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Returning 35 results for 'berries been diffusing cleaning remains'.
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Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
wood survive until springtime.
In a firbolg’s eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
ordinary birds. They are fastidious about their plumage, frequently tending their feathers, cleaning and scratching away any tiny passengers they might have picked up. When they deign to descend from the
have historical ties to the Wind Dukes of Aaqa. Exceptional individuals honor that connection and might seek out the missing pieces of the Rod of Seven Parts, the remains of an artifact fashioned by
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs. Material goods, especially precious gems and gold, have little appeal to them. What use are such things when winter lingers and food runs short?
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs. Material goods, especially precious gems and gold, have little appeal to them. What use are such things when winter lingers and food runs short?
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs. Material goods, especially precious gems and gold, have little appeal to them. What use are such things when winter lingers and food runs short?
Compendium
- Sources->Dungeons & Dragons->Monster Manual
necromancers and foul spirits. Whether they’re the remains of the ancient dead or fresh bones bound to morbid ambitions, they commit deathless work for whatever forces reanimated them, often serving as
with other skeletons, despite being hacked to animate splinters. 3 Mimics ways it entertained itself in life, such as acting, dancing, or reading. 4 Performs a familiar task, such as cleaning, cooking, mining, or praying. 5 Repeats its final moments of life. 6 Stands guard at the post it protected in life.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
necromancers and foul spirits. Whether they’re the remains of the ancient dead or fresh bones bound to morbid ambitions, they commit deathless work for whatever forces reanimated them, often serving as
with other skeletons, despite being hacked to animate splinters. 3 Mimics ways it entertained itself in life, such as acting, dancing, or reading. 4 Performs a familiar task, such as cleaning, cooking, mining, or praying. 5 Repeats its final moments of life. 6 Stands guard at the post it protected in life.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
necromancers and foul spirits. Whether they’re the remains of the ancient dead or fresh bones bound to morbid ambitions, they commit deathless work for whatever forces reanimated them, often serving as
with other skeletons, despite being hacked to animate splinters. 3 Mimics ways it entertained itself in life, such as acting, dancing, or reading. 4 Performs a familiar task, such as cleaning, cooking, mining, or praying. 5 Repeats its final moments of life. 6 Stands guard at the post it protected in life.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
salamander The salamander remains here to watch over the prisoners. 18 Zaltember (young fire giant), 4 ogres Zaltember and the ogres investigate work stoppages in area 17. If wounded, Zaltember flees to
Duke Zalto, 2 hell hounds Duke Zalto and his hell hounds go to area 20 if the bucket chain stops moving. 30 1 iron golem The golem remains here until activated. 31 Brimskarda (fire giant), 2 ogres
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
salamander The salamander remains here to watch over the prisoners. 18 Zaltember (young fire giant), 4 ogres Zaltember and the ogres investigate work stoppages in area 17. If wounded, Zaltember flees to
Duke Zalto, 2 hell hounds Duke Zalto and his hell hounds go to area 20 if the bucket chain stops moving. 30 1 iron golem The golem remains here until activated. 31 Brimskarda (fire giant), 2 ogres
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
salamander The salamander remains here to watch over the prisoners. 18 Zaltember (young fire giant), 4 ogres Zaltember and the ogres investigate work stoppages in area 17. If wounded, Zaltember flees to
Duke Zalto, 2 hell hounds Duke Zalto and his hell hounds go to area 20 if the bucket chain stops moving. 30 1 iron golem The golem remains here until activated. 31 Brimskarda (fire giant), 2 ogres
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
alarm spells cast on them. Secret Doors. The northern and central exhibit rooms each have a secret door in the west wall that opens into a short hallway containing cleaning supplies. At the opposite end
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
alarm spells cast on them. Secret Doors. The northern and central exhibit rooms each have a secret door in the west wall that opens into a short hallway containing cleaning supplies. At the opposite end
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
alarm spells cast on them. Secret Doors. The northern and central exhibit rooms each have a secret door in the west wall that opens into a short hallway containing cleaning supplies. At the opposite end
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, which startles and scares away the other animals. If the frost druid in area E9 hears sounds of battle in this room, she remains where she is, preferring to make a final stand there. Statues. In addition
case the druid gets hungry and wants some berries to munch on. Eating the berries has stained the druid’s teeth blue. The druid climbs onto the sarcophagus when characters enter the tomb and shouts
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, which startles and scares away the other animals. If the frost druid in area E9 hears sounds of battle in this room, she remains where she is, preferring to make a final stand there. Statues. In addition
case the druid gets hungry and wants some berries to munch on. Eating the berries has stained the druid’s teeth blue. The druid climbs onto the sarcophagus when characters enter the tomb and shouts
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, which startles and scares away the other animals. If the frost druid in area E9 hears sounds of battle in this room, she remains where she is, preferring to make a final stand there. Statues. In addition
case the druid gets hungry and wants some berries to munch on. Eating the berries has stained the druid’s teeth blue. The druid climbs onto the sarcophagus when characters enter the tomb and shouts
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
locked and devoid of other students or staff, except for Tulk Tusktooth and a few staff members who perform cleaning duties during the day. Map 3.3: bows end tavern View Player Version E1. Patio
