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Returning 35 results for 'berries bad diffusing concept reality'.
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Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline doesn’t affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.
Species
Sword Coast Adventurer's Guide
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
watch might follow a tiefling around for a while, and demagogues blame tieflings for strange happenings. The reality, though, is that a tiefling’s bloodline doesn’t affect his or her
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
adopt elven names when they must deal with outsiders, although the concept of names strikes them as strange. They know the animals and plants of the forest without formal names, and instead identify the
Backgrounds
Guildmasters’ Guide to Ravnica
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
connects the druid’s mind and heart to a profound concept or spiritual outlook. When you decide what your character’s treasured item is, think about giving it an origin story: how did you come by the item
tied together in a bundle 4 A small bronze bowl engraved with animal images 5 A rattle made from a dried gourd and holly berries 6 A miniature golden sickle handed down to you by your mentor
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
concept and then try to embody that concept. For some, the chosen name is a noble quest. For others, it’s a grim destiny.
Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon
tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Beholders: Bad Dreams Come True To those who would seek to conquer beholders or merely understand them, nearly everything about their quarry is unfathomable. These bizarre creatures are possessed of
alien intelligence, inhuman forms of perception, and the ability to shape reality through force of will — or even by their mere presence. Inside the comfortable confines of its subterranean lair, a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fireballs and magical flames at its foes.
Death slaadi are rumored to have a stench so bad it can be deadly. In reality, they can cast the cloudkill spell.
Inexperienced scholars and adventurers
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
embodying a concept. Their final work was the Material Plane, where all ideas would become manifest: a realm that could know war and peace, life and death, order and chaos. But cruel Khyber sought ultimate
dominion over this new reality. She struck Siberys without warning and tore him apart. Eberron wrestled with Khyber and bound the traitor in her coils but could not defeat her. So Eberron became a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. What better way to think of the big bad monster at the center of a web of even bigger and badder plans than as the CEO of a megacorporation, using every resource to dominate the market? What is an
-reaching power of global corporations allied with political power doesn’t just inform our own real world — it molds it. Bringing that concept of powerful corporations working with or against nobility to
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
day, waiting for the chance to rise and finish the work they began... and perhaps to pave the way for a new reality. There are no known accounts of mortals traveling to Xoriat—at least, none who
creatures that inherently know the language of creatures they speak to. They’ve always had a really bad day and they won’t stop complaining about it.
3
The [[scent of onions]] is a sentient ooze
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
wild things transform into familiar forms. Part of the plane’s core concept is evolving in response to change, and Kythri is home to many creatures that blend the features of two or more natural beasts
.
3
The Final Regency asserts that the Sovereigns have abandoned reality and ordered the slaadi of the Regency to rule the multiverse in their stead until they return. They are fanatically
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
vision of a particular concept. But the concept that defines Mabar is the hunger to consume all light and life, along with the inevitable downfall of all things. When the proper forces align, Mabar pulls
from capturing these fragments—but to no avail. The darkness can’t be stopped, as it’s part of the machinery of reality—the Endless Night consumes and fragments are lost. Those pulled into the darkness
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
concept on the Outer Planes. A perceptible region of a plane might seem quite small on one visit, and on another trip it can stretch on to what seems like infinity. Adventurers could take a guided tour
but one attempt to make sense of the distorted geography of a place that isn’t even a place in the ordinary sense of the word, but an alternate state of reality. Most portals from elsewhere reach the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Layers Unlike many planes, Kythri isn’t divided into layers. Its structure is closer to that of Dal Quor; it has a planar core, with islands of reality suspended within the Sea of Chaos. The
become an island. Travel through the Sea of Chaos is driven by pure will. Travelers must impose the concept of motion and distance on the environment using great mental focus, while also protecting
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
character astray, especially if the object of the research is known to the rival. The rival might plant false information, bribe sages to give bad advice, or steal key tomes needed to find the truth. In
would have opened it. 4 A sage becomes obsessed with convincing you of a number of strange theories about reality.* 5 Your actions cause you to be banned from a library until you make reparations.* 6 You uncovered useful lore, but only by promising to complete a dangerous task in return. *Might involve a rival
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, Cara Flynn
Graphic Artists: Sumeet Vats, David Barrentine
Interior Illustrators: Alexandra Coggon, Bad Moon, Carolina Cesario, Eldon Cowgur, Jonathan Ng, Júlio Azevedo, Styliani "Sylverryn
the maze of reality and destroying the world that could have been. That future is a banana that will now remain unpeeled.
On The Cover Thomas Bourdon With the aid of Droaam's enigmatic
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Some are unnerved by the concept of a hidden culture, that a stranger might not be the human or hobgoblin they appear to be. Others assume that because changelings have the uncanny ability to change
passer? Others Changelings are as diverse as any other species, presenting many other cultures and paths you could explore. Reality seekers are stable changelings who prefer their natural form and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Changeling Concepts You could create a character of any class and background who just happens to be a changeling—or you can create a character whose concept is integrally tied to your identity as a
following ideas don’t require any modification to the mechanical rules of a class, it’s always a good idea to discuss any exotic concept with your DM to make sure it fits the campaign. The Aberrant
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
; thus, you can flavor your Sacred Flame as a psionic blast instead of holy fire. This same concept can work for a Divine Soul Sorcerer (from Xanathar’s Guide to Everything). You don’t use the
trappings of a priest, but your visions of il-Yannah have allowed you to focus your mind and alter reality. You can select spells that feel like they could be psychic powers; when you cast Mage Hand, it can
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
shifts in space, but you can’t remember it moving. You could represent this as a constant, casual effect; even outside of combat, the daelkyr shifts between spaces, unbound by the concept of distance
the daelkyr reflects the idea that the way that the daelkyr experience reality is so alien that any creature who tries to read their thoughts—to see the universe as they do—may become catatonic. Any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
against your best interests. More significant than negative personality traits, a flaw might answer any of these questions: What enrages you? What’s the one person, concept, or event that you are terrified
bad fall during her career as a thief. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence.
