Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'benefits bad diffusing continues read'.
Other Suggestions:
benefit bad diffusing continue reach
benefit bad diffusing continues reach
benefit bad diffusing continue real
benefit bad diffusing continue realm
benefit bad diffusing continue rely
Magic Items
Dungeon Master’s Guide
benefits.
Other creatures that peruse the book’s open pages can read the text but glean no deeper meaning and reap no benefits. A Fiend, an Undead, or a servant of a god from the Lower Planes
’s authors filled the pages with their own visions of true virtue, providing guidance for defeating evil.
The Book of Exalted Deeds rarely lingers in one place. As soon as the book is read, it
Book of Exalted Deeds
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
digest its contents and gain its benefits. Other creatures that peruse the book’s open pages can read the text but glean no deeper meaning and reap no benefits. An evil creature that tries to read
is read, it vanishes to some other corner of the multiverse where its moral guidance can bring light to a darkened world. Although attempts have been made to copy the work, efforts to do so fail to
Magic Items
Waterdeep: Dragon Heist
While wearing this eye patch, you gain these benefits:
You have advantage on Wisdom (Perception) checks that rely on sight.
If you have the Sunlight Sensitivity trait, you are unaffected by the
trait.
You are immune to magic that allows other creatures to read your thoughts or determine whether you are lying. Creatures can communicate telepathically with you only if you allow it.
Monsters
Mordenkainen's Fiendish Folio Volume 1
for the benefits of its magic. Shy and solitary by nature, a killmoulis enjoys watching and listening to folk from distant places that it knows little about. Whether fierce raiders, enterprising
sore and cramped, as rocks or sharp sticks somehow end up under their bedrolls. Once a killmoulis is angered, it continues to tail a group and visit its curse upon them. Only an offering of fine food
Magic Items
Wayfinder's Guide to Eberron
you and can speak, read, and understand any language it knows (see “Random Properties” below).
Life Support. Whenever you end your turn with 0 hit points, the docent can make a Wisdom
attached to. One of the simple functions of a docent is to serve as a translator. The docent’s properties are under its control, and if you have a bad relationship with your docent, it might refuse to assist you.
Monsters
Fizban's Treasury of Dragons
wears or carries the inhabited object, the shard can grant the creature the following benefits:
Each of the creature’s attacks deals an extra 1d8;{"diceNotation":"1d8", "rollType":"roll
. In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even accompanying adventurers in the guise of an intelligent magic item and steering
Feats
Xanathar's Guide to Everything
your path from one place to another. You gain the following benefits:
Increase your Intelligence or Charisma score by 1, to a maximum of 20.
You learn to speak, read, and write Sylvan.
You learn
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Wrap Up When the characters have dealt with the merrow, one way or another, read this text to wrap up: With a splash, the merrow disappears into the ocean deeps and the ship continues on its way. The
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Wrap Up When the characters have dealt with the merrow, one way or another, read this text to wrap up: With a splash, the merrow disappears into the ocean deeps and the ship continues on its way. The
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Wrap Up When the characters have dealt with the merrow, one way or another, read this text to wrap up: With a splash, the merrow disappears into the ocean deeps and the ship continues on its way. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
can read the text but glean no deeper meaning and reap no benefits. An evil creature that tries to read from the book takes 24d6 radiant damage. This damage ignores resistance and immunity, and can’t
for defeating evil. Book of Exalted Deeds The Book of Exalted Deeds rarely lingers in one place. As soon as the book is read, it vanishes to some other corner of the multiverse where its moral guidance
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
can read the text but glean no deeper meaning and reap no benefits. An evil creature that tries to read from the book takes 24d6 radiant damage. This damage ignores resistance and immunity, and can’t
for defeating evil. Book of Exalted Deeds The Book of Exalted Deeds rarely lingers in one place. As soon as the book is read, it vanishes to some other corner of the multiverse where its moral guidance
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
can read the text but glean no deeper meaning and reap no benefits. An evil creature that tries to read from the book takes 24d6 radiant damage. This damage ignores resistance and immunity, and can’t
for defeating evil. Book of Exalted Deeds The Book of Exalted Deeds rarely lingers in one place. As soon as the book is read, it vanishes to some other corner of the multiverse where its moral guidance
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
outside the cave, read the following boxed text aloud to begin: Torches illuminate this stinking cave. A horrendous racket of discordant voices echoes within. The voices appear to be singing—quite
badly.
The “music” emanates from the boss’s room (area D4), where off-key goblins commemorate their leader in song. The singing continues for 1 minute, then ends with a din of celebratory yips.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages can read the text but glean no deeper meaning and reap no benefits. A Fiend, an
rarely lingers in one place. As soon as the book is read, it vanishes to some other corner of the multiverse where its moral guidance can bring hope to an endangered world. Although attempts have been
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
outside the cave, read the following boxed text aloud to begin: Torches illuminate this stinking cave. A horrendous racket of discordant voices echoes within. The voices appear to be singing—quite
badly.
The “music” emanates from the boss’s room (area D4), where off-key goblins commemorate their leader in song. The singing continues for 1 minute, then ends with a din of celebratory yips.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
outside the cave, read the following boxed text aloud to begin: Torches illuminate this stinking cave. A horrendous racket of discordant voices echoes within. The voices appear to be singing—quite
badly.