Students” section) remains watchful. From thirty-five to forty-five students are typically found at the bar. The tavern’s manager also keeps an eye on this area. Tulk “The Bulk” Tusktooth (lawful
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
locked and devoid of other students or staff, except for Tulk Tusktooth and a few staff members who perform cleaning duties during the day. Map 3.3: bows end tavern View Player Version E1. Patio
Students” section) remains watchful. From thirty-five to forty-five students are typically found at the bar. The tavern’s manager also keeps an eye on this area. Tulk “The Bulk” Tusktooth (lawful
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
locked and devoid of other students or staff, except for Tulk Tusktooth and a few staff members who perform cleaning duties during the day. Map 3.3: bows end tavern View Player Version E1. Patio
Students” section) remains watchful. From thirty-five to forty-five students are typically found at the bar. The tavern’s manager also keeps an eye on this area. Tulk “The Bulk” Tusktooth (lawful
Compendium
- Sources->Dungeons & Dragons->Divine Contention
with nails, and cleaning supplies. B4. Kitchen The kitchen is in use most hours of the day, as halfling cook Tombil Breen prepares food for over a dozen residents. A large cooking pot of stew bubbles
) occupy the cells when the characters first enter the tower. B14. Ethereal Spire Thalivar built this spire long ago, but it collapsed when the town fell into ruin. Its lingering form remains on the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
with nails, and cleaning supplies. B4. Kitchen The kitchen is in use most hours of the day, as halfling cook Tombil Breen prepares food for over a dozen residents. A large cooking pot of stew bubbles
) occupy the cells when the characters first enter the tower. B14. Ethereal Spire Thalivar built this spire long ago, but it collapsed when the town fell into ruin. Its lingering form remains on the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
with nails, and cleaning supplies. B4. Kitchen The kitchen is in use most hours of the day, as halfling cook Tombil Breen prepares food for over a dozen residents. A large cooking pot of stew bubbles
) occupy the cells when the characters first enter the tower. B14. Ethereal Spire Thalivar built this spire long ago, but it collapsed when the town fell into ruin. Its lingering form remains on the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
paint or carvings once adorned the sign have been all but worn away. Inside, the place shows the same lack of care. It’s dirty, ill kept, and in need of a thorough cleaning. Or burning. The place is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
paint or carvings once adorned the sign have been all but worn away. Inside, the place shows the same lack of care. It’s dirty, ill kept, and in need of a thorough cleaning. Or burning. The place is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
paint or carvings once adorned the sign have been all but worn away. Inside, the place shows the same lack of care. It’s dirty, ill kept, and in need of a thorough cleaning. Or burning. The place is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Ruined Cellar The abbey’s remaining clerics and guards spend their days here in charred, uncomfortable quarters. 1. Rubble and Cellar Entrance All that remains of the abbey is a great square of
leading down into darkness.
If the characters investigate the piles of rubbish, they find nothing of value. The survivors have sorted through the remains of the abbey, and all valuable or usable objects
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Ruined Cellar The abbey’s remaining clerics and guards spend their days here in charred, uncomfortable quarters. 1. Rubble and Cellar Entrance All that remains of the abbey is a great square of
leading down into darkness.
If the characters investigate the piles of rubbish, they find nothing of value. The survivors have sorted through the remains of the abbey, and all valuable or usable objects
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Ruined Cellar The abbey’s remaining clerics and guards spend their days here in charred, uncomfortable quarters. 1. Rubble and Cellar Entrance All that remains of the abbey is a great square of
leading down into darkness.
If the characters investigate the piles of rubbish, they find nothing of value. The survivors have sorted through the remains of the abbey, and all valuable or usable objects
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
paired with a lack of conversational practice makes Alessia honest to a fault. She remains unaware of Valin’s evil nature—and of the fact that she is the living canopic vessel for Valin’s heart. Alessia’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
paired with a lack of conversational practice makes Alessia honest to a fault. She remains unaware of Valin’s evil nature—and of the fact that she is the living canopic vessel for Valin’s heart. Alessia’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
paired with a lack of conversational practice makes Alessia honest to a fault. She remains unaware of Valin’s evil nature—and of the fact that she is the living canopic vessel for Valin’s heart. Alessia’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, and Zglarrd) are supposed to be cleaning up the cargo hold but are just pushing junk around and annoying Dredavex’s flesh golem. Unless one of the gnome ceremorphs is leading the party through the
dials.
The black sphere contains the charred remains of a fist-sized crystal that could propel the nautiloid through the air and across space. The crystal cracked and imploded during the crash
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
and angry goblins arguing over whether the dishes need cleaning. The goblins aren’t keeping watch from these arrow slits. However, if the characters make a lot of noise or commotion, such as knocking
creature it sees in the doorway.
This room was once a library and workshop, but nothing of its original contents remains intact.
Developments If the characters open the door and stay out of the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
and angry goblins arguing over whether the dishes need cleaning. The goblins aren’t keeping watch from these arrow slits. However, if the characters make a lot of noise or commotion, such as knocking
creature it sees in the doorway.
This room was once a library and workshop, but nothing of its original contents remains intact.
Developments If the characters open the door and stay out of the






