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Species
Mordenkainen Presents: Monsters of the Multiverse
;and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within
produce large numbers of identical items. Few kenku find this work satisfying, since their quest for the freedom of flight makes them ill-suited to settle into a routine.
Ideal Minions
Kenku gather in
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
secrets to achieve goals known only to her. While this might lead to plots involving all manner of amoral science, the doctor’s work includes the following routine abominable operations. Construct
Creation. Dr. Mordenheim can create any Construct or corporeal Undead by working in her laboratory for a number of uninterrupted days equal to the creature’s challenge rating. At the end of the final day
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
secrets to achieve goals known only to her. While this might lead to plots involving all manner of amoral science, the doctor’s work includes the following routine abominable operations. Construct
Creation. Dr. Mordenheim can create any Construct or corporeal Undead by working in her laboratory for a number of uninterrupted days equal to the creature’s challenge rating. At the end of the final day
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
secrets to achieve goals known only to her. While this might lead to plots involving all manner of amoral science, the doctor’s work includes the following routine abominable operations. Construct
Creation. Dr. Mordenheim can create any Construct or corporeal Undead by working in her laboratory for a number of uninterrupted days equal to the creature’s challenge rating. At the end of the final day
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
like mechanical birds or sprites. Expeditious Messenger
Tiny construct, neutral
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 25 ft., fly 60 ft.
STR
6 (–2)
DEX
16 (+3)
CON
Homunculi A homunculus is a construct servant created for certain tasks. Artificers and wizards are responsible for most of the homunculi in existence. Each kind of homunculus has a body constructed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
like mechanical birds or sprites. Expeditious Messenger
Tiny construct, neutral
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 25 ft., fly 60 ft.
STR
6 (–2)
DEX
16 (+3)
CON
Homunculi A homunculus is a construct servant created for certain tasks. Artificers and wizards are responsible for most of the homunculi in existence. Each kind of homunculus has a body constructed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
like mechanical birds or sprites. Expeditious Messenger
Tiny construct, neutral
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 25 ft., fly 60 ft.
STR
6 (–2)
DEX
16 (+3)
CON
Homunculi A homunculus is a construct servant created for certain tasks. Artificers and wizards are responsible for most of the homunculi in existence. Each kind of homunculus has a body constructed
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
its heart in its space. Homunculus Servant
Tiny construct
Armor Class 13 (natural armor)
Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
item you infuse serves as the creature’s heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas
points if the mending spell is cast on it. If it dies, it vanishes, leaving its heart in its space. Homunculus Servant
Tiny construct, neutral
Armor Class 13 (natural armor)
Hit Points equal the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
its heart in its space. Homunculus Servant
Tiny construct
Armor Class 13 (natural armor)
Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
item you infuse serves as the creature’s heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas
points if the mending spell is cast on it. If it dies, it vanishes, leaving its heart in its space. Homunculus Servant
Tiny construct, neutral
Armor Class 13 (natural armor)
Hit Points equal the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
its heart in its space. Homunculus Servant
Tiny construct
Armor Class 13 (natural armor)
Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
its heart in its space. Homunculus Servant
Tiny construct
Armor Class 13 (natural armor)
Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
its heart in its space. Homunculus Servant
Tiny construct
Armor Class 13 (natural armor)
Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
its heart in its space. Homunculus Servant
Tiny construct
Armor Class 13 (natural armor)
Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
item you infuse serves as the creature’s heart, around which the creature’s body instantly forms. You determine the homunculus’s appearance. Some artificers prefer mechanical-looking birds, whereas
points if the mending spell is cast on it. If it dies, it vanishes, leaving its heart in its space. Homunculus Servant
Tiny construct, neutral
Armor Class 13 (natural armor)
Hit Points equal the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
acquaintances. This effect doesn’t pierce magical disguises or false identities. Life of the Party. Music and merriment pervade the town. Flowers and trees bob to the beat, and small birds and sentient
shrubs abounds with nourishing berries produced by primal magic each dawn. Nestled amid the speckled shrubberies and vivid toadstools is Ewrendar, a pixie kingdom ruled by King Ewren III (chaotic neutral
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
acquaintances. This effect doesn’t pierce magical disguises or false identities. Life of the Party. Music and merriment pervade the town. Flowers and trees bob to the beat, and small birds and sentient
shrubs abounds with nourishing berries produced by primal magic each dawn. Nestled amid the speckled shrubberies and vivid toadstools is Ewrendar, a pixie kingdom ruled by King Ewren III (chaotic neutral
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
acquaintances. This effect doesn’t pierce magical disguises or false identities. Life of the Party. Music and merriment pervade the town. Flowers and trees bob to the beat, and small birds and sentient
shrubs abounds with nourishing berries produced by primal magic each dawn. Nestled amid the speckled shrubberies and vivid toadstools is Ewrendar, a pixie kingdom ruled by King Ewren III (chaotic neutral
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
marble archways supported by thick white marble columns. Some sections of the walkways have collapsed due to age or seismic activity.
