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Returning 35 results for 'binding books diffusing curious rebuke'.
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Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
underground lakes.
Deep dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home
surrounding a legendary deep dragon’s lair is altered by the dragon’s magic, creating one or more of the following effects:
Preservation of Knowledge. Books, letters, and any other physical forms
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
figurine form, the enchantment binding it ended, allowing it to sting and kill Matreous. The imp is now invisible and hiding in a corner of Matreous’s study. It attacks the first creature that exits the
mansion. If the characters defeat the imp, it disappears in a cloud of black smoke. Any treasure, books, specimens, or weapons the characters acquired while in the mansion remain in their possession. Anything else taken from the mansion evaporates into smoke as they pass through the doorway.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
figurine form, the enchantment binding it ended, allowing it to sting and kill Matreous. The imp is now invisible and hiding in a corner of Matreous’s study. It attacks the first creature that exits the
mansion. If the characters defeat the imp, it disappears in a cloud of black smoke. Any treasure, books, specimens, or weapons the characters acquired while in the mansion remain in their possession. Anything else taken from the mansion evaporates into smoke as they pass through the doorway.
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home searching out new
’s lair is altered by the dragon’s magic, creating one or more of the following effects:
Preservation of Knowledge. Books, letters, and any other physical forms of writing within 6 miles
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
figurine form, the enchantment binding it ended, allowing it to sting and kill Matreous. The imp is now invisible and hiding in a corner of Matreous’s study. It attacks the first creature that exits the
mansion. If the characters defeat the imp, it disappears in a cloud of black smoke. Any treasure, books, specimens, or weapons the characters acquired while in the mansion remain in their possession. Anything else taken from the mansion evaporates into smoke as they pass through the doorway.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
:
Administration. Toryn oversees the guild from a polished but cluttered oak desk in an office with a private elevator.
Library. The guild holds the largest collection of books and scrolls in the keep.
Workshops
Equipment. A character can hire an artisan to customize their equipment, such as emblazoning a Shield with a symbol of their choice or embellishing the binding of a Spellbook. The standard rate is 5 GP per
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
:
Administration. Toryn oversees the guild from a polished but cluttered oak desk in an office with a private elevator.
Library. The guild holds the largest collection of books and scrolls in the keep.
Workshops
Equipment. A character can hire an artisan to customize their equipment, such as emblazoning a Shield with a symbol of their choice or embellishing the binding of a Spellbook. The standard rate is 5 GP per
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
southwest walls. The books are organized by topic.
Pneumatic Tubes. A row of ten pneumatic tubes is fastened to the back wall. Beneath the tubes is a shelf of empty copper canisters.
Spite is holding a
headmaster, Spite smiles at them as they pass by. Once they’re gone, he and the oni cast invisibility on themselves and follow the characters, curious to learn their intentions in Dweomercore. Spite and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
southwest walls. The books are organized by topic.
Pneumatic Tubes. A row of ten pneumatic tubes is fastened to the back wall. Beneath the tubes is a shelf of empty copper canisters.
Spite is holding a
headmaster, Spite smiles at them as they pass by. Once they’re gone, he and the oni cast invisibility on themselves and follow the characters, curious to learn their intentions in Dweomercore. Spite and
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
:
Administration. Toryn oversees the guild from a polished but cluttered oak desk in an office with a private elevator.
Library. The guild holds the largest collection of books and scrolls in the keep.
Workshops
Equipment. A character can hire an artisan to customize their equipment, such as emblazoning a Shield with a symbol of their choice or embellishing the binding of a Spellbook. The standard rate is 5 GP per
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
southwest walls. The books are organized by topic.
Pneumatic Tubes. A row of ten pneumatic tubes is fastened to the back wall. Beneath the tubes is a shelf of empty copper canisters.
