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Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
, bronze, and almost bluish-white, hair of green or blue, and eyes like pools of liquid gold or silver. Elves have no facial and little body hair. They favor elegant clothing in bright colors, and they
magic allow them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is
Monsters
Fizban's Treasury of Dragons
, dancing and shifting with the dragon’s mood.
Embodiment of Decay
While generally not malicious, topaz dragons embody decay. They view destruction as a natural means of clearing the way for new
crumbling structures and diseased plants to dust, clearing the way for new growth and construction.
Despite being competent swimmers and making their lairs on seacoasts and in brackish marshes, topaz
Monsters
Fizban's Treasury of Dragons
the dragon’s mood.
Embodiment of Decay
While generally not malicious, topaz dragons embody decay. They view destruction as a natural means of clearing the way for new creation and growth
diseased plants to dust, clearing the way for new growth and construction.
Despite being competent swimmers and making their lairs on seacoasts and in brackish marshes, topaz dragons hate the water
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Wiltroot Hall Locations (W8-W14) W8. Western Clearing You arrive at the clearing to find two of your classmates cautiously eying two large, yellow, viscous puddles oozing out from the underbrush near
the west side of this clearing.
The characters’ classmates Urzmaktok Grojsh and Melwythorne (two Witherbloom apprentices; see chapter 3) came here to explore the area. Ever the overachiever
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Wiltroot Hall Locations (W8-W14) W8. Western Clearing You arrive at the clearing to find two of your classmates cautiously eying two large, yellow, viscous puddles oozing out from the underbrush near
the west side of this clearing.
The characters’ classmates Urzmaktok Grojsh and Melwythorne (two Witherbloom apprentices; see chapter 3) came here to explore the area. Ever the overachiever
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Wiltroot Hall Locations (W8-W14) W8. Western Clearing You arrive at the clearing to find two of your classmates cautiously eying two large, yellow, viscous puddles oozing out from the underbrush near
the west side of this clearing.
The characters’ classmates Urzmaktok Grojsh and Melwythorne (two Witherbloom apprentices; see chapter 3) came here to explore the area. Ever the overachiever
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
act of thievery. But elves aren’t truly mortal in the way that humans and other creatures are. If an elf is killed, the soul is reincarnated into a new body after some indeterminate time. Only the
the assassination of both enemies and friends to an art and who consider killing to be just another tool for resolving disputes and clearing the way for social advancement. Property crimes such as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
act of thievery. But elves aren’t truly mortal in the way that humans and other creatures are. If an elf is killed, the soul is reincarnated into a new body after some indeterminate time. Only the
the assassination of both enemies and friends to an art and who consider killing to be just another tool for resolving disputes and clearing the way for social advancement. Property crimes such as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
act of thievery. But elves aren’t truly mortal in the way that humans and other creatures are. If an elf is killed, the soul is reincarnated into a new body after some indeterminate time. Only the
the assassination of both enemies and friends to an art and who consider killing to be just another tool for resolving disputes and clearing the way for social advancement. Property crimes such as
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
.
Acid Slime (Abomination, Anathema, or Malison Only). As a bonus action, the yuan-ti can coat its body in a slimy acid that lasts for 1 minute. A creature that touches the yuan-ti, hits it with a melee
to free itself from a grapple, shackles, or other restraints. If the yuan-ti spends 1 minute eating its shed skin, it regains hit points equal to half its hit point maximum.
ACTION OPTIONS
The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Dark Justice Refrum has few friends in the district, and he is eager to enlist the characters’ aid in clearing Jarme Loveage’s name. Refrum attended Jarme’s execution the previous day, and the memory
down the killer, and how the slayings had pushed the Styes to the brink of chaos. Jarme’s arrest came after he was found looming over the body of a victim, a dagger clutched in his bloodstained hands
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Dark Justice Refrum has few friends in the district, and he is eager to enlist the characters’ aid in clearing Jarme Loveage’s name. Refrum attended Jarme’s execution the previous day, and the memory
down the killer, and how the slayings had pushed the Styes to the brink of chaos. Jarme’s arrest came after he was found looming over the body of a victim, a dagger clutched in his bloodstained hands
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Dark Justice Refrum has few friends in the district, and he is eager to enlist the characters’ aid in clearing Jarme Loveage’s name. Refrum attended Jarme’s execution the previous day, and the memory
down the killer, and how the slayings had pushed the Styes to the brink of chaos. Jarme’s arrest came after he was found looming over the body of a victim, a dagger clutched in his bloodstained hands
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
.
Acid Slime (Abomination, Anathema, or Malison Only). As a bonus action, the yuan-ti can coat its body in a slimy acid that lasts for 1 minute. A creature that touches the yuan-ti, hits it with a melee
to free itself from a grapple, shackles, or other restraints. If the yuan-ti spends 1 minute eating its shed skin, it regains hit points equal to half its hit point maximum.
ACTION OPTIONS
The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
.
Acid Slime (Abomination, Anathema, or Malison Only). As a bonus action, the yuan-ti can coat its body in a slimy acid that lasts for 1 minute. A creature that touches the yuan-ti, hits it with a melee
to free itself from a grapple, shackles, or other restraints. If the yuan-ti spends 1 minute eating its shed skin, it regains hit points equal to half its hit point maximum.
