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Returning 35 results for 'berrian build diffusing conceal rogue'.
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Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
. QUICK BUILD You can make a rogue quickly by following these suggestions. First, Dexterity should be your highest ability score. Make Intelligence your next-highest if you want to excel at
skills that help them in a dungeon environment, such as climbing, finding and disarming traps, and opening locks. When it comes to combat, rogues prioritize cunning over brute strength. A rogue
Changeling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
with people around them. Does the character conceal their true changeling nature? Do they embrace it? Do they have connections to other changelings or are they alone and in search of companions
specific purpose and then might never be used again. However, many changelings develop identities that have more depth. They build an identity over time, crafting a persona with a history and beliefs. This
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters with the Mark of Warding. Artificer House Agent. Some people want to build a better mousetrap. Better isn’t enough for you — you want to build
. Criminal Rogue. It’s not that you’re a bad person. You’ve just never met a lock you didn’t want to open. It’s like they speak to you, whispering “Free me! Free me!” You’re not even in it for the gold
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters with the Mark of Warding. Artificer House Agent. Some people want to build a better mousetrap. Better isn’t enough for you — you want to build
. Criminal Rogue. It’s not that you’re a bad person. You’ve just never met a lock you didn’t want to open. It’s like they speak to you, whispering “Free me! Free me!” You’re not even in it for the gold
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
different in personality. With any shifter, identifying the beast within is a crucial part of understanding the character.
Similar and Diverse
Shifters are similar to humans in height and build but are
hair on nearly every part of their bodies.
The traits of the beast within affect a shifter’s appearance as well. A swiftstride shifter may have catlike eyes and delicate build, while a beasthide
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarked Characters Here are examples of characters with the Mark of Warding. Artificer House Agent. Some people want to build a better mousetrap. Better isn’t enough for you — you want to build
. Criminal Rogue. It’s not that you’re a bad person. You’ve just never met a lock you didn’t want to open. It’s like they speak to you, whispering “Free me! Free me!” You’re not even in it for the gold
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character might inherit or receive a parcel of land on which to build their Bastion (see “Marks of Prestige” in chapter 3), or they might take a preexisting structure and refurbish it. It’s fair to assume
of a character’s Bastion are up to the player to determine. For example, a Wizard might build a tower, a Cleric might establish a shrine, a Fighter might build a fortified keep or similar stronghold
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character might inherit or receive a parcel of land on which to build their Bastion (see “Marks of Prestige” in chapter 3), or they might take a preexisting structure and refurbish it. It’s fair to assume
of a character’s Bastion are up to the player to determine. For example, a Wizard might build a tower, a Cleric might establish a shrine, a Fighter might build a fortified keep or similar stronghold
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character might inherit or receive a parcel of land on which to build their Bastion (see “Marks of Prestige” in chapter 3), or they might take a preexisting structure and refurbish it. It’s fair to assume
of a character’s Bastion are up to the player to determine. For example, a Wizard might build a tower, a Cleric might establish a shrine, a Fighter might build a fortified keep or similar stronghold
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a rogue quickly by following these suggestions. First, Dexterity should be your highest ability score. Make Intelligence your next-highest if you want to excel at
Investigation or plan to take up the Arcane Trickster archetype. Choose Charisma instead if you plan to emphasize deception and social interaction. Second, choose the charlatan background. The Rogue Level
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a rogue quickly by following these suggestions. First, Dexterity should be your highest ability score. Make Intelligence your next-highest if you want to excel at
Investigation or plan to take up the Arcane Trickster archetype. Choose Charisma instead if you plan to emphasize deception and social interaction. Second, choose the charlatan background. The Rogue Level
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a rogue quickly by following these suggestions. First, Dexterity should be your highest ability score. Make Intelligence your next-highest if you want to excel at
Investigation or plan to take up the Arcane Trickster archetype. Choose Charisma instead if you plan to emphasize deception and social interaction. Second, choose the charlatan background. The Rogue Level
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
to keep the knowledge fresh for new generations. When hobgoblins aren’t waging war, they farm, they build, and they practice both martial and arcane arts.