The characters are free to pick berries, gather fallen branches
feet. The forest floor is littered with statues of birds and mammals, creatures petrified by a basilisk that wanders these woods.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
marble archways supported by thick white marble columns. Some sections of the walkways have collapsed due to age or seismic activity.
The characters are free to pick berries, gather fallen branches
feet. The forest floor is littered with statues of birds and mammals, creatures petrified by a basilisk that wanders these woods.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
marble archways supported by thick white marble columns. Some sections of the walkways have collapsed due to age or seismic activity.
The characters are free to pick berries, gather fallen branches
feet. The forest floor is littered with statues of birds and mammals, creatures petrified by a basilisk that wanders these woods.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
53. Crypt of the Sun Queen The walls of this room are adorned with tile mosaics of a jungle city intermingled with frescoes of flowering plants, birds, insects, and humans wearing gold skirts and
juggernaut in area 62. Casting an identify, legend lore, or similar spell on the scepter reveals that its singular purpose is to destroy a construct named after Napaka. If the scepter is removed and not
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
53. Crypt of the Sun Queen The walls of this room are adorned with tile mosaics of a jungle city intermingled with frescoes of flowering plants, birds, insects, and humans wearing gold skirts and
juggernaut in area 62. Casting an identify, legend lore, or similar spell on the scepter reveals that its singular purpose is to destroy a construct named after Napaka. If the scepter is removed and not
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
53. Crypt of the Sun Queen The walls of this room are adorned with tile mosaics of a jungle city intermingled with frescoes of flowering plants, birds, insects, and humans wearing gold skirts and
juggernaut in area 62. Casting an identify, legend lore, or similar spell on the scepter reveals that its singular purpose is to destroy a construct named after Napaka. If the scepter is removed and not
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, cushions, and piles of straw. Hanging from the six-foot-high ceiling by a rope is a basket that holds apples, berries, sugarcane, and a few crumpled-up sheets of parchment. In one corner, lying on a cushion
for duplicates. Oilcan. The oilcan is an animated Construct named Squirt (see the accompanying stat block). Squirt’s excesses and self-indulgences have left it feeling literally empty inside, and it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, cushions, and piles of straw. Hanging from the six-foot-high ceiling by a rope is a basket that holds apples, berries, sugarcane, and a few crumpled-up sheets of parchment. In one corner, lying on a cushion
for duplicates. Oilcan. The oilcan is an animated Construct named Squirt (see the accompanying stat block). Squirt’s excesses and self-indulgences have left it feeling literally empty inside, and it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, cushions, and piles of straw. Hanging from the six-foot-high ceiling by a rope is a basket that holds apples, berries, sugarcane, and a few crumpled-up sheets of parchment. In one corner, lying on a cushion
for duplicates. Oilcan. The oilcan is an animated Construct named Squirt (see the accompanying stat block). Squirt’s excesses and self-indulgences have left it feeling literally empty inside, and it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
make two greatsword attacks or one rock attack in a round. The greatsword attacks deal more damage, so that attack routine determines the fire giant’s damage output. If a monster’s damage output
varies from round to round, calculate its damage output each round for the first three rounds of combat, and take the average. For example, a young white dragon has a multiattack routine (one bite attack
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
make two greatsword attacks or one rock attack in a round. The greatsword attacks deal more damage, so that attack routine determines the fire giant’s damage output. If a monster’s damage output
varies from round to round, calculate its damage output each round for the first three rounds of combat, and take the average. For example, a young white dragon has a multiattack routine (one bite attack
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
make two greatsword attacks or one rock attack in a round. The greatsword attacks deal more damage, so that attack routine determines the fire giant’s damage output. If a monster’s damage output
varies from round to round, calculate its damage output each round for the first three rounds of combat, and take the average. For example, a young white dragon has a multiattack routine (one bite attack






