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Returning 35 results for 'birds before drive called reborn'.
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Monsters
Waterdeep: Dragon Heist
for the Black Network in Waterdeep, setting up a cover in the Trades Ward in the form of a cramped little shop called Weirdbottle's Concoctions. Most of his potions and elixirs are nonmagical, but he
crafts magical ones for his Zhent friends.
Skeemo can add “sellout” to his credentials, his services having been bought by House Gralhund and the Black Network operatives loyal to Manshoon. The rock gnome uses paper bird;paper birds to send messages both to his new friends and his old ones.
Dragonborn
Legacy
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Species
Basic Rules (2014)
to the clan can result in expulsion and exile. Each dragonborn knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position.
A continual drive for
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Many aarakocra aren’t even native to the Material Plane. They hail from a world
.
Beak and Feather
From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing
Species
Mordenkainen Presents: Monsters of the Multiverse
;and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
Elf
Legacy
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Species
Basic Rules (2014)
. “All that haste, their ambition and drive to accomplish something before their brief lives pass away—human endeavors seem so futile sometimes. But then you look at what they have
time after the hundredth birthday, and before this period they are called by child names.
On declaring adulthood, an elf selects an adult name, although those who knew him or her as a youngster
Monsters
Icewind Dale: Rime of the Frostmaiden
the effect on itself on a success.Third Form
Auril’s third form, called Winter’s Womb or the Queen of Frozen Tears by her most ardent followers, is a 3-foot-diameter ice diamond containing
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Cleric
Legacy
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Classes
Basic Rules (2014)
her holy symbol as light pours from it to drive back the zombies crowding in on her companions.
Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the
their combat training to let them wade into melee with the power of the gods on their side.
Divine Agents
Not every acolyte or officiant at a temple or shrine is a cleric. Some priests are called to
Monsters
Mythic Odysseys of Theros
in an enormous, gnarled olive tree called Enorasi, which was planted millennia ago by Klothys. It is said that those who eat of its fruit can see glimpses of the future. Eating the fruit brings with
and ears. Birds and other flying creatures are absent from the skies and occasionally found trapped in webs.
Within 1 mile of Arasta’s lair, webs fill all 10-foot cubes of open space, so long as
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Netheril Returned In 1372 DR, the flying city of Thultanthar, also called the City of Shade, emerged from the Shadowfell, where it had lain hidden for centuries. The city’s rulers, calling themselves
Shadovar, began rebuilding the long-lost Netherese empire, even returning life and growth to the desert. They dubbed this reborn empire the Empire of Shade. Thultanthar crashed to the ground in 1487
Kalashtar
Legacy
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Species
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
.
Kalashtar Quirks
1d10
Quirk
1
You try to understand the motives and feelings of your enemies.
2
You prefer using telepathy over speaking aloud.
3
You feel a strong drive to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to extraordinary deeds when they are called on to pursue their ideals, to protect their bonds, and to overcome their flaws. In Theros, heroic drive stems from the same sources, but the power of fate
Heroic Drive The defining characteristic of a hero in Theros is their heroic drive—the force that impels them to live a life worthy of great epics. Ordinary mortals across the multiverse are driven
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
; when night falls, the ravens fly off, and an eerie silence settles over the house until sunrise, when they return. As the characters will discover, these birds are actually wereravens (see the end of
the adventure for their stat block). Wereravens live and travel in groups called kindnesses, and this particular kindness is called the Scarlet Sash. Characters who observe the chalet at night can
Kenku
Legacy
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Species
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within
groups called flocks. A flock is led by the oldest and most experienced kenku with the widest store of knowledge to draw on, often called Master.
Although kenku can’t create new things, they have
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Brigganock Mine Brigganock Mine, where wish stones are unearthed by tiny creatures called brigganocks (see appendix C) Pillars of rock called the Fey Beacons, which are clearly visible from Lockbury Henge
One route to the Palace of Heart’s Desire lies in Motherhorn’s belfry, which contains a silver bell that summons giant cranes when it is rung. These birds serve as flying mounts and can deliver the
Paladin
Legacy
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Classes
Basic Rules (2014)
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power. From below, aarakocra look like large birds and thus are sometimes called birdfolk
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Elendra (see the “Other Locations” section in “Shadowmoor”). Grave of Nath The deceased elf Nath, a zealous and wicked hunter, was interred in a forest grove. The area, now called the Grave of Nath
near the kithkin clachan of Burrenton, Spinerock Knoll is home to devotees who worship a cruel Ancient Red Dragon called Knollspine. Though Knollspine hasn’t been seen in years, these devotees
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
energies to harnessing the astonishing natural resources of their mountain home. The dwarves were then reborn as merchant lords. In the early days of the Last War, Mror miners made an astonishing
challenge the explorers. For decades, the Mror lords have been fighting a battle in the depths, struggling to drive the darkness from their ancestral halls. Many dwarves revile anything to do with the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
that closed around Kalakeri. The storm lashed Kalakeri for weeks, and when it reached its height, Ramya emerged from her watery grave. Reborn with terrifying power, she called upon those who had been