Spite is holding a
headmaster, Spite smiles at them as they pass by. Once they’re gone, he and the oni cast invisibility on themselves and follow the characters, curious to learn their intentions in Dweomercore. Spite and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
characters leave the rat unharmed, it follows them around as though curious or hungry. It might even feign affection for a character who feeds it, though it remains absolutely loyal to Iarno. Books and
Notes. Iarno is trying to master the art of brewing potions and concocting alchemical mixtures. The books and notes scattered around the room are basic texts on alchemy. Any character proficient in Arcana
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
characters leave the rat unharmed, it follows them around as though curious or hungry. It might even feign affection for a character who feeds it, though it remains absolutely loyal to Iarno. Books and
Notes. Iarno is trying to master the art of brewing potions and concocting alchemical mixtures. The books and notes scattered around the room are basic texts on alchemy. Any character proficient in Arcana
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
characters leave the rat unharmed, it follows them around as though curious or hungry. It might even feign affection for a character who feeds it, though it remains absolutely loyal to Iarno. Books and
Notes. Iarno is trying to master the art of brewing potions and concocting alchemical mixtures. The books and notes scattered around the room are basic texts on alchemy. Any character proficient in Arcana
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Enchantment C Charm Person Enchantment — Comprehend Languages Divination R Detect Magic Divination C, R Expeditious Retreat Transmutation C Hellish Rebuke Evocation — Hex Enchantment C Illusory Script
Spell School Special Contact Other Plane Divination R Dream Illusion — Hold Monster Enchantment C Jallarzi’s Storm of Radiance Evocation C Mislead Illusion C Planar Binding Abjuration M Scrying
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Enchantment C Charm Person Enchantment — Comprehend Languages Divination R Detect Magic Divination C, R Expeditious Retreat Transmutation C Hellish Rebuke Evocation — Hex Enchantment C Illusory Script
Spell School Special Contact Other Plane Divination R Dream Illusion — Hold Monster Enchantment C Jallarzi’s Storm of Radiance Evocation C Mislead Illusion C Planar Binding Abjuration M Scrying
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Enchantment C Charm Person Enchantment — Comprehend Languages Divination R Detect Magic Divination C, R Expeditious Retreat Transmutation C Hellish Rebuke Evocation — Hex Enchantment C Illusory Script
Spell School Special Contact Other Plane Divination R Dream Illusion — Hold Monster Enchantment C Jallarzi’s Storm of Radiance Evocation C Mislead Illusion C Planar Binding Abjuration M Scrying
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Enchantment C Charm Person Enchantment — Comprehend Languages Divination R Detect Magic Divination C, R Expeditious Retreat Transmutation C Hellish Rebuke Evocation — Hex Enchantment C Illusory Script
Spell School Special Contact Other Plane Divination R Dream Illusion — Hold Monster Enchantment C Jallarzi’s Storm of Radiance Evocation C Mislead Illusion C Planar Binding Abjuration M Scrying
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Enchantment C Charm Person Enchantment — Comprehend Languages Divination R Detect Magic Divination C, R Expeditious Retreat Transmutation C Hellish Rebuke Evocation — Hex Enchantment C Illusory Script
Spell School Special Contact Other Plane Divination R Dream Illusion — Hold Monster Enchantment C Jallarzi’s Storm of Radiance Evocation C Mislead Illusion C Planar Binding Abjuration M Scrying
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Enchantment C Charm Person Enchantment — Comprehend Languages Divination R Detect Magic Divination C, R Expeditious Retreat Transmutation C Hellish Rebuke Evocation — Hex Enchantment C Illusory Script
Spell School Special Contact Other Plane Divination R Dream Illusion — Hold Monster Enchantment C Jallarzi’s Storm of Radiance Evocation C Mislead Illusion C Planar Binding Abjuration M Scrying
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Army Engineers (see below) 5 A curious death slaad wants to eat one of each type of draconian. If the characters help it hunt all five, it rewards them with a ring of feather falling. 6 Monster
Hunters (see below) 7 Two cyclopes—a mother and her adult son—live in a library, burning its books for warmth. 8 Patrol (see below) Bridge Checkpoint Three sivak draconians (see appendix B) stand guard on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Army Engineers (see below) 5 A curious death slaad wants to eat one of each type of draconian. If the characters help it hunt all five, it rewards them with a ring of feather falling. 6 Monster
Hunters (see below) 7 Two cyclopes—a mother and her adult son—live in a library, burning its books for warmth. 8 Patrol (see below) Bridge Checkpoint Three sivak draconians (see appendix B) stand guard on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Army Engineers (see below) 5 A curious death slaad wants to eat one of each type of draconian. If the characters help it hunt all five, it rewards them with a ring of feather falling. 6 Monster
