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Returning 35 results for 'bind being diffusing company realm'.
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Classes
Player’s Handbook
Unearth Forbidden Lore of Ineffable Beings
When you choose this subclass, you might bind yourself to an unspeakable being from the Far Realm or an elder god—a being such as Tharizdun, the
Monsters
Mythic Odysseys of Theros
world, and so great were its size and strength that the gods Nylea and Heliod combined their power to bind the monster deep within the Nessian Wood. That incarnation was slain, but the eternal ideal
remains. A new incarnation of the World Eater is a fearsome omen, as the monster only appears when the pillars of the world tremble and terrible things are afoot in the realm of the gods. Its rampages
Young Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
in the depths of the Underdark, deep dragons are nightmarish cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that
seeing the deepest places in the ocean.
8
I find I rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
nightmarish cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragons&rsquo
I rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
Species
Van Richten’s Guide to Ravenloft
resurrected, but something went wrong.
2
Stitches bind your body’s mismatched pieces, and your memories come from multiple different lives.
3
After clawing free from your grave, you realized
of Dread (detailed in chapter 3):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s—has taken refuge in your
Monsters
Mordenkainen Presents: Monsters of the Multiverse
known as the Blood Lord. While he takes pleasure in the sufferings of the living, he far prefers the company and service of Undead. His desire is to see all life quenched and the multiverse transformed
of the following effects:
Charnel Realm. The air is filled with the stench of rotting flesh, and buzzing flies grow thick within the region.
Undead Beasts. Dead Beasts periodically animate as
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragons’ black-and
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
nightmarish cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragons’ black
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
Monsters
Quests from the Infinite Staircase
to the extradimensional realm that created him. From the steps of the staircase, Nafas hears the wishes of creatures across the multiverse but cannot act on them. Moved by their stories but barred by
staircase, Nafas is a benevolent host, welcoming his guests with feasts, musical performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
masonry. The chains are similar to the ones that bind Elturel. Characters who examine a chain can tell that some intense, supernatural force caused one or more of its links to sunder. Although the cause
of the damage can’t be ascertained, characters can conclude that breaking the chains of Elturel is not beyond the realm of possibility.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
masonry. The chains are similar to the ones that bind Elturel. Characters who examine a chain can tell that some intense, supernatural force caused one or more of its links to sunder. Although the cause
of the damage can’t be ascertained, characters can conclude that breaking the chains of Elturel is not beyond the realm of possibility.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
masonry. The chains are similar to the ones that bind Elturel. Characters who examine a chain can tell that some intense, supernatural force caused one or more of its links to sunder. Although the cause
of the damage can’t be ascertained, characters can conclude that breaking the chains of Elturel is not beyond the realm of possibility.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
intentions were benign. Krokulmar hails from the Far Realm. In making its pact with Markos, Krokulmar corrupted the mansion and its residents, then eroded Markos’s sense of self until he became eager
perform one of these rituals to bind a fragment of Krokulmar to the Material Plane. Without any knowledge of the profane entity influencing Markos, Vasil Talistrome hired a warrior named Elra Lionheart
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
intentions were benign. Krokulmar hails from the Far Realm. In making its pact with Markos, Krokulmar corrupted the mansion and its residents, then eroded Markos’s sense of self until he became eager
perform one of these rituals to bind a fragment of Krokulmar to the Material Plane. Without any knowledge of the profane entity influencing Markos, Vasil Talistrome hired a warrior named Elra Lionheart
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Friendly Guides In each of Prismeer’s splinter-realms, the characters can find a guide—a disloyal minion of the Hourglass Coven—who is willing and able to lead them from one splinter-realm to another
. While in the company of one or more of these guides, the characters can move through the mist separating Prismeer’s splinter-realms without being turned back. These guides are as follows
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
his cosmic might. No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored to the extradimensional realm that created him. From the steps of the
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
his cosmic might. No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored to the extradimensional realm that created him. From the steps of the
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
his cosmic might. No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored to the extradimensional realm that created him. From the steps of the
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Friendly Guides In each of Prismeer’s splinter-realms, the characters can find a guide—a disloyal minion of the Hourglass Coven—who is willing and able to lead them from one splinter-realm to another
. While in the company of one or more of these guides, the characters can move through the mist separating Prismeer’s splinter-realms without being turned back. These guides are as follows
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Friendly Guides In each of Prismeer’s splinter-realms, the characters can find a guide—a disloyal minion of the Hourglass Coven—who is willing and able to lead them from one splinter-realm to another
. While in the company of one or more of these guides, the characters can move through the mist separating Prismeer’s splinter-realms without being turned back. These guides are as follows
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
intentions were benign. Krokulmar hails from the Far Realm. In making its pact with Markos, Krokulmar corrupted the mansion and its residents, then eroded Markos’s sense of self until he became eager
perform one of these rituals to bind a fragment of Krokulmar to the Material Plane. Without any knowledge of the profane entity influencing Markos, Vasil Talistrome hired a warrior named Elra Lionheart
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
shadow dragons attempt to lure other creatures from the mortal realm back to the Shadowfell to keep them company, at least until they tire of their guests and devour them. Others are happy to leave the Shadowfell behind forever, understanding that treasure and power are easier to come by in the Material Plane.
