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Returning 35 results for 'benefit breathe diffusing constructs rage'.
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Monsters
Monster Manual
Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn’t have all its Hit Points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it must
":"damage", "rollAction":"Fiendish Blood", "rollDamageType":"Acid"} Acid damage, and the target is cursed until it finishes a Short or Long Rest. While cursed, the target can’t benefit from the
Magic Items
Dungeon Master’s Guide
.
Elemental Focus. While wearing the ring, you benefit from additional properties corresponding to the ring’s linked Elemental Plane:
Ring of Elemental Command (Air);Air. You know Auran, you have
have Immunity to Fire damage.
Ring of Elemental Command (Water);Water. You know Aquan, you gain a Swim Speed of 60 feet, and you can breathe underwater.
Spellcasting. The ring has 5 charges and
Antitoxin
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
Magic Items
Princes of the Apocalypse
, you don’t need to breathe for 1 hour, though you can end this benefit early (for example, to speak). Ending it early doesn’t give you the benefit of exhaling the breath.
Monsters
Tales from the Yawning Portal
Amphibious. Kalka-Kylla can breathe air and water.
False Appearance. While Kalka-Kylla remains motionless and hidden in its shell, it is indistinguishable from a polished boulder.
Shell. Kalka-Kylla
can use a bonus action to retract into or emerge from its shell. While retracted, Kalka-Kylla gains a +4 bonus to AC, and it has a speed of 0 and can't benefit from bonuses to speed.Multiattack. Kalka
Monsters
Candlekeep Mysteries
Unusual Nature. The commoner doesn’t require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless
":"Club","rollDamageType":"bludgeoning"} bludgeoning damage.To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers. Magic
Darkmantle
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
the attack roll, it attaches by engulfing the target’s head, and the target is also blinded and unable to breathe while the darkmantle is attached in this way.
While attached to the target, the
darkmantle can attack no other creature except the target but has advantage on its attack rolls. The darkmantle’s speed also becomes 0, it can’t benefit from any bonus to its speed, and it
Ancient Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
in barren places, using their lightning breath and their burrowing ability to carve out crystallized caverns and tunnels beneath the sands.
Thunderstorms rage around a legendary blue dragon’s
unable to breathe or stand up. A creature can take an action to make a DC 10 Strength check, ending the buried state on a success.
A cloud of sand swirls about in a 20-foot-radius sphere centered on
Monsters
Waterdeep: Dragon Heist
":"radiant"} radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Avi expends a spell slot of 2nd level or higher, the extra damage increases by 1d6;{"diceNotation":"1d6
freeze for up to 1 hour. He can breathe air and water.Mace. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Mace"} to hit, reach 5 ft., one target. Hit: 3 (1d6
Aboleth
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The aboleth can breathe air and water.
Mucous Cloud. While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee
. The diseased creature can breathe only underwater.
Probing Telepathy. If a creature communicates telepathically with the aboleth, the aboleth learns the creature’s greatest desires if the
Monsters
Tales from the Yawning Portal
target. If the target is Medium or smaller and the darkmantle has advantage on the attack roll, it attaches by engulfing the target's head, and the target is also blinded and unable to breathe while
becomes 0, it can't benefit from any bonus to its speed, and it moves with the target.
A creature can detach the darkmantle by making a successful DC 11 Strength check as an action. On its turn, the
Adult Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
barren places, using their lightning breath and their burrowing ability to carve out crystallized caverns and tunnels beneath the sands.
Thunderstorms rage around a legendary blue dragon’s lair
unable to breathe or stand up. A creature can take an action to make a DC 10 Strength check, ending the buried state on a success.
A cloud of sand swirls about in a 20-foot-radius sphere centered on a
Magic Items
Waterdeep: Dungeon of the Mad Mage
) check recognizes it as an uven (“enemy” in Giant) rune that confers great power.
While holding the shield, you benefit from the following properties.
Winter’s Friend. You are immune to
has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon’s creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead.
Monsters
Tales from the Yawning Portal
Amphibious. The aboleth can breathe air and water.
Mucous Cloud. While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee
. The diseased creature can breathe only underwater.
Probing Telepathy. If a creature communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires if the aboleth
Monsters
Storm King's Thunder
their lightning breath and their burrowing ability to carve out crystallized caverns and tunnels beneath the sands.
Thunderstorms rage around a legendary blue dragon’s lair, and narrow tubes lined
","rollType":"damage","rollAction":"Collapsing Ceiling","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone and buried. The buried target is restrained and unable to breathe or
Monsters
The Book of Many Things
Planes as a tyrannical marauder.
Roleplaying Malaxxix
Malaxxix is a being of great cunning, terrible rage, and insatiable bloodlust who regards any opportunity to inflict misery on others as
hear an incessant scraping sound in their minds.
Grinding Gears. Constructs within 1 mile of the palanquin move sluggishly. Constructs’ speeds are halved, and they have disadvantage on Dexterity
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
the roll plus your Constitution modifier (minimum of 1 hit point). In addition, your creator designed you to benefit from several spells that preserve life but that normally don’t affect Constructs
throws against being paralyzed or poisoned. You don’t need to eat, drink, or breathe. Sentry’s Rest. When you take a long rest, you spend at least 6 hours in an inactive, motionless state, instead of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
the roll plus your Constitution modifier (minimum of 1 hit point). In addition, your creator designed you to benefit from several spells that preserve life but that normally don’t affect Constructs
throws against being paralyzed or poisoned. You don’t need to eat, drink, or breathe. Sentry’s Rest. When you take a long rest, you spend at least 6 hours in an inactive, motionless state, instead of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
the roll plus your Constitution modifier (minimum of 1 hit point). In addition, your creator designed you to benefit from several spells that preserve life but that normally don’t affect Constructs
throws against being paralyzed or poisoned. You don’t need to eat, drink, or breathe. Sentry’s Rest. When you take a long rest, you spend at least 6 hours in an inactive, motionless state, instead of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.






