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Returning 35 results for 'benefit before diffusing cosmos rare'.
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Magic Items
Dungeon Master’s Guide
.
When you take a Magic action to toss an Ioun Stone into the air, the stone orbits your head at a distance of 1d3 feet, conferring its benefit to you while doing so. You can have up to three Ioun
;Absorption (Very Rare). While this pale lavender ellipsoid orbits your head, you can take a Reaction to cancel a spell of level 4 or lower cast by a creature you can see. A canceled spell has no effect
Magic Items
Tasha’s Cauldron of Everything
depending on the tattoo’s rarity, as shown below. You can use a shield and still gain this benefit.
RARITY
AC
Barrier Tattoo Uncommon;Uncommon
12 + your Dexterity modifier
Barrier Tattoo Rare;Rare
15 + your Dexterity modifier (maximum of +2)
Barrier Tattoo Very Rare;Very Rare
18
Ioun Stone
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone
effect.
A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
Ioun Stone of Absorption;Absorption (Very Rare
Monsters
Mythic Odysseys of Theros
medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika's knowledge. This information might lead to a cure for a plague, an alchemical breakthrough, or a secret of the cosmos.
Magic Items
Storm King's Thunder
transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shard is destroyed, and the rune appears in blue on the chosen item, which gains a benefit
based on its form:
Cloak. The cloak is now a rare magic item that requires attunement. While wearing it, you have resistance to fire damage, and you have advantage on Dexterity (Stealth) checks made
Monsters
Fizban's Treasury of Dragons
possible—including the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
"}
Adventure Hook
1
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within
Magic Items
Storm King's Thunder
a benefit based on its form:
Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits.
Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor.
Magic Items
Guildmasters’ Guide to Ravnica
while touching it. When the creature reverts to its keyrune form, it can’t transform again until 36 hours have passed.
Azorius Keyrune (Rare). This keyrune is carved from white marble and lapis
can see through the eagle’s eyes and hear what it hears until the start of your next turn, and you gain the benefit of its keen sight. During this time, you are deaf and blind with regard to your
Magic Items
Storm King's Thunder
item, which gains a benefit based on its form:
Shield. The shield is now a rare magic item that requires attunement. While you wield it, you have resistance to all damage dealt by ranged weapon
Monsters
Fizban's Treasury of Dragons
to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possible—including the creation of a more orderly and perfect cosmos
dragons.
Amethyst Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
An amethyst dragon seeks a rare type of crystal
Backgrounds
Sword Coast Adventurer's Guide
given to me so that I could use them to benefit the world. (Good)
3
Freedom. Everyone should be free to pursue his or her own livelihood. (Chaotic)
4
Greed. I’m only in it for the
I’ll do anything to get my hands on something rare or priceless.
2
I’m quick to assume that someone is trying to cheat me.
3
No one must ever learn that I once stole money
Magic Items
Waterdeep: Dungeon of the Mad Mage
) check recognizes it as an uven (“enemy” in Giant) rune that confers great power.
While holding the shield, you benefit from the following properties.
Winter’s Friend. You are immune to
items to be within 5 feet of each other. At the end, the shield is destroyed, and the rune is etched or burned into the chosen weapon. This weapon becomes a rare magic item that requires attunement. It
Magic Items
Storm King's Thunder
ingot is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:
Shield. The shield is now a rare magic item that requires attunement. Its magic gives
Magic Items
Storm King's Thunder
appears in silver on the chosen item, which gains a benefit based on its form:
Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you
wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.
Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing
Monsters
Fizban's Treasury of Dragons
the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Balance
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within an amethyst dragon
Monsters
Fizban's Treasury of Dragons
, anything is possible—including the creation of a more orderly and perfect cosmos than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
Hook"}
Adventure Hook
1
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which
Backgrounds
Sword Coast Adventurer's Guide
to me so that I could use them to benefit the world. (Good)
3
Freedom. Everyone should be free to pursue his or her own livelihood. (Chaotic)
4
Greed. I’m only in it for the money
’ll do anything to get my hands on something rare or priceless.
2
I’m quick to assume that someone is trying to cheat me.
3
No one must ever learn that I once stole money from guild
Magic Items
Acquisitions Incorporated
throw. If it’s not clear who administered the killing blow, you grant this benefit to a random creature involved in the fight. Once you use this feature, you can’t use it again until you
long rest.
Bead of Instant Karma
At rank 3, one of the beads on your occultant abacus channels the power of instant karma, turning the occultant abacus into a rare magic item. As a reaction, you can
classes
Basic Rules (2014)
provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on
as a stepping stone to higher positions of authority and involving no communion with a god at all. True clerics are rare in most hierarchies.