Hunters (see below) 7 Two cyclopes—a mother and her adult son—live in a library, burning its books for warmth. 8 Patrol (see below) Bridge Checkpoint Three sivak draconians (see appendix B) stand guard on
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the world, including advice on creating adventures and a deeper look at the nations of Khorvaire and the lands beyond it. Either of these books can be useful for a Dungeon Master who wants further
insight into the setting. The other books are largely tied to specific subjects. If you want to run a campaign in the mysterious lands of Xen’drik, Secrets of Xen’drik and City of Stormreach have a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the world, including advice on creating adventures and a deeper look at the nations of Khorvaire and the lands beyond it. Either of these books can be useful for a Dungeon Master who wants further
insight into the setting. The other books are largely tied to specific subjects. If you want to run a campaign in the mysterious lands of Xen’drik, Secrets of Xen’drik and City of Stormreach have a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the world, including advice on creating adventures and a deeper look at the nations of Khorvaire and the lands beyond it. Either of these books can be useful for a Dungeon Master who wants further
insight into the setting. The other books are largely tied to specific subjects. If you want to run a campaign in the mysterious lands of Xen’drik, Secrets of Xen’drik and City of Stormreach have a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Backgrounds and Species from Older Books
Backgrounds in older D&D books don’t include ability score adjustments. If you’re using a background from an older book, adjust your ability scores by
increasing one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Similarly, species in older books include ability score increases
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, while others prefer to increase a low score. Backgrounds and Species from Older Books
Backgrounds in older D&D books don’t include ability score adjustments. If you’re using a background from an older
books include ability score increases. If you’re using a species from an older book, ignore those increases and use only the ones given by your background.
Also, if the background you choose doesn’t
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Backgrounds and Species from Older Books
Backgrounds in older D&D books don’t include ability score adjustments. If you’re using a background from an older book, adjust your ability scores by
increasing one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Similarly, species in older books include ability score increases
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Athletics) check. The tower’s ground floor smells of old books and has walls lined with floor-to-ceiling bookcases. Wood-framed doors set with small, diamond-shaped panes of glass keep the books secure on
remaining books. The three of them attack intruders at once and gladly throw away their lives for Stonky’s cause. Each wields their heavy broom as a weapon, using the statistics for the cultist’s
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Backgrounds and Species from Older Books
Backgrounds in older D&D books don’t include ability score adjustments. If you’re using a background from an older book, adjust your ability scores by
increasing one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Similarly, species in older books include ability score increases
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Athletics) check. The tower’s ground floor smells of old books and has walls lined with floor-to-ceiling bookcases. Wood-framed doors set with small, diamond-shaped panes of glass keep the books secure on
remaining books. The three of them attack intruders at once and gladly throw away their lives for Stonky’s cause. Each wields their heavy broom as a weapon, using the statistics for the cultist’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, while others prefer to increase a low score. Backgrounds and Species from Older Books
Backgrounds in older D&D books don’t include ability score adjustments. If you’re using a background from an older
books include ability score increases. If you’re using a species from an older book, ignore those increases and use only the ones given by your background.
Also, if the background you choose doesn’t
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, while others prefer to increase a low score. Backgrounds and Species from Older Books
Backgrounds in older D&D books don’t include ability score adjustments. If you’re using a background from an older
books include ability score increases. If you’re using a species from an older book, ignore those increases and use only the ones given by your background.
Also, if the background you choose doesn’t
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Athletics) check. The tower’s ground floor smells of old books and has walls lined with floor-to-ceiling bookcases. Wood-framed doors set with small, diamond-shaped panes of glass keep the books secure on
remaining books. The three of them attack intruders at once and gladly throw away their lives for Stonky’s cause. Each wields their heavy broom as a weapon, using the statistics for the cultist’s






