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Returning 33 results for 'being body diffusing caster regards'.
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Monsters
Waterdeep: Dragon Heist
targets only him (not in an area of effect). If Durnan rolls a 20 for the save and the spell is 7th level or lower, the spell has no effect on him and instead targets the caster, using the slot level
rolls another d20. On a roll of 20, he lops off one of the target's limbs, or some other part of its body if it is limbless.
Double Crossbow. Ranged Weapon Attack: +6;{"diceNotation":"1d20+6","rollType
Monsters
Waterdeep: Dungeon of the Mad Mage
ears, three eyes, two noses, and two mouths. It has a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as threats that must be destroyed.Poison
Classes
Xanathar's Guide to Everything
Monks of the Way of the Kensei train relentlessly with their weapons, to the point where the weapon becomes an extension of the body. Founded on a mastery of sword fighting, the tradition has
expanded to include many different weapons.
A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool used to express
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
Shutdown. If targeted by dispel magic, the horror must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute or until it takes any damage
.
The body of a clockwork horror is about two feet in diameter, but the legs give it an overall diameter of four feet. Embedded in the front of its head is a crystal that enables the clockwork horror to
Monsters
Vecna: Eve of Ruin
Bloodheart Stake. The impaler is magically bound to the ceremonial stake and the sacrificed corpse the ritual caster used to create it. If the impaler is reduced to 0 hit points, it disappears, then
);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Spike Burst"}. Twisted, spectral spikes shoot out from the impaler’s body. Each creature within 30 feet of the impaler must make a DC 19
Classes
Xanathar's Guide to Everything
Monks of the Way of the Kensei train relentlessly with their weapons, to the point where the weapon becomes an extension of the body. Founded on a mastery of sword fighting, the tradition has
expanded to include many different weapons.
A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool used to express
Monsters
Vecna: Eve of Ruin
Vecna, Afterthought is a Dagger, +2;+2 Dagger.
Undying. If Vecna is slain, his soul refuses to accept its fate and lives on as a disembodied spirit that fashions a new body for itself after 1d100
;{"diceNotation":"1d100", "rollType":"roll", "rollAction":"Undying"} years. Vecna’s new body appears within 100 miles of where he was slain. When the new body is complete, Vecna regains all his hit
Monsters
Planescape: Adventures in the Multiverse
has the charmed condition until the end of its next turn. A creature charmed in this way treats its allies as foes, and the colors of its body and equipment become shades of gray. On a successful save
frightened condition, the spell fails and is wasted unless the caster succeeds on a DC 19 saving throw using its spellcasting ability. Once a creature succeeds on the saving throw, it is immune to this
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
against any spell that targets only him (not in an area of effect). If Durnan rolls a 20 for the save and the spell is 7th level or lower, the spell has no effect on him and instead targets the caster
, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
Actions
Multiattack. Durnan makes four melee weapon attacks.
Grimvault. Melee Weapon Attack: +8 to hit
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
regards you as the temple’s new champion, sent by Moloch to reclaim its former glory. You must defeat or otherwise clear out Thessalar before you can claim the temple as yours. The Void. This black card
spells disaster. Your soul is drawn from your body and held within a soul gem in the Temple of Moloch (with the gemsmith in area 31). While your soul is trapped in this way, your body is incapacitated
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
to pass its tests lie scattered around its lair. Its great wings sweep along its flanks, its tawny leonine body rippling with muscle and possessed of forepaws powerful enough to tear a humanoid in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
enemies or to guard the wielder against attack. If an attack threatens to injure the wearer, the construct can magically absorb the blow into its own body, even at a distance.
A spellcaster can
commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell with any parameters set by the original caster, requiring no
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, such as the area created by the silence spell. Consumables Some items are used up when they are activated. A potion or elixir must be swallowed, or an oil applied to the body. The writing vanishes
at the lowest possible spell and caster level, doesn’t expend any of the user’s spell slots, and requires no components unless the item’s description says otherwise. The spell uses its normal casting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
starting at a point chosen by the caster within the spell’s range. An encounter with this mist typically covers 1d6 such areas (400–2,400 square feet). A giant or humanoid that comes into contact with the
blurred vision, disorientation, and a sudden drop in body temperature that causes uncontrollable shivering and chattering of the teeth. Once symptoms begin, the infected creature regains only half the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
and over again to regenerate beside the victim’s body, no matter how many times it is destroyed. The impaler pursues its creator’s agenda coldly and efficiently. It has no concern for its own self
Bloodheart Stake. The impaler is magically bound to the ceremonial stake and the sacrificed corpse the ritual caster used to create it. If the impaler is reduced to 0 hit points, it disappears, then
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
effect on the chimera and instead targets the caster.
