Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'being built diffusing concerns rather'.
Other Suggestions:
being build diffusing concerned rather
bring build diffusing concern rather
being build diffusing concerns rather
behind build diffusing concern rather
being built diffusing concerned rather
Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.Deep within the Ethereal Plane are the demiplanes, miniatures worlds built by powerful archmages and other mighty entities to serve as a private domain. Each demiplane is a designed realm
, built for a specific purpose. Some are fortresses, designed to keep wanderers from the material world away. Others are far more sinister, dark realms where evil dreams take root and become ghastly
Monsters
Candlekeep Mysteries
can snare foes with their tongues to make them easier targets. Grippli villages are generally built from mud bricks and other natural materials harvested from the immediate vicinity.
Young grippli
are raised by the community rather than by a single set of parents, and all of a community’s eggs are kept in freshwater pools until they mature. Protecting their eggs is a major concern for
Monsters
Vecna: Eve of Ruin
gives no hint of her supernaturally extended life span. She typically wears long robes and wields a unicorn-headed staff, her Staff of Silverymoon.
Personality
Alustriel’s primary concerns
in her true form. She helped create Silverymoon’s famous Moonbridge and cofounded the Lady’s College, the first school in Faerûn for mages as students rather than as apprentices in
Backgrounds
Sword Coast Adventurer's Guide
easily pick out the dens of criminal activity in a community, although you’re more likely to be welcome in the former locations rather than the latter.
Variant: Investigator
Rarer
Investigation rather than Athletics.
Suggested Characteristics
Use the tables for the soldier background below as the basis for your traits and motivations, modifying the entries when appropriate to
Monsters
Fizban's Treasury of Dragons
others is often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather spend my
. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous
Monsters
Fizban's Treasury of Dragons
… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8
I find the
possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous wonders? (Chaotic)
4
Beauty. There is beauty to be found
Monsters
Fizban's Treasury of Dragons
often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather spend my time asleep
never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous wonders
Backgrounds
Guildmasters’ Guide to Ravnica
You are a member of a blessed community, built on the ideals of harmony. Here, nature and civilization coexist peacefully, living and growing in accordance with the will of the Worldsoul, Mat&rsquo
1
I never raise my voice or lose my temper.
2
I feel the pains and joys of everyone around me, friend or foe.
3
I would rather make a friend than thwart an enemy.
4
I’m
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
rather than perform the work or confront the foe. Even when subsumed into a goblinoid host and drawn into war, bugbears must often be roused from naps and bribed to get them to do their duties.
This
, bugbears are ambush predators accustomed to long periods of inactivity broken by short bursts of murderous energy. Ferocious though they may be, bugbears aren’t built for extended periods of exertion
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
extended their stewardship over the sea floor from their initial settlements and built outposts to create trade with other races. Despite this expansion, few folk know of them. Their settlements are so
. The tritons’ limited view of the world leaves them ignorant of the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to
Monsters
Fizban's Treasury of Dragons
Conversing with others is often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather
Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep Dragon
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep Dragon
Backgrounds
Sword Coast Adventurer's Guide
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
people who became yuan-ti were one of the original human civilizations. Their society built great temples of stone and forged metal into armor, tools, and weapons. In their ceremonies they paid homage to
of evil that calls for them to butcher or eradicate all who oppose them. In keeping with their goal of domination, the yuan-ti would rather capture potentially useful opponents than kill them. They use
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
wish. Consider the following suggestions: Dragonlance. The old fortress rises in the Hinterlund region of Solamnia. It was built before the Cataclysm and has been uninhabited until recently. Corlie
Halvachar is a Knight of the Crown. Lord Soth’s forces are marching from Dargaard Keep. Eberron. Dwarves built the fortress in the Mror Holds long ago but abandoned it when a local mine was depleted
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
wish. Consider the following suggestions: Dragonlance. The old fortress rises in the Hinterlund region of Solamnia. It was built before the Cataclysm and has been uninhabited until recently. Corlie
Halvachar is a Knight of the Crown. Lord Soth’s forces are marching from Dargaard Keep. Eberron. Dwarves built the fortress in the Mror Holds long ago but abandoned it when a local mine was depleted
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
wish. Consider the following suggestions: Dragonlance. The old fortress rises in the Hinterlund region of Solamnia. It was built before the Cataclysm and has been uninhabited until recently. Corlie
Halvachar is a Knight of the Crown. Lord Soth’s forces are marching from Dargaard Keep. Eberron. Dwarves built the fortress in the Mror Holds long ago but abandoned it when a local mine was depleted
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
General Features The lodge is built in a comfortable but rustic style, and good tapestries and some hunting trophies festoon its rooms. The wooden floors are heavily scarred by claws. A successful DC
20 Intelligence (Nature) check reveals that these are not the marks of normal hunting hounds, but rather ambush drakes (see appendix D). Ceilings. Most hunting lodge ceilings are 8 feet high. Light
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
General Features The lodge is built in a comfortable but rustic style, and good tapestries and some hunting trophies festoon its rooms. The wooden floors are heavily scarred by claws. A successful DC
