or that
organized alphabetically. A few are grouped under a banner heading; for example, the “Demons” section contains stat blocks for various kinds of demons, which are presented alphabetically within that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
form allows it to blend into almost any group or community, but its transformation doesn’t impart languages, mannerisms, memory, or personality. Doppelgangers often follow or capture creatures they
within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
warriors and a lawful neutral astral elf honor guard named Corelleth (see Boo’s Astral Menagerie for their stat blocks), all of whom are loyal to Princess Xedalli: Stepping onto a landing, you are met by
citadel by any other method (such as rappelling down on ropes over the middle of the city), they are immediately confronted by Commander Corelleth’s squad (see above), which tries to capture them and escort
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
warriors and a lawful neutral astral elf honor guard named Corelleth (see Boo’s Astral Menagerie for their stat blocks), all of whom are loyal to Princess Xedalli: Stepping onto a landing, you are met by
citadel by any other method (such as rappelling down on ropes over the middle of the city), they are immediately confronted by Commander Corelleth’s squad (see above), which tries to capture them and escort
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
form allows it to blend into almost any group or community, but its transformation doesn’t impart languages, mannerisms, memory, or personality. Doppelgangers often follow or capture creatures they
within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
warriors and a lawful neutral astral elf honor guard named Corelleth (see Boo’s Astral Menagerie for their stat blocks), all of whom are loyal to Princess Xedalli: Stepping onto a landing, you are met by
citadel by any other method (such as rappelling down on ropes over the middle of the city), they are immediately confronted by Commander Corelleth’s squad (see above), which tries to capture them and escort
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
form allows it to blend into almost any group or community, but its transformation doesn’t impart languages, mannerisms, memory, or personality. Doppelgangers often follow or capture creatures they
within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
) check, a character perceives a section of the wall rattling in the wind, discovering a wooden door that was hidden behind a pile of rocks. H2: Teocín’s Quarters A makeshift wooden door blocks the
knowledge she gleans from unholy rites. If Teocín is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notes—dozens of filthy
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the floor, as well as stairs that descend to the east. A stone slab blocks the way to the north.
The mosaics here once depicted the feats of Orestes, a scoundrel-hero who devoted his life to Phenax
lid caked in crumbling candle wax and rotted offerings. Whatever rites were performed here were overseen by a larger-than-life statue in the alcove to the south, a sculpture depicting the upper body of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the floor, as well as stairs that descend to the east. A stone slab blocks the way to the north.
The mosaics here once depicted the feats of Orestes, a scoundrel-hero who devoted his life to Phenax
lid caked in crumbling candle wax and rotted offerings. Whatever rites were performed here were overseen by a larger-than-life statue in the alcove to the south, a sculpture depicting the upper body of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the floor, as well as stairs that descend to the east. A stone slab blocks the way to the north.
The mosaics here once depicted the feats of Orestes, a scoundrel-hero who devoted his life to Phenax
lid caked in crumbling candle wax and rotted offerings. Whatever rites were performed here were overseen by a larger-than-life statue in the alcove to the south, a sculpture depicting the upper body of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
) check, a character perceives a section of the wall rattling in the wind, discovering a wooden door that was hidden behind a pile of rocks. H2: Teocín’s Quarters A makeshift wooden door blocks the
knowledge she gleans from unholy rites. If Teocín is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notes—dozens of filthy
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
) check, a character perceives a section of the wall rattling in the wind, discovering a wooden door that was hidden behind a pile of rocks. H2: Teocín’s Quarters A makeshift wooden door blocks the
knowledge she gleans from unholy rites. If Teocín is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notes—dozens of filthy
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
and tells characters that Laraelra Thundreth is hiring bouncers at the Low Lantern. 10 A winding crack in the street shrieks when a specific party member steps on it. The crack runs for blocks, tracing
Myrkul) trying to capture one or more city residents, in the hopes of torturing or ransoming them 4 Dead Three squad (1 iron consul, 2 fists of Bane, 3 night blades, and 1 skull lasher of Myrkul) on a
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Boo’s Astral Menagerie for the astral elf and plasmoid stat blocks). The Dark Star Ship-to-Ship Battle See chapter 2 of the Astral Adventurer’s Guide for rules on ship-to-ship engagements. Captain
capture and interrogate one or more of the astral elves can learn the following information: The astral elves, by order of Emperor Xavan of the Xaryxian Empire, are responsible for dropping astral seeds on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
toppled blocks of stone, illuminating this partially collapsed hall.
Furnishings. Crates, barrels, and seven wooden cots line the walls.
Xanathar Guild. Seven Xanathar Guild members (NE human
calls for bugbear reinforcements from area 9d. Shunn’s goal in any conflict is to capture his enemies and haul them to Skullport as trophies. Once there, the prisoners are brought to Skull Island and left
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Boo’s Astral Menagerie for the astral elf and plasmoid stat blocks). The Dark Star Ship-to-Ship Battle See chapter 2 of the Astral Adventurer’s Guide for rules on ship-to-ship engagements. Captain
capture and interrogate one or more of the astral elves can learn the following information: The astral elves, by order of Emperor Xavan of the Xaryxian Empire, are responsible for dropping astral seeds on






