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Returning 35 results for 'billowing blood diffusing crafted replaced'.
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Magic Items
Dungeon Master’s Guide
cases, made notations and additions to existing text. There are places where pages are missing, torn, or covered so completely with ink, blood, and scratches that the original text can’t be
, foul rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud.
Vile Speech. While the book is on your
Death Kiss
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
whenever it hits the death kiss with a melee attack that deals piercing or slashing damage.Multiattack. The death kiss makes three tentacle attacks. Up to three of these attacks can be replaced by Blood
Lightning Blood. A creature within 5 feet of the death kiss takes 5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Lightning Blood","rollDamageType":"lightning"} lightning damage
Vampiric Mist
Legacy
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Monsters
Tales from the Yawning Portal
first encountered, a vampiric mist appears as a billowing mass of light clouds. As the creature feeds, its coloration darkens to a deep crimson. In the Temple of Blood inside the Doomvault (Dead in Thay
the vampire’s hunger for blood. It exists only to seek out creatures and drain the life from them, and its insubstantial nature enables it to pursue prey through the tiniest of openings.
When
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Lightning Blood. A creature within 5 feet of the death kiss takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Lightning Blood", "rollDamageType":"lightning"} lightning damage
whenever it hits the death kiss with a melee attack that deals piercing or slashing damage.Multiattack. The death kiss makes three Tentacle attacks. Up to three of these attacks can be replaced by
Monsters
Mordenkainen Presents: Monsters of the Multiverse
billowing clouds of fog lurk vampiric mists, the wretched remnants of vampire;vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike unseen and
, insatiable thirst for blood remains.
Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creature’s body to ooze
Monsters
Candlekeep Mysteries
makes them look like flesh-and-blood people, and the constructs conduct themselves as convincingly real humanoids who are simply living their lives in Wisteria Vale. Detect magic spells do not reveal
regardless of their apparent origin.
Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of
classes
Tasha’s Cauldron of Everything
, examples of which appear in the Order Deities table.
Clerics of Order believe that well-crafted laws establish legitimate hierarchies, and those selected by law to lead must be obeyed. Those who
obey must do so to the best of their ability, and if those who lead fail to protect the law, they must be replaced. In this manner, law weaves a web of obligations that create order and security in a
Monsters
Mordenkainen's Fiendish Folio Volume 1
","rollDamageType":"piercing"} piercing damage.
Blood Boiling Hex (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Blood Boiling Hex"}. The mite places a hex on a creature it can see
might be set at the top of a flight of stairs to send creatures crashing down. Locks might be jammed with debris, gems replaced with fakes, and prized treasures stolen away. Mites aim to kill only if
classes
Tasha’s Cauldron of Everything
, examples of which appear in the Order Deities table.
Clerics of Order believe that well-crafted laws establish legitimate hierarchies, and those selected by law to lead must be obeyed. Those who
obey must do so to the best of their ability, and if those who lead fail to protect the law, they must be replaced. In this manner, law weaves a web of obligations that create order and security in a
monsters
Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn’t have all its Hit Points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it must
the wild. A Claw of Sha’argon casts spells as an 11th- level spellcaster, and those spells listed are typical for a Claw of Sha’argon, but can be replaced with any spell available to a Tempest Cleric (from the 2014 Player’s Handbook).
Dragonborn
Legacy
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races
Basic Rules (2014)
wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some
fingers and a thumb on each hand.
The blood of a particular type of dragon runs very strong through some dragonborn clans. These dragonborn often boast scales that more closely match those of their dragon
Magic Items
The Wild Beyond the Witchlight
Iggwilv the Witch Queen;Iggwilv crafted this wondrous cauldron with the help of her adoptive mother, the archfey Baba Yaga. The cauldron has two forms. Only Iggwilv or Baba Yaga can change the
again until the next dawn.
If at least 1 gallon of blood is poured into the cauldron and stirred for 1 minute, it turns into a cloud of harmless black smoke that erupts from the cauldron and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Vampiric Mist In a loose manner of speaking, the vampiric mist is the embodiment of the vampire’s hunger for blood. It exists only to seek out creatures and drain the life from them, and its
insubstantial nature enables it to pursue prey through the tiniest of openings. When first encountered, a vampiric mist appears as a billowing mass of light clouds. As the creature feeds, its coloration
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Vampiric Mist In a loose manner of speaking, the vampiric mist is the embodiment of the vampire’s hunger for blood. It exists only to seek out creatures and drain the life from them, and its
insubstantial nature enables it to pursue prey through the tiniest of openings. When first encountered, a vampiric mist appears as a billowing mass of light clouds. As the creature feeds, its coloration
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Vampiric Mist In a loose manner of speaking, the vampiric mist is the embodiment of the vampire’s hunger for blood. It exists only to seek out creatures and drain the life from them, and its
insubstantial nature enables it to pursue prey through the tiniest of openings. When first encountered, a vampiric mist appears as a billowing mass of light clouds. As the creature feeds, its coloration
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Vampiric Mist In billowing clouds of fog lurk vampiric mists, the wretched remnants of vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike
only an unholy, insatiable thirst for blood remains. Blood Thief. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in its
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creature. The artifact must be bathed in the blood of a god or an angel. The artifact must be struck and shattered by a special weapon crafted for that purpose. The artifact must be pulverized between the titanic gears of Mechanus. The artifact must be returned to its creator, who can destroy it by touch.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dwarves “Gold is the gift of the mountains, but iron comes from blood and bone.”