The “music” emanates from the boss’s room (area D4), where off-key goblins commemorate their leader in song. The singing continues for 1 minute, then ends with a din of celebratory yips.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages can read the text but glean no deeper meaning and reap no benefits. A Fiend, an
rarely lingers in one place. As soon as the book is read, it vanishes to some other corner of the multiverse where its moral guidance can bring hope to an endangered world. Although attempts have been
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Belt of Dwarvenkind Wondrous item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage
growing one, or a visibly thicker beard if you already have one. If you aren’t a dwarf, you gain the following additional benefits while wearing the belt: You have advantage on saving throws against poison
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Belt of Dwarvenkind Wondrous item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage
growing one, or a visibly thicker beard if you already have one. If you aren’t a dwarf, you gain the following additional benefits while wearing the belt: You have advantage on saving throws against poison
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages can read the text but glean no deeper meaning and reap no benefits. A Fiend, an
rarely lingers in one place. As soon as the book is read, it vanishes to some other corner of the multiverse where its moral guidance can bring hope to an endangered world. Although attempts have been
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Knave’s Eye Patch Wondrous item, rare (requires attunement) While wearing this eye patch, you gain these benefits: You have advantage on Wisdom (Perception) checks that rely on sight. If you have the
Sunlight Sensitivity trait, you are unaffected by the trait. You are immune to magic that allows other creatures to read your thoughts or determine whether you are lying. Creatures can communicate telepathically with you only if you allow it.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Belt of Dwarvenkind Wondrous item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage
growing one, or a visibly thicker beard if you already have one. If you aren’t a dwarf, you gain the following additional benefits while wearing the belt: You have advantage on saving throws against poison
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Knave’s Eye Patch Wondrous item, rare (requires attunement) While wearing this eye patch, you gain these benefits: You have advantage on Wisdom (Perception) checks that rely on sight. If you have the
Sunlight Sensitivity trait, you are unaffected by the trait. You are immune to magic that allows other creatures to read your thoughts or determine whether you are lying. Creatures can communicate telepathically with you only if you allow it.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Knave’s Eye Patch Wondrous item, rare (requires attunement) While wearing this eye patch, you gain these benefits: You have advantage on Wisdom (Perception) checks that rely on sight. If you have the
Sunlight Sensitivity trait, you are unaffected by the trait. You are immune to magic that allows other creatures to read your thoughts or determine whether you are lying. Creatures can communicate telepathically with you only if you allow it.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Belt of Dwarvenkind Wondrous item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage
growing one, or a visibly thicker beard if you already have one. If you aren’t a dwarf, you gain the following additional benefits while wearing the belt: You have advantage on saving throws against poison
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Belt of Dwarvenkind Wondrous item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage
growing one, or a visibly thicker beard if you already have one. If you aren’t a dwarf, you gain the following additional benefits while wearing the belt: You have advantage on saving throws against poison
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Belt of Dwarvenkind Wondrous item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage
growing one, or a visibly thicker beard if you already have one. If you aren’t a dwarf, you gain the following additional benefits while wearing the belt: You have advantage on saving throws against poison
Backgrounds
Sword Coast Adventurer's Guide
of those who emigrate from Evermeet are either exiles, forced out for committing some infraction of elven law, or emissaries who come to Faerûn for a purpose that benefits elven culture or
;t a native, your reason for leaving “home” probably has something to do with getting away from a bad situation.
Feature: All Eyes on You
Your accent, mannerisms, figures of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
momentarily stride through the Feywild to shorten your path from one place to another. You gain the following benefits: Increase your Intelligence or Charisma score by 1, to a maximum of 20. You learn to
speak, read, and write Sylvan. You learn the misty step spell and can cast it once without expending a spell slot. You regain the ability to cast it in this way when you finish a short or long rest. Intelligence is your spellcasting ability for this spell.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
momentarily stride through the Feywild to shorten your path from one place to another. You gain the following benefits: Increase your Intelligence or Charisma score by 1, to a maximum of 20. You learn to
speak, read, and write Sylvan. You learn the misty step spell and can cast it once without expending a spell slot. You regain the ability to cast it in this way when you finish a short or long rest. Intelligence is your spellcasting ability for this spell.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Skalanthas Strikes! The voyage to Najkir is uneventful until the ship comes within a mile of the island. When that happens, read or paraphrase the following aloud: The sea is calm; the sky is clear
erupts from the water on the starboard side of the ship and takes to the sky. Its bronze scales gleam in the sunlight. With great flaps of its wings, it continues its ascent.
The Young Bronze Dragon
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
momentarily stride through the Feywild to shorten your path from one place to another. You gain the following benefits: Increase your Intelligence or Charisma score by 1, to a maximum of 20. You learn to
speak, read, and write Sylvan. You learn the misty step spell and can cast it once without expending a spell slot. You regain the ability to cast it in this way when you finish a short or long rest. Intelligence is your spellcasting ability for this spell.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Threshold Evacuation After Belephaion is defeated, read the following: The shaking underfoot continues. Outside the windows, boulder-sized chunks of the city tear free, rising into the air. Beneath