Actions
Multiattack. The chimera makes three attacks: one with its claws, one with its head, and one with its tail. When its breath weapon is
on one or all of the following tables. Results from the Body Composition table adjust the Theran chimera as described, while results on the Breath Weapons, Head Attacks, and Tail Attacks tables
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
throughout his body. When he bothers to speak, his voice sounds like grinding stones. Ogrémoch is a miser who regards all the resources and treasures found in the ground as his own. He holds nothing but
23 Dexterity saving throw or fall prone.
Create Gargoyle (Costs 3 Actions). Ogrémoch’s hit points are reduced by 50 as he breaks off a chunk of his body and places it on the ground in an unoccupied
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Way of the Kensei Monks of the Way of the Kensei train relentlessly with their weapons, to the point where the weapon becomes an extension of the body. Founded on a mastery of sword fighting, the
tradition has expanded to include many different weapons. A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
diverse, with branches in several districts of Ravnica. The fear and awe inspired by Borborygmos unifies its diverse membership. The Ravnican populace regards the symbol of the Burning Tree clan as the
Scab clan display scars and body modifications, which they view as expressions of the powerful rage they harbor within themselves. The clan has grown in influence by engulfing or destroying several
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Specific Spells Can I cast animate dead on the humanoid-shaped corpse of an undead creature such as a zombie or a ghast? When animate dead targets a corpse, the body must have belonged to a creature
on a grid, unless the DM says effects snap to the grid. There are many ways to position that cube. Can a creature under the effect of compelled duel teleport more than 30 feet away from the caster? No
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
feet flows like water in a river.
4 04 A veiled figure observes the character from a distance, then vanishes.
5 05 Silent mourners carry a body past.
6 06 Echoes produce words
sprout from a character’s body.
6 58 The night sky appears to wheel overhead as though years are streaming by.
Omens of Mogis d6 d100 Omen of Mogis
1 59 A creature spontaneously
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shift spell, or similar magic, the spell’s caster must make a DC 15 Constitution saving throw. On a failed save, the spell fails and has no effect. On a successful save, the spell works, but
empty space. Warforged pilgrims use the mill to plan expeditions. Ossuary. Bodies of deceased warforged line this cleared-out basement. Each body is carefully secured to the wall in a dignified pose
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Body. A creature that touches the hart or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Sure-Footed. The hart has advantage on Strength and Dexterity saving
level or lower, the spell has no effect on the sentinel and instead targets the caster.
Actions
Multiattack. The sentinel makes two ram attacks.
Ram. Melee Weapon Attack: +7 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
condition. Until this condition ends, the wyrmling regards the hag as her ally and obeys Uncle Nibblecheek. A character who takes the Search action to observe the wyrmling and succeeds on a DC 13
a cinnamon roll from Fill’s bakery immediately ends the Charmed condition on the wyrmling. After devouring the roll as an action, Briochebane thanks the characters, whom she now regards as friends
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
it safely returned to her, but he doesn’t protest if the characters insist on keeping it. Miros Xelbrin’s Quest Miros suggests that the characters travel to Amphail and “give his regards” to Arleosa
away. Naxene Drathkala’s Quest Every bone in her body tells Naxene that the attack on Goldenfields is just the beginning. She’s heard “rumblings” that other settlements have been impacted by the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Hobgoblins don’t build temples to their gods, lest they displease Maglubiyet, but the few priests among them do tend small shrines and interpret the body of legends about their gods. Nomog-Geaya’s priests
testing to identify every potential caster in their ranks. The Academy of Devastation is a hobgoblin institution made up of spellcasters. Members are sent abroad to test young hobgoblins. Those who show an
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
for their aid when she notices them. If the characters help Uma fight off the ghasts, she regards them as comrades. Thankful for their efforts, Uma offers to join the characters if they help her exit
reverently covers each body, and a single, unlit candle rests before them. The bodies are former adventurers and friends of Uma (see area P47), who dragged her comrades’ bodies here to give them a proper
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
various raids on the surface. He regards the tribe’s treasure as his own. Two wooden chests contain 2,300 cp, 1,250 sp, and 290 gp. In addition, Drexa wears a heavy gold chain worth 200 gp. F8. The
killed by the Emberhorns a couple months ago. As is their custom, the minotaurs roasted the body and hung the remains as a trophy. Reinforcements. Any loud noise in here causes the minotaurs in area F17
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
nonmagical. Even if his claim is proven false, Xinipax still regards the wineskin as a worthy gift. Xinipax doesn’t know what turned him to stone or how long he was petrified. After bestowing his gift
, its body has the shape of a school of fish. Its watery hand holds the crown aloft until a character takes it or the party moves away, at which point the hand slips back under the water. If the crown
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Casting feature (or the Ritual Caster feat) who spends 24 hours reading the book can master the ritual described within. The ritual takes 11 minutes to cast and requires incense and a vial of unholy water
apparent is a soulless abomination thanks to his parents’ thoughtless greed. His empty shell of a body has been transformed into a chain devil that his parents have imprisoned using his own chains. A 10-foot
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to an end a few months ago when the ship collided with the body of a dying god. Strange Magic. The ship’s prow was outfitted with “fancy magic stuff” beyond the githyanki’s understanding. This magic
caster needs to see the rune. He also suspects the captain knew another way to deactivate it. If she survived on another segment, the characters could try to reach her to ask; if not, it might be
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toadstools. All are diminutive, jovial creatures—no more than three feet tall—wearing dapper, red clothing with gleaming buttons and buckles. Each wears a different style hat and regards you with
mattresses and lockers containing brushes and simple upper-body clothing. What the Centaurs Know. Kari and Vinz saw Juliana and Orlando enter the hedge maze (area G21) yesterday, but the couple never






