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Returning 35 results for 'benefit buttons diffusing called rush'.
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benefit buttons diffusing call rest
Monsters
Eberron: Forge of the Artificer
has marked. While marked, the target can’t become hidden from the inquisitive, and if it has the Invisible condition, it gains no benefit from that condition against the inquisitive. The mark
quarter. Some are part of a secretive order called the Basilisk’s Gaze, dedicated to hunting down fugitive war criminals who committed atrocities during the Last War.</p>
Monsters
Acquisitions Incorporated
":"Divine Eminence","rollDamageType":"radiant"} radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Prophetess expends a spell slot of 2nd level or higher, the extra
Dran clan, Prophetess is a retired paladin of Tymora who now runs the inn known as the Dran & Courtier. Formerly owned by her parents (and once called the Omindran), the inn has been a central
Wave
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
equal to half its hit point maximum.
The weapon also functions as a trident of fish command and a weapon of warning. It can confer the benefit of a cap of water breathing while you hold it, and you can
wielder fails to further the weapon’s objectives in the world.
The trident has a nostalgic attachment to the place where it was forged, a desolate island called Thunderforge. A sea god
Monsters
Curse of Strahd
legs, it falls prone. If it has both arms, it can crawl. With only one arm, it can still crawl, but its speed is halved. With no arms or legs, its speed is 0 feet, and it can’t benefit from
"} slashing damage.Strahd zombies are undead that serve the vampire Strahd von Zarovich. Created from the long-dead guards of Castle Ravenloft, they were called into being through dark magic by Strahd
Monsters
Domains of Delight: A Feywild Accessory
.
Yarnspinner’s favorite activity is to read stories aloud to the animals that occupy his domain, all of which benefit from having had awaken spells cast on them. The archfey’s stories
thicket by whistling a tune while walking backward.
Fablerise is a small Domain of Delight—roughly three square miles nestled in a forest called Thither, which is part of a much larger Domain of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
The Gnoll Lord is covered in matted fur and leathery hide, and his face resembles a grinning predator’s skull. He wields a triple-headed flail called the Butcher, which he can summon into his hand
at will, although he is as likely to tear his prey apart with his teeth.Yeenoghu’s Lair
Yeenoghu’s lair in the Abyss is called the Death Dells. Its barren hills and ravines serve as a
Monsters
Van Richten’s Guide to Ravenloft
warrior devoted to a pantheon of elven deities called the Seldarine. In this role, she defended the Feywild against dragons, demons, and other threats. In time, her heroics caught the eye of an
endlessly overburdens herself, struggling to protect those around her as her hate for the Caller drives her forward at any cost.
Personality Trait. “We all contribute so that we all benefit. Those who
Monsters
Keys from the Golden Vault
clan in a stronghold called Gauntlgrym. Korda built a network of informants and agents, ostensibly all to the benefit of Clan Axebreaker. With each success, she paid tattooists to inscribe a memorial of
classes
Basic Rules (2014)
provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on
their combat training to let them wade into melee with the power of the gods on their side.
Divine Agents
Not every acolyte or officiant at a temple or shrine is a cleric. Some priests are called to
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
character must succeed on two DC 14 Dexterity (Acrobatics) checks to safely cross. Characters who are roped together gain no benefit for these checks, but are in a better position to help each other if one
buttons lying on the ground nearby, one a deep red and one a light blue, and both made of some unknown material. The buttons are two of the missing components of the Infernal Machine of Lum the Mad, as
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
character must succeed on two DC 14 Dexterity (Acrobatics) checks to safely cross. Characters who are roped together gain no benefit for these checks, but are in a better position to help each other if one
buttons lying on the ground nearby, one a deep red and one a light blue, and both made of some unknown material. The buttons are two of the missing components of the Infernal Machine of Lum the Mad, as
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
character must succeed on two DC 14 Dexterity (Acrobatics) checks to safely cross. Characters who are roped together gain no benefit for these checks, but are in a better position to help each other if one
buttons lying on the ground nearby, one a deep red and one a light blue, and both made of some unknown material. The buttons are two of the missing components of the Infernal Machine of Lum the Mad, as
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
positions of several unknown worlds in the Material Plane (relative to the one the dragon is on)
2 A set of handmade tarokka cards depicting the various wizard clans of a magocracy called
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
positions of several unknown worlds in the Material Plane (relative to the one the dragon is on)
2 A set of handmade tarokka cards depicting the various wizard clans of a magocracy called
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
positions of several unknown worlds in the Material Plane (relative to the one the dragon is on)
2 A set of handmade tarokka cards depicting the various wizard clans of a magocracy called
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
auguries called Weale or Woe: An Interpretive Sketch by Director Arick Quenthorne. Trouble is, no one knows where the book is hiding, and I can’t prepare your upcoming Exam without it.
“Find it and
book for a couple more weeks, so there’s no rush to head to the collections. Map 4.3 shows the Scriptoria Collections. For more about what the characters discover there, see the “Dangerous Knowledge” section.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
auguries called Weale or Woe: An Interpretive Sketch by Director Arick Quenthorne. Trouble is, no one knows where the book is hiding, and I can’t prepare your upcoming Exam without it.
