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Returning 35 results for 'berries bark diffusing could red'.
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lies a network of green, sap-filled muscle. Twigs and berries sprout unpredictably, with the brightest clusters gathered around their heads. Their leaves and bark vary in colour, and are as diverse as
Hederans are living embodiments of alpine trees, sentient beings of bark and leaf whose bodies host moss, holly and fungi. Their outer skin is made of thick bark that toughens with age, and beneath
Equipment
Combat
Utility
Whimsy
7
6
1
These small red berries are a delicious sweet treat for roughly three weeks of the year. Outside of that time they’re quite disgusting and left untouched by forest dwellers. They’re often found near the base of mountains or cliff faces.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
The color of the target’s hair, eyes, and skin becomes blue, red, yellow, or patterned.
06–10
The target’s eyes push out of its head at the end of stalks.
11–15
The
turn into short tusks.
41–45
The target’s skin develops bark-like scales, granting it a +1 bonus to AC but reducing its Charisma by 2 (to a minimum of 1).
46–50
The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
around you. In the purple sky hang three moons—a red moon, a white moon, and a black moon discernible only because of the stars it blots out. Behind you stands a tall fruit tree in early bloom, its bright
-orange buds still flowering. The doorway through which you’ve just emerged is a deep, dark furrow in the tree’s bark.
The fourth piece of the Rod of Seven Parts points to another tree on a nearby
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
around you. In the purple sky hang three moons—a red moon, a white moon, and a black moon discernible only because of the stars it blots out. Behind you stands a tall fruit tree in early bloom, its bright
-orange buds still flowering. The doorway through which you’ve just emerged is a deep, dark furrow in the tree’s bark.
The fourth piece of the Rod of Seven Parts points to another tree on a nearby
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
around you. In the purple sky hang three moons—a red moon, a white moon, and a black moon discernible only because of the stars it blots out. Behind you stands a tall fruit tree in early bloom, its bright
-orange buds still flowering. The doorway through which you’ve just emerged is a deep, dark furrow in the tree’s bark.
The fourth piece of the Rod of Seven Parts points to another tree on a nearby
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Map: Tamarack Stand (Hobgoblin Patrol)
Pine Seeds Two types of trees grow in this area: one with russet bark and ruby-red pinecones, and another with gray bark and green pinecones. Squirrels and
voles scamper about, collecting seeds from fallen cones. After so much travel, your stomachs growl with hunger.
The pine seeds from either tree are tasty, but the seeds from the ruby-red pinecones are
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Map: Tamarack Stand (Hobgoblin Patrol)
Pine Seeds Two types of trees grow in this area: one with russet bark and ruby-red pinecones, and another with gray bark and green pinecones. Squirrels and
voles scamper about, collecting seeds from fallen cones. After so much travel, your stomachs growl with hunger.
The pine seeds from either tree are tasty, but the seeds from the ruby-red pinecones are
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Map: Tamarack Stand (Hobgoblin Patrol)
Pine Seeds Two types of trees grow in this area: one with russet bark and ruby-red pinecones, and another with gray bark and green pinecones. Squirrels and
voles scamper about, collecting seeds from fallen cones. After so much travel, your stomachs growl with hunger.
The pine seeds from either tree are tasty, but the seeds from the ruby-red pinecones are
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
natural whorls in the bark that form the words, “For service not forgotten”
5 A dragon-sized drinking vessel crafted from a behir horn
6 Framed blueprints of a siege engine called the Moonhammer
compound eyes
10 An elaborate clockwork zoetrope that, when activated, displays a moving picture of a bronze dragon fighting a red dragon over a burning city
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
natural whorls in the bark that form the words, “For service not forgotten”
5 A dragon-sized drinking vessel crafted from a behir horn
6 Framed blueprints of a siege engine called the Moonhammer
compound eyes
10 An elaborate clockwork zoetrope that, when activated, displays a moving picture of a bronze dragon fighting a red dragon over a burning city
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
,” he snarls. “Here’s a whole pack of little puppies. What do you want, puppies? Come here to bark at us?”
