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Returning 35 results for 'beyond blending diffusing counts resisted'.
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Marvelous Pigments
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor
creates a real pit, and its depth counts against the total area of objects you create.
Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as
Nolzur's Marvelous Pigments
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor
creates a real pit, and its depth counts against the total area of objects you create.
Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as
classes
Xanathar's Guide to Everything
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness.
TENETS OF CONQUEST
A paladin who takes this oath has the tenets of
classes
Xanathar's Guide to Everything
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness.
TENETS OF CONQUEST
A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
resources to improving these steel soldiers. An unexpected breakthrough produced fully sentient soldiers, blending organic and inorganic materials. Warforged are made from wood and metal, but they
can feel pain and emotion. Built as weapons, they must now find a purpose beyond the war. A warforged can be a steadfast ally, a cold-hearted killing machine, or a visionary in search of purpose and meaning.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
resources to improving these steel soldiers. An unexpected breakthrough produced fully sentient soldiers, blending organic and inorganic materials. Warforged are made from wood and metal, but they
can feel pain and emotion. Built as weapons, they must now find a purpose beyond the war. A warforged can be a steadfast ally, a cold-hearted killing machine, or a visionary in search of purpose and meaning.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
resources to improving these steel soldiers. An unexpected breakthrough produced fully sentient soldiers, blending organic and inorganic materials. Warforged are made from wood and metal, but they
can feel pain and emotion. Built as weapons, they must now find a purpose beyond the war. A warforged can be a steadfast ally, a cold-hearted killing machine, or a visionary in search of purpose and meaning.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
amount. Food A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food. A character
can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
prevent the efreeti from harming anyone, so that the wizard and the genie could play chess. Xonthal promised to set Taraz free if he ever won a match. (False on all counts. Xonthal never entered this area
fell off the walkway with the mask into the infinite space beyond, where he undoubtedly is still falling. To rescue him and recover the mask, the characters will need Taraz’s help, for the only way to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
prevent the efreeti from harming anyone, so that the wizard and the genie could play chess. Xonthal promised to set Taraz free if he ever won a match. (False on all counts. Xonthal never entered this
fell off the walkway with the mask into the infinite space beyond, where he undoubtedly is still falling. To rescue him and recover the mask, the characters will need Taraz’s help, for the only way to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
prevent the efreeti from harming anyone, so that the wizard and the genie could play chess. Xonthal promised to set Taraz free if he ever won a match. (False on all counts. Xonthal never entered this
fell off the walkway with the mask into the infinite space beyond, where he undoubtedly is still falling. To rescue him and recover the mask, the characters will need Taraz’s help, for the only way to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
prevent the efreeti from harming anyone, so that the wizard and the genie could play chess. Xonthal promised to set Taraz free if he ever won a match. (False on all counts. Xonthal never entered this area
fell off the walkway with the mask into the infinite space beyond, where he undoubtedly is still falling. To rescue him and recover the mask, the characters will need Taraz’s help, for the only way to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
prevent the efreeti from harming anyone, so that the wizard and the genie could play chess. Xonthal promised to set Taraz free if he ever won a match. (False on all counts. Xonthal never entered this
fell off the walkway with the mask into the infinite space beyond, where he undoubtedly is still falling. To rescue him and recover the mask, the characters will need Taraz’s help, for the only way to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
prevent the efreeti from harming anyone, so that the wizard and the genie could play chess. Xonthal promised to set Taraz free if he ever won a match. (False on all counts. Xonthal never entered this area
fell off the walkway with the mask into the infinite space beyond, where he undoubtedly is still falling. To rescue him and recover the mask, the characters will need Taraz’s help, for the only way to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights — as
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. Tenets of Conquest A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights — as
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. Tenets of Conquest A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights — as
most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. Tenets of Conquest A paladin who takes this oath has the tenets of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
slaves into long trains of chattel, kill everyone who resisted, burn everything to the ground, and set their sights on the next town in line. Most of the dark elves’ raids, however, are small, stealthy
ground for good reason — beyond the light lies unmapped enemy territory where everything they meet is likely to be hostile. In special circumstances, such as if one of the raiders’ captives is a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
into the room, they immediately hear a surprised squeal and a splash. The room is lit by a soft light that reveals a section of rocky beach. Beyond the beach is a pool of glowing water, filling half
wall to a set of doors that lead east. Above the ledge, the water is only 2 feet deep, but the area counts as difficult terrain. The doors that lead east have keyholes in them but are unlocked
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
slaves into long trains of chattel, kill everyone who resisted, burn everything to the ground, and set their sights on the next town in line. Most of the dark elves’ raids, however, are small, stealthy
ground for good reason — beyond the light lies unmapped enemy territory where everything they meet is likely to be hostile. In special circumstances, such as if one of the raiders’ captives is a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
into the room, they immediately hear a surprised squeal and a splash. The room is lit by a soft light that reveals a section of rocky beach. Beyond the beach is a pool of glowing water, filling half
wall to a set of doors that lead east. Above the ledge, the water is only 2 feet deep, but the area counts as difficult terrain. The doors that lead east have keyholes in them but are unlocked
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
into the room, they immediately hear a surprised squeal and a splash. The room is lit by a soft light that reveals a section of rocky beach. Beyond the beach is a pool of glowing water, filling half
wall to a set of doors that lead east. Above the ledge, the water is only 2 feet deep, but the area counts as difficult terrain. The doors that lead east have keyholes in them but are unlocked
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
slaves into long trains of chattel, kill everyone who resisted, burn everything to the ground, and set their sights on the next town in line. Most of the dark elves’ raids, however, are small, stealthy
ground for good reason — beyond the light lies unmapped enemy territory where everything they meet is likely to be hostile. In special circumstances, such as if one of the raiders’ captives is a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Elminster himself — if they promise to return the stolen gold to Waterdeep’s coffers. Invisible Creature Any creature under the effect of an invisibility spell counts as this key, as do naturally
live bugbear also counts as this key. Performance of “Your Beardy Face” The dwarf love song, “Your Beardy Face,” is a duet performed by bagpipers. The characters can obtain this music easily for 1 gp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Elminster himself — if they promise to return the stolen gold to Waterdeep’s coffers. Invisible Creature Any creature under the effect of an invisibility spell counts as this key, as do naturally
live bugbear also counts as this key. Performance of “Your Beardy Face” The dwarf love song, “Your Beardy Face,” is a duet performed by bagpipers. The characters can obtain this music easily for 1 gp
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Elminster himself — if they promise to return the stolen gold to Waterdeep’s coffers. Invisible Creature Any creature under the effect of an invisibility spell counts as this key, as do naturally
live bugbear also counts as this key. Performance of “Your Beardy Face” The dwarf love song, “Your Beardy Face,” is a duet performed by bagpipers. The characters can obtain this music easily for 1 gp
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the spell equal to the number rolled. Tales from Beyond 3rd-level College of Spirits feature You reach out to spirits who tell their tales through you. While you are holding your Spiritual Focus
, and it must be in the school of divination or necromancy. The chosen spell counts as a bard spell for you but doesn’t count against the number of bard spells you know. Once you perform the ritual