20 Intelligence (Nature) check reveals that these are not the marks of normal hunting hounds, but rather ambush drakes (see appendix D). Ceilings. Most hunting lodge ceilings are 8 feet high. Light
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
General Features The lodge is built in a comfortable but rustic style, and good tapestries and some hunting trophies festoon its rooms. The wooden floors are heavily scarred by claws. A successful DC
20 Intelligence (Nature) check reveals that these are not the marks of normal hunting hounds, but rather ambush drakes (see appendix D). Ceilings. Most hunting lodge ceilings are 8 feet high. Light
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
General Features The lodge is built in a comfortable but rustic style, and good tapestries and some hunting trophies festoon its rooms. The wooden floors are heavily scarred by claws. A successful DC
20 Intelligence (Nature) check reveals that these are not the marks of normal hunting hounds, but rather ambush drakes (see appendix D). Ceilings. Most hunting lodge ceilings are 8 feet high. Light
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
General Features The lodge is built in a comfortable but rustic style, and good tapestries and some hunting trophies festoon its rooms. The wooden floors are heavily scarred by claws. A successful DC
20 Intelligence (Nature) check reveals that these are not the marks of normal hunting hounds, but rather ambush drakes (see appendix D). Ceilings. Most hunting lodge ceilings are 8 feet high. Light
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
General Features The lodge is built in a comfortable but rustic style, and good tapestries and some hunting trophies festoon its rooms. The wooden floors are heavily scarred by claws. A successful DC
20 Intelligence (Nature) check reveals that these are not the marks of normal hunting hounds, but rather ambush drakes (see appendix D). Ceilings. Most hunting lodge ceilings are 8 feet high. Light
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
them.
2 Others’ concerns bore me, and I would rather have my lessers handle everything possible.
3 I am always right, and anyone who doesn’t agree with me is cut out of my life.
4
When someone loves me, I will do anything for them, no matter whom they hurt.
5 I’ve given up resisting my habits and indulge myself whenever possible.
6 I would rather be righteously angry
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gates The Old Wall, built at Balduran’s behest centuries ago, surrounds the Upper City. Six gates pierce it, channeling the district’s visitors and commerce. Entering the Upper City requires either
Gate, Manor Gate, and Sea Gate — are smaller and are generally not accessible by the general public. They were built after the construction of the Lower City walls and were intended to offer patriars
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Gates The Old Wall, built at Balduran’s behest centuries ago, surrounds the Upper City. Six gates pierce it, channeling the district’s visitors and commerce. Entering the Upper City requires either
Gate, Manor Gate, and Sea Gate — are smaller and are generally not accessible by the general public. They were built after the construction of the Lower City walls and were intended to offer patriars
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gates The Old Wall, built at Balduran’s behest centuries ago, surrounds the Upper City. Six gates pierce it, channeling the district’s visitors and commerce. Entering the Upper City requires either
Gate, Manor Gate, and Sea Gate — are smaller and are generally not accessible by the general public. They were built after the construction of the Lower City walls and were intended to offer patriars
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gates The Old Wall, built at Balduran’s behest centuries ago, surrounds the Upper City. Six gates pierce it, channeling the district’s visitors and commerce. Entering the Upper City requires either
Gate, Manor Gate, and Sea Gate — are smaller and are generally not accessible by the general public. They were built after the construction of the Lower City walls and were intended to offer patriars
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil at a Glance Once inside the city, a visitor is greeted by a vast urban tangle of bladed buildings in a wild array of architectural styles. Built within a great ring, the city curves before and
. Sigil is built to the edges of the ring, forming a wall of structures along its border. Anyone who climbs atop this outer wall of buildings can look out over the edge into an empty sky. Few who cross the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a vicious assault that leaves few survivors. If robbery rather than murder is the goal, a duergar war party might surreptitiously dig for weeks to penetrate a dwarf treasure vault, hoping to seize
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
that circlet made of silver?
7 I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8 I find the whimsy of fey, and whimsy in
)
2 Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3 Whimsy. Why waste time on boring, ordinary concerns when the world is filled with
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Gates The Old Wall, built at Balduran’s behest centuries ago, surrounds the Upper City. Six gates pierce it, channeling the district’s visitors and commerce. Entering the Upper City requires either
Gate, Manor Gate, and Sea Gate — are smaller and are generally not accessible by the general public. They were built after the construction of the Lower City walls and were intended to offer patriars
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Gates The Old Wall, built at Balduran’s behest centuries ago, surrounds the Upper City. Six gates pierce it, channeling the district’s visitors and commerce. Entering the Upper City requires either
Gate, Manor Gate, and Sea Gate — are smaller and are generally not accessible by the general public. They were built after the construction of the Lower City walls and were intended to offer patriars
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
them.
2 Others’ concerns bore me, and I would rather have my lessers handle everything possible.
3 I am always right, and anyone who doesn’t agree with me is cut out of my life.
4
When someone loves me, I will do anything for them, no matter whom they hurt.
5 I’ve given up resisting my habits and indulge myself whenever possible.
6 I would rather be righteously angry