If the Redbrands confront the characters in the street, read: As you head back into the street
, you see four armed ruffians waiting for you. All of them are humans wearing grimy red cloaks, their hands on their weapons as they watch you.
One of the ruffians spits on the ground. “Time for you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
natural whorls in the bark that form the words, “For service not forgotten”
5 A dragon-sized drinking vessel crafted from a behir horn
6 Framed blueprints of a siege engine called the Moonhammer
compound eyes
10 An elaborate clockwork zoetrope that, when activated, displays a moving picture of a bronze dragon fighting a red dragon over a burning city
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
,” he snarls. “Here’s a whole pack of little puppies. What do you want, puppies? Come here to bark at us?”
If the Redbrands confront the characters in the street, read: As you head back into the street
, you see four armed ruffians waiting for you. All of them are humans wearing grimy red cloaks, their hands on their weapons as they watch you.
One of the ruffians spits on the ground. “Time for you
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
,” he snarls. “Here’s a whole pack of little puppies. What do you want, puppies? Come here to bark at us?”
If the Redbrands confront the characters in the street, read: As you head back into the street
, you see four armed ruffians waiting for you. All of them are humans wearing grimy red cloaks, their hands on their weapons as they watch you.
One of the ruffians spits on the ground. “Time for you
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L1. Stele Forest Towering over you is a gate with two carved stone columns and a gabled roof made from bark tiles. Above the gateway hangs a wooden plaque painted with a white lotus on a black circle
, you’ll have to deal with me—Steel Crane!”
As Steel Crane presses his attack, the monks use the steles for cover and leap between them to engage the characters in close-quarters combat. Red Key. Steel
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L1. Stele Forest Towering over you is a gate with two carved stone columns and a gabled roof made from bark tiles. Above the gateway hangs a wooden plaque painted with a white lotus on a black circle
, you’ll have to deal with me—Steel Crane!”
As Steel Crane presses his attack, the monks use the steles for cover and leap between them to engage the characters in close-quarters combat. Red Key. Steel
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L1. Stele Forest Towering over you is a gate with two carved stone columns and a gabled roof made from bark tiles. Above the gateway hangs a wooden plaque painted with a white lotus on a black circle
, you’ll have to deal with me—Steel Crane!”
As Steel Crane presses his attack, the monks use the steles for cover and leap between them to engage the characters in close-quarters combat. Red Key. Steel
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, and can eat just about anything, including meat, fruit, tree bark, bone, leather, and eggshells (a newly hatched kobold’s first meal is usually its own shell). A hungry tribe leaves nothing
, or typical behavior. For example, “Red Foot,” “White Claw,” and “Scurry” are Common translations of often-used names. A kobold might change its name when it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
falls asleep. A miniature model of a red submarine shaped like a manta ray has a brass plate affixed to its pedestal that reads, “The Scarlet Marpenoth. Lantanese submersible. Launched in 1489 DR
contact with the same ground or substance. A switch on one side of the box sets the device to emit either a small dog’s bark or a large dog’s bark. Matchless Pipe. A switch made of flint is built into the bowl of this fine wooden smoking pipe. With a few flicks of the switch, the pipe lights itself.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
falls asleep. A miniature model of a red submarine shaped like a manta ray has a brass plate affixed to its pedestal that reads, “The Scarlet Marpenoth. Lantanese submersible. Launched in 1489 DR
contact with the same ground or substance. A switch on one side of the box sets the device to emit either a small dog’s bark or a large dog’s bark. Matchless Pipe. A switch made of flint is built into the bowl of this fine wooden smoking pipe. With a few flicks of the switch, the pipe lights itself.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
falls asleep. A miniature model of a red submarine shaped like a manta ray has a brass plate affixed to its pedestal that reads, “The Scarlet Marpenoth. Lantanese submersible. Launched in 1489 DR
contact with the same ground or substance. A switch on one side of the box sets the device to emit either a small dog’s bark or a large dog’s bark. Matchless Pipe. A switch made of flint is built into the bowl of this fine wooden smoking pipe. With a few flicks of the switch, the pipe lights itself.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Occult Ritual 3 Sacred Spring 4 Sparring Sprites Hermit’s Hut After a couple hours of hiking, you happen on a humble hut made from sheets of sturdy bark and blankets of moss. Sweet-smelling smoke
refuses.