Consider their ideals. Tika Waylan is innocent, almost childlike
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Think about what your tools actually are. Artisan's Tools are an abstract concept—10 pounds of assorted objects and supplies, not just a singular tool. You may have a satchel holding them or a
want to be fanciful about it, you could paint what you need into reality. When you Cure Wounds, you're literally painting over the injury; when you cast Fire Bolt, you paint the flame in the air and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
most sensible, although its Intelligence score of 6 means that it can make bad choices. Sahnar speaks Common and Elvish. The mummy knows how the moon dial functions (see area E5) but knows nothing about
case the druid gets hungry and wants some berries to munch on. Eating the berries has stained the druid’s teeth blue. The druid climbs onto the sarcophagus when characters enter the tomb and shouts
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Reality Dawns When Kas reveals himself, a cacophony erupts downstairs. Sleeping characters are awakened, and otherwise occupied characters hear the following: Violent slamming and terrible crashes
. Alustriel correctly supposes that Kas plans to find Vecna and co-opt the lich-god’s ritual to become the most powerful being in existence. This outcome is as bad as Vecna ruling the multiverse, as far as
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
damage is a bad wound for the enemy, say: “You swing wildly, and the knight brings his shield up just a second too late. Your blade catches him along the jaw, drawing a deep gash. He recoils, bleeding
fictional reality of the game and in terms of the rules of the game. This means that when an enemy with a Crossbow takes the Ready action to cover the area in front of a door, the players should have a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
on rare magic to the hag’s daughter. THE RULE OF THREE
They say that things come in threes. Good things. Bad things. Strange things. Hags and purveyors of witchcraft embrace the Rule of Three, as it
superstition and adapted it to their own uses, although some among the oldest hags claim to have invented the concept or at least named it.
Alternative Coven Spells Some covens gather for a specific
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
animosity. They have bad blood with the Harmonium, who view the Fated as wrongheaded and dangerous, and Factol Darkwood and Factol Montgomery of the Society of Sensation are bitter rivals. Fraternity of
laws of Sigil, all the while searching for hidden truths that dictate reality. Guvners gather detailed records of every portal and key they find in Sigil and pay well for such information
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
that you can employ in describing the actions of spellcasters. Arcane Magic Arcane magic is a form of science. There are predictable rules that shape reality, and with proper study and force of will
magic involves channeling ambient magical energy—the powers of the planes, the emanations of the Ring of Siberys—and focusing it to alter reality. The components of a spell—like Verbal incantations
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
draws merchants and travelers from across reality. Syrania is home to a host of angels that devote their immortal lives to serene contemplation. Each angel seeks to achieve mastery of one pure concept
reality. New arrivals are subject to forced conscription when encountered (whether by angel, demon, or devil), if they aren’t summarily dispatched. Amid the constant strife, windstorms of blades scour
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
one person, concept, or event that you are terrified of? What are your vices?
TIKA AND ARTEMIS: PERSONAL CHARACTERISTICS
Tika and Artemis have distinct personality traits. Tika Waylan dislikes
boastfulness and has a fear of heights resulting from a bad fall during her career as a thief. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence.
Consider their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
end of each of its turns until it exits the cylinder. While in a psipod, an unconscious creature finds itself drawn into a simulated reality created by the ulitharid (see the “Alterdeep” sidebar) and
city limits, Extremiton creates situations to dissuade them: bad weather, a city-wide lockdown, a festival — whatever it takes. The ulitharid hasn’t researched areas outlying the city. Consequently
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
choice for guul’dar Barbarians; the choice of animal when raging doesn’t reflect a primal spirit, but rather specialized combat training. If your DM approves of this concept, you might even be able to
other established monastic tradition is that of the chot’uul (Dream Watchers). These monks learn how to manipulate reality as one might shape a dream, producing the dramatic effects of a Warrior of the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
choice for guul’dar Barbarians; the choice of animal when raging doesn’t reflect a primal spirit, but rather specialized combat training. If your DM approves of this concept, you might even be able to
other established monastic tradition is that of the chot’uul (Dream Watchers). These monks learn how to manipulate reality as one might shape a dream, producing the dramatic effects of a Warrior of the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
We know the world through our eyes. But sight is a gift of the Glorious Eye, and what is given can be taken away. Those who serve the All-Seer well are given new eyes, able to see layers of reality
with sight, like a beholder's eye rays. The concept of seeing secret things is critical for these cults and typically drives their missions. It's common for devoted cultists of Belashyrra to grow new






