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Returning 35 results for 'being both devil constructed reflect'.
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Monsters
Acquisitions Incorporated
Breath","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.These intricately crafted constructs are typically made to reflect the forms of the metallic
that deals fire damage, some might be constructed to deal acid, cold, or lightning damage, depending on their makers' whims.Poison, Psychic
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Noteworthy Sites Ribcage consists of five districts clustered around the Citadel of Cinders. Buildings are constructed from iron or hewn from sharp stones, with size and ornamentation varying by wealth and
social status. The town’s five senators preside over one district each. Bleeding Horn Like molten blood, red-hot lava pours from a stony rib into the taproom of the Bleeding Horn, a devil-owned tavern
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Noteworthy Sites Ribcage consists of five districts clustered around the Citadel of Cinders. Buildings are constructed from iron or hewn from sharp stones, with size and ornamentation varying by wealth and
social status. The town’s five senators preside over one district each. Bleeding Horn Like molten blood, red-hot lava pours from a stony rib into the taproom of the Bleeding Horn, a devil-owned tavern
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Noteworthy Sites Ribcage consists of five districts clustered around the Citadel of Cinders. Buildings are constructed from iron or hewn from sharp stones, with size and ornamentation varying by wealth and
social status. The town’s five senators preside over one district each. Bleeding Horn Like molten blood, red-hot lava pours from a stony rib into the taproom of the Bleeding Horn, a devil-owned tavern
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the journal from Kwalish’s original expedition — and a final brain in a jar. Creature. The brain in a jar in this area belongs to the bone devil that founded the monastery. It is in charge of the
treasury engine, with its canister housed atop the actual engine mounting, rendering it immobile. While investigating the laboratory workings in this area, the devil inadvertently found its brain magically
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the journal from Kwalish’s original expedition — and a final brain in a jar. Creature. The brain in a jar in this area belongs to the bone devil that founded the monastery. It is in charge of the
treasury engine, with its canister housed atop the actual engine mounting, rendering it immobile. While investigating the laboratory workings in this area, the devil inadvertently found its brain magically
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the journal from Kwalish’s original expedition — and a final brain in a jar. Creature. The brain in a jar in this area belongs to the bone devil that founded the monastery. It is in charge of the
treasury engine, with its canister housed atop the actual engine mounting, rendering it immobile. While investigating the laboratory workings in this area, the devil inadvertently found its brain magically
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
each scene, a different breed of devil assails them.
The murals on the walls tell the story of Ch’gakare (pronounced chuh-GAH-kah-ree), a Chultan warrior who stole his king’s prized steed: a mastodon
Ch’gakare and Ghom are recounted to her, wise Shagambi concludes that the hall was constructed to present similar challenges. Golden Mastodon When the characters first enter the room, the 10-foot-high
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
each scene, a different breed of devil assails them.
The murals on the walls tell the story of Ch’gakare (pronounced chuh-GAH-kah-ree), a Chultan warrior who stole his king’s prized steed: a mastodon
Ch’gakare and Ghom are recounted to her, wise Shagambi concludes that the hall was constructed to present similar challenges. Golden Mastodon When the characters first enter the room, the 10-foot-high
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
each scene, a different breed of devil assails them.
The murals on the walls tell the story of Ch’gakare (pronounced chuh-GAH-kah-ree), a Chultan warrior who stole his king’s prized steed: a mastodon
Ch’gakare and Ghom are recounted to her, wise Shagambi concludes that the hall was constructed to present similar challenges. Golden Mastodon When the characters first enter the room, the 10-foot-high
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
on the table reflect the characteristics of a dungeon’s creator, its intended purpose, its location, or some (often catastrophic) event in its history. You can use a single quirk or combine quirks as
crystal formations 85–87 On an island in an underground sea 88–90 On the back of a Gargantuan creature 91–93 Originally constructed as a mine but abandoned when tunnels connected to dangerous Underdark
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
on the table reflect the characteristics of a dungeon’s creator, its intended purpose, its location, or some (often catastrophic) event in its history. You can use a single quirk or combine quirks as
crystal formations 85–87 On an island in an underground sea 88–90 On the back of a Gargantuan creature 91–93 Originally constructed as a mine but abandoned when tunnels connected to dangerous Underdark
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
on the table reflect the characteristics of a dungeon’s creator, its intended purpose, its location, or some (often catastrophic) event in its history. You can use a single quirk or combine quirks as
crystal formations 85–87 On an island in an underground sea 88–90 On the back of a Gargantuan creature 91–93 Originally constructed as a mine but abandoned when tunnels connected to dangerous Underdark
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a male human, or some combination of these forms, though none of these images reflect his true appearance
. Bael
Large fiend (devil), lawful evil
Armor Class 18 (plate)
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR
24(+7)
DEX
17(+3)
CON
20(+5)
INT
21(+5)
WIS
24
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a male human, or some combination of these forms, though none of these images reflect his true appearance
. Bael
Large fiend (devil), lawful evil
Armor Class 18 (plate)
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR
24(+7)
DEX
17(+3)
CON
20(+5)
INT
21(+5)
WIS
24
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a male human, or some combination of these forms, though none of these images reflect his true appearance
. Bael
Large fiend (devil), lawful evil
Armor Class 18 (plate)
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR
24(+7)
DEX
17(+3)
CON
20(+5)
INT
21(+5)
WIS
24
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise adventurers into places where his foul influence remains
. Moloch
Large Fiend (Devil), Lawful Evil
Armor Class 19 (natural armor)
Hit Points 253 (22d10 + 132)
Speed 30 ft.
