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Returning 35 results for 'beyond barriers diffusing conduct ray'.
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beyond barriers diffusing consult ray
Monsters
Forgotten Realms: Adventures in Faerûn
attacks. He can replace one attack with a use of Spellcasting to cast Blight or Ray of Sickness (level 6 version).
Rend. Melee Attack Roll: +14;{"diceNotation":"1d20+14", "rollType":"to hit
", "rollAction":"Spellcasting"} to hit with spell attacks):
At Will: Blight, Detect Magic, Dispel Magic, Mage Hand, Prestidigitation, Ray of Sickness (level 6 version)
2/Day Each: Dimension Door
Monsters
Adventure Atlas: The Mortuary
;specters, and other malign entities that prevent the dead from being interred or jeopardize those already in repose. Though most Duster exorcists conduct their operations in the Mortuary, many heed
calls throughout Sigil and the planes beyond.
The vagaries of undeath make spirits difficult to predict. Nevertheless, exorcists are well equipped for their work. Molded by experiences with
Monsters
The Wild Beyond the Witchlight
":"damage","rollAction":"Warhammer","rollDamageType":"bludgeoning"} bludgeoning damage when used with two hands.
Deathly Ray. Ranged Spell Attack: +5;{"diceNotation":"1d20+5","rollType":"spell","rollAction
":"Deathly Ray"} to hit, range 60 ft., one creature. Hit: 25 (4d10 + 3);{"diceNotation":"4d10+3","rollType":"damage","rollAction":"Deathly Ray","rollDamageType":"necrotic"} necrotic damage
Soulknife
Legacy
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Classes
Tasha’s Cauldron of Everything
, cutting through barriers both physical and psychic. These rogues discover psionic power within themselves and channel it to do their roguish work. They find easy employment as members of thieves&rsquo
; guilds, though they are often mistrusted by rogues who are leery of anyone using strange mind powers to conduct their business. Most governments would also be happy to employ a Soulknife as a spy.
Amid
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hopelessness.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes of existence lie realms alien to mortal life. Some are so hostile that even a moment
blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve
Monsters
Icewind Dale: Rime of the Frostmaiden
sleep.Multiattack. Auril uses Polar Ray twice.
Polar Ray. Ranged Spell Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Polar Ray"} to hit, range 120 ft., one target. Hit: 14 (4d6
);{"diceNotation":"4d6","rollType":"damage","rollAction":"Polar Ray","rollDamageType":"cold"} cold damage.
Blizzard Veil. Auril creates a magical blizzard in a 30-foot-radius sphere centered on herself. The area
Monsters
Mordenkainen Presents: Monsters of the Multiverse
summon these creatures to serve as guards and assassins, two roles at which they excel.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes
communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Monsters
Candlekeep Mysteries
Miirym fails a saving throw, she can choose to succeed instead.
X-Ray Vision. Miirym can see through solid matter out to a range of 60 feet. To her, opaque creatures, objects, and obstacles within
role as Candlekeep’s defender, Miirym can move anywhere within the library fortress, passing through walls and other solid barriers. She can’t enter extradimensional spaces, since they
Monsters
Mordenkainen Presents: Monsters of the Multiverse
seer nearby. A hulk appears to have little will of its own and is driven to protect its master.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
Monsters
Tyranny of Dragons
, ray of frost
1st level (4 slots): charm person, detect magic, shield, thunderwave
2nd level (3 slots): cloud of daggers, hold person, see invisibility
3rd level (3 slots): animate dead, dispel
(Costs 2 Actions). Diderius magically unleashes negative energy. Creatures within 60 feet of him, including ones behind barriers and around corners, can’t regain hit points until the end of his next
Eye and Hand of Vecna
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
would allow him to live on as a lich. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable
, and you gain the following benefits:
You have truesight.
You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action.
The eye has 8
Monsters
Mordenkainen Presents: Monsters of the Multiverse
original cultist’s personality survives the transformation; what emerges is wholly alien.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
Wizard
Legacy
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Classes
Basic Rules (2014)
circle, bringing a whiff of brimstone from the otherworldly plane beyond.
Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
background. Third, choose the mage hand, light, and ray of frost cantrips, along with the following 1st-level spells for your spellbook: burning hands, charm person, feather fall, mage armor, magic
Monsters
Mordenkainen Presents: Monsters of the Multiverse
other creatures.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best-known planes of existence lie realms alien to mortal life. Some are so hostile that
aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those
Paladin
Legacy
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Classes
Basic Rules (2014)
undead, and to protect the innocent and those who join them in the fight for justice.
Beyond the Mundane Life
Almost by definition, the life of a paladin is an adventuring life. Unless a lasting injury
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
Monsters
Curse of Strahd
":"Spellcasting"} to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots):comprehend languages, fog cloud
(Costs 2 Actions). Strahd makes one bite attack.With his mind sharp and his heart dark, Strahd von Zarovich is a formidable foe. Courage and lives beyond measure have been lost to him. Reread chapter 1
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Martirans indifferent to miraculous sights. This unflappability helps residents avoid standing out or drawing the attention of the Kargat, Darkon’s secret police, who conduct their domain-spanning
Midnight Slasher, the Spider, and the Weeping Woman. The overwhelmed constabulary has requested aid from spiritualist groups and professional detectives such as the Ray Agency and the Dusklight Detectives.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Martirans indifferent to miraculous sights. This unflappability helps residents avoid standing out or drawing the attention of the Kargat, Darkon’s secret police, who conduct their domain-spanning
Midnight Slasher, the Spider, and the Weeping Woman. The overwhelmed constabulary has requested aid from spiritualist groups and professional detectives such as the Ray Agency and the Dusklight Detectives.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Martirans indifferent to miraculous sights. This unflappability helps residents avoid standing out or drawing the attention of the Kargat, Darkon’s secret police, who conduct their domain-spanning
Midnight Slasher, the Spider, and the Weeping Woman. The overwhelmed constabulary has requested aid from spiritualist groups and professional detectives such as the Ray Agency and the Dusklight Detectives.
