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Returning 35 results for 'bite birds diffusing consult retain'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing
or carried.These fierce and majestic monsters exhibit attributes of both birds and reptiles, but are truly neither. Giant striders have a supernatural affinity to fire and can spit gouts of flame at
Monsters
Mordenkainen Presents: Monsters of the Multiverse
+4", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 1 piercing damage.Mind flayers create cranium rats by bombarding rat;rats with psionic energy. If enough cranium
rats come together to form a swarm, they merge their minds into a single intelligence with the accumulated memories of all the swarm’s constituents. The rats become smarter as a result, and retain
Adult Green Dragon
Legacy
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Monsters
Basic Rules (2014)
Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft
., one target. Hit: 17 (2d10 + 6);{"diceNotation":"2d10+6","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 7 (2d6);{"diceNotation":"2d6","rollType":"damage
Monsters
Guildmasters’ Guide to Ravnica
Multiattack. The vampire makes three melee attacks, only one of which can be a bite attack.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit
, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Bite
Ancient Green Dragon
Legacy
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Monsters
Basic Rules (2014)
Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft
., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10+8","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation":"3d6","rollType":"damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Multiattack. The gray render makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
target. Hit: 17 (2d12 + 4);{"diceNotation":"2d12+4","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage. If the target is Medium or smaller, the target must succeed on a
Adult Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
bite and two with its claws.
Bite. Melee Weapon Attack: +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6);{"diceNotation":"2d10
+6","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Claw. Melee Weapon Attack: +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Claw"} to hit
Monsters
Divine Contention
. Claugiyliamatar can use her Frightful Presence. She then makes three attacks: one with her bite and two with her claws.
Bite. Melee Weapon Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit
","rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10+8","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 10 (3d6
Ancient Copper Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
bite and two with its claws.
Bite. Melee Weapon Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10
+8","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Claw. Melee Weapon Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Claw"} to hit
Monsters
Storm King's Thunder
her Frightful Presence. She then makes three attacks: one with her bite and two with her claws.
Bite. Melee Weapon Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Bite"} to hit
, reach 15 ft., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10+8","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation":"3d6
Monsters
Dragonlance: Shadow of the Dragon Queen
dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6
);{"diceNotation":"2d10+6", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage plus 4 (1d8);{"diceNotation":"1d8", "rollType":"damage", "rollAction":"Bite
Monsters
Curse of Strahd
with a successful DC 12 Wisdom (Insight) check.Multiattack. The mongrelfolk makes two attacks: one with its bite and one with its claw or dagger.
Bite. Melee Weapon Attack: +3;{"diceNotation":"1d20+3
","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage
Species
Mordenkainen Presents: Monsters of the Multiverse
;and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Species
Van Richten’s Guide to Ravenloft
Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a vampire
’s deathless prowess in the form of increased speed, darkvision, and a life-draining bite.
With unique insights into the nature of the undead, many dhampirs become adventurers and monster hunters
Monsters
Mythic Odysseys of Theros
, without needing to make an ability check.
Web Walker. Arasta ignores movement restrictions caused by webbing.Multiattack. Arasta makes three attacks: one with her bite and two with her claws.
Bite
. Melee Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one creature. Hit: 20 (3d8 + 7);{"diceNotation":"3d8+7","rollType":"damage","rollAction
Monsters
Curse of Strahd
which can be a bite attack.
Unarmed Strike (Vampire or Wolf Form Only). Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Unarmed Strike"} to hit, reach 5 ft., one
","rollAction":"Unarmed Strike","rollDamageType":"necrotic"} necrotic damage. If the target is a creature, Strahd can grapple it (escape DC 18) instead of dealing the slashing damage.
Bite. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dhampir Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a
vampire’s deathless prowess in the form of increased speed, darkvision, and a life-draining bite. With unique insights into the nature of the undead, many dhampirs become adventurers and monster hunters
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
— yuan-ti make perfect courtiers. And, worse for the rest of us, rulers.
— Elminster
The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their
royal family could poison a meal and declare it “safe” after taking a bite.
There are legends of certain yuan-ti infiltrating human cities and forming deadly covert societies that sell
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon, since it loses its draconic nature when it becomes undead. When a dragon becomes a shadow dragon, it retains its statistics except as described below. The shadow dragon might retain or lose any
that rely on sight.
New Action: Bite. If the dragon deals acid, cold, fire, lightning, or poison damage with its bite, change that damage type to necrotic.
New Action: Shadow Breath. Any damage
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Flesh Warping When a creature fails a saving throw against the sibriex’s Warp Creature effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect
Senses darkvision 120 ft., passive Perception 9
Languages understands Abyssal but can’t speak
Challenge 1/4 (50 XP)
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Giant Strider These fierce and majestic monsters exhibit attributes of both birds and reptiles, but are truly neither. Giant striders have a supernatural affinity to fire and can spit gouts of flame
takes no damage and regains a number of hit points equal to half the fire damage dealt.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Fire
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
they remain capable of experiencing all the delights of their corporeal forms. In contrast to Orzhov spirits, they also retain their personalities, which are almost uniformly cruel. Blood Bond
darkvision 60 ft., passive Perception 14
Languages the languages it knew in life
Challenge 8 (3,900 XP)
Actions
Multiattack. The vampire makes three melee attacks, only one of which can be a bite
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
more demons encounter the party and attack. Roll a d12 and consult the Demons table to determine what the characters meet. d20 Demons 1–2 2d4 barlguras 3–4 2d4 chasmes 5–6 1d4 hezrous 7–8 1d100 manes
. Roll a d6 and consult the Fungi table to determine what special type of fungi can be found here. If this encounter takes place in Araumycos’s domain, an overabundance of fungi cover all of the other cave
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Howls when it rains 10 Whines piteously in the dark 11 Buries treasure it finds 12 Chases birds, leaping into the air to catch them, heedless of the destruction it causes I suspect gray renders owe
with its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage. If the target is Medium or smaller, the target must succeed on
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
to ambush unsuspecting victims. A gargoyle might alleviate the tedium of its watch by catching and tormenting birds or rodents, but its long wait only increases its craving for harming sentient
. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2
drow spellcasters might retain their ability to cast spells. Such driders typically have a higher spellcasting ability (15 or 16) than other driders. Further, the drider gains the Spellcasting trait
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
it finds 12 Chases birds, leaping into the air to catch them, heedless of the destruction it causes Gray Render
Large Monstrosity, Typically Chaotic Neutral
Armor Class 19 (natural armor)
Hit
Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages —
Challenge 12 (8,400 XP) Proficiency Bonus +4
Actions
Multiattack. The gray render makes one Bite attack and two
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
like mechanical birds or sprites. Expeditious Messenger
Tiny construct, neutral
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 25 ft., fly 60 ft.
STR
6 (–2)
DEX
16 (+3)
CON
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Iron Defender An iron defender fights for its creator. They come in many shapes and are often crafted in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the death dragon’s will, typically going on rampages to destroy all living creatures in sight. Greater Death Dragon Some death dragons manage to retain almost all of their former selves, albeit twisted
Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) necrotic damage
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
against the dragons, and behirs retain a natural hatred for dragonkind. A behir never makes its lair in an area it knows to be inhabited by a dragon. If a dragon attempts to establish a lair within a few
Perception 16
Languages Draconic
Challenge 11 (7,200 XP)
Actions
Multiattack. The behir makes two attacks: one with its bite and one to constrict.
Bite. Melee Weapon Attack: +10 to hit
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
form a swarm, they merge their minds into a single intelligence with the accumulated memories of all the swarm’s constituents. The rats become smarter as a result, and retain their heightened
effect that would sense its emotions or read its thoughts, as well as to all divination spells.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
retain their heightened intelligence for as long as the swarm persists. The swarm also awakens latent psionic abilities implanted within each cranium rat by its mind flayer creators, bestowing upon
well as to all divination spells.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Swarm of Cranium Rats
Medium swarm of Tiny beasts, lawful evil
Compendium
- Sources->Dungeons & Dragons->Monster Manual
travelers. Strangely, the shadows they cast resemble humanoid silhouettes. This supernatural oddity lends credence to stories that perytons are cursed humans or elves, or that they arise from carrion birds
.
Actions
Multiattack. The spider makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage plus 9 (2d8) Poison damage. If this damage reduces the target to 0
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Mongrelfolk Mongrelfolk are humanoids that have undergone, or whose ancestors underwent, horrific magical transformations, to the extent that they retain only a fraction of their original being
successful DC 12 Wisdom (Insight) check.
Actions
Multiattack. The mongrelfolk makes two attacks: one with its bite and one with its claw or dagger.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
hunters. Personality Trait. “Words fail me often, so I’m happy to let others speak on my behalf.” Ideal. “I would rather eat a snake than fall prey to the trappings of the civilized world.” Bond. “Birds
can be greedy, but they’re not half as greedy as humans. I prefer to live among the birds, thank you very much.” Flaw. “I stutter when I’m agitated.” Rennick Groka Lawful good human wereraven (age 22






