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Returning 35 results for 'being bow diffusing create roles'.
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Magic Items
Bigby Presents: Glory of the Giants
rolls made with this weapon. If you load no ammunition in the weapon, it produces its own, automatically creating one magic arrow when you pull back the string. The arrow created by the bow vanishes the
instant after it hits or misses a target.
The bow has 8 charges for the following properties, which you can use while wielding the bow. The bow regains 1d4 + 1 charges daily at dawn.
Curative Arrow
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, but it isn’t an interdiction they must often enforce. Illithids brook no masters but members of their own kind, so it isn’t in their nature to bow to any god or otherworldly patron
oblivion, and thus alhoons often work together to create elaborate protections for their periapt and their preferred ritual site. Sometimes a single alhoon is entrusted with the periapt of mind
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
the creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, create illusions, and even heal wounds. Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
appendix B. The ship is equipped with two ballista and a mangonel, each on a rotating mount. The tentacles at the ship’s bow also act as a piercing ram. Squid Ship Summary Armor Class 15 (wood) Cargo
: 20 tons Hit Points: 300 Crew: 13 Damage Threshold: 15 Keel/Beam: 250 ft./25 ft. Speed: Fly 30 ft. (3½ mph) Cost: 25,000 gp Using Roles in Combat During each round of combat, a ship has its own turn
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
appendix B. The ship is equipped with two ballista and a mangonel, each on a rotating mount. The tentacles at the ship’s bow also act as a piercing ram. Squid Ship Summary Armor Class 15 (wood) Cargo
: 20 tons Hit Points: 300 Crew: 13 Damage Threshold: 15 Keel/Beam: 250 ft./25 ft. Speed: Fly 30 ft. (3½ mph) Cost: 25,000 gp Using Roles in Combat During each round of combat, a ship has its own turn
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
appendix B. The ship is equipped with two ballista and a mangonel, each on a rotating mount. The tentacles at the ship’s bow also act as a piercing ram. Squid Ship Summary Armor Class 15 (wood) Cargo
: 20 tons Hit Points: 300 Crew: 13 Damage Threshold: 15 Keel/Beam: 250 ft./25 ft. Speed: Fly 30 ft. (3½ mph) Cost: 25,000 gp Using Roles in Combat During each round of combat, a ship has its own turn
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
The Basics Dungeons & Dragons is a game in which you and your friends take on roles and tell a shared story. While the previous section teaches you how to play the game and how to create characters
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
help inspire alterations or expansions to this adventure, and of course to help you create your own adventures and even whole campaigns with giants in prominent roles.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
The Basics Dungeons & Dragons is a game in which you and your friends take on roles and tell a shared story. While the previous section teaches you how to play the game and how to create characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chapter 1: The Basics Luca Bancone You don’t need a magical game table to play D&D, but wouldn’t it be fun? Dungeons & Dragons is a game in which you and your friends take on roles and tell a shared
story. While the Player’s Handbook teaches you how to play the game and how to create characters who are the heroes of the story, the Dungeon Master’s Guide is written for the player who presides
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Thrulls When the Orzhov Syndicate rips a soul from its body to create a spirit, the cast-off remains go to the fleshmages, who use their necromantic magic to liquefy the corpse and transform it into
something useful. These creations become thrulls, obedient slaves that serve in a variety of menial roles: laborers, messengers, beasts of burden, and even fashion accessories for the elite. Whatever
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chapter 1: The Basics Luca Bancone You don’t need a magical game table to play D&D, but wouldn’t it be fun? Dungeons & Dragons is a game in which you and your friends take on roles and tell a shared
story. While the Player’s Handbook teaches you how to play the game and how to create characters who are the heroes of the story, the Dungeon Master’s Guide is written for the player who presides
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chapter 1: The Basics Luca Bancone You don’t need a magical game table to play D&D, but wouldn’t it be fun? Dungeons & Dragons is a game in which you and your friends take on roles and tell a shared
story. While the Player’s Handbook teaches you how to play the game and how to create characters who are the heroes of the story, the Dungeon Master’s Guide is written for the player who presides
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
help inspire alterations or expansions to this adventure, and of course to help you create your own adventures and even whole campaigns with giants in prominent roles.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Thrulls When the Orzhov Syndicate rips a soul from its body to create a spirit, the cast-off remains go to the fleshmages, who use their necromantic magic to liquefy the corpse and transform it into
something useful. These creations become thrulls, obedient slaves that serve in a variety of menial roles: laborers, messengers, beasts of burden, and even fashion accessories for the elite. Whatever
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
help inspire alterations or expansions to this adventure, and of course to help you create your own adventures and even whole campaigns with giants in prominent roles.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Thrulls When the Orzhov Syndicate rips a soul from its body to create a spirit, the cast-off remains go to the fleshmages, who use their necromantic magic to liquefy the corpse and transform it into
something useful. These creations become thrulls, obedient slaves that serve in a variety of menial roles: laborers, messengers, beasts of burden, and even fashion accessories for the elite. Whatever