STR
26 (+8)
DEX
19 (+4)
CON
22 (+6)
INT
21
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
allegiance to one of the other archdevils, but idols constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise
potential.
Moloch
Large fiend (devil), lawful evil
Armor Class 19 (natural armor)
Hit Points 253 (22d10 + 132)
Speed 30 ft.
STR
26(+8)
DEX
19(+4)
CON
22(+6)
INT
21(+5
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise adventurers into places where his foul influence remains
. Moloch
Large Fiend (Devil), Lawful Evil
Armor Class 19 (natural armor)
Hit Points 253 (22d10 + 132)
Speed 30 ft.
STR
26 (+8)
DEX
19 (+4)
CON
22 (+6)
INT
21
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
allegiance to one of the other archdevils, but idols constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise
potential.
Moloch
Large fiend (devil), lawful evil
Armor Class 19 (natural armor)
Hit Points 253 (22d10 + 132)
Speed 30 ft.
STR
26(+8)
DEX
19(+4)
CON
22(+6)
INT
21(+5
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise adventurers into places where his foul influence remains
. Moloch
Large Fiend (Devil), Lawful Evil
Armor Class 19 (natural armor)
Hit Points 253 (22d10 + 132)
Speed 30 ft.
STR
26 (+8)
DEX
19 (+4)
CON
22 (+6)
INT
21
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
allegiance to one of the other archdevils, but idols constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise
potential.
Moloch
Large fiend (devil), lawful evil
Armor Class 19 (natural armor)
Hit Points 253 (22d10 + 132)
Speed 30 ft.
STR
26(+8)
DEX
19(+4)
CON
22(+6)
INT
21(+5
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
market. Or you can roll for items from any table associated with a lower total on the Buying Magic Items table. As a further option to reflect the availability of items in your campaign, you can
sale.* 7 The seller is a devil looking to make a bargain. 8 The item is the key to freeing an evil entity. 9 A third party bids on the item, doubling its price.* 10 The item is an enslaved, intelligent
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
under “Creating a Creature” in this chapter to better reflect the NPC you have in mind. Alignment Choose the NPC’s alignment, which can help you sketch the outlines of an NPC’s behavior and
ability (Dexterity) and its lowest (Strength), you might decide that the little devil is fidgety and indirect, constantly on the move and talking in circles to get to its point Appearance Briefly
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
market. Or you can roll for items from any table associated with a lower total on the Buying Magic Items table. As a further option to reflect the availability of items in your campaign, you can
sale.* 7 The seller is a devil looking to make a bargain. 8 The item is the key to freeing an evil entity. 9 A third party bids on the item, doubling its price.* 10 The item is an enslaved, intelligent
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
under “Creating a Creature” in this chapter to better reflect the NPC you have in mind. Alignment Choose the NPC’s alignment, which can help you sketch the outlines of an NPC’s behavior and
ability (Dexterity) and its lowest (Strength), you might decide that the little devil is fidgety and indirect, constantly on the move and talking in circles to get to its point Appearance Briefly
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
market. Or you can roll for items from any table associated with a lower total on the Buying Magic Items table. As a further option to reflect the availability of items in your campaign, you can
sale.* 7 The seller is a devil looking to make a bargain. 8 The item is the key to freeing an evil entity. 9 A third party bids on the item, doubling its price.* 10 The item is an enslaved, intelligent
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
under “Creating a Creature” in this chapter to better reflect the NPC you have in mind. Alignment Choose the NPC’s alignment, which can help you sketch the outlines of an NPC’s behavior and
ability (Dexterity) and its lowest (Strength), you might decide that the little devil is fidgety and indirect, constantly on the move and talking in circles to get to its point Appearance Briefly
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the three planes and the relative importance they give to law and good. Sages have constructed a few such theoretical models to make sense of the jumble of planes, particularly the Outer Planes. The
planes, it’s a good idea to stick to that model. Create one simple trait that players notice, that doesn’t create too much complication at the gaming table, and that’s easy to remember. Try to reflect the philosophy and mood of the place, not merely its physical characteristics.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the three planes and the relative importance they give to law and good. Sages have constructed a few such theoretical models to make sense of the jumble of planes, particularly the Outer Planes. The
planes, it’s a good idea to stick to that model. Create one simple trait that players notice, that doesn’t create too much complication at the gaming table, and that’s easy to remember. Try to reflect the philosophy and mood of the place, not merely its physical characteristics.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
dimly lit lounge. At the center of the room is a circular bar. Liquor bottles on shelves flash colors in time with faintly playing jazz, while a frost-blue devil pours drinks behind the bar.
The
bartender is an ice devil named Oganath, who uses its frigid claws to instantly chill the drinks it serves. At any given time, 2d4 horned devils relax in the lounge. Oganath’s Cocktails. An expert in arcane
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
dimly lit lounge. At the center of the room is a circular bar. Liquor bottles on shelves flash colors in time with faintly playing jazz, while a frost-blue devil pours drinks behind the bar.
The
bartender is an ice devil named Oganath, who uses its frigid claws to instantly chill the drinks it serves. At any given time, 2d4 horned devils relax in the lounge. Oganath’s Cocktails. An expert in arcane
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
out her contraptions, which include dubious parachutes and precariously constructed gliders. Bumblewing’s wind-powered inventions have piqued the interest of the Nimbus Knives, a gang of air genasi
(see Monsters of the Multiverse) who ride icy clouds spun from the town’s unstable winds. Their leader, Dust Devil (chaotic evil, air genasi bandit captain), derives sick satisfaction from tormenting