elephants crushed them to death. Their wails of terror left Ramya unmoved. Arijani and Reeva’s plots didn’t end with their lives, however. They too were reborn, transformed into fiends with animalistic
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
chrysalises develop, bulge, and pop is called the Scabbery. Not simply a disgusting moniker, the Scabbery’s name is also a reference to the way that demons reborn here emerge harder, stronger, and crueler than
itself, called the Firehive, resembles a gargantuan wasp nest with an open top. Aurnozci’s power causes the Firehive to throb like a beating heart, and the nest’s surface is hot to the touch. Halfway up
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Village Spreading out along the edge of the hedge maze is a village, also called Xonthal’s Tower. The settlement began as a place where Xonthal’s many apprentices established homes of their own
about the danger of entering the maze. Few who enter it ever come back out, and those who do come out are much worse for wear. Even animals and birds avoid the maze. The tower and the maze are protected
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and artisans. A clan of orcs called the Jhorash’tar live among the Ironroot Mountains. The Jhorash’tar have been slowly crowded into the least hospitable regions of the mountains. A few dwarven clans
seek to incorporate the Jhorash’tar into Mror society, but others wish to drive them out once and for all. The dwarves have recovered artifacts and arcane secrets from the Realm Below. Dwarf artificers
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
flame, or a crackling bolt of lightning. On nothing more than a whim, Corellon’s body could become a school of fish, a swarm of bees, or a flock of birds. When consorting with other gods, Corellon often
had declared herself thus — saw in the multiverse around them other beings making an impact in various worlds. The entity who called herself Lolth spoke to the other new gods and wove an enticing tale
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to be of assistance. d6 Spirit Guardian
1 A half-orc enforcer called Joey Plantain, missing his right arm
2 A disgraced tax collector named Nibbin Clutchquill
3 An overly
enthusiastic morale liaison called Apricot Reese
4 A grumpy dwarf carriage driver nicknamed Bolt
5 A pair of identical twin circus performers called Stella and Bella
6 An elf bodyguard
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
import is the narcotic called dreamlily. But the Boromars traffic in a wide range of goods, from arcane and alchemical weapons to foreign luxury items that have been made scarce by embargoes and
to Sharn, thus avoiding friction with local law enforcement. When appropriate, stolen goods are transported out of the city by the fences and porters that drive the clan’s smuggling operations.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
anything that gets in the way. Consisting of Undead creatures of varying strength—from shadows and carrion birds to powerful champions of violence and despair—the Grim Harrow is an antagonist for
grim champion began seeking out its fellow victims and forged those it found into a force it called the Grim Harrow. Eventually, the Grim Harrow found a faerie demiplane called the Gardens of Delight
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Plane of Water), is a region of frigid winds called the Mistral Reach. These gales drive snowstorms into the Frostfell and away from it, toward the heart of the plane. Earth motes in the reach are covered with snow and ice.
). Rain and snow fall only in the part of the plane nearest to the Plane of Water. Most of the Plane of Air is a complex web of air streams, currents, and winds called the Labyrinth Winds. These range from
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Dracolich Draconic Tyrant Reborn Habitat: Any; Treasure: Any Slawomir Maniak The vilest dragons seek to escape the grip of death, employing ageless secrets and blasphemous magic to become horrors
called dracoliches. These deathless dragons bind their spirits to gems and magically animate their rotting corpses. Eventually becoming skeletal horrors, dracoliches continue the centuries-spanning
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Village Spreading out along the edge of the hedge maze is a village, also called Xonthal’s Tower. The settlement began as a place where Xonthal’s many apprentices established homes of their own
about the danger of entering the maze. Few who enter it ever come back out, and those who do come out are much worse for wear. Even animals and birds avoid the maze. The tower and the maze are protected
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
” of Frume’s faction, the Order of the Gauntlet, at a tavern called A Pair of Black Antlers. If the characters arrive within a tenday of Erlanthar’s departure from Greenest, then the monk is still
to be sure the characters understand that impressing Frume with their prowess, their honesty, and their drive is in their long-term interest. The characters can make a positive impression on Frume by
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
maintaining the bounds of that position. A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate
followers of the evil goddess Takhisis learned a dark ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians. Five types of draconians, corresponding to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
indiscriminately. They’re led by a cruel hunt master called Mick Mangehide. So far, the Vile Hunt has evaded locals’ attempts to capture its members or drive them off.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the “headquarters” of Frume’s faction, the Order of the Gauntlet, at a tavern called A Pair of Black Antlers. If the characters arrive within a tenday of Erlanthar’s departure from Greenest, then the
a quiet moment to be sure the characters understand that impressing Frume with their prowess, their honesty, and their drive is in their long-term interest. The characters can make a positive
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, steers a flight of birds in the gate-town’s dense, heliotropic canopy. Faunel attracts its share of non-Beast visitors who seek the fruits of nature. Travelers gather in Camp Greenbriar, a tented outpost
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Shambling Mound A shambling mound, sometimes called a shambler, trudges ponderously through bleak swamps, dismal marshes, and rain forests, consuming any organic matter in its path. This rotting heap
creature engulfed at a time.
Spawned by Lightning. A shambling mound results from a phenomenon in which lightning or fey magic invigorates an otherwise ordinary swamp plant. As the plant is reborn