Completing the Ritual. If the characters join the ritual—or observe it without drawing attention—the statue’s runes begin to glow with an eerie red light. After 10 minutes, the sky darkens
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Occult Ritual 3 Sacred Spring 4 Sparring Sprites Hermit’s Hut After a couple hours of hiking, you happen on a humble hut made from sheets of sturdy bark and blankets of moss. Sweet-smelling smoke
refuses.
Completing the Ritual. If the characters join the ritual—or observe it without drawing attention—the statue’s runes begin to glow with an eerie red light. After 10 minutes, the sky darkens
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Occult Ritual 3 Sacred Spring 4 Sparring Sprites Hermit’s Hut After a couple hours of hiking, you happen on a humble hut made from sheets of sturdy bark and blankets of moss. Sweet-smelling smoke
refuses.
Completing the Ritual. If the characters join the ritual—or observe it without drawing attention—the statue’s runes begin to glow with an eerie red light. After 10 minutes, the sky darkens
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
statue of a prancing satyr holding a set of pipes to his lips, is a thorny vine with five roses growing out of it, each one a different color: black, blue, green, red, and white.
The vine has five
characters take the crown from it temporarily, but it wants something in exchange each time it relinquishes the crown: a basket of berries picked from the palace garden (area P2). If they so desire, the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
leaves, fungus, bark, and powdered roots. A character who makes a successful DC 10 Intelligence (Nature) check identifies many common varieties of tree, shrub, and fungus, although all have a pronounced
red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
leaves, fungus, bark, and powdered roots. A character who makes a successful DC 10 Intelligence (Nature) check identifies many common varieties of tree, shrub, and fungus, although all have a pronounced
red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
statue of a prancing satyr holding a set of pipes to his lips, is a thorny vine with five roses growing out of it, each one a different color: black, blue, green, red, and white.
The vine has five
characters take the crown from it temporarily, but it wants something in exchange each time it relinquishes the crown: a basket of berries picked from the palace garden (area P2). If they so desire, the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
leaves, fungus, bark, and powdered roots. A character who makes a successful DC 10 Intelligence (Nature) check identifies many common varieties of tree, shrub, and fungus, although all have a pronounced
red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
statue of a prancing satyr holding a set of pipes to his lips, is a thorny vine with five roses growing out of it, each one a different color: black, blue, green, red, and white.
The vine has five
characters take the crown from it temporarily, but it wants something in exchange each time it relinquishes the crown: a basket of berries picked from the palace garden (area P2). If they so desire, the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
determine how the creature is transformed permanently. Flesh Warping d100 Effect 01–05 The color of the target’s hair, eyes, and skin becomes blue, red, yellow, or patterned. 06–10 The target’s
develops bark-like scales, granting it a +1 bonus to AC but reducing its Charisma score by 2 (to a minimum of 1). 46–50 The target’s arms and legs switch places, preventing the target from moving
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
appears as a hunched figure with one muscular and one withered arm. She has catlike eyes, and rust-red hair covers her head, back, and arms. Her sharp fangs cause her to slur when she speaks, and she
hisses and screeches when threatened. In her disguised form, she appears as Azirssa, an athletic sun elf with copper hair who wears an ornate breastplate with a red fur mantle. She has a confident and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
appears as a hunched figure with one muscular and one withered arm. She has catlike eyes, and rust-red hair covers her head, back, and arms. Her sharp fangs cause her to slur when she speaks, and she
hisses and screeches when threatened. In her disguised form, she appears as Azirssa, an athletic sun elf with copper hair who wears an ornate breastplate with a red fur mantle. She has a confident and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
door.
The hut is an outhouse, currently empty. Many tracks lead to and from it. C3. Kennel and Sled Storage Six friendly sled dogs (use the wolf statistics) are housed inside this kennel. They bark
a banner depicting the town’s heraldry: a stone watchtower on a dark blue field, with a horizontal red fish facing to the right under the tower.
The servant is a fourteen-year-old tiefling






