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Returning 35 results for 'being built driven collect respected'.
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monsters
Mordenkainen's Fiendish Folio Volume 1
"} piercing damage.Deep within the Ethereal Plane are the demiplanes, miniatures worlds built by powerful archmages and other mighty entities to serve as a private domain. Each demiplane is a designed realm
, built for a specific purpose. Some are fortresses, designed to keep wanderers from the material world away. Others are far more sinister, dark realms where evil dreams take root and become ghastly
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, where it flows through Dis and Stygia. They collect the souls arriving in the form of lemure;lemures (see the Monster Manual). Lemures have no personalities or memories; they’re driven only by the
classes
Sword Coast Adventurer's Guide
that threaten to tear down all that civilization has built, and are commonly known as guardians, exemplars, or sentinels. Often, paladins who swear this oath are members of an order of knighthood in
sovereign to which their oath is sworn, but generally emphasize the following tenets.
Law. The law is paramount. It is the mortar that holds the stones of civilization together, and it must be respected
Monsters
Mordenkainen Presents: Monsters of the Multiverse
River Styx from fortresses along the river’s blighted banks, where it flows through Dis and Stygia. They collect the souls arriving in the form of lemure;lemures (see the Monster Manual). Lemures
have no personalities or memories; they’re driven only by the desire to commit evil. The amnizus that patrol here drill the rules of the Nine Hells into the new arrivals’ minds and marshal
classes
Sword Coast Adventurer's Guide
that threaten to tear down all that civilization has built, and are commonly known as guardians, exemplars, or sentinels. Often, paladins who swear this oath are members of an order of knighthood in
sovereign to which their oath is sworn, but generally emphasize the following tenets.
Law. The law is paramount. It is the mortar that holds the stones of civilization together, and it must be respected
Backgrounds
Guildmasters’ Guide to Ravnica
become as rich as the oligarchs. (Evil)
3
Power. One day, I will be the one giving orders. (Evil)
4
Prestige. I want to be admired, respected, feared, or even hated for my position
the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
I’m duty-bound
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
the depths revealed that krakens, sahuagin, and far worse foes had fled the Plane of Water for the Material Plane.
The tritons, driven by a sense of duty and responsibility, would not allow their foes
extended their stewardship over the sea floor from their initial settlements and built outposts to create trade with other races. Despite this expansion, few folk know of them. Their settlements are so
Monsters
Fizban's Treasury of Dragons
work—those are the words I live by.
7
I am always the first to offer a compliment.
8
Get off my snowfield, you immature bipeds! When I was a wyrmling, people respected their elders
mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair
Monsters
Fizban's Treasury of Dragons
All play and no work—those are the words I live by.
7
I am always the first to offer a compliment.
8
Get off my snowfield, you immature bipeds! When I was a wyrmling, people respected
has spent considerable time shaping the pinnacle of the tallest mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Eberron: Rising from the Last War
personality: a feline shifter may be cool and distant, driven by predatory instincts, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast
shifter might be a massive brute built like a bear. While a shifter’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
Monsters
Fizban's Treasury of Dragons
deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
crucible of the Avernian wastelands, Mad Maggie has risen to become a respected warlord.
Mad Maggie and Mickey
Maggie’s Goals Driven by her lust for misery and her delight in the corruption of the
valiant, Mad Maggie seeks to collect more artifacts tied to Zariel’s fall from grace. When she becomes aware of Lulu’s relationship to Zariel, the night hag tries to dig up Lulu’s lost memories
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
crucible of the Avernian wastelands, Mad Maggie has risen to become a respected warlord.
Mad Maggie and Mickey
Maggie’s Goals Driven by her lust for misery and her delight in the corruption of the
valiant, Mad Maggie seeks to collect more artifacts tied to Zariel’s fall from grace. When she becomes aware of Lulu’s relationship to Zariel, the night hag tries to dig up Lulu’s lost memories
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
crucible of the Avernian wastelands, Mad Maggie has risen to become a respected warlord.
