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Returning 35 results for 'being bond diffusing chasing red'.
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Monsters
Candlekeep Mysteries
control at all times. He dresses in pompous finery and an oversized red hat. He speaks precisely, but in a volume so low that it forces people to pay close attention to him.
Personality Trait. &ldquo
;Others are beneath me. My position in the cult ensures my future.”
Ideal. “My loyalty to the cult is critical to its success. I must lead by example.”
Bond. “With my loyal
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Heat Breath", "rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. Metal objects in that area glow red-hot until the end of the dragonborn
, metallic, or gem—something like a large extended family. But for dragonborn champions, this bond is spiritual as much as biological, and they devote themselves to their divine ancestor. Dragonborn champions advance the cause of their dragon god among draconic creatures and other folk alike.Psychic
Monsters
Mordenkainen Presents: Monsters of the Multiverse
newly hatched guard drake imprints upon the first creature that feeds it (usually the one planning to train it), establishing an aggressive but trusting bond with that individual. A guard drake is fully
resistance to lightning damage.
Green Guard Drake. The drake can breathe air and water, has a swimming speed of 30 feet, and has resistance to poison damage.
Red Guard Drake. The drake has climbing speed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hound in the Border Ethereal can return to the Material Plane as an action.
Telepathic Bond. While the yeth hound is on the same plane of existence as its master, it can magically convey what it senses
. Its head has a human-like face and glowing red eyes. The creature gives off a smoky odor.
Yeth hounds make a ghastly baying sound that causes most creatures to flee in terror. They chase those who
Species
Mordenkainen Presents: Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
, pointed ears and noses that turn bright red or blue during displays of emotion.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
Monsters
The Wild Beyond the Witchlight
material components. As the dragon ages and changes color, it gains additional spells as shown below.
Red, 1/day each: dancing lights, mage hand, minor illusion
Orange, 1/day: color spray
Yellow, 1
.”
Bond. “I am but a humble vassal of Her Magnificence, the Summer Queen.”
Flaw. “My knightly oaths are tested most strongly by my craving for hard candy.”
Roleplaying Sir
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
names” with strangers. These are usually tied to a physical or personality trait.
Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
insists on roleplaying only “monsters” and delights in chasing down participants to “eat” them. Many a participant has heard giggling approaching them at high speed before their character’s death
.
Extracurriculars: Live-Action Roleplaying Guild
Job: Intramural Fields referee
Bond Boon: Rosie’s energy is contagious. Whenever you travel any significant distance, you can reach your
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
insists on roleplaying only “monsters” and delights in chasing down participants to “eat” them. Many a participant has heard giggling approaching them at high speed before their character’s death
.
Extracurriculars: Live-Action Roleplaying Guild
Job: Intramural Fields referee
Bond Boon: Rosie’s energy is contagious. Whenever you travel any significant distance, you can reach your
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
insists on roleplaying only “monsters” and delights in chasing down participants to “eat” them. Many a participant has heard giggling approaching them at high speed before their character’s death
.
Extracurriculars: Live-Action Roleplaying Guild
Job: Intramural Fields referee
Bond Boon: Rosie’s energy is contagious. Whenever you travel any significant distance, you can reach your
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
) check, see twisted faces carved into the tree trunks and wolves lurking amid the carved foliage. Red silk drapes cover the windows, and a tapestry depicting hunting dogs and horse-mounted aristocrats
chasing after a wolf hangs from an iron rod bolted to the south wall. The silverware tarnishes, the crystal cracks, the portrait fades, and the tapestry rots if removed from the house.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
) check, see twisted faces carved into the tree trunks and wolves lurking amid the carved foliage. Red silk drapes cover the windows, and a tapestry depicting hunting dogs and horse-mounted aristocrats
chasing after a wolf hangs from an iron rod bolted to the south wall. The silverware tarnishes, the crystal cracks, the portrait fades, and the tapestry rots if removed from the house.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
) check, see twisted faces carved into the tree trunks and wolves lurking amid the carved foliage. Red silk drapes cover the windows, and a tapestry depicting hunting dogs and horse-mounted aristocrats
chasing after a wolf hangs from an iron rod bolted to the south wall. The silverware tarnishes, the crystal cracks, the portrait fades, and the tapestry rots if removed from the house.
