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Returning 35 results for 'better before devourer continue ride'.
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Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
odds aren’t in their favor. A short retreat might be just the thing to reach a better tactical position, find allies, or to allow the yuan-ti the opportunity to study their opponents and
implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has been encountered before, it is likely
Backgrounds
Guildmasters’ Guide to Ravnica
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
bother to couch my opinions in flattering words.
5
I can’t help but pocket any trinket or coin I come across, no matter how worthless.
6
I’m convinced that I’m better and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. The Eighth Remnant The Eighth Remnant chases down any potential source of soul coins. Targets who give up their soul coins freely are allowed to continue on their way without further harassment
, provided there are no demons lurking among them. Kovik has a Devil’s Ride and travels with two bearded devils on similar vehicles. The rest of the gang consists of four barbed devils on a Tormentor and
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
average number. Soul Devourer Demons can gain more souls by slaying other creatures, as described in their Soul Devourer trait. Unlike hit points, there is no maximum limit to a demon’s soul count. Soul
better chance of living through their encounter with a demon, you can reduce the DC of the saving throw—or you can remove the saving throw entirely, and only allow a demon to devour a soul when a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. The Red Wizards who freed her are devoured or driven away, hunted by the forces of Szass Tam. The cultists who orchestrated Tiamat’s return fare little better, with the Dragon Queen not caring which
the end of your campaign, however. The characters have lost a crucial battle, but they might survive to continue the war. Their new goal is to find a way to banish or destroy Tiamat for good, bringing peace to the world once more.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. The Red Wizards who freed her are devoured or driven away, hunted by the forces of Szass Tam. The cultists who orchestrated Tiamat’s return fare little better, with the Dragon Queen not caring which
the end of your campaign, however. The characters have lost a crucial battle, but they might survive to continue the war. Their new goal is to find a way to banish or destroy Tiamat for good, bringing peace to the world once more.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Orcs of the Shadow Marches The orc Gatekeepers played a crucial role in defeating the daelkyr and binding their evil in Khyber, and their descendants continue to maintain the ancient seals and fight
continue to live in the Shadow Marches, and centuries of battles between them have diminished both sides. Humans settled in the Shadow Marches long ago, and the first half-orcs helped to cement the bond
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
spread fear, suspicion, and deceit better than doppelgangers. Found in every land and culture, they can take on the guise of any individual of any race. Doppelganger
Medium monstrosity
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, see area 15 in chapter 10 for modifications to her statistics. The storm giants ride whales to the Whalebones. At the islands, they mount rocs and fly the remaining distance to Anauroch. Once they
are within half a mile of Iymrith’s lair, the storm giants dismount and approach on foot, leaving the rocs to perch atop rocky outcroppings and wait for their return. Characters can ride with the giants
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as children. Many half-elves, unable to fit into either society, choose lives of solitary wandering or join with other misfits and outcasts in the adventuring life.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
questions the characters might ask and Keliphron’s answers: Who Are You? “I’m a Bag of Holding imbued with sentience. Rescue me and I’m yours!” Where Are You? “If you continue on your present course, you
(see area S12), hoping the characters’ greed gets the better of them. If that doesn’t work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creatures’ behalf.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. She then tells them she’s been looking all over town and hasn’t found any chwingas. She suggests the characters might have better luck in one of the other settlements. She could continue the search
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as children. Many half-elves, unable to fit into either society, choose lives of solitary wandering or join with other misfits and outcasts in the adventuring life.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ride to an adjacent ward. Each ward has its own history, legends, and traditions based around who lived there in the past, famous or infamous events, and the uncanny things that continue to occur
violence), “bullyblades” (battle-hardened mercenaries hired as muscle), and “alleyblades” (muggers and thieves).
