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Returning 28 results for 'bending binding diffusing cutting religious'.
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Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
Binding Flame. A paladin sworn to the Oath of Vengeance, a barbarian on the Path of the Zealot (found in Xanathar’s Guide to Everything), and a cleric of the Light or War domain all represent a logical
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
Binding Flame. A paladin sworn to the Oath of Vengeance, a barbarian on the Path of the Zealot (found in Xanathar’s Guide to Everything), and a cleric of the Light or War domain all represent a logical
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
Binding Flame. A paladin sworn to the Oath of Vengeance, a barbarian on the Path of the Zealot (found in Xanathar’s Guide to Everything), and a cleric of the Light or War domain all represent a logical
Warlock
Legacy
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Classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames spring to
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well. Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
schools of music, Thurimbar is on the cutting edge of arcane sound—the use of illusion magic to generate music. Entertainers flock to Thurimbar to share their music and immerse themselves in its rich
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
schools of music, Thurimbar is on the cutting edge of arcane sound—the use of illusion magic to generate music. Entertainers flock to Thurimbar to share their music and immerse themselves in its rich
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
schools of music, Thurimbar is on the cutting edge of arcane sound—the use of illusion magic to generate music. Entertainers flock to Thurimbar to share their music and immerse themselves in its rich
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
earlier took a cutting from the shambling mound’s root stem, binding it to her service. If a character uses a speak with plants spell to communicate with the shambling mound, it tells the character that
unmolested, then shambles into the forest, never to return. The cutting can be found inside one of the cookbooks in area L13. Mushrooms and Toadstools. Granny Nightshade grows many kinds of Feywild
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
earlier took a cutting from the shambling mound’s root stem, binding it to her service. If a character uses a speak with plants spell to communicate with the shambling mound, it tells the character that
unmolested, then shambles into the forest, never to return. The cutting can be found inside one of the cookbooks in area L13. Mushrooms and Toadstools. Granny Nightshade grows many kinds of Feywild
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
earlier took a cutting from the shambling mound’s root stem, binding it to her service. If a character uses a speak with plants spell to communicate with the shambling mound, it tells the character that
unmolested, then shambles into the forest, never to return. The cutting can be found inside one of the cookbooks in area L13. Mushrooms and Toadstools. Granny Nightshade grows many kinds of Feywild
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to be watching this area, but they aren’t paying attention. However, if the characters make a lot of noise here—for example, loudly arguing about what to do next, setting up camp, cutting down brush
, they yank the rods loose, bending the rods so their chains are freed. They then attack any intruders they can perceive. H4: Steep Passage From this point on, characters without darkvision will need a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to be watching this area, but they aren’t paying attention. However, if the characters make a lot of noise here—for example, loudly arguing about what to do next, setting up camp, cutting down brush
, they yank the rods loose, bending the rods so their chains are freed. They then attack any intruders they can perceive. H4: Steep Passage From this point on, characters without darkvision will need a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to be watching this area, but they aren’t paying attention. However, if the characters make a lot of noise here—for example, loudly arguing about what to do next, setting up camp, cutting down brush
, they yank the rods loose, bending the rods so their chains are freed. They then attack any intruders they can perceive. H4: Steep Passage From this point on, characters without darkvision will need a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wagon). Inside, feathers drift in the air. Cages and casks sit at the street end of the building, followed by two brick cooking-hearths, long and bloodstained cutting tables, and a plucking area in
from bending other Believers to his side. Trouble in Red Larch. Dornan is an eager convert to the message of the Black Earth priest Larrakh. He sees a day coming soon when he and the other Believers
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wagon). Inside, feathers drift in the air. Cages and casks sit at the street end of the building, followed by two brick cooking-hearths, long and bloodstained cutting tables, and a plucking area in
from bending other Believers to his side. Trouble in Red Larch. Dornan is an eager convert to the message of the Black Earth priest Larrakh. He sees a day coming soon when he and the other Believers
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wagon). Inside, feathers drift in the air. Cages and casks sit at the street end of the building, followed by two brick cooking-hearths, long and bloodstained cutting tables, and a plucking area in
