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Returning 35 results for 'being brass defusing carried react'.
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Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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races
Basic Rules (2014)
foreign house. The sword at his back was the same, though, the one he had carried since even before he had found the twins left in swaddling at the gates of Arush Vayem.
For all her life, Farideh had
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
side of the tower. Hanging from the tower’s rafters is a brass gong with a wooden mallet. Four hobgoblins stand guard in the tower, facing north, south, east, and west. They have a fairly unobstructed
under attack, one of the hobgoblins strikes the gong. The ringing of the gong is loud enough to put the entire den on alert (see the Grudd Haug Roster table for notes on how the den inhabitants react
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
side of the tower. Hanging from the tower’s rafters is a brass gong with a wooden mallet. Four hobgoblins stand guard in the tower, facing north, south, east, and west. They have a fairly unobstructed
under attack, one of the hobgoblins strikes the gong. The ringing of the gong is loud enough to put the entire den on alert (see the Grudd Haug Roster table for notes on how the den inhabitants react
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
side of the tower. Hanging from the tower’s rafters is a brass gong with a wooden mallet. Four hobgoblins stand guard in the tower, facing north, south, east, and west. They have a fairly unobstructed
under attack, one of the hobgoblins strikes the gong. The ringing of the gong is loud enough to put the entire den on alert (see the Grudd Haug Roster table for notes on how the den inhabitants react
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
react to them.
As a race, orcs have no noteworthy universal social traits, but some commonality does exist in the crude written communication that all orcs employ and in the way that they use
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the character’s bloodline can be unleashed. 7 A foolhardy knight carried a holy weapon on a doomed mission into the Nine Hells, and the powers of Mount Celestia want the weapon and the knight’s remains
factions, or retrieve a long-lost item on another plane. 10 An item of legend is being sold at auction in Sigil, the City of Brass, or some other planar metropolis.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the character’s bloodline can be unleashed. 7 A foolhardy knight carried a holy weapon on a doomed mission into the Nine Hells, and the powers of Mount Celestia want the weapon and the knight’s remains
factions, or retrieve a long-lost item on another plane. 10 An item of legend is being sold at auction in Sigil, the City of Brass, or some other planar metropolis.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the character’s bloodline can be unleashed. 7 A foolhardy knight carried a holy weapon on a doomed mission into the Nine Hells, and the powers of Mount Celestia want the weapon and the knight’s remains
factions, or retrieve a long-lost item on another plane. 10 An item of legend is being sold at auction in Sigil, the City of Brass, or some other planar metropolis.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Ancestry Dragon Damage Type Breath Weapon Black Acid 5 by 30 ft. line (Dex. save) Blue Lightning 5 by 30 ft. line (Dex. save) Brass Fire 5 by 30 ft. line (Dex. save) Bronze Lightning 5 by 30 ft
twice at folk they interact with. But the small towns and villages that dot the countryside are different. The common folk aren’t accustomed to seeing members of these races, and they often react with curiosity, wariness, or wonder.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Ancestry Dragon Damage Type Breath Weapon Black Acid 5 by 30 ft. line (Dex. save) Blue Lightning 5 by 30 ft. line (Dex. save) Brass Fire 5 by 30 ft. line (Dex. save) Bronze Lightning 5 by 30 ft
twice at folk they interact with. But the small towns and villages that dot the countryside are different. The common folk aren’t accustomed to seeing members of these races, and they often react with curiosity, wariness, or wonder.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Ancestry Dragon Damage Type Breath Weapon Black Acid 5 by 30 ft. line (Dex. save) Blue Lightning 5 by 30 ft. line (Dex. save) Brass Fire 5 by 30 ft. line (Dex. save) Bronze Lightning 5 by 30 ft
twice at folk they interact with. But the small towns and villages that dot the countryside are different. The common folk aren’t accustomed to seeing members of these races, and they often react with curiosity, wariness, or wonder.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
react to these unique tastes. Leadership Each Tletepec village is ruled by a rotating assembly, a group of five rulers led by an assembly chief. The chief is chosen through a series of trials that
, every village assembles a communal offering to the gods to request blessings, chief among them protection from disaster. The gathered offerings are carried by a caravan of walkers and wagons to a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
react to these unique tastes. Leadership Each Tletepec village is ruled by a rotating assembly, a group of five rulers led by an assembly chief. The chief is chosen through a series of trials that
, every village assembles a communal offering to the gods to request blessings, chief among them protection from disaster. The gathered offerings are carried by a caravan of walkers and wagons to a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
react to these unique tastes. Leadership Each Tletepec village is ruled by a rotating assembly, a group of five rulers led by an assembly chief. The chief is chosen through a series of trials that
, every village assembles a communal offering to the gods to request blessings, chief among them protection from disaster. The gathered offerings are carried by a caravan of walkers and wagons to a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
create a 20-foot tall wave that travels from one side of the area to the other and then crashes. Any Huge or smaller vehicles in the wave’s path are carried with it to the other side. Any Huge or
against your spell save DC. ALEXANDRE HONORÉ A brass dragon casts Control Weather to save a community from a destructive storm
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
create a 20-foot tall wave that travels from one side of the area to the other and then crashes. Any Huge or smaller vehicles in the wave’s path are carried with it to the other side. Any Huge or
against your spell save DC. ALEXANDRE HONORÉ A brass dragon casts Control Weather to save a community from a destructive storm
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
create a 20-foot tall wave that travels from one side of the area to the other and then crashes. Any Huge or smaller vehicles in the wave’s path are carried with it to the other side. Any Huge or
against your spell save DC. ALEXANDRE HONORÉ A brass dragon casts Control Weather to save a community from a destructive storm
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to a stone block that serves as a crude table. Two duergar are always on guard here. They react with suspicion toward the characters, as visitors don’t usually come through this area, and become
piled high in this chamber.
