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Monsters
Mythic Odysseys of Theros
memories into the ancient stone, covering their territories with intricate reliefs and massive statues of bygone ages. Some linger near ancient temples and palaces, ruins they once raised to the gods or
performed dark rituals, robbing the power of ancient, slumbering giants and using it to transform their servants. This primal energy granted the archons' agents numerous limbs—the better to raise the
Monsters
Van Richten’s Guide to Ravenloft
and just as readily appear as people, animals, or other creatures—the more unassuming, the better. Should it reveal its true form, an emissary appears as a roughly bipedal mass of agitated organs
Monsters
Icewind Dale: Rime of the Frostmaiden
Frost.First Form
In her first form, Auril appears as a hunched, 7-foot-tall biped with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down
weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to
Magic Items
Baldur’s Gate: Descent into Avernus
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
1
I am too quick to judge others.
2
I offer forgiveness too readily.
3
I will sacrifice innocent lives for the greater good.
4
Flaw? What flaw? I am flawless. Utter perfection
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
High Priest In the ooze-flooded city of Daoine Gloine, the high priest in area O5 might negotiate with the characters for a new physical body. She readily agrees to deactivate the clockwork kraken if
the characters open her coffin and help her, suggesting that they drop her into the gelatinous ooze covering the city so that she can sink down and use one of Kwalish’s armatures for a new body
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
better than to claim them as his own; he will forward these treasures to Tiamat’s hoard when the work at Castle Naerytar draws to a close. Until then, he keeps the written material at the castle to
arrival. Borngray has assembled an impressive library. It contains over one hundred books, quartos, and manuscripts covering the history of the Sword Coast, natural philosophy, mathematics, astronomy
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
better than to claim them as his own; he will forward these treasures to Tiamat’s hoard when the work at Castle Naerytar draws to a close. Until then, he keeps the written material at the castle to
arrival. Borngray has assembled an impressive library. It contains over one hundred books, quartos, and manuscripts covering the history of the Sword Coast, natural philosophy, mathematics, astronomy
Goblin
Legacy
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Species
Volo's Guide to Monsters
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant—better to abide the new rule than conspire against it and be
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Kessel found an artifact suffused with demonic magic called Crenshinibon (better known as the Crystal Shard) and used it to erect a great black tower in Icewind Dale. When this tower was destroyed
that has become suffused with demonic magic can warp a creature’s mind, causing madness that usually fades away once the contact is broken.
Chardalyn is cold to the touch and readily accepts
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of them take readily to life in the outside world and don’t come back on schedule, returning to the burrow only after spending years or decades away as a member of an adventuring party. The Pull of
of better understanding the workings of the multiverse. A Gnome’s Role Gnomes are valuable members of an adventuring party for a number of reasons, derived from both their innate abilities and their
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
, is familiar with both the Moondancer and its captain, whom he considers little better than a pirate, though the githyanki grudgingly respects Elaina Sartell’s commission. His ship pulls up alongside
—an offer Sartell readily accepts in the wake of the nightspider’s ambush. If the Moondancer appears to be under the control of someone other than Captain Sartell (such as Traevus, the astral elves, or
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
involved in very different sorts of investigations. Lower Sharn means poor clients and lawless streets. Middle Sharn means merchant rivalries and better pay. Upper Sharn means uncovering the secrets
keeps a lower profile in Sharn than Tharashk’s Finders Guild. Only one notable agency readily accepts walk-in clients: the Watchful Eye, located in Redstone (in Upper Dura). This agency’s principal is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, certain that his lesser brother can’t possibly prevail within Erebos’s own territory. Erebos holds a special grudge against Phenax. Phenax readily teaches others how to escape the Underworld as the
Returned and even sneaks into the Underworld to assist them, earning him Erebos’s undying ire. Pharika and Karametra understand, better than many of the other gods, that life and death are closely
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
WALKER) Doomwake Giant Belief is a powerful force in Theros, capable of bringing about wonders and changing the world—but not always for the better. Doomwake giants arise from pernicious fears that
titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their memories into the ancient stone, covering their
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the world-building is done for you. However, this means your players might know as much about the setting as you do. You can get around this by changing key aspects of the setting to better serve
world. How readily available are spells such as Lesser Restoration, Raise Dead, and Teleportation Circle? Is magic so widespread that it’s part of daily life, or so rare that it conjures all sorts of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
centaurs, minotaurs, and satyrs more readily than unpredictable humans and alien tritons. Leonin Communities Leonin prides typically occupy dens or mobile tent cities, or possibly both at different
the grasslands for countless generations. They know the way of Oreskos’s beasts and seasons better than any. Both mystical and knowledgeable, the Sun Guides read the messages in plant growth and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Second Floor (C10-C14) C10. Guest Room The door to this room is open. This bedroom hasn’t been disturbed in years, as evidenced by the thick dust and cobwebs covering everything.
Furnishings
players: An explosion of some kind damaged the two uppermost levels of this tower, creating a gaping hole between them and covering the area with soot. A curved wooden staircase that once rose along the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
a heartbeat as the cheapest manual labor. However, I’ve learned to make much better use of adventurers like you.”