places and the deep gloom of subterranean caverns. The dragons that lair in such places often discover these portals and find themselves transported to a new realm. Ancient dragons that sleep in their
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
shadow dragons attempt to lure other creatures from the mortal realm back to the Shadowfell to keep them company, at least until they tire of their guests and devour them. Others are happy to leave the Shadowfell behind forever, understanding that treasure and power are easier to come by in the Material Plane.
places and the deep gloom of subterranean caverns. The dragons that lair in such places often discover these portals and find themselves transported to a new realm. Ancient dragons that sleep in their
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
shadow dragons attempt to lure other creatures from the mortal realm back to the Shadowfell to keep them company, at least until they tire of their guests and devour them. Others are happy to leave the Shadowfell behind forever, understanding that treasure and power are easier to come by in the Material Plane.
places and the deep gloom of subterranean caverns. The dragons that lair in such places often discover these portals and find themselves transported to a new realm. Ancient dragons that sleep in their
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, suspended within a churning realm known as the Elemental Chaos. These planes are all connected, and the border regions between them are sometimes described as distinct planes in their own right. At their
spirits that spellcasters can bind into galeb duhrs, golems, invisible stalkers, magmins, and water weirds. These elemental creatures don’t need food or other sustenance on their home planes, because they are sustained by the elemental energies that saturate those planes.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, suspended within a churning realm known as the Elemental Chaos. These planes are all connected, and the border regions between them are sometimes described as distinct planes in their own right. At their
spirits that spellcasters can bind into galeb duhrs, golems, invisible stalkers, magmins, and water weirds. These elemental creatures don’t need food or other sustenance on their home planes, because they are sustained by the elemental energies that saturate those planes.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, suspended within a churning realm known as the Elemental Chaos. These planes are all connected, and the border regions between them are sometimes described as distinct planes in their own right. At their
spirits that spellcasters can bind into galeb duhrs, golems, invisible stalkers, magmins, and water weirds. These elemental creatures don’t need food or other sustenance on their home planes, because they are sustained by the elemental energies that saturate those planes.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
dwarves and others who desire wealth beneath the earth. Korreds prefer to keep their own company but occasionally consort with creatures of elemental earth such as galeb duhr (see the Monster Manual
can manipulate, animating them to bind or snake around creatures and objects. Korreds take great pride in their hair and equally great offense at anyone who attempts to cut it without permission
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
dwarves and others who desire wealth beneath the earth. Korreds prefer to keep their own company but occasionally consort with creatures of elemental earth such as galeb duhr (see the Monster Manual
can manipulate, animating them to bind or snake around creatures and objects. Korreds take great pride in their hair and equally great offense at anyone who attempts to cut it without permission
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
dwarves and others who desire wealth beneath the earth. Korreds prefer to keep their own company but occasionally consort with creatures of elemental earth such as galeb duhr (see the Monster Manual
can manipulate, animating them to bind or snake around creatures and objects. Korreds take great pride in their hair and equally great offense at anyone who attempts to cut it without permission
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the gods that if they threatened the mortal realm with their disruptive quarrels, he would bind them to Nyx for as long as he saw fit. As of yet, no god has dared to test Kruphix’s threat, but there
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the gods that if they threatened the mortal realm with their disruptive quarrels, he would bind them to Nyx for as long as he saw fit. As of yet, no god has dared to test Kruphix’s threat, but there
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the gods that if they threatened the mortal realm with their disruptive quarrels, he would bind them to Nyx for as long as he saw fit. As of yet, no god has dared to test Kruphix’s threat, but there
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the realm of Arvandor. While enjoying the company of these primal elves, Corellon came to appreciate their ideas, which were both novel and familiar, and singled out those of great repute for special
adopted their appearances — male, female, or something else — but just as often kept their company in the form of a rose blossom or a delicate doe. Corellon’s flamboyant, mercurial personality showed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the realm of Arvandor. While enjoying the company of these primal elves, Corellon came to appreciate their ideas, which were both novel and familiar, and singled out those of great repute for special
adopted their appearances — male, female, or something else — but just as often kept their company in the form of a rose blossom or a delicate doe. Corellon’s flamboyant, mercurial personality showed






