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Returning 35 results for 'bidding banner diffusing cure reduced'.
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Monsters
Dragon of Icespire Peak
Relentless (Recharges after a Short or Long Rest). If Gorthok takes 27 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.Multiattack. Gorthok makes two melee
the form of a boar as big as an elephant, with lightning that dances along its tusks. Gorthok serves the will of Talos, god of storms, and can be summoned during stormy weather to do the bidding of
Monsters
Acquisitions Incorporated
spell attacks). The acolyte has following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary
Relentless Endurance. When
reduced to 0 hit points, she drops to 1 hit point instead (but can't do this again until she finishes a long rest).Club. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction
Drow Inquisitor
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
plus 18 (4d8);{"diceNotation":"4d8","rollType":"damage","rollAction":"Death Lance","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
"} necrotic damage at the start of each of the banderhobb’s turns. A creature reduced to 0 hit points in this way stops taking the necrotic damage and becomes stable.
The banderhobb can have
brief existence, a banderhobb attempts to carry out its creator’s bidding. It accomplishes its mission with no concern for the harm it suffers or causes. Its only desire is to serve and succeed. A
Drow Inquisitor (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
plus 18 (4d8);{"diceNotation":"4d8","rollType":"damage","rollAction":"Death Lance","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the
Monsters
Van Richten’s Guide to Ravenloft
","rollDamageType":"psychic"} psychic damage and gain 1 level of exhaustion. The mind flayer regains a number of hit points equal to the psychic damage dealt. A creature reduced to 0 hit points by the
psychic damage dies.When the mind flayers of Bluetspur (see chapter 3) could find no cure for their overlord’s affliction, their degenerating elder brain turned to radical methods to stave off
Monsters
The Book of Many Things
this action again.
Spellcasting. The living portent casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
2/day: Cure Wounds
1/day each
power to defy death.
RadiantChange Shape. The living portent magically transforms into a Humanoid while retaining its game statistics (other than its size and Brilliance trait). The transformation ends if the living portent is reduced to 0 hit points or uses a bonus action to end it.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sense of mystery. Chapter 3 starts with a missing-persons investigation, for example, and the “Cure of the Fire Witch,” “Dark Dealings in Yartar,” and “Halls of the Hunting Axe” side treks all involve
four cults. Have the cults lean harder on the leadership of the communities scattered across the region, threatening, blackmailing, and corrupting them so they do the cults’ bidding. Eberron is also
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sense of mystery. Chapter 3 starts with a missing-persons investigation, for example, and the “Cure of the Fire Witch,” “Dark Dealings in Yartar,” and “Halls of the Hunting Axe” side treks all involve
four cults. Have the cults lean harder on the leadership of the communities scattered across the region, threatening, blackmailing, and corrupting them so they do the cults’ bidding. Eberron is also
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sense of mystery. Chapter 3 starts with a missing-persons investigation, for example, and the “Cure of the Fire Witch,” “Dark Dealings in Yartar,” and “Halls of the Hunting Axe” side treks all involve
four cults. Have the cults lean harder on the leadership of the communities scattered across the region, threatening, blackmailing, and corrupting them so they do the cults’ bidding. Eberron is also
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
festival in hopes of receiving a miraculous cure, and the truly devout imbibe near-lethal doses of poison, trusting Pharika to oversee their recovery. In some tales, a cobra with rainbow scales appears
exhibiting remarkable resistance to illness and poisons.
Dragon Balm. Some texts of Pharika claim that within the chemical makeup of each individual dragon lies the cure to one specific disease or
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
festival in hopes of receiving a miraculous cure, and the truly devout imbibe near-lethal doses of poison, trusting Pharika to oversee their recovery. In some tales, a cobra with rainbow scales appears
exhibiting remarkable resistance to illness and poisons.
Dragon Balm. Some texts of Pharika claim that within the chemical makeup of each individual dragon lies the cure to one specific disease or
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
festival in hopes of receiving a miraculous cure, and the truly devout imbibe near-lethal doses of poison, trusting Pharika to oversee their recovery. In some tales, a cobra with rainbow scales appears
exhibiting remarkable resistance to illness and poisons.
