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Returning 35 results for 'better being diffusing chapter reserves'.
Monsters
The Wild Beyond the Witchlight
Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited
.
Personality Trait. “When dealing with outsiders, I present myself as a kindly old grandmother.”
Ideal. “Children are better off working for me than picking up lots of bad habits
Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
chapter 7, "Treasure” of the Dungeon Master’s Guide.Orcus’s Lair
Orcus makes his lair in the fortress city of Naratyr, which is on Thanatos, the layer of the Abyss that he rules
tampering with the dead in my search to better understand death.”
61–80
“I want to achieve the everlasting existence of undeath.”
81–00
“I am awash in
Monsters
Icewind Dale: Rime of the Frostmaiden
to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale
dwells on Solstice, a frozen island hidden among the titanic icebergs in the Sea of Moving Ice. Few creatures know of this island, let alone how to reach it. See chapter 5 for information about
Monsters
Quests from the Infinite Staircase
typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
palace within the Infinite Staircase where winds and wishes converge (see chapter 1 of Quests from the Infinite Staircase). Windcatchers rise above its spacious chambers and softly glowing domes, and
Monsters
Icewind Dale: Rime of the Frostmaiden
weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to
island, let alone how to reach it. See chapter 5 for information about the regional effects that encompass the island.
While she’s on the island, the Frostmaiden can take one of the following
Monsters
Icewind Dale: Rime of the Frostmaiden
that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale from the rest of the world, and a shroud of mist
icebergs in the Sea of Moving Ice. Few creatures know of this island, let alone how to reach it. See chapter 5 for information about the regional effects that encompass the island.
While
Magic Items
Baldur’s Gate: Descent into Avernus
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
Beneficial Properties table in chapter 7 of the Dungeon Master’s Guide.
Searing Radiance. The sword deals an extra 9 (2d8) radiant damage to any creature it hits, or 16 (3d10) radiant damage if you
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ways. Alcio “Baron” Metus It took Alcio years to learn of her brother’s death at the hands of Rudolph van Richten, a doctor from Rivalis (see “Mist Wanderers” at the end of the chapter). Furious, she
information and intimidation. She’s quick to punish incompetence and quicker to reward daring, but she reserves her greatest rewards for those who further her plots for revenge against Rudolph van Richten.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ways. Alcio “Baron” Metus It took Alcio years to learn of her brother’s death at the hands of Rudolph van Richten, a doctor from Rivalis (see “Mist Wanderers” at the end of the chapter). Furious, she
information and intimidation. She’s quick to punish incompetence and quicker to reward daring, but she reserves her greatest rewards for those who further her plots for revenge against Rudolph van Richten.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters explore the halls of Lavoglia, better known as the Palace of Heart’s Desire. Most likely, they’ve learned of Zybilna’s betrayal at the hands of
can free Zybilna and count on her help in return—perhaps even gaining a wish spell for their trouble. Before your first game session in this chapter, follow these steps to help make the players
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters explore the halls of Lavoglia, better known as the Palace of Heart’s Desire. Most likely, they’ve learned of Zybilna’s betrayal at the hands of
can free Zybilna and count on her help in return—perhaps even gaining a wish spell for their trouble. Before your first game session in this chapter, follow these steps to help make the players
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running This Chapter In this chapter, the characters explore the halls of Lavoglia, better known as the Palace of Heart’s Desire. Most likely, they’ve learned of Zybilna’s betrayal at the hands of
can free Zybilna and count on her help in return—perhaps even gaining a wish spell for their trouble. Before your first game session in this chapter, follow these steps to help make the players
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ways. Alcio “Baron” Metus It took Alcio years to learn of her brother’s death at the hands of Rudolph van Richten, a doctor from Rivalis (see “Mist Wanderers” at the end of the chapter). Furious, she
information and intimidation. She’s quick to punish incompetence and quicker to reward daring, but she reserves her greatest rewards for those who further her plots for revenge against Rudolph van Richten.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Silence” heralds the gods’ return and provides participating characters with a better understanding of their relationship to the gods. “Eye in the Sky” sets participating characters on the path to
becoming members of the Mages of High Sorcery (see chapter 1). “Scales of War” reveals the mysterious draconians. Before starting the adventure in chapter 3, review the encounters here and choose one or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Silence” heralds the gods’ return and provides participating characters with a better understanding of their relationship to the gods. “Eye in the Sky” sets participating characters on the path to
becoming members of the Mages of High Sorcery (see chapter 1). “Scales of War” reveals the mysterious draconians. Before starting the adventure in chapter 3, review the encounters here and choose one or
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Proficiency Characters and monsters are good at various things. Some are skilled with many weapons, while others can use only a few. Some are better at understanding people’s motives, and others are
better at unlocking the secrets of the multiverse. All creatures have a Proficiency Bonus, which reflects the impact that training has on the creature’s capabilities. A character’s Proficiency Bonus
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Silence” heralds the gods’ return and provides participating characters with a better understanding of their relationship to the gods. “Eye in the Sky” sets participating characters on the path to
becoming members of the Mages of High Sorcery (see chapter 1). “Scales of War” reveals the mysterious draconians. Before starting the adventure in chapter 3, review the encounters here and choose one or
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Proficiency Characters and monsters are good at various things. Some are skilled with many weapons, while others can use only a few. Some are better at understanding people’s motives, and others are
better at unlocking the secrets of the multiverse. All creatures have a Proficiency Bonus, which reflects the impact that training has on the creature’s capabilities. A character’s Proficiency Bonus
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Proficiency Characters and monsters are good at various things. Some are skilled with many weapons, while others can use only a few. Some are better at understanding people’s motives, and others are
