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Returning 35 results for 'berries bird diffusing common reasons'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
’s clothes, and a pouch containing 10 gp
Outlander Origins
Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins
Monsters
Spelljammer: Adventures in Space
priests draw their strength from the pantheon of elven gods and oversee religious practices in astral elf society. It’s common for them to serve aboard spelljamming ships, not only as emissaries
their ships and citadels in orbit around stars. Astral elves do this for several reasons. Proximity to a star allows the astral elves to forge pacts with solar dragons and to collect starlight, which the
Backgrounds
Sword Coast Adventurer's Guide
Almost all of the common people and other folk that one might encounter along the Sword Coast or in the North have one thing in common: they live out their lives without ever traveling more than a
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
arches, swooping from spire to spire, soared through the air. Crafted by ancient dwarven metalsmiths, they were strong enough to hold the weight of an army, yet they appeared so delicate that a bird
humans translate their family names into Common, but others retain the Elvish version.
Child Names: Ara, Bryn, Del, Eryn, Faen, Innil, Lael, Mella, Naill, Naeris, Phann, Rael, Rinn, Sai, Syllin
Species
Mordenkainen Presents: Monsters of the Multiverse
that there are as many kenku origin stories as there are kenku. Some of them paint their genesis as a curse, being a flightless bird people doomed to mimic other people’s creations. Other kenku
you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
Species
Mordenkainen Presents: Monsters of the Multiverse
Sylvan, and encounters with human visitors prompted many of them to learn Common as well.
Infused with the magic of the Feywild, most fairies look like Small elves with insectile wings, but each fairy has
characteristic if none of the suggestions below fit your character.
Fey Characteristics
d8
Characteristic
1
Your wings are like those of a bird.
2
You have shimmering, multicolored
Backgrounds
Sword Coast Adventurer's Guide
expect things of you when they know your surname and what it means. Your reasons for taking up adventuring likely involve your family in some way: Are you the family rebel, who prefers delving in
wonderful and important person in the world.
2
The common folk love me for my kindness and generosity.
3
No one could doubt by looking at my regal bearing that I am a cut above the unwashed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cockatrice The cockatrice looks like a hideous hybrid of lizard, bird, and bat, and it is infamous for its ability to turn flesh to stone. These omnivores have a diet that consists of berries, nuts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cockatrice The cockatrice looks like a hideous hybrid of lizard, bird, and bat, and it is infamous for its ability to turn flesh to stone. These omnivores have a diet that consists of berries, nuts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cockatrice The cockatrice looks like a hideous hybrid of lizard, bird, and bat, and it is infamous for its ability to turn flesh to stone. These omnivores have a diet that consists of berries, nuts
Backgrounds
Guildmasters’ Guide to Ravnica
journals or hidden away in someone’s mind. Even you might not be aware of all the reasons behind the missions you carry out. Sometimes a mission’s sole purpose is to conceal the
;Disguise kit
Languages: One of your choice
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Staff of Birdcalls Staff, Common This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to
cry, an owl’s hoot, or an eagle’s shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Conceptopolis Staff of Charming, Staff of Fire
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
durability of life. In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common sense and remarkable resourcefulness. During a
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Staff of Birdcalls Staff, Common This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to
cry, an owl’s hoot, or an eagle’s shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Conceptopolis Staff of Charming, Staff of Fire
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Staff of Birdcalls Staff, common This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create
hoot, or an eagle’s shriek. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
durability of life. In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common sense and remarkable resourcefulness. During a
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
durability of life. In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common sense and remarkable resourcefulness. During a
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Staff of Birdcalls Staff, Common This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to
cry, an owl’s hoot, or an eagle’s shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Conceptopolis Staff of Charming, Staff of Fire
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Staff of Birdcalls Staff, common This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create
hoot, or an eagle’s shriek. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Staff of Birdcalls Staff, common This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create
hoot, or an eagle’s shriek. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
well as Dundoolin’s common folk, Ern ensures excavators work with the care the ancient documents require. When it’s in Shadowmoor, Dundoolin is called Dundaeron. Reasons to Visit Adventurers might visit
Dundoolin for one of the following reasons. Elemental Study. Sages in Dundoolin are working on the Eightyfold Trail, a manuscript describing incarnations of nature. They hire the adventurers to
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
well as Dundoolin’s common folk, Ern ensures excavators work with the care the ancient documents require. When it’s in Shadowmoor, Dundoolin is called Dundaeron. Reasons to Visit Adventurers might visit
Dundoolin for one of the following reasons. Elemental Study. Sages in Dundoolin are working on the Eightyfold Trail, a manuscript describing incarnations of nature. They hire the adventurers to
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
well as Dundoolin’s common folk, Ern ensures excavators work with the care the ancient documents require. When it’s in Shadowmoor, Dundoolin is called Dundaeron. Reasons to Visit Adventurers might visit
Dundoolin for one of the following reasons. Elemental Study. Sages in Dundoolin are working on the Eightyfold Trail, a manuscript describing incarnations of nature. They hire the adventurers to
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Sylvan, and encounters with human visitors prompted many of them to learn Common as well. Infused with the magic of the Feywild, most fairies look like Small elves with insectile wings, but each
characteristic if none of the suggestions below fit your character.
Fey Characteristics d8 Characteristic
1 Your wings are like those of a bird.
2 You have shimmering, multicolored skin
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Far Traveler Almost all of the common people and other folk that one might encounter along the Sword Coast or in the North have one thing in common: they live out their lives without ever traveling
more than a few miles from where they were born. You aren’t one of those folk. You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances






