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Returning 35 results for 'better bards diffusing colors rage'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of demon lords&rsquo
; entourages. When not being corralled by larger and tougher demons, bulezaus gather into scrabbling mobs, wrestling and fighting among themselves until a better target comes along or until a stronger
Monsters
Guildmasters’ Guide to Ravnica
(1d12);{"diceNotation":"1d12","rollType":"damage","rollAction":"Acidic Skin","damageType":"acid"} acid damage (category 3).
2
Armored Hide. The krasis has better natural armor afforded by a shell or
mesmerizing colors and shapes around itself. Each creature within 15 feet of it that can see it must succeed on a Wisdom saving throw (DC 12 for category 1, DC 14 for category 2, and DC 18 for category
Monsters
Guildmasters’ Guide to Ravnica
","rollType":"damage","rollAction":"Acidic Skin","damageType":"acid"} acid damage (category 3).
2
Armored Hide. The krasis has better natural armor afforded by a shell or thick scales, increasing
this way at a time.
6
Hypnotic Display (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Hypnotic Display"}. As an action, the krasis creates mesmerizing colors and shapes
Monsters
Guildmasters’ Guide to Ravnica
(1d12);{"diceNotation":"1d12","rollType":"damage","rollAction":"Acidic Skin","damageType":"acid"} acid damage (category 3).
2
Armored Hide. The krasis has better natural armor afforded by a shell
mesmerizing colors and shapes around itself. Each creature within 15 feet of it that can see it must succeed on a Wisdom saving throw (DC 12 for category 1, DC 14 for category 2, and DC 18 for category
monsters
Forgotten Realms: Adventures in Faerûn
Crenshinibon, better known as the Crystal Shard. Zlan Clervish was one of those seven liches, and that lich’s will predominates in the fused entity. All seven bodies are frozen together with ice and
liches, creating an amalgamated form.
Zlan is the foremost mind among the liches and controls the body, The other liches rage and scheme about being subsidiary to someone they once considered both a
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6
You still don’t understand how metaphors work. That doesn’t stop
Backgrounds
Guildmasters’ Guide to Ravnica
law-abiding citizens of Ravnica.
Personality Traits
d8
Personality Trait
1
I revel in mayhem, the more destructive the better.
2
When violence breaks out, I lose myself in
rage, and it’s sometimes hard to stop.
3
Everything is funny to me, and the most hilarious and bloodiest things leave me cackling with sadistic glee.
4
I derive genuine pleasure from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, or noteworthy other races’ accomplishments might be, there is an inherent superiority to all things elven. This attitude colors sun elves’ relations with other elves, whom they see as diluted or
with other art forms, which produces the complex dance of the bladesingers as well as the enchanting music of their bards and the meticulous craftwork of their artisans. Sun elf adventurers often bring
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, or noteworthy other races’ accomplishments might be, there is an inherent superiority to all things elven. This attitude colors sun elves’ relations with other elves, whom they see as diluted or
with other art forms, which produces the complex dance of the bladesingers as well as the enchanting music of their bards and the meticulous craftwork of their artisans. Sun elf adventurers often bring
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, or noteworthy other races’ accomplishments might be, there is an inherent superiority to all things elven. This attitude colors sun elves’ relations with other elves, whom they see as diluted or
with other art forms, which produces the complex dance of the bladesingers as well as the enchanting music of their bards and the meticulous craftwork of their artisans. Sun elf adventurers often bring
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
without an army. Abishai of all colors nest in the sulfurous caves behind the skull, and scores of white abishai pour forth to counter any assault or invasion. The infernal war machine parked next to
action, Torogar can make one melee attack with his horns.
Labyrinthine Recall. Torogar can perfectly recall any path he has traveled.
Rage (Recharges after a Short or Long Rest). As a bonus action
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
other to spend the night within the forbidding temple—a challenge that has sometimes proven fatal. The temple is brilliantly painted with a thousand colors and marked with hundreds of spiritual seals
. Although the site is rumored to be filled with treasures, only the most reckless thieves consider breaking in, for countless gwishin rage there each night, their screams echoing for miles.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
other to spend the night within the forbidding temple—a challenge that has sometimes proven fatal. The temple is brilliantly painted with a thousand colors and marked with hundreds of spiritual seals
. Although the site is rumored to be filled with treasures, only the most reckless thieves consider breaking in, for countless gwishin rage there each night, their screams echoing for miles.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Bulezau Diseased manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of
’ entourages. When not being corralled by larger and tougher demons, bulezaus gather into scrabbling mobs, wrestling and fighting among themselves until a better target comes along or until a stronger
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
without an army. Abishai of all colors nest in the sulfurous caves behind the skull, and scores of white abishai pour forth to counter any assault or invasion. The infernal war machine parked next to
action, Torogar can make one melee attack with his horns.
Labyrinthine Recall. Torogar can perfectly recall any path he has traveled.
Rage (Recharges after a Short or Long Rest). As a bonus action
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
without an army. Abishai of all colors nest in the sulfurous caves behind the skull, and scores of white abishai pour forth to counter any assault or invasion. The infernal war machine parked next to
action, Torogar can make one melee attack with his horns.
Labyrinthine Recall. Torogar can perfectly recall any path he has traveled.
Rage (Recharges after a Short or Long Rest). As a bonus action
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Bulezau Diseased manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of
’ entourages. When not being corralled by larger and tougher demons, bulezaus gather into scrabbling mobs, wrestling and fighting among themselves until a better target comes along or until a stronger
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
other to spend the night within the forbidding temple—a challenge that has sometimes proven fatal. The temple is brilliantly painted with a thousand colors and marked with hundreds of spiritual seals
. Although the site is rumored to be filled with treasures, only the most reckless thieves consider breaking in, for countless gwishin rage there each night, their screams echoing for miles.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Bulezau Diseased manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of
’ entourages. When not being corralled by larger and tougher demons, bulezaus gather into scrabbling mobs, wrestling and fighting among themselves until a better target comes along or until a stronger
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
who have broad ranges of rich skin and hair colors. The use of dyes and cosmetics to accent one’s features and memorability is common among all genders. When players create characters from Kartakass
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Frost brand Weapon Yes Helm of brilliance Wondrous item Yes Horn of Valhalla (bronze) Wondrous item No Instrument of the bards (Anstruth harp) Wondrous item Yes (bard) Ioun stone (absorption
) Ring of telekinesis Ring Yes Robe of scintillating colors Wondrous item Yes Robe of stars Wondrous item Yes Rod of absorption Rod Yes Rod of alertness Rod Yes Rod of security Rod No Rod of the pact
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Frost brand Weapon Yes Helm of brilliance Wondrous item Yes Horn of Valhalla (bronze) Wondrous item No Instrument of the bards (Anstruth harp) Wondrous item Yes (bard) Ioun stone (absorption
) Ring of telekinesis Ring Yes Robe of scintillating colors Wondrous item Yes Robe of stars Wondrous item Yes Rod of absorption Rod Yes Rod of alertness Rod Yes Rod of security Rod No Rod of the pact
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
item No Frost brand Weapon Yes Helm of brilliance Wondrous item Yes Horn of Valhalla (bronze) Wondrous item No Instrument of the bards (Anstruth harp) Wondrous item Yes (bard) Ioun stone (absorption
) Ring of telekinesis Ring Yes Robe of scintillating colors Wondrous item Yes Robe of stars Wondrous item Yes Rod of absorption Rod Yes Rod of alertness Rod Yes Rod of security Rod No Rod of the pact
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
colors and gold jewelry.
“This isn’t your place, Prince Kirina!” one man shouts. “This isn’t your city! The trapped miners are my responsibility. As soon as the entrance is cleared—”
“But these
come directly from King Diara. Personality Trait. “I’m happiest when I’m working with my hands.” Ideal. “Though I might have more responsibility, I’m no better than anyone else who works in the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
big enough to carry a person on its back.” (Keliphron can’t perceive colors, so it can’t discern the color of the dragon’s scales.) What Can You Tell Us about the Dragon’s Lair? “It doesn’t look like a
(see area S12), hoping the characters’ greed gets the better of them. If that doesn’t work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creatures’ behalf.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
colors and gold jewelry.
“This isn’t your place, Prince Kirina!” one man shouts. “This isn’t your city! The trapped miners are my responsibility. As soon as the entrance is cleared—”
“But these
come directly from King Diara. Personality Trait. “I’m happiest when I’m working with my hands.” Ideal. “Though I might have more responsibility, I’m no better than anyone else who works in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
who have broad ranges of rich skin and hair colors. The use of dyes and cosmetics to accent one’s features and memorability is common among all genders. When players create characters from Kartakass
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
who have broad ranges of rich skin and hair colors. The use of dyes and cosmetics to accent one’s features and memorability is common among all genders. When players create characters from Kartakass
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
better life. The Radiant Citadel is a miracle of architecture, a floating city carved out of a single, massive fossil that snakes around a colossal gemstone shard known as the Auroral Diamond. The
Citadel’s founding civilizations. In the haze of the Ethereal Plane, the Auroral Diamond is a scintillating beacon visible from leagues away. The diamond itself seems to have moods, changing colors
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is a staple in Port Nyanzaru, both because catching fish is easier and safer than hunting dinosaurs, and tender fish tastes better than tough reptile. The fish market is a great place to buy the day’s
meals. Prices are higher in the morning, when quality and selection are also better. 20. Grand Coliseum This stone arena is the site of gladiatorial games (usually nonlethal, but accidents happen
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is a staple in Port Nyanzaru, both because catching fish is easier and safer than hunting dinosaurs, and tender fish tastes better than tough reptile. The fish market is a great place to buy the day’s
meals. Prices are higher in the morning, when quality and selection are also better. 20. Grand Coliseum This stone arena is the site of gladiatorial games (usually nonlethal, but accidents happen
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
better life. The Radiant Citadel is a miracle of architecture, a floating city carved out of a single, massive fossil that snakes around a colossal gemstone shard known as the Auroral Diamond. The
Citadel’s founding civilizations. In the haze of the Ethereal Plane, the Auroral Diamond is a scintillating beacon visible from leagues away. The diamond itself seems to have moods, changing colors