better at unlocking the secrets of the multiverse. All creatures have a Proficiency Bonus, which reflects the impact that training has on the creature’s capabilities. A character’s Proficiency Bonus
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
completing those quests. Reputation in Ten-Towns As the characters complete the quests in this chapter, their reputation in Ten-Towns begins to spread. For better or worse, they become known to the
Character Advancement In this chapter, level advancement is handled as follows: The characters advance to 2nd level after completing their first quest in this chapter. They advance to 3rd level after
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
completing those quests. Reputation in Ten-Towns As the characters complete the quests in this chapter, their reputation in Ten-Towns begins to spread. For better or worse, they become known to the
Character Advancement In this chapter, level advancement is handled as follows: The characters advance to 2nd level after completing their first quest in this chapter. They advance to 3rd level after
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
their destiny on Stormwreck Isle. Ideally, the characters will spend time at Dragon’s Rest and then explore both Seagrow Caves (described in chapter 2) and the wreck of Compass Rose (chapter 3). They can
choose where to go first. After they’ve explored both of those sites, they should be ready to face Sparkrender in the Clifftop Observatory (chapter 4). Each character sheet includes a personal goal
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
completing those quests. Reputation in Ten-Towns As the characters complete the quests in this chapter, their reputation in Ten-Towns begins to spread. For better or worse, they become known to the
Character Advancement In this chapter, level advancement is handled as follows: The characters advance to 2nd level after completing their first quest in this chapter. They advance to 3rd level after
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
their destiny on Stormwreck Isle. Ideally, the characters will spend time at Dragon’s Rest and then explore both Seagrow Caves (described in chapter 2) and the wreck of Compass Rose (chapter 3). They can
choose where to go first. After they’ve explored both of those sites, they should be ready to face Sparkrender in the Clifftop Observatory (chapter 4). Each character sheet includes a personal goal
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
their destiny on Stormwreck Isle. Ideally, the characters will spend time at Dragon’s Rest and then explore both Seagrow Caves (described in chapter 2) and the wreck of Compass Rose (chapter 3). They can
choose where to go first. After they’ve explored both of those sites, they should be ready to face Sparkrender in the Clifftop Observatory (chapter 4). Each character sheet includes a personal goal
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be complicit in Xenagos’s theogenesis, Heliod’s acts of arrogance, or both. She reserves special contempt for Heliod and his champions, relishing every opportunity to teach them humility. Klothys
respects the other gods whose interests balance creation and destruction, such as Thassa, Purphoros, and Nylea, considering them better attuned to Theros’s needs and destiny’s myriad outcomes. Nylea shares
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be complicit in Xenagos’s theogenesis, Heliod’s acts of arrogance, or both. She reserves special contempt for Heliod and his champions, relishing every opportunity to teach them humility. Klothys
respects the other gods whose interests balance creation and destruction, such as Thassa, Purphoros, and Nylea, considering them better attuned to Theros’s needs and destiny’s myriad outcomes. Nylea shares
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be complicit in Xenagos’s theogenesis, Heliod’s acts of arrogance, or both. She reserves special contempt for Heliod and his champions, relishing every opportunity to teach them humility. Klothys
respects the other gods whose interests balance creation and destruction, such as Thassa, Purphoros, and Nylea, considering them better attuned to Theros’s needs and destiny’s myriad outcomes. Nylea shares
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 5: Spring Madness Xanathar has let its paranoia get the better of it, and the beholder trusts no one. The Stone of Golorr disappeared from its lair while it was brokering a deal that would
can’t remember where the gold is hidden. Before running this chapter, review the “Beholders” section of the Monster Manual, particularly the section titled “A Beholder’s Lair.” Within its lair, Xanathar
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, squalid, poor, modest, comfortable, wealthy, and aristocratic (see “Expenses” in chapter 5 of the Player’s Handbook)—are also used in this chapter as an indicator of what it costs for someone to live
in a given area, and also of the costs of goods and services there.
For instance, a restaurant that is said to serve food of comfortable quality is one where a patron who lives a comfortable lifestyle (or better) can afford anything on the menu.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 5: Spring Madness Xanathar has let its paranoia get the better of it, and the beholder trusts no one. The Stone of Golorr disappeared from its lair while it was brokering a deal that would
can’t remember where the gold is hidden. Before running this chapter, review the “Beholders” section of the Monster Manual, particularly the section titled “A Beholder’s Lair.” Within its lair, Xanathar
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, squalid, poor, modest, comfortable, wealthy, and aristocratic (see “Expenses” in chapter 5 of the Player’s Handbook)—are also used in this chapter as an indicator of what it costs for someone to live
in a given area, and also of the costs of goods and services there.
For instance, a restaurant that is said to serve food of comfortable quality is one where a patron who lives a comfortable lifestyle (or better) can afford anything on the menu.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important quest goal. But if the town burns down despite the heroes’ best intentions — or because they had better things to do — let them be mistaken for local authorities come to lend a hand in the
larger or smaller groups, you can adjust the encounters using the guidelines given in chapter 3, “Creating Adventures,” in the Dungeon Master’s Guide. Or maybe you’ll adjust them anyway to keep things
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, squalid, poor, modest, comfortable, wealthy, and aristocratic (see “Expenses” in chapter 5 of the Player’s Handbook)—are also used in this chapter as an indicator of what it costs for someone to live
in a given area, and also of the costs of goods and services there.
For instance, a restaurant that is said to serve food of comfortable quality is one where a patron who lives a comfortable lifestyle (or better) can afford anything on the menu.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important quest goal. But if the town burns down despite the heroes’ best intentions — or because they had better things to do — let them be mistaken for local authorities come to lend a hand in the
larger or smaller groups, you can adjust the encounters using the guidelines given in chapter 3, “Creating Adventures,” in the Dungeon Master’s Guide. Or maybe you’ll adjust them anyway to keep things