Backgrounds
Guildmasters’ Guide to Ravnica
, a set of common clothes, a belt pouch containing 10 gp (a mix of Azorius and Boros 1-zino coins), and a bottle of sweet, red juice
A Flair for the Dramatic
Rakdos performance styles typically fuse
remade, with no guilds and no hierarchies. (Chaotic)
6
Spectacle. People are inspired by the greatness they see in art. (Any)
Bonds
d6
Bond
1
I have belonged to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
death. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
death. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
death. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
Chapter 16: Mission to Thay Early during his rise to power, Severin enlisted the aid of a group of Thayan exiles in his scheme to return Tiamat to the world. He needs the Red Wizards’ expertise in
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift. On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms
, vast hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity. Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved, pointed ears and noses that turn bright red or blue during displays of emotion.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift. On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms
, vast hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity. Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved, pointed ears and noses that turn bright red or blue during displays of emotion.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift. On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms
, vast hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity. Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved, pointed ears and noses that turn bright red or blue during displays of emotion.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pseudodragon The elusive pseudodragon dwells in the quiet places of the world, making its home in the hollows of trees and small caves. With its red-brown scales, horns, and a maw filled with sharp
teeth, a pseudodragon resembles a tiny red dragon but its disposition is playful. Quiet and Defensive. Pseudodragons have little interest in other creatures, and they avoid them whenever possible. If
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pseudodragon The elusive pseudodragon dwells in the quiet places of the world, making its home in the hollows of trees and small caves. With its red-brown scales, horns, and a maw filled with sharp
teeth, a pseudodragon resembles a tiny red dragon but its disposition is playful. Quiet and Defensive. Pseudodragons have little interest in other creatures, and they avoid them whenever possible. If
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pseudodragon The elusive pseudodragon dwells in the quiet places of the world, making its home in the hollows of trees and small caves. With its red-brown scales, horns, and a maw filled with sharp
teeth, a pseudodragon resembles a tiny red dragon but its disposition is playful. Quiet and Defensive. Pseudodragons have little interest in other creatures, and they avoid them whenever possible. If
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
occasionally enchanters and alchemists, frequent the central market. Astra Vorn Astra Vorn Lawful good half-elf florist (age 78) Astra has pale skin, shoulder-length red hair streaked through with white, and
pruned back, lest they overtake the garden.” Bond. “I am my own person, and I fiercely cherish my independence. I don’t want to owe anyone anything.” Flaw. “I love to talk, which means I don’t always listen to what’s really being said.”
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Pit Masters A pit master presides over each room of the Red Belvedere. (The rooms of the casino are displayed on map 8.1.) The characters must gain favor with at least one pit master to access
Kaylan is a devious vampire who arrived in Avernus after dodging a group of vampire hunters on the Material Plane. When Windfall refurbished the Red Belvedere, the tiefling employed Kaylan to design the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Pit Masters A pit master presides over each room of the Red Belvedere. (The rooms of the casino are displayed on map 8.1.) The characters must gain favor with at least one pit master to access
Kaylan is a devious vampire who arrived in Avernus after dodging a group of vampire hunters on the Material Plane. When Windfall refurbished the Red Belvedere, the tiefling employed Kaylan to design the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Pit Masters A pit master presides over each room of the Red Belvedere. (The rooms of the casino are displayed on map 8.1.) The characters must gain favor with at least one pit master to access
Kaylan is a devious vampire who arrived in Avernus after dodging a group of vampire hunters on the Material Plane. When Windfall refurbished the Red Belvedere, the tiefling employed Kaylan to design the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the shoulder and weighs around 400 pounds. Often all that can be seen of one in the darkness is the red glow of its eyes against its night-black fur. The head of a yeth hound has a human-like face
see a hound when it bays are filled with supernatural fear and usually flee in terror. When a victim tries to run away, a hound delights in chasing after it and tormenting it before bringing the hunt
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the shoulder and weighs around 400 pounds. Often all that can be seen of one in the darkness is the red glow of its eyes against its night-black fur. The head of a yeth hound has a human-like face
see a hound when it bays are filled with supernatural fear and usually flee in terror. When a victim tries to run away, a hound delights in chasing after it and tormenting it before bringing the hunt
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the shoulder and weighs around 400 pounds. Often all that can be seen of one in the darkness is the red glow of its eyes against its night-black fur. The head of a yeth hound has a human-like face
see a hound when it bays are filled with supernatural fear and usually flee in terror. When a victim tries to run away, a hound delights in chasing after it and tormenting it before bringing the hunt
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
occasionally enchanters and alchemists, frequent the central market. Astra Vorn Astra Vorn Lawful good half-elf florist (age 78) Astra has pale skin, shoulder-length red hair streaked through with white, and
pruned back, lest they overtake the garden.” Bond. “I am my own person, and I fiercely cherish my independence. I don’t want to owe anyone anything.” Flaw. “I love to talk, which means I don’t always listen to what’s really being said.”
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
occasionally enchanters and alchemists, frequent the central market. Astra Vorn Astra Vorn Lawful good half-elf florist (age 78) Astra has pale skin, shoulder-length red hair streaked through with white, and
pruned back, lest they overtake the garden.” Bond. “I am my own person, and I fiercely cherish my independence. I don’t want to owe anyone anything.” Flaw. “I love to talk, which means I don’t always listen to what’s really being said.”