“Find it and
book for a couple more weeks, so there’s no rush to head to the collections. Map 4.3 shows the Scriptoria Collections. For more about what the characters discover there, see the “Dangerous Knowledge” section.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
benefit is gained, and the action is wasted. If the check is successful, the character has advantage on their next Dexterity saving throw against the trap and takes no damage if the saving throw is
successful. Deactivate Trap. A character on the Command Deck can take an action to fiddle with arcane control panels embedded in the walls, pressing buttons and hoping for a good result. In this case
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
benefit is gained, and the action is wasted. If the check is successful, the character has advantage on their next Dexterity saving throw against the trap and takes no damage if the saving throw is
successful. Deactivate Trap. A character on the Command Deck can take an action to fiddle with arcane control panels embedded in the walls, pressing buttons and hoping for a good result. In this case
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
benefit is gained, and the action is wasted. If the check is successful, the character has advantage on their next Dexterity saving throw against the trap and takes no damage if the saving throw is
successful. Deactivate Trap. A character on the Command Deck can take an action to fiddle with arcane control panels embedded in the walls, pressing buttons and hoping for a good result. In this case
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
auguries called Weale or Woe: An Interpretive Sketch by Director Arick Quenthorne. Trouble is, no one knows where the book is hiding, and I can’t prepare your upcoming Exam without it.
“Find it and
book for a couple more weeks, so there’s no rush to head to the collections. Map 4.3 shows the Scriptoria Collections. For more about what the characters discover there, see the “Dangerous Knowledge” section.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Tonalli, the other Watchers soon find his body. They entreat the characters to rush the dead scholar back to Xoxotla, where he can be resurrected. Once saved or revived, Tonalli is thankful for the
what was causing the eruptions, but he knew they were strongest near the volcano called Jademount. Tonalli sent the warriors to the Gate of Illumination, a shrine to the gods on Jademount, to see if they
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Tonalli, the other Watchers soon find his body. They entreat the characters to rush the dead scholar back to Xoxotla, where he can be resurrected. Once saved or revived, Tonalli is thankful for the
what was causing the eruptions, but he knew they were strongest near the volcano called Jademount. Tonalli sent the warriors to the Gate of Illumination, a shrine to the gods on Jademount, to see if they
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Tonalli, the other Watchers soon find his body. They entreat the characters to rush the dead scholar back to Xoxotla, where he can be resurrected. Once saved or revived, Tonalli is thankful for the
what was causing the eruptions, but he knew they were strongest near the volcano called Jademount. Tonalli sent the warriors to the Gate of Illumination, a shrine to the gods on Jademount, to see if they
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Modrons are the primary inhabitants of Mechanus and maintain its intricate clockworks. The plane is also home to the creator of the modrons: a godlike being called Primus, whose realm is called Regulus
character to set aside personal goals for the benefit of the group (or the greater cause of cosmic law), or alternatively it might encourage characters to assert their own individual identities, distinct from the party and possessing their own goals and needs.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
37. Map Room Four members of an adventuring party called the Fine Fellows of Daggerford rested here several days ago. An argument between them turned violent, leading three members to kill and
it. Each dungeon level has its own stylistic side view, but no names or details are included to suggest what a level is called or what it contains. Three features stand out: Next to the third level is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
37. Map Room Four members of an adventuring party called the Fine Fellows of Daggerford rested here several days ago. An argument between them turned violent, leading three members to kill and
it. Each dungeon level has its own stylistic side view, but no names or details are included to suggest what a level is called or what it contains. Three features stand out: Next to the third level is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Modrons are the primary inhabitants of Mechanus and maintain its intricate clockworks. The plane is also home to the creator of the modrons: a godlike being called Primus, whose realm is called Regulus
character to set aside personal goals for the benefit of the group (or the greater cause of cosmic law), or alternatively it might encourage characters to assert their own individual identities, distinct from the party and possessing their own goals and needs.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Modrons are the primary inhabitants of Mechanus and maintain its intricate clockworks. The plane is also home to the creator of the modrons: a godlike being called Primus, whose realm is called Regulus
character to set aside personal goals for the benefit of the group (or the greater cause of cosmic law), or alternatively it might encourage characters to assert their own individual identities, distinct from the party and possessing their own goals and needs.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
37. Map Room Four members of an adventuring party called the Fine Fellows of Daggerford rested here several days ago. An argument between them turned violent, leading three members to kill and
it. Each dungeon level has its own stylistic side view, but no names or details are included to suggest what a level is called or what it contains. Three features stand out: Next to the third level is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
called Infernal Rapture (see "Infernal Rapture"). The price of a good-tasting meal is always a bit too high. If a character commits a selfish act, you can reward that selfishness by granting that
character inspiration (as described in chapter 4 of the Player’s Handbook). Unlike regular inspiration, the benefit can’t be transferred to another creature.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
personality traits. Choose your character’s alignment (the moral compass that guides his or her decisions) and ideals. Chapter 4 also helps you identify the things your character holds most dear, called
background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional languages or proficiency with certain kinds of tools. Record this information, along with the personality information you develop, on your character sheet.