Monsters
Eberron: Rising from the Last War
). Illmarrow has the following wizard spells prepared:
Cantrips (at will): chill touch (see “Actions” below), fire bolt, mage hand, prestidigitation, ray of frost
1st level (4 slots): magic
. Illmarrow is a fiefdom on the isle of Farlnen — home to a community of elves exiled from Aerenal, who have practiced necromancy for centuries. But Lady Illmarrow’s roots extend far beyond her
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
conditioning them with the charm or fear rays. Petrification Ray The most mundane function of the petrification ray is as a means of decorating a beholder’s lair with statues. Beyond that, this ray has a
resistance against any invasion. Charm Ray It is common for a beholder to charm a hostile monster, lure the creature to the beholder’s lair, and confine it there so it can’t escape under its own power. In
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
conditioning them with the charm or fear rays. Petrification Ray The most mundane function of the petrification ray is as a means of decorating a beholder’s lair with statues. Beyond that, this ray has a
resistance against any invasion. Charm Ray It is common for a beholder to charm a hostile monster, lure the creature to the beholder’s lair, and confine it there so it can’t escape under its own power. In
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
conditioning them with the charm or fear rays. Petrification Ray The most mundane function of the petrification ray is as a means of decorating a beholder’s lair with statues. Beyond that, this ray has a
resistance against any invasion. Charm Ray It is common for a beholder to charm a hostile monster, lure the creature to the beholder’s lair, and confine it there so it can’t escape under its own power. In
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the pursuit of invention.
As a gnome, you might be a tinker pursuing some niche scientific endeavor, coaxed from Mount Nevermind to conduct research or to seek inspiration beyond the mountain
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
government. The true rulers of the nation conduct business in the offices of faceless mercantile ventures and the back rooms of avant-garde clubs. The commoners of Levkarest glimpse this world of toxic
glamor only from afar, or when nobles exploit street-level fads. Beyond the nobles’ elaborate rivalries, another force moves in Levkarest. At the Great Cathedral, pious commoners and aristocrats alike beg
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the pursuit of invention.
As a gnome, you might be a tinker pursuing some niche scientific endeavor, coaxed from Mount Nevermind to conduct research or to seek inspiration beyond the mountain
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
government. The true rulers of the nation conduct business in the offices of faceless mercantile ventures and the back rooms of avant-garde clubs. The commoners of Levkarest glimpse this world of toxic
glamor only from afar, or when nobles exploit street-level fads. Beyond the nobles’ elaborate rivalries, another force moves in Levkarest. At the Great Cathedral, pious commoners and aristocrats alike beg
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
government. The true rulers of the nation conduct business in the offices of faceless mercantile ventures and the back rooms of avant-garde clubs. The commoners of Levkarest glimpse this world of toxic
glamor only from afar, or when nobles exploit street-level fads. Beyond the nobles’ elaborate rivalries, another force moves in Levkarest. At the Great Cathedral, pious commoners and aristocrats alike beg
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the pursuit of invention.
As a gnome, you might be a tinker pursuing some niche scientific endeavor, coaxed from Mount Nevermind to conduct research or to seek inspiration beyond the mountain
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
getting together to play is defeated. The basic code of conduct for a shared campaign might be modeled on a similar document that another organization or location uses. Beyond that, some special
how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you. CODE OF CONDUCT
Time and time again, the core rulebooks
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
getting together to play is defeated. The basic code of conduct for a shared campaign might be modeled on a similar document that another organization or location uses. Beyond that, some special
how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you. CODE OF CONDUCT
Time and time again, the core rulebooks
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Chapter 5: Feats ZOLTAN BOROS The Weathermay-Foxgrove Twins, Gennifer and Laurie, along with the investigators
Alanik Ray and Arthur Sedgwick, fight to escape the horrors of Castle Ravenloft This
embodies training, experience, and abilities beyond what a class provides. The sections below explain the parts of a feat and list a variety of feat options separated into categories. Your background gives
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Chapter 5: Feats ZOLTAN BOROS The Weathermay-Foxgrove Twins, Gennifer and Laurie, along with the investigators
Alanik Ray and Arthur Sedgwick, fight to escape the horrors of Castle Ravenloft This
embodies training, experience, and abilities beyond what a class provides. The sections below explain the parts of a feat and list a variety of feat options separated into categories. Your background gives
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Chapter 5: Feats ZOLTAN BOROS The Weathermay-Foxgrove Twins, Gennifer and Laurie, along with the investigators
Alanik Ray and Arthur Sedgwick, fight to escape the horrors of Castle Ravenloft This
embodies training, experience, and abilities beyond what a class provides. The sections below explain the parts of a feat and list a variety of feat options separated into categories. Your background gives
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
getting together to play is defeated. The basic code of conduct for a shared campaign might be modeled on a similar document that another organization or location uses. Beyond that, some special
how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you. CODE OF CONDUCT
Time and time again, the core rulebooks