This is the fortress’s primary storage area. Most of Klax’s deliveries are carried here by the dockhands via the staircase from the outbuilding above (area B6a). The
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to a stone block that serves as a crude table. Two duergar are always on guard here. They react with suspicion toward the characters, as visitors don’t usually come through this area, and become
piled high in this chamber.
This is the fortress’s primary storage area. Most of Klax’s deliveries are carried here by the dockhands via the staircase from the outbuilding above (area B6a). The
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to a stone block that serves as a crude table. Two duergar are always on guard here. They react with suspicion toward the characters, as visitors don’t usually come through this area, and become
piled high in this chamber.
This is the fortress’s primary storage area. Most of Klax’s deliveries are carried here by the dockhands via the staircase from the outbuilding above (area B6a). The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
god, he has the power to grant divine spells. Brass Dragon The most gregarious of the true dragons, brass dragons crave conversation, sunlight, and hot, dry climates. A brass dragon’s head is defined
brass dragon wyrmling’s scales are a dull, mottled brown. As it ages, the dragon’s scales begin to shine, eventually taking on a warm, burnished luster. Its wings and frills are mottled green toward
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
god, he has the power to grant divine spells. Brass Dragon The most gregarious of the true dragons, brass dragons crave conversation, sunlight, and hot, dry climates. A brass dragon’s head is defined
brass dragon wyrmling’s scales are a dull, mottled brown. As it ages, the dragon’s scales begin to shine, eventually taking on a warm, burnished luster. Its wings and frills are mottled green toward
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
god, he has the power to grant divine spells. Brass Dragon The most gregarious of the true dragons, brass dragons crave conversation, sunlight, and hot, dry climates. A brass dragon’s head is defined
brass dragon wyrmling’s scales are a dull, mottled brown. As it ages, the dragon’s scales begin to shine, eventually taking on a warm, burnished luster. Its wings and frills are mottled green toward
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
colossus could direct itself but at diminished power. A colossus also carried a sizable contingent of elite troops, who could ride in safety within the colossus while it crushed through enemy lines or
brass horns that the crews used to communicate, growing increasingly incoherent and/or sinister. The crew of a colossus might be undead — zombies lumbering through the colossus’s interior, or spirits
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
colossus could direct itself but at diminished power. A colossus also carried a sizable contingent of elite troops, who could ride in safety within the colossus while it crushed through enemy lines or
brass horns that the crews used to communicate, growing increasingly incoherent and/or sinister. The crew of a colossus might be undead — zombies lumbering through the colossus’s interior, or spirits
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
colossus could direct itself but at diminished power. A colossus also carried a sizable contingent of elite troops, who could ride in safety within the colossus while it crushed through enemy lines or
brass horns that the crews used to communicate, growing increasingly incoherent and/or sinister. The crew of a colossus might be undead — zombies lumbering through the colossus’s interior, or spirits
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
-looking bed in the northwest corner has a wooden locker at its foot.
A small wooden table stands against the east wall, with a padded leather chair beside it. On the table, a brass three-branch
System” in the second part of this adventure for more information. THE CURSED LUCKSTONE
Do nothing to prevent the characters from being misled regarding the stone carried by the alchemist in area
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
-looking bed in the northwest corner has a wooden locker at its foot.
A small wooden table stands against the east wall, with a padded leather chair beside it. On the table, a brass three-branch
System” in the second part of this adventure for more information. THE CURSED LUCKSTONE
Do nothing to prevent the characters from being misled regarding the stone carried by the alchemist in area
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
-looking bed in the northwest corner has a wooden locker at its foot.
A small wooden table stands against the east wall, with a padded leather chair beside it. On the table, a brass three-branch
System” in the second part of this adventure for more information. THE CURSED LUCKSTONE
Do nothing to prevent the characters from being misled regarding the stone carried by the alchemist in area
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
mantel of the fireplace holds a few items, including a shiny brass jar and a humanoid skull. The room has two tables, several chairs, and two stools, as well as rugs, hides, and skins on the floors and
arms and armor. Directly across from the fireplace, eight shields are mounted on the wall. Treasure. One of the shields on the wall is a +1 shield. The brass jar on the mantel of the fireplace might
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
mantel of the fireplace holds a few items, including a shiny brass jar and a humanoid skull. The room has two tables, several chairs, and two stools, as well as rugs, hides, and skins on the floors and
arms and armor. Directly across from the fireplace, eight shields are mounted on the wall. Treasure. One of the shields on the wall is a +1 shield. The brass jar on the mantel of the fireplace might
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
mantel of the fireplace holds a few items, including a shiny brass jar and a humanoid skull. The room has two tables, several chairs, and two stools, as well as rugs, hides, and skins on the floors and
arms and armor. Directly across from the fireplace, eight shields are mounted on the wall. Treasure. One of the shields on the wall is a +1 shield. The brass jar on the mantel of the fireplace might
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the chorus of a rousing song carried on the mind, because Eilistraee’s call to drow who would be free of Lolth’s web is often delivered within dulcet tunes that aren’t of otherworldly origin
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the chorus of a rousing song carried on the mind, because Eilistraee’s call to drow who would be free of Lolth’s web is often delivered within dulcet tunes that aren’t of otherworldly origin
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the chorus of a rousing song carried on the mind, because Eilistraee’s call to drow who would be free of Lolth’s web is often delivered within dulcet tunes that aren’t of otherworldly origin
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by