Search for Droki. Errde explains that her guards have been tracking the movements of
employment, the Stone Guards stop covering for them and their pursuit level increases as normal if Xalith is in town (see “Signs of Pursuit” in the “Blade Bazaar” section). Otherwise, it remains at 0 until some other action raises it again.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
under “Creating a Creature” in this chapter to better reflect the NPC you have in mind. Alignment Choose the NPC’s alignment, which can help you sketch the outlines of an NPC’s behavior and
provides several ideas. NPC Secrets 1d10 Secret 1 The NPC is in disguise, concealing their identity or some aspect of their appearance. 2 The NPC is currently planning, executing, or covering up a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
internal feud: Is it better to maintain their strict codes even in the face of obsolescence, secure in the knowledge they were true to themselves? Or should they embrace a changing world and fight to
years to encompass thirty-seven volumes, covering everything from courtly etiquette to the proper saddling of mounts. According to the Measure, the knights no longer have sufficient numbers to elect a new
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
(Perception) check. Any monk whose face is seen shows an identical grim countenance — a face flayed nearly to the bone, the result of a brutal initiation to better match the appearance of the Grand
the control room of area M8). They readily direct characters toward the Grand Master in the central abbey (area M3). If the monks are harassed, or if the characters spend too much time exploring on
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
it to appear as any creature. Emissaries have no misplaced pride and just as readily appear as people, animals, or other creatures—the more unassuming, the better. Should it reveal its true form, an
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
!”
Gargenhale has used his Ship Invisibility action to conceal the Second Wind, although the effect is not readily apparent to anyone aboard the vessel. To pursue the fleeing mutineers, the Second Wind must
alchemist’s fire. One well-aimed shot could cause her to explode. Better to slip aboard and dispatch the mutineers in close combat.”
Gargenhale is not lying about the danger posed by the alchemist’s
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
intervene, Cyanwrath’s group knows better than to interfere in his one-on-one matches. If the characters gang up on Cyanwrath or one of his guards, or try to leave the chamber, the guards attack. If none of
. Everyone must also succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
receive documents to and from Head Office through a special pouch. Your documancy satchel magically produces prewritten and signature-ready contracts at your request, covering most common contractual
better process Head Office communications, as well as to understand what pleases your superiors. You can cast the augury spell, with the spell’s omens of weal or woe based solely on the perspective of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
group knows better than to interfere in his one-on-one matches. If the characters gang up on Cyanwrath or one of his guards, or try to leave the chamber, the guards attack. If none of the characters
succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber as quickly as
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. She readily admits that she is traveling to Waterdeep in search of a remedy for her condition. The coloration doesn’t seem to bother her, but she becomes flustered if anyone asks how she came to be
team of horses or mules better than anyone on the Trade Way. She has an uncanny knack for making animals understand what she wants from them with only a twitch on the reins, a whistle, and a snap of her
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The characters can’t proceed into the temple without some means of breathing underwater, such as caps of water breathing or the potions found in area T6. Potions of water breathing are also readily
Sgothgah — or, better yet, that they have killed the rogue aboleth — they can engage these aboleths in diplomacy regarding their desire to kill or enslave the kraken. The aboleths might respond to a
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
green. She readily admits that she is traveling to Waterdeep in search of a remedy for her condition. The coloration doesn’t seem to bother her, but she becomes flustered if anyone asks how she came to
handle a team of horses or mules better than anyone on the Trade Way. She has an uncanny knack for making animals understand what she wants from them with only a twitch on the reins, a whistle, and a snap
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters are in a position to get a better view of the upper galleries, read: Five wooden doors are set into the walls of the galleries, each carved with a geometric symbol: a triangle, a square, a
hags are a frightful lot:
Widow Groat has tarnished gold coins covering her eyes and ants nesting in her skull. The ants serve as her spies, and their presence often portends her arrival. She carries a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Ruins Locations The following areas are keyed to map 6.4. Map 6.4: ruins of caerdoon View Player Version N1. Haunted Watchtower The fortress used to have multiple watchtowers covering all approaches
side? “He has achieved mastery over life and death. There is no better lord to command this ruined fortress.” What do you know about the ruined fortress? “We died defending it, and we defend it still
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant — better to abide the new rule than conspire against it and be
prevalent among them than in many other races, and Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bridges rises in the distance. A cloud of spores falls gently from the sky, covering everything in a fine layer of the substance.
A tall creature beckons with a smile. Her body’s top half vaguely
reliefs.
This is Xanthoria’s space for meditation and relaxation. The murals covering the lower chamber’s walls are truly disturbing; their colors, textures, and patterns are nauseating to behold. Any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, who are better trained than their predecessors were. A few of Sembia’s less scrupulous former soldiers have taken to banditry, which offers other Sembians more opportunities for guard work. Thay. For
demonstrate strange quirks in speech or behavior. The people of Thesk trade readily with any folk, even nearby orcs and goblins that are willing to treat with them peacefully. They aren’t fools, however, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
reach the town. Overland Adventuring This first part of the episode features three encounters covering the journey from Waterdeep to Phandalin, all of which offer connections to the rest of the adventure
characters’ travel slows a bit. The High Road is frequently traveled by caravans, and so is better kept and easier to traverse. Triboar Trail, on the other hand, sees less frequent traffic and is less