Dragon Balm. Some texts of Pharika claim that within the chemical makeup of each individual dragon lies the cure to one specific disease or
Monsters
The Book of Many Things
2/day: Mass Cure Wounds (cast at 8th level)
1/day each: Blade Barrier, Divination, Greater RestorationThe medusa can take 3 legendary actions, choosing from the options below. It can take only one
DC 15 Constitution saving throw. On a failed save, a target’s speed is reduced to 0 and can’t increase. On a successful save, its speed is halved. The target’s speed returns to normal
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
storms, and can be summoned during stormy weather to do the bidding of Talos’s evil followers. Like its patron deity, Gorthok revels in destruction. Gorthok the Thunder Boar
Huge monstrosity, chaotic
6 (2,300 XP)
Relentless (Recharges after a Short or Long Rest). If Gorthok takes 27 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
storms, and can be summoned during stormy weather to do the bidding of Talos’s evil followers. Like its patron deity, Gorthok revels in destruction. Gorthok the Thunder Boar
Huge monstrosity, chaotic
6 (2,300 XP)
Relentless (Recharges after a Short or Long Rest). If Gorthok takes 27 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
storms, and can be summoned during stormy weather to do the bidding of Talos’s evil followers. Like its patron deity, Gorthok revels in destruction. Gorthok the Thunder Boar
Huge monstrosity, chaotic
6 (2,300 XP)
Relentless (Recharges after a Short or Long Rest). If Gorthok takes 27 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
muralists to arrive here to collect more blood, for use in either area 3 or 10. Spending 2 charges also restores a measure of health to Nolzur, equivalent to the effect of a cure wounds spell.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
to the disease. If the infected creature regains all the points lost to the disease, it is cured. Other effects that raise the victim’s ability scores do not cure the disease. On a failed saving throw
, the victim takes 18 (4d8) necrotic damage as the boils burst and spread. A creature reduced to 0 hit points by this damage cannot regain hit points until the disease is cured, though it can be stabilized as normal.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
muralists to arrive here to collect more blood, for use in either area 3 or 10. Spending 2 charges also restores a measure of health to Nolzur, equivalent to the effect of a cure wounds spell.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
to the disease. If the infected creature regains all the points lost to the disease, it is cured. Other effects that raise the victim’s ability scores do not cure the disease. On a failed saving throw
, the victim takes 18 (4d8) necrotic damage as the boils burst and spread. A creature reduced to 0 hit points by this damage cannot regain hit points until the disease is cured, though it can be stabilized as normal.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
muralists to arrive here to collect more blood, for use in either area 3 or 10. Spending 2 charges also restores a measure of health to Nolzur, equivalent to the effect of a cure wounds spell.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
to the disease. If the infected creature regains all the points lost to the disease, it is cured. Other effects that raise the victim’s ability scores do not cure the disease. On a failed saving throw
, the victim takes 18 (4d8) necrotic damage as the boils burst and spread. A creature reduced to 0 hit points by this damage cannot regain hit points until the disease is cured, though it can be stabilized as normal.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vampiric Mind Flayer When the mind flayers of Bluetspur (see chapter 3) could find no cure for their overlord’s affliction, their degenerating elder brain turned to radical methods to stave off
grotesque balm stalls the elder brain’s degeneration but is far from a cure. Vampiric mind flayers are physically and mentally unstable beings. Ghoulish creatures, they let nothing stand between them
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vampiric Mind Flayer When the mind flayers of Bluetspur (see chapter 3) could find no cure for their overlord’s affliction, their degenerating elder brain turned to radical methods to stave off
grotesque balm stalls the elder brain’s degeneration but is far from a cure. Vampiric mind flayers are physically and mentally unstable beings. Ghoulish creatures, they let nothing stand between them
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vampiric Mind Flayer When the mind flayers of Bluetspur (see chapter 3) could find no cure for their overlord’s affliction, their degenerating elder brain turned to radical methods to stave off
grotesque balm stalls the elder brain’s degeneration but is far from a cure. Vampiric mind flayers are physically and mentally unstable beings. Ghoulish creatures, they let nothing stand between them
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
psychic damage, and ability scores of 10. It can’t be charmed or frightened, and it is not subject to exhaustion. It speaks and understands Common, has no attacks, and falls to pieces if reduced to 0 hit
fire. The breaking flask does no harm to nearby creatures. If the puppet is destroyed, Halaster’s voice magically calls out, “Auugh! Now who will find the cure to filth fever?!” before trailing off into silence.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
psychic damage, and ability scores of 10. It can’t be charmed or frightened, and it is not subject to exhaustion. It speaks and understands Common, has no attacks, and falls to pieces if reduced to 0 hit
fire. The breaking flask does no harm to nearby creatures. If the puppet is destroyed, Halaster’s voice magically calls out, “Auugh! Now who will find the cure to filth fever?!” before trailing off into silence.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure wounds, inflict wounds
2nd level (3 slots): blindness/deafness, silence, spiritual weapon
3rd level (3 slots
maximum is reduced by an amount equal to the necrotic damage it takes. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
[Tooltip Not Found]
Many creatures enjoy torture, but the dark elves have made it into an exquisite art.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
psychic damage, and ability scores of 10. It can’t be charmed or frightened, and it is not subject to exhaustion. It speaks and understands Common, has no attacks, and falls to pieces if reduced to 0 hit
fire. The breaking flask does no harm to nearby creatures. If the puppet is destroyed, Halaster’s voice magically calls out, “Auugh! Now who will find the cure to filth fever?!” before trailing off into silence.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the right price. Some other wicked Fey and powerful Fiends also know of the process, as do a few mortal mages. During its brief existence, a banderhobb attempts to carry out its creator’s bidding. It
(3d6) necrotic damage at the start of each of the banderhobb’s turns. A creature reduced to 0 hit points in this way stops taking the necrotic damage and becomes stable.
The banderhobb can have
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure wounds, inflict wounds
2nd level (3 slots): blindness/deafness, silence, spiritual weapon
3rd level (3 slots
maximum is reduced by an amount equal to the necrotic damage it takes. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
[Tooltip Not Found]
Many creatures enjoy torture, but the dark elves have made it into an exquisite art.