—Mror Proverb
The origin of the dwarves is shrouded in mystery. Their legends say that they came to Khorvaire from
established a mighty nation beneath the surface of Khorvaire. Tales speak of mighty artifacts and vast treasures crafted in the deeps, and of wars fought against the goblin Empire of Dhakaan. No one knows
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bitterness and resentment. Once the dwarves were unified in their worship of Moradin, the deity who crafted the first dwarves from metal and fire. Today, the race is splintered into those who still embrace him
duergar are joyless, hateful creatures who create their works out of an urge to build and acquire. They come closest to feeling true joy when they raid dwarven strongholds to satisfy their lust for blood and treasure.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
pigments used to paint the tomb’s murals. The muralists drain him with tools crafted from the beaks of stirges, keeping him barely alive with healing magic. Nolzur is too weak to escape on his own, but
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bitterness and resentment. Once the dwarves were unified in their worship of Moradin, the deity who crafted the first dwarves from metal and fire. Today, the race is splintered into those who still embrace him
duergar are joyless, hateful creatures who create their works out of an urge to build and acquire. They come closest to feeling true joy when they raid dwarven strongholds to satisfy their lust for blood and treasure.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creature. The artifact must be bathed in the blood of a god or an angel. The artifact must be struck and shattered by a special weapon crafted for that purpose. The artifact must be pulverized between the titanic gears of Mechanus. The artifact must be returned to its creator, who can destroy it by touch.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bitterness and resentment. Once the dwarves were unified in their worship of Moradin, the deity who crafted the first dwarves from metal and fire. Today, the race is splintered into those who still embrace him
duergar are joyless, hateful creatures who create their works out of an urge to build and acquire. They come closest to feeling true joy when they raid dwarven strongholds to satisfy their lust for blood and treasure.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
valuable than the monetary worth of a deck. Anyone can craft a deck of tarokka cards, but only someone of Vistani blood can imbue the cards with the gift of prophecy. Once they are crafted and empowered
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dwarves “Gold is the gift of the mountains, but iron comes from blood and bone.”
—Mror Proverb
The origin of the dwarves is shrouded in mystery. Their legends say that they came to Khorvaire from
established a mighty nation beneath the surface of Khorvaire. Tales speak of mighty artifacts and vast treasures crafted in the deeps, and of wars fought against the goblin Empire of Dhakaan. No one knows
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
valuable than the monetary worth of a deck. Anyone can craft a deck of tarokka cards, but only someone of Vistani blood can imbue the cards with the gift of prophecy. Once they are crafted and empowered
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dwarves “Gold is the gift of the mountains, but iron comes from blood and bone.”
—Mror Proverb
The origin of the dwarves is shrouded in mystery. Their legends say that they came to Khorvaire from
established a mighty nation beneath the surface of Khorvaire. Tales speak of mighty artifacts and vast treasures crafted in the deeps, and of wars fought against the goblin Empire of Dhakaan. No one knows
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creature. The artifact must be bathed in the blood of a god or an angel. The artifact must be struck and shattered by a special weapon crafted for that purpose. The artifact must be pulverized between the titanic gears of Mechanus. The artifact must be returned to its creator, who can destroy it by touch.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
valuable than the monetary worth of a deck. Anyone can craft a deck of tarokka cards, but only someone of Vistani blood can imbue the cards with the gift of prophecy. Once they are crafted and empowered
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
pigments used to paint the tomb’s murals. The muralists drain him with tools crafted from the beaks of stirges, keeping him barely alive with healing magic. Nolzur is too weak to escape on his own, but
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Vampiric Mist In billowing clouds of fog lurk vampiric mists, the wretched remnants of vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike
, insatiable thirst for blood remains. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creature’s body to ooze through
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
pigments used to paint the tomb’s murals. The muralists drain him with tools crafted from the beaks of stirges, keeping him barely alive with healing magic. Nolzur is too weak to escape on his own, but
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Vampiric Mist In billowing clouds of fog lurk vampiric mists, the wretched remnants of vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike
only an unholy, insatiable thirst for blood remains. Blood Thief. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Vampiric Mist In billowing clouds of fog lurk vampiric mists, the wretched remnants of vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike
only an unholy, insatiable thirst for blood remains. Blood Thief. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in its
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Vampiric Mist In billowing clouds of fog lurk vampiric mists, the wretched remnants of vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike
, insatiable thirst for blood remains. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creature’s body to ooze through