These trappings of civil society do
little to conceal an underlying brutality that hobgoblins practice on each other and perfect upon other races. Punishment for infractions of hobgoblin law are swift and merciless. Beauty is something
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
support. Or maybe you made a new friend — another member of your adventuring party — who showed you new possibilities for earning a living and employing your particular talents. Quick Build You can make a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
support. Or maybe you made a new friend — another member of your adventuring party — who showed you new possibilities for earning a living and employing your particular talents. Quick Build You can make a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
support. Or maybe you made a new friend — another member of your adventuring party — who showed you new possibilities for earning a living and employing your particular talents. Quick Build You can make a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wealth for the benefit of a charity or a just cause. On the side of evil, it embodies the worst aspects of greed. It speaks to the power of gold, and how that power can build or destroy nations. Coins
Card Name Represents Master of coins Rogue Anyone for whom money is important; those who believe money is the key to their success One of coins Swashbuckler Those who like money yet give it up
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wealth for the benefit of a charity or a just cause. On the side of evil, it embodies the worst aspects of greed. It speaks to the power of gold, and how that power can build or destroy nations. Coins
Card Name Represents Master of coins Rogue Anyone for whom money is important; those who believe money is the key to their success One of coins Swashbuckler Those who like money yet give it up
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wealth for the benefit of a charity or a just cause. On the side of evil, it embodies the worst aspects of greed. It speaks to the power of gold, and how that power can build or destroy nations. Coins
Card Name Represents Master of coins Rogue Anyone for whom money is important; those who believe money is the key to their success One of coins Swashbuckler Those who like money yet give it up
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ways to interpret the effects and keep the players in suspense. For example, a beloved ally might come to hate a character who draws the Rogue card, and that ally might conceal their hatred for several
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ways to interpret the effects and keep the players in suspense. For example, a beloved ally might come to hate a character who draws the Rogue card, and that ally might conceal their hatred for several
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ways to interpret the effects and keep the players in suspense. For example, a beloved ally might come to hate a character who draws the Rogue card, and that ally might conceal their hatred for several
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
character’s bond is, “I’m trying to pay off an old debt I owe to a generous benefactor.” If that’s the character’s bond, you should work with the player to decide who that generous benefactor is and build
relevant story lines into the larger campaign. Party Formation During session zero, your role is to let the players build the characters they want and to help them come up with explanations for how their
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Variant: Customizing Ability Scores At your Dungeon Master’s option, you can use this variant for determining your ability scores. The method described here allows you to build a character with a set
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Variant: Customizing Ability Scores At your Dungeon Master’s option, you can use this variant for determining your ability scores. The method described here allows you to build a character with a set
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
character’s bond is, “I’m trying to pay off an old debt I owe to a generous benefactor.” If that’s the character’s bond, you should work with the player to decide who that generous benefactor is and build
relevant story lines into the larger campaign. Party Formation During session zero, your role is to let the players build the characters they want and to help them come up with explanations for how their
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
character’s bond is, “I’m trying to pay off an old debt I owe to a generous benefactor.” If that’s the character’s bond, you should work with the player to decide who that generous benefactor is and build
relevant story lines into the larger campaign. Party Formation During session zero, your role is to let the players build the characters they want and to help them come up with explanations for how their
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Variant: Customizing Ability Scores At your Dungeon Master’s option, you can use this variant for determining your ability scores. The method described here allows you to build a character with a set
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
Magic Items
The Book of Many Things
draw the same card multiple times.
The DM can use the physical cards provided in The Deck of Many Things card set to build a combined Deck of Many Things and Deck of Many More Things, including
Pit
40
Plant
41
Priest
42
Prisoner
43
Puzzle*
44
Ring
45
Rogue*
46
Ruin*
47
Sage*
48
Shield
49
Ship
50
Skull*
51
Staff
52
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Copper Dragon Lairs Copper dragons prefer dry uplands, hilltops, or mountainous foothills, where they build their lairs in caves, crags, or tunnels. Although sometimes natural, the passages and
walls in the lair can conceal cunning hidden passages or might be stone or clay thin enough for the dragon to burst through them. The narrowest tunnels in a copper dragon’s lair are just barely wide
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Copper Dragon Lairs Copper dragons prefer dry uplands, hilltops, or mountainous foothills, where they build their lairs in caves, crags, or tunnels. Although sometimes natural, the passages and
walls in the lair can conceal cunning hidden passages or might be stone or clay thin enough for the dragon to burst through them. The narrowest tunnels in a copper dragon’s lair are just barely wide
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Copper Dragon Lairs Copper dragons prefer dry uplands, hilltops, or mountainous foothills, where they build their lairs in caves, crags, or tunnels. Although sometimes natural, the passages and
walls in the lair can conceal cunning hidden passages or might be stone or clay thin enough for the dragon to burst through them. The narrowest tunnels in a copper dragon’s lair are just barely wide
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A military unit, like most adventuring parties, incorporates a range of useful skills while covering each member’s weaknesses with another’s strengths. Thus, characters of any class
with the skills of a ranger or rogue. High Dexterity and Wisdom scores, combined with proficiency in the Nature, Perception, Stealth, and Survival skills, support this character’s core capabilities
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
fearsome foes such as dragons, and build friendships forged amid fantastical dangers. Fueled by imagination and rules, D&D invites you to adopt a fantasy persona—a mighty Fighter, a cunning Rogue, a faithful
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
fearsome foes such as dragons, and build friendships forged amid fantastical dangers. Fueled by imagination and rules, D&D invites you to adopt a fantasy persona—a mighty Fighter, a cunning Rogue, a faithful