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
The Basics Dungeons & Dragons is a game in which you and your friends take on roles and tell a shared story. While the previous section teaches you how to play the game and how to create characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
helps the other players visualize what’s happening around them, improvising when the adventurers do something or go somewhere unexpected. As an actor, the DM plays the roles of the monsters and
, refereeing — every DM handles these roles differently, and you’ll probably enjoy some more than others. It helps to remember that Dungeons & Dragons is a hobby, and being the DM should be fun. Focus
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
helps the other players visualize what’s happening around them, improvising when the adventurers do something or go somewhere unexpected. As an actor, the DM plays the roles of the monsters and
, refereeing — every DM handles these roles differently, and you’ll probably enjoy some more than others. It helps to remember that Dungeons & Dragons is a hobby, and being the DM should be fun. Focus
Compendium
- Sources->Dungeons & Dragons->Monster Manual
that exist (or existed) in the real world. You can find descriptions of these creatures in dictionaries or other educational sources, or you might create new roles for them in your D&D worlds. Use these
Compendium
- Sources->Dungeons & Dragons->Monster Manual
that exist (or existed) in the real world. You can find descriptions of these creatures in dictionaries or other educational sources, or you might create new roles for them in your D&D worlds. Use these
Compendium
- Sources->Dungeons & Dragons->Monster Manual
that exist (or existed) in the real world. You can find descriptions of these creatures in dictionaries or other educational sources, or you might create new roles for them in your D&D worlds. Use these
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
25: Simulation Chambers The sphere’s creators used these rooms to create simulations of the natural environments of prisoners. Normally large and empty, the rooms can be filled with whatever
cast on the room from area 26. As long as the mimics have a scene to take part in, they cooperate peacefully, taking on the roles of whatever furniture, fixtures, or other domestic trappings best suit
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
25: Simulation Chambers The sphere’s creators used these rooms to create simulations of the natural environments of prisoners. Normally large and empty, the rooms can be filled with whatever
cast on the room from area 26. As long as the mimics have a scene to take part in, they cooperate peacefully, taking on the roles of whatever furniture, fixtures, or other domestic trappings best suit
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
helps the other players visualize what’s happening around them, improvising when the adventurers do something or go somewhere unexpected. As an actor, the DM plays the roles of the monsters and
, refereeing — every DM handles these roles differently, and you’ll probably enjoy some more than others. It helps to remember that Dungeons & Dragons is a hobby, and being the DM should be fun. Focus
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
25: Simulation Chambers The sphere’s creators used these rooms to create simulations of the natural environments of prisoners. Normally large and empty, the rooms can be filled with whatever
cast on the room from area 26. As long as the mimics have a scene to take part in, they cooperate peacefully, taking on the roles of whatever furniture, fixtures, or other domestic trappings best suit
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a hero, but no one cheered. Beth Trott Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or choosing an appropriate entry
. Murder: Character Roles d4 Character’s Role 1 Murderer. Via a blade, a shove, or deliberate inaction, you took a life. 2 Bystander. You could have prevented a death. You chose not to. 3 Instigator
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Fate gave you the opportunity. You’re a hero, but no one cheered.
Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or
choosing an appropriate entry. Murder: Character Roles d4 Character’s Role
1 Murderer. Via a blade, a shove, or deliberate inaction, you took a life.
2 Bystander. You could have
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a hero, but no one cheered. Beth Trott Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or choosing an appropriate entry
. Murder: Character Roles d4 Character’s Role 1 Murderer. Via a blade, a shove, or deliberate inaction, you took a life. 2 Bystander. You could have prevented a death. You chose not to. 3 Instigator
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Fate gave you the opportunity. You’re a hero, but no one cheered.
Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or
choosing an appropriate entry. Murder: Character Roles d4 Character’s Role
1 Murderer. Via a blade, a shove, or deliberate inaction, you took a life.
2 Bystander. You could have
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Fate gave you the opportunity. You’re a hero, but no one cheered.
Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or
choosing an appropriate entry. Murder: Character Roles d4 Character’s Role
1 Murderer. Via a blade, a shove, or deliberate inaction, you took a life.
2 Bystander. You could have
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a hero, but no one cheered. Beth Trott Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or choosing an appropriate entry
. Murder: Character Roles d4 Character’s Role 1 Murderer. Via a blade, a shove, or deliberate inaction, you took a life. 2 Bystander. You could have prevented a death. You chose not to. 3 Instigator
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
parents rightfully think of their children as the greatest legacy they can leave the clan, and they raise them with the same care and attention to detail that they give to the items they create. A
allow those similarities to blind you to their unique traits.
Roles in the Clan Every clan calls upon its members to fill three principal roles, each of which contributes to the group’s welfare. First