from bending other Believers to his side. Trouble in Red Larch. Dornan is an eager convert to the message of the Black Earth priest Larrakh. He sees a day coming soon when he and the other Believers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, holding a knife and cutting carrots and celery. A staircase curves up one wall, leading to area K7. Zhent Cook. The halfling, Manafret Cherryport, is one of Manshoon’s lieutenants. He loves to cook, and
, cutting off access to the stairs down to area K15 but leaving characters free to climb up the collapsed staircase to area K17. (The magical floor was designed to prevent a berserk golem from reaching the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, holding a knife and cutting carrots and celery. A staircase curves up one wall, leading to area K7. Zhent Cook. The halfling, Manafret Cherryport, is one of Manshoon’s lieutenants. He loves to cook, and
, cutting off access to the stairs down to area K15 but leaving characters free to climb up the collapsed staircase to area K17. (The magical floor was designed to prevent a berserk golem from reaching the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, holding a knife and cutting carrots and celery. A staircase curves up one wall, leading to area K7. Zhent Cook. The halfling, Manafret Cherryport, is one of Manshoon’s lieutenants. He loves to cook, and
, cutting off access to the stairs down to area K15 but leaving characters free to climb up the collapsed staircase to area K17. (The magical floor was designed to prevent a berserk golem from reaching the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
of transportation, cutting down on the need of city dwellers to own their own horses. Yet the true gem setting Garynmor Stables apart is its menagerie. A former world traveler, Ubis Garynmor (chaotic
extended family or clan, with its own religious site, inn or tavern, marketplace, and places of industry such as smithies, armories, tanneries, or mills. While such an abundance of walls might make
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
have ferried them around the outside of the walls. The stables are also unusual in their willingness to rent mounts to city residents in need of transportation, cutting down on the need of city dwellers
city in miniature, with its interior divided into multiple drudachs (neighborhoods). Each drudach is walled off and inhabited by a particular family or tribe, with its own religious site, inn or tavern
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
have ferried them around the outside of the walls. The stables are also unusual in their willingness to rent mounts to city residents in need of transportation, cutting down on the need of city dwellers
city in miniature, with its interior divided into multiple drudachs (neighborhoods). Each drudach is walled off and inhabited by a particular family or tribe, with its own religious site, inn or tavern
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
of transportation, cutting down on the need of city dwellers to own their own horses. Yet the true gem setting Garynmor Stables apart is its menagerie. A former world traveler, Ubis Garynmor (chaotic
extended family or clan, with its own religious site, inn or tavern, marketplace, and places of industry such as smithies, armories, tanneries, or mills. While such an abundance of walls might make
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
of transportation, cutting down on the need of city dwellers to own their own horses. Yet the true gem setting Garynmor Stables apart is its menagerie. A former world traveler, Ubis Garynmor (chaotic
extended family or clan, with its own religious site, inn or tavern, marketplace, and places of industry such as smithies, armories, tanneries, or mills. While such an abundance of walls might make
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
have ferried them around the outside of the walls. The stables are also unusual in their willingness to rent mounts to city residents in need of transportation, cutting down on the need of city dwellers
city in miniature, with its interior divided into multiple drudachs (neighborhoods). Each drudach is walled off and inhabited by a particular family or tribe, with its own religious site, inn or tavern
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
passes herself off as an accomplished mage and merchant, though she’s actually a career rogue — and a member of an Acquisitions Incorporated franchise. After looting the treasury of a religious order
ally and resource.
TWO DRY CLOAKS
Two Dry Cloaks’s wands pulse with magical light, though only two of them have actual useful properties. The first is a wand of binding that glows purple. The second
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
passes herself off as an accomplished mage and merchant, though she’s actually a career rogue — and a member of an Acquisitions Incorporated franchise. After looting the treasury of a religious order
ally and resource.
TWO DRY CLOAKS
Two Dry Cloaks’s wands pulse with magical light, though only two of them have actual useful properties. The first is a wand of binding that glows purple. The second
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
passes herself off as an accomplished mage and merchant, though she’s actually a career rogue — and a member of an Acquisitions Incorporated franchise. After looting the treasury of a religious order
ally and resource.
TWO DRY CLOAKS
Two Dry Cloaks’s wands pulse with magical light, though only two of them have actual useful properties. The first is a wand of binding that glows purple. The second






