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Returning 35 results for 'benefit breathe diffusing complex roles'.
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Monsters
Monster Manual
Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn’t have all its Hit Points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it must
":"damage", "rollAction":"Fiendish Blood", "rollDamageType":"Acid"} Acid damage, and the target is cursed until it finishes a Short or Long Rest. While cursed, the target can’t benefit from the
Magic Items
Dungeon Master’s Guide
.
Elemental Focus. While wearing the ring, you benefit from additional properties corresponding to the ring’s linked Elemental Plane:
Ring of Elemental Command (Air);Air. You know Auran, you have
have Immunity to Fire damage.
Ring of Elemental Command (Water);Water. You know Aquan, you gain a Swim Speed of 60 feet, and you can breathe underwater.
Spellcasting. The ring has 5 charges and
Magic Items
Princes of the Apocalypse
, you don’t need to breathe for 1 hour, though you can end this benefit early (for example, to speak). Ending it early doesn’t give you the benefit of exhaling the breath.
Monsters
Tales from the Yawning Portal
Amphibious. Kalka-Kylla can breathe air and water.
False Appearance. While Kalka-Kylla remains motionless and hidden in its shell, it is indistinguishable from a polished boulder.
Shell. Kalka-Kylla
can use a bonus action to retract into or emerge from its shell. While retracted, Kalka-Kylla gains a +4 bonus to AC, and it has a speed of 0 and can't benefit from bonuses to speed.Multiattack. Kalka
Darkmantle
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
the attack roll, it attaches by engulfing the target’s head, and the target is also blinded and unable to breathe while the darkmantle is attached in this way.
While attached to the target, the
darkmantle can attack no other creature except the target but has advantage on its attack rolls. The darkmantle’s speed also becomes 0, it can’t benefit from any bonus to its speed, and it
Monsters
Waterdeep: Dragon Heist
":"radiant"} radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Avi expends a spell slot of 2nd level or higher, the extra damage increases by 1d6;{"diceNotation":"1d6
freeze for up to 1 hour. He can breathe air and water.Mace. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Mace"} to hit, reach 5 ft., one target. Hit: 3 (1d6
Monsters
Tales from the Yawning Portal
target. If the target is Medium or smaller and the darkmantle has advantage on the attack roll, it attaches by engulfing the target's head, and the target is also blinded and unable to breathe while
becomes 0, it can't benefit from any bonus to its speed, and it moves with the target.
A creature can detach the darkmantle by making a successful DC 11 Strength check as an action. On its turn, the
Geryon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the passages of this place, scattering the ice devil;ice devils
.
Howls and screams fill the air within 1 mile of the lair. Any creature that finishes a short or long rest in this area must succeed on a DC 21 Wisdom saving throw or derive no benefit from the rest
Geryon (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the passages of this place, scattering the ice devil;ice devils and minotaur slaves he
must succeed on a DC 21 Wisdom saving throw or derive no benefit from the rest.
If Geryon dies, these effects fade over the course of 1d10;{"diceNotation":"1d10","rollType":"roll"} days.Cold, Fire, PoisonBludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 9
"}
Ideal
1
Balance. Everything is a complex interaction of forces that must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit
than this one.
Amethyst Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Balance. Everything is a complex interaction of forces that
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite
. Everything is a complex interaction of forces that must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation, seeking to understand itself
Monsters
Mordenkainen Presents: Monsters of the Multiverse
competent replacement for both.Geryon’s Lair
Geryon has recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams
derive no benefit from the rest.
Hellish Doorways. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always
Monsters
Mordenkainen Presents: Monsters of the Multiverse
replacement for both.Geryon’s Lair
Geryon has recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the
benefit from the rest.
Hellish Doorways. Sapient creatures within 1 mile of the lair frequently see shimmering portals leading to places they consider safe. Passing through a portal always deposits a
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite
"}
Ideal
1
Balance. Everything is a complex interaction of forces that must be kept in a delicate and carefully maintained balance. (Neutral)
2
Knowledge. We are the whole of creation
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
such as complex telescopes, libraries, mechanical clocks, and magical divinatory aids. An observatory can serve a variety of roles in adventures. Its air of occult mystery makes it an enticing place to
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
such as complex telescopes, libraries, mechanical clocks, and magical divinatory aids. An observatory can serve a variety of roles in adventures. Its air of occult mystery makes it an enticing place to






