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Classes
Player’s Handbook
Uphold the Ideals of Justice and Order
The Oath of Devotion binds Paladins to the ideals of justice and order. These Paladins meet the archetype of the knight in shining armor. They hold themselves
to the highest standards of conduct, and some—for better or worse—hold the rest of the world to the same standards.
Many who swear this oath are devoted to gods of law and good and use
Oath of Devotion
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal of the knight in
shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of the world to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Recluse A drider lives here. The sea hags in area 10 use it to guard the “front door” of their lair. 11a. Petrified Prince Maw. This yawning cave resembles the maw of some great fish. Natural
lived in these caverns many years ago until adventurers got the better of her. The crumbled statue is all that remains of one of her victims. 11b. Cocoon Forest Drider Spellcaster. A drider lurks in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Recluse A drider lives here. The sea hags in area 10 use it to guard the “front door” of their lair. 11a. Petrified Prince Maw. This yawning cave resembles the maw of some great fish. Natural
lived in these caverns many years ago until adventurers got the better of her. The crumbled statue is all that remains of one of her victims. 11b. Cocoon Forest Drider Spellcaster. A drider lurks in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Recluse A drider lives here. The sea hags in area 10 use it to guard the “front door” of their lair. 11a. Petrified Prince Maw. This yawning cave resembles the maw of some great fish. Natural
lived in these caverns many years ago until adventurers got the better of her. The crumbled statue is all that remains of one of her victims. 11b. Cocoon Forest Drider Spellcaster. A drider lurks in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
for halflings, with a few big chairs for visitors of taller stock. Four halfling children scamper from room to room and climb a ladder up to the loft, chasing one another with wooden swords, while a
it. We depend on the forest for our survival. I wouldn’t be a very good town speaker if I let a dumb moose get the better of us. Will you help?”
If the characters demand more than tasty treats as an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
for halflings, with a few big chairs for visitors of taller stock. Four halfling children scamper from room to room and climb a ladder up to the loft, chasing one another with wooden swords, while a
it. We depend on the forest for our survival. I wouldn’t be a very good town speaker if I let a dumb moose get the better of us. Will you help?”
If the characters demand more than tasty treats as an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
for halflings, with a few big chairs for visitors of taller stock. Four halfling children scamper from room to room and climb a ladder up to the loft, chasing one another with wooden swords, while a
it. We depend on the forest for our survival. I wouldn’t be a very good town speaker if I let a dumb moose get the better of us. Will you help?”
If the characters demand more than tasty treats as an
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
appropriate to your campaign’s setting or deities unique to Godsbreath. Shared Stories Stories are the glue that binds Godsbreath together, tying its people to their ancestors who helped shape this land and
better. Although this sometimes encourages exaggeration, Godsbreath’s people believe you can hear truth in the telling of any tale, and all enjoy the art of a well-crafted boast. Stories of all kinds
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
appropriate to your campaign’s setting or deities unique to Godsbreath. Shared Stories Stories are the glue that binds Godsbreath together, tying its people to their ancestors who helped shape this land and
better. Although this sometimes encourages exaggeration, Godsbreath’s people believe you can hear truth in the telling of any tale, and all enjoy the art of a well-crafted boast. Stories of all kinds
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
of Devotion Uphold the Ideals of Justice and Order The Oath of Devotion binds Paladins to the ideals of justice and order. These Paladins meet the archetype of the knight in shining armor. They hold
themselves to the highest standards of conduct, and some—for better or worse—hold the rest of the world to the same standards. Many who swear this oath are devoted to gods of law and good and use their
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
appropriate to your campaign’s setting or deities unique to Godsbreath. Shared Stories Stories are the glue that binds Godsbreath together, tying its people to their ancestors who helped shape this land and
better. Although this sometimes encourages exaggeration, Godsbreath’s people believe you can hear truth in the telling of any tale, and all enjoy the art of a well-crafted boast. Stories of all kinds
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
of Devotion Uphold the Ideals of Justice and Order The Oath of Devotion binds Paladins to the ideals of justice and order. These Paladins meet the archetype of the knight in shining armor. They hold
themselves to the highest standards of conduct, and some—for better or worse—hold the rest of the world to the same standards. Many who swear this oath are devoted to gods of law and good and use their
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
of Devotion Uphold the Ideals of Justice and Order The Oath of Devotion binds Paladins to the ideals of justice and order. These Paladins meet the archetype of the knight in shining armor. They hold
themselves to the highest standards of conduct, and some—for better or worse—hold the rest of the world to the same standards. Many who swear this oath are devoted to gods of law and good and use their
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Undersigil Chaos thrives beneath the streets of Sigil. Also known as the Realm Below, the snaking labyrinth of ancient tunnels binds long-standing city structures to subterranean criminal crossroads
—flapping, severed heads spawned from the Abyss—chasing their prey. Cranium rats scurry through the tunnels, telepathically relaying their findings to their hivemind. Alone, these spies are little more
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Undersigil Chaos thrives beneath the streets of Sigil. Also known as the Realm Below, the snaking labyrinth of ancient tunnels binds long-standing city structures to subterranean criminal crossroads