ACTION OPTIONS
The
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
14th-level Aberrant Mind feature You can unleash the aberrant truth hidden within yourself. As a bonus action, you can spend 1 or more sorcery points to magically transform your body for 10 minutes. For
from behind your ears, your fingers become webbed, or you grow writhing cilia that extend through your clothing. Your body, along with any equipment you are wearing or carrying, becomes slimy and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
14th-level Aberrant Mind feature You can unleash the aberrant truth hidden within yourself. As a bonus action, you can spend 1 or more sorcery points to magically transform your body for 10 minutes. For
from behind your ears, your fingers become webbed, or you grow writhing cilia that extend through your clothing. Your body, along with any equipment you are wearing or carrying, becomes slimy and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
14th-level Aberrant Mind feature You can unleash the aberrant truth hidden within yourself. As a bonus action, you can spend 1 or more sorcery points to magically transform your body for 10 minutes. For
from behind your ears, your fingers become webbed, or you grow writhing cilia that extend through your clothing. Your body, along with any equipment you are wearing or carrying, becomes slimy and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, organic graft onto your body Beasts d4 Desired Offering 1 Fresh meat 2 A soothing melody 3 Brightly colored beads, cloth, feathers, or string 4 An old stuffed animal or other soft trinket
effervescent fluid Plants d4 Desired Offering 1 A pound of mulch 2 Water from a spring infused with Feywild energy 3 Clearing invasive vegetation from the creature’s territory 4 Destroying all axes
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, organic graft onto your body Beasts d4 Desired Offering 1 Fresh meat 2 A soothing melody 3 Brightly colored beads, cloth, feathers, or string 4 An old stuffed animal or other soft trinket
effervescent fluid Plants d4 Desired Offering 1 A pound of mulch 2 Water from a spring infused with Feywild energy 3 Clearing invasive vegetation from the creature’s territory 4 Destroying all axes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
moved to tears. Following the music, she came upon a clearing where stood a handsome elf youth who had also paused to hear the bird’s song. This was Fenmarel Mestarine, a reclusive elf god. His divine
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
moved to tears. Following the music, she came upon a clearing where stood a handsome elf youth who had also paused to hear the bird’s song. This was Fenmarel Mestarine, a reclusive elf god. His divine
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
moved to tears. Following the music, she came upon a clearing where stood a handsome elf youth who had also paused to hear the bird’s song. This was Fenmarel Mestarine, a reclusive elf god. His divine
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, organic graft onto your body Beasts d4 Desired Offering 1 Fresh meat 2 A soothing melody 3 Brightly colored beads, cloth, feathers, or string 4 An old stuffed animal or other soft trinket
effervescent fluid Plants d4 Desired Offering 1 A pound of mulch 2 Water from a spring infused with Feywild energy 3 Clearing invasive vegetation from the creature’s territory 4 Destroying all axes
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
button recognizable as one of the missing components of the Infernal Machine. Removing this component deactivates the controls and releases the restraints on the tables, freeing Francache, Big Gadai
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
toadstools located in a small clearing protected by the thick forest canopy. It radiates an aura of conjuration magic when scrutinized with a detect magic spell. To determine whether a fairy ring is
fairy ring. On a roll of 1 or 2, there are no creatures in the ring’s vicinity. On a roll of 3 or higher, the ring has a swarm of campestris (see appendix C) singing and dancing inside it. Using body
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of mist and branches suddenly gives way to black clouds boiling far above. There is a clearing here, next to a river that widens to form a small lake several hundred feet across. Five colorful round
. But when the devil Strahd fell upon him, the wizard’s magic couldn’t save him. I saw him thrown a thousand feet to his death. I climbed down to the river to search for the wizard’s body, to see if
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of mist and branches suddenly gives way to black clouds boiling far above. There is a clearing here, next to a river that widens to form a small lake several hundred feet across. Five colorful round
. But when the devil Strahd fell upon him, the wizard’s magic couldn’t save him. I saw him thrown a thousand feet to his death. I climbed down to the river to search for the wizard’s body, to see if
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of mist and branches suddenly gives way to black clouds boiling far above. There is a clearing here, next to a river that widens to form a small lake several hundred feet across. Five colorful round
. But when the devil Strahd fell upon him, the wizard’s magic couldn’t save him. I saw him thrown a thousand feet to his death. I climbed down to the river to search for the wizard’s body, to see if
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
toadstools located in a small clearing protected by the thick forest canopy. It radiates an aura of conjuration magic when scrutinized with a detect magic spell. To determine whether a fairy ring is
fairy ring. On a roll of 1 or 2, there are no creatures in the ring’s vicinity. On a roll of 3 or higher, the ring has a swarm of campestris (see appendix C) singing and dancing inside it. Using body
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
toadstools located in a small clearing protected by the thick forest canopy. It radiates an aura of conjuration magic when scrutinized with a detect magic spell. To determine whether a fairy ring is
fairy ring. On a roll of 1 or 2, there are no creatures in the ring’s vicinity. On a roll of 3 or higher, the ring has a swarm of campestris (see appendix C) singing and dancing inside it. Using body
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
weird reagents and components. An iron cage is set against one wall, its door open.
Two more tables surrounded by chairs stand in the center of the room. The first contains a variety of humanoid body
odd-looking construct with an even more oddly placed spigot at the base of its barrel-shaped body. A gnome dressed in garishly colorful clothes sits on a stool nearby, his eyes blank. Another gnome
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
weird reagents and components. An iron cage is set against one wall, its door open.
Two more tables surrounded by chairs stand in the center of the room. The first contains a variety of humanoid body
odd-looking construct with an even more oddly placed spigot at the base of its barrel-shaped body. A gnome dressed in garishly colorful clothes sits on a stool nearby, his eyes blank. Another gnome