“Longride” and “Last ride” To a caravan merchant, a drover, or a farmer from the lands
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
continue north. The aforementioned boulevards, along with the Street of the Singing Dolphin in the Sea Ward, are the major arteries of the city. Hire-coaches and drays can be most frequently found on
(typically 2 to 4 nibs). You can choose to ride inside or ascend the spiral stairway at the rear to ride atop the vehicle. Most drays run on the main north–south boulevards, but some circle the Market
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to win Snapjaw’s trust or they’ve treated him no better than bullywugs would have, then he tells the guards that the characters are nothing but trouble, and the lizardfolk attack. If Snapjaw is not
see whether any of the characters notice the lizardfolk in hiding. If the lizardfolk go undetected, they send two fast swimmers ahead by a secondary route to alert bullywugs at the castle. Two more scouts follow the characters while the last two remain at their post and continue keeping watch.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to win Snapjaw’s trust or they’ve treated him no better than bullywugs would have, then he tells the guards that the characters are nothing but trouble, and the lizardfolk attack. If Snapjaw is not
see whether any of the characters notice the lizardfolk in hiding. If the lizardfolk go undetected, they send two fast swimmers ahead by a secondary route to alert bullywugs at the castle. Two more scouts follow the characters while the last two remain at their post and continue keeping watch.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Heckler During the storytelling, after one or two characters or others have told tales, a finely dressed local named Bakaris the Younger lets out an exaggerated yawn. If left to continue, he
,” a diminutive his father encourages. Personality Trait. “My blood, my looks, my skill; everything about me is better than you.” Ideal. “I’ll force the world to recognize how great I am.” Bond. “I’ve
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Personality Trait 1 I see omens in every event and action. The serpent gods continue to advise us. 2 I have very high standards for food, drink, and physical pleasures. 3 I prefer to be alone rather
I frequently overindulge in food and wine, and I am impaired and lethargic for days afterward. 4 I worship a forbidden god. 5 I secretly believe things would be better if I was in charge. 6 If I could get away with it, I would gladly kill and eat a superior yuan-ti.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
that Rezmir and Jos survive this chapter. It’s not a catastrophe if they don’t, but it’s much better if they do. Dralmorrer Borngray and Pharblex Spattergoo have everything to lose if enemies of the
, they are most likely to barricade themselves in the upper levels of the southwest tower or the library and try to ride out the slaughter.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the map. Four Dragon Army soldiers (see appendix B) on warhorses gallop in pursuit along the road at the north of the map. The Dragon Army soldiers ride to the edge of the northern stream, throwing
javelins at the retreating Kalaman soldiers. The Dragon Army soldiers shift their attention to the characters if attacked. The Kalaman soldiers continue their retreat south instead of engaging. They move
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
trips cost 1 cp, but a skiff ride to a dangerous section of town usually brings 1 gp or more. Map 8.1: The Styes View Player Version Low Quarter Also known as Flotsam, the northwest section of the Styes
tossed out with the trash. High Quarter The seat of local government in better days, this quarter is the southeast section of the Styes. Most of the buildings here were once municipal offices, but only
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Rictavio offered Yan a ride in his carnival wagon. The two traveled together for several days, but their time together was tense. When it was clear that Rictavio was looking for a road to Barovia, Yan
tried to steal the wagon as well as Rictavio’s pet monkey, but Rictavio got the better of him and drove a sword through his gullet. The magic oils preserving Yan’s head allow it to remember
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
that Rezmir and Jos survive this chapter. It’s not a catastrophe if they don’t, but it’s much better if they do. Dralmorrer Borngray and Pharblex Spattergoo have everything to lose if enemies of the
them on, they are most likely to barricade themselves in the upper levels of the southwest tower or the library and try to ride out the slaughter.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
on each head that direct the beast by controlling the view of its blinkered eyes. Former slaves, often soldiers who once fought against the host, who now fight alongside the host to gain better
goblins and worg-riding hobgoblins also make up a significant portion of the force. Hobgoblins might ride horses or other mounts they could obtain, such as hippogriffs, axe beaks, or giant vultures
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
? Who dares to enter the chamber of the guardian? You had better go, or I will have to discharge my sacred duty! Be off with you before I lose my temper!” If the party retreats, the crayfish will not
follow, but will take to marching back and forth in front of the boulder and will continue to threaten the party if they approach again. If the crayfish is attacked, it will immediately call forth its
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
spread fear, suspicion, and deceit better than doppelgangers. Found in every land and culture, they can take on the guise of any individual of any race. Stealing Secrets. A doppelganger’s adopted
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to the west. A few raiders remain in the cave: the Wearer of Purple (Mondath), the “dragon-man” (Cyanwrath), the better warriors, and the “dragon-dogs” (kobolds). As long as the cultists pay well for
fresh meat, the trackers continue hunting for them. Whatever else the cave holds is none of their concern. A thorough search of the camp takes about ten man-hours. Allow characters to make a Wisdom
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Corlie’s Briefing After the introductions, Corlie gives a grim smile. Continue reading: Corlie leads you north through the fortress. Workers repair walls, stack spears, and sharpen swords.
“Five
great cities of the Sword Coast have combined forces to restore this fortress,” she explains. “We expected it would give us better visibility into trouble on the frontier. But it seems that the Red
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to the west. A few raiders remain in the cave: the Wearer of Purple (Mondath), the “dragon-man” (Cyanwrath), the better warriors, and the “dragon-dogs” (kobolds). As long as the cultists pay well for
fresh meat, the trackers continue hunting for them. Whatever else the cave holds is none of their concern. A thorough search of the camp takes about ten man-hours. Allow characters to make a Wisdom
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fly across the Tartyx without Erebos’s permission find themselves attacked by flocks of vicious monsters. The demons of the Underworld make this flight with better success than most, though. By
. Escaping Characters. To attempt this means of escape, a party must bargain with a demon or acquire another means of flight in the Underworld. Then they’d better be ready for the fight of their lives
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
same world as Barovia, many Vistani look toward the future, learning from their traditions and from one another to better face whatever lies ahead. Vistani bands consist primarily of one or more
now are full-fledged members of Vistani culture (see the “Vistani Characters” sidebar for details). As they travel, members of a Vistani band walk, ride on horseback, and drive ledge wagons, stopping
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
modify existing classes to better serve your game’s needs. Changing Proficiencies Changing a class’s proficiencies is a safe and simple way to modify a class to better reflect your world. Swapping
traditions? Can a dwarf stumble into a warlock pact despite having no connection to a culture that normally produces warlocks? As always, it’s better to say yes and use the player’s desire as an
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it. Flying Broom. Some brooms of animated attack allow their creators to
ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can (see chapter 7, “Treasure,” of the