When a cleric takes up an adventuring life, it is usually
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
they are the clockwork of time throughout the cosmos—that time itself would stop if the gears ceased their turning. Other theories propose that the cogs uphold the basic rules and order of the cosmos
character to set aside personal goals for the benefit of the group (or the greater cause of cosmic law), or alternatively it might encourage characters to assert their own individual identities, distinct from the party and possessing their own goals and needs.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
they are the clockwork of time throughout the cosmos—that time itself would stop if the gears ceased their turning. Other theories propose that the cogs uphold the basic rules and order of the cosmos
character to set aside personal goals for the benefit of the group (or the greater cause of cosmic law), or alternatively it might encourage characters to assert their own individual identities, distinct from the party and possessing their own goals and needs.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
demon sees itself as the rightful inheritor of the cosmos. It is driven to destroy all other living creatures, or at least command their absolute loyalty. In due time, the laws of the universe will
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
they are the clockwork of time throughout the cosmos—that time itself would stop if the gears ceased their turning. Other theories propose that the cogs uphold the basic rules and order of the cosmos
character to set aside personal goals for the benefit of the group (or the greater cause of cosmic law), or alternatively it might encourage characters to assert their own individual identities, distinct from the party and possessing their own goals and needs.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
demon sees itself as the rightful inheritor of the cosmos. It is driven to destroy all other living creatures, or at least command their absolute loyalty. In due time, the laws of the universe will
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
demon sees itself as the rightful inheritor of the cosmos. It is driven to destroy all other living creatures, or at least command their absolute loyalty. In due time, the laws of the universe will
Monsters
Fizban's Treasury of Dragons
mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair
against an outlined creature have advantage, and the creature can’t hide or benefit from being invisible. The starlight and the glow around any creature fades on initiative count 20 on the next
Monsters
Fizban's Treasury of Dragons
has spent considerable time shaping the pinnacle of the tallest mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway
":"radiant"} radiant damage and be outlined in the glow. Attack rolls made against an outlined creature have advantage, and the creature can’t hide or benefit from being invisible. The starlight and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
you aren’t wearing armor, the tattoo grants you an Armor Class depending on the tattoo’s rarity, as shown below. You can use a shield and still gain this benefit. Rarity AC Uncommon 12 + your Dexterity modifier Rare 15 + your Dexterity modifier (maximum of +2) Very Rare 18
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
you aren’t wearing armor, the tattoo grants you an Armor Class depending on the tattoo’s rarity, as shown below. You can use a shield and still gain this benefit. Rarity AC Uncommon 12 + your Dexterity modifier Rare 15 + your Dexterity modifier (maximum of +2) Very Rare 18
Magic Items
Tasha’s Cauldron of Everything
random location within 10d10 miles of you and terrorizes the living. Until the released soul is destroyed, it gains the benefit of a weal from the deck’s Twist of Fate property, and both you and the
largest groups of Vistani in the Shadowfell. She hailed from the same world that Count Strahd von Zarovich and Madam Eva came from, and she created a community of kindness and resilience—ever rare to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika’s knowledge. This information might lead to a cure for a
plague, an alchemical breakthrough, or a secret of the cosmos. The medusas of Theros differ from those in the Monster Manual in that they have long, serpentine bodies in place of legs. A medusa uses the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika’s knowledge. This information might lead to a cure for a
plague, an alchemical breakthrough, or a secret of the cosmos. The medusas of Theros differ from those in the Monster Manual in that they have long, serpentine bodies in place of legs. A medusa uses the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika’s knowledge. This information might lead to a cure for a
plague, an alchemical breakthrough, or a secret of the cosmos. The medusas of Theros differ from those in the Monster Manual in that they have long, serpentine bodies in place of legs. A medusa uses the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
property. For example, a Common magic item might confer the benefit of a level 1 spell once per day (or just once if it’s consumable). A Rare, Very Rare, or Legendary magic item might allow its possessor to
character kill whatever they hit with it, that item will likely unbalance your game. On the other hand, an item whose benefit rarely comes into play isn’t much of a reward. Use the Magic Item Power by
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
you aren’t wearing armor, the tattoo grants you an Armor Class depending on the tattoo’s rarity, as shown below. You can use a shield and still gain this benefit. Rarity AC Uncommon 12 + your Dexterity modifier Rare 15 + your Dexterity modifier (maximum of +2) Very Rare 18