Mad Maggie and Mickey
Maggie’s Goals Driven by her lust for misery and her delight in the corruption of the
valiant, Mad Maggie seeks to collect more artifacts tied to Zariel’s fall from grace. When she becomes aware of Lulu’s relationship to Zariel, the night hag tries to dig up Lulu’s lost memories
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive tabaxi
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive tabaxi
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive tabaxi
Monsters
Fizban's Treasury of Dragons
disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to supernatural occurrences
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
oppresses majority Ruler’s Status d20 Ruler 1–5 Respected, fair, and just 6–8 Feared tyrant 9 Weakling manipulated by others 10 Illegitimate ruler, simmering civil war 11 Ruled or controlled by a
respected 19–20 Religious leader Notable Traits d20 Trait 1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
oppresses majority Ruler’s Status d20 Ruler 1–5 Respected, fair, and just 6–8 Feared tyrant 9 Weakling manipulated by others 10 Illegitimate ruler, simmering civil war 11 Ruled or controlled by a
respected 19–20 Religious leader Notable Traits d20 Trait 1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
oppresses majority Ruler’s Status d20 Ruler 1–5 Respected, fair, and just 6–8 Feared tyrant 9 Weakling manipulated by others 10 Illegitimate ruler, simmering civil war 11 Ruled or controlled by a
respected 19–20 Religious leader Notable Traits d20 Trait 1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Kollema Hall Features Kollema Hall is a historic structure dedicated to the respected Strixhaven professor, Magister Kollema—an innovator in the magical study of history. After his death, the
university renamed this hall in his honor and built an enormous statue of him at its center. Details about the hall are summarized here: Ceilings. The center of the hall rises 200 feet above the floor to a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Kollema Hall Features Kollema Hall is a historic structure dedicated to the respected Strixhaven professor, Magister Kollema—an innovator in the magical study of history. After his death, the
university renamed this hall in his honor and built an enormous statue of him at its center. Details about the hall are summarized here: Ceilings. The center of the hall rises 200 feet above the floor to a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Kollema Hall Features Kollema Hall is a historic structure dedicated to the respected Strixhaven professor, Magister Kollema—an innovator in the magical study of history. After his death, the
university renamed this hall in his honor and built an enormous statue of him at its center. Details about the hall are summarized here: Ceilings. The center of the hall rises 200 feet above the floor to a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for years, though he issues proclamations and sends agents to collect taxes. Steam power driven by boiling sewers fuels clockwork inventions and massive cranes in the city of Ludendorf. The necessity
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Xill Deep within the Ethereal Plane are the demiplanes, miniature worlds built by powerful archmages and other mighty entities to serve as a private domain. Each demiplane is a designed realm, built
collect the powerful artifacts he longed to stockpile. The xills were his creation, servitors who could slip to and from the Ethereal plane and steal any artifact or kidnap any person he wished to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for years, though he issues proclamations and sends agents to collect taxes. Steam power driven by boiling sewers fuels clockwork inventions and massive cranes in the city of Ludendorf. The necessity
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for years, though he issues proclamations and sends agents to collect taxes. Steam power driven by boiling sewers fuels clockwork inventions and massive cranes in the city of Ludendorf. The necessity
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Setting Sail In Waterdeep, the characters are outfitted with cold weather gear, including snowshoes suitable for traversing deep drifts, and have passage north arranged on a ship specially built for
. Frostskimmr is a light longship with a shallow draft, driven by a single sail or by oars when necessary. The combination of wind and oar power is needed for picking a course through close-packed ice
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
manticore driven out of the mountains by Cryovain the white dragon attacks the windmill shortly before the adventurers arrive. Read the following boxed text to set the scene: Built on the slope of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
, which have driven away his military work crew. Gallio is unaware that Thalivar’s spirit haunts the tower and possesses him each night to carry on its research!
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
, which have driven away his military work crew. Gallio is unaware that Thalivar’s spirit haunts the tower and possesses him each night to carry on its research!
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
manticore driven out of the mountains by Cryovain the white dragon attacks the windmill shortly before the adventurers arrive. Read the following boxed text to set the scene: Built on the slope of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Setting Sail In Waterdeep, the characters are outfitted with cold weather gear, including snowshoes suitable for traversing deep drifts, and have passage north arranged on a ship specially built for
. Frostskimmr is a light longship with a shallow draft, driven by a single sail or by oars when necessary. The combination of wind and oar power is needed for picking a course through close-packed ice