—flapping, severed heads spawned from the Abyss—chasing their prey. Cranium rats scurry through the tunnels, telepathically relaying their findings to their hivemind. Alone, these spies are little more
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Undersigil Chaos thrives beneath the streets of Sigil. Also known as the Realm Below, the snaking labyrinth of ancient tunnels binds long-standing city structures to subterranean criminal crossroads
—flapping, severed heads spawned from the Abyss—chasing their prey. Cranium rats scurry through the tunnels, telepathically relaying their findings to their hivemind. Alone, these spies are little more
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Oath of Devotion The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal
of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
such a creature or what binds it to this place. The answers — if any there be — lie within its lair. Misty Forest West of the High Moor but heavily influenced by it, the Misty Forest draws its name from
plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they don’t wish to draw Melandrach’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Oath of Devotion The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal
of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Oath of Devotion The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal
of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Oath of Devotion The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal
of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Oath of Devotion The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal
of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
such a creature or what binds it to this place. The answers — if any there be — lie within its lair. Misty Forest West of the High Moor but heavily influenced by it, the Misty Forest draws its name from
plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they don’t wish to draw Melandrach’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Oath of Devotion The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal
of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
such a creature or what binds it to this place. The answers — if any there be — lie within its lair. Misty Forest West of the High Moor but heavily influenced by it, the Misty Forest draws its name from
plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they don’t wish to draw Melandrach’s
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Thundertree Areas 1. Westernmost Cottage This cottage has seen better days. Cowering in the shadow of an old tree is a crumbled stone cottage with no roof. Weeds are rampant here.
Two twig blights
effect on it early with a successful save.
4. Druid’s Watch When Reidoth visits Thundertree, this is where he makes camp. This small house appears to be in better condition than the ruined and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Thundertree Areas 1. Westernmost Cottage This cottage has seen better days. Cowering in the shadow of an old tree is a crumbled stone cottage with no roof. Weeds are rampant here.
Two twig blights
effect on it early with a successful save.
4. Druid’s Watch When Reidoth visits Thundertree, this is where he makes camp. This small house appears to be in better condition than the ruined and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Thundertree Areas 1. Westernmost Cottage This cottage has seen better days. Cowering in the shadow of an old tree is a crumbled stone cottage with no roof. Weeds are rampant here.
Two twig blights
effect on it early with a successful save.
4. Druid’s Watch When Reidoth visits Thundertree, this is where he makes camp. This small house appears to be in better condition than the ruined and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
a formality, an official stamp on what was already in their hearts. Oath of Devotion Uphold the Ideals of Justice and Order
The Oath of Devotion binds Paladins to the ideals of justice and order
. These Paladins meet the archetype of the knight in shining armor. They hold themselves to the highest standards of conduct, and some—for better or worse—hold the rest of the world to the same
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to be a better fit for a particular district. The events on the tables are phrased so they can be read aloud or summarized to players. Lower Sharn Street Events d100 Event 01–02 A minotaur holding
you and quickly move apart. 45–46 Three shifter children run by you, yelling and chasing each other with wooden swords. They duck into a boarded-up building. 47–48 "Stop her! She stole my necklace
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to be a better fit for a particular district. The events on the tables are phrased so they can be read aloud or summarized to players. Lower Sharn Street Events d100 Event 01–02 A minotaur holding
you and quickly move apart. 45–46 Three shifter children run by you, yelling and chasing each other with wooden swords. They duck into a boarded-up building. 47–48 "Stop her! She stole my necklace
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
a formality, an official stamp on what was already in their hearts. Oath of Devotion Uphold the Ideals of Justice and Order
The Oath of Devotion binds Paladins to the ideals of justice and order
. These Paladins meet the archetype of the knight in shining armor. They hold themselves to the highest standards of conduct, and some—for better or worse—hold the rest of the world to the same
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
taken lightly, and that a good laugh will serve them better than a grim attitude. When Garl cavorts with mischief on his mind, Moradin’s beard might end up woven with giggling flowers, and Gruumsh’s axe
these embarrassments, he declared an oath to bring death to all gnomes.
To keep his nemesis from doing him harm, Garl tricked Kurtulmak into chasing him into a maze of caves by singing mocking songs
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
taken lightly, and that a good laugh will serve them better than a grim attitude. When Garl cavorts with mischief on his mind, Moradin’s beard might end up woven with giggling flowers, and Gruumsh’s axe
these embarrassments, he declared an oath to bring death to all gnomes.
To keep his nemesis from doing him harm, Garl tricked Kurtulmak into chasing him into a maze of caves by singing mocking songs






