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School of Evocation
Legacy
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Classes
Basic Rules (2014)
You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find employment in
classes
Player’s Handbook
Create Explosive Elemental Effects
Your studies focus on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid
races
Mythic Odysseys of Theros
The leonin guard the shining lands of Oreskos, a golden plain where even the gods rarely trespass.
Prides of these nomadic, lion-like humanoids rarely interact with other peoples, having all they
feel smugly superior in my detachment.
2
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3
I view the gods as worthy
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
overlords. Under the teachings of Zerthimon, who called on his people to abandon the warlike ambitions of Gith, the githzerai focused their mental energy on creating physical and psychic barriers to
called zerths. These powerful and disciplined monks can shift their bodies from one plane to another using only the power of their minds. Beyond Limbo. Though githzerai rarely deal with the realms beyond
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
overlords. Under the teachings of Zerthimon, who called on his people to abandon the warlike ambitions of Gith, the githzerai focused their mental energy on creating physical and psychic barriers to
called zerths. These powerful and disciplined monks can shift their bodies from one plane to another using only the power of their minds. Beyond Limbo. Though githzerai rarely deal with the realms beyond
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
now awaits justice. She has no regrets about helping the faerie dragon, and she regards Bavlorna as a bitter enemy. Appendix D has additional roleplaying notes for Morgort. Morgort introduces herself
be battling one of the characters in trial by combat (see area D9 for details). Bavlorna is a recluse who rarely leaves her cottage. She enjoys making foul bargains with visitors. If the characters
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
now awaits justice. She has no regrets about helping the faerie dragon, and she regards Bavlorna as a bitter enemy. Appendix D has additional roleplaying notes for Morgort. Morgort introduces herself
be battling one of the characters in trial by combat (see area D9 for details). Bavlorna is a recluse who rarely leaves her cottage. She enjoys making foul bargains with visitors. If the characters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers that serve Sora Kell, few mortals register as worthy foes in the alien minds of the quori. Lords of Dust. Sora Kell has allies among the Lords of Dust, but she also has bitter rivals. Like the
quori, these fiends rarely pay much attention to Sora Kell’s mortal minions, but they aren’t above harming mortal adventurers just to spite her.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
overlords. Under the teachings of Zerthimon, who called on his people to abandon the warlike ambitions of Gith, the githzerai focused their mental energy on creating physical and psychic barriers to
called zerths. These powerful and disciplined monks can shift their bodies from one plane to another using only the power of their minds. Beyond Limbo. Though githzerai rarely deal with the realms beyond
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
now awaits justice. She has no regrets about helping the faerie dragon, and she regards Bavlorna as a bitter enemy. Appendix D has additional roleplaying notes for Morgort. Morgort introduces herself
be battling one of the characters in trial by combat (see area D9 for details). Bavlorna is a recluse who rarely leaves her cottage. She enjoys making foul bargains with visitors. If the characters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers that serve Sora Kell, few mortals register as worthy foes in the alien minds of the quori. Lords of Dust. Sora Kell has allies among the Lords of Dust, but she also has bitter rivals. Like the
quori, these fiends rarely pay much attention to Sora Kell’s mortal minions, but they aren’t above harming mortal adventurers just to spite her.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, prideful, or bitter enough to stay, even in the face of inevitable corruption. More often, a dragon is unknowingly swept up by the Shadowfell while asleep, awakening after a years-long rest to find
eyes playing tricks on them as details and distance are distorted. The shadow dragon rarely leaves this place except to hunt and is attended by dozens of shadows. Additional Lair Action Shadow dragons
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, prideful, or bitter enough to stay, even in the face of inevitable corruption. More often, a dragon is unknowingly swept up by the Shadowfell while asleep, awakening after a years-long rest to find
eyes playing tricks on them as details and distance are distorted. The shadow dragon rarely leaves this place except to hunt and is attended by dozens of shadows. Additional Lair Action Shadow dragons
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, prideful, or bitter enough to stay, even in the face of inevitable corruption. More often, a dragon is unknowingly swept up by the Shadowfell while asleep, awakening after a years-long rest to find
eyes playing tricks on them as details and distance are distorted. The shadow dragon rarely leaves this place except to hunt and is attended by dozens of shadows. Additional Lair Action Shadow dragons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers that serve Sora Kell, few mortals register as worthy foes in the alien minds of the quori. Lords of Dust. Sora Kell has allies among the Lords of Dust, but she also has bitter rivals. Like the
quori, these fiends rarely pay much attention to Sora Kell’s mortal minions, but they aren’t above harming mortal adventurers just to spite her.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
committed by Outer City fanatics. Such bloodthirsty faithful rarely gather in numbers, but they typically mark themselves by carving a fresh gouge on their thumbs — spilling their blood in Bhaal’s name
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
committed by Outer City fanatics. Such bloodthirsty faithful rarely gather in numbers, but they typically mark themselves by carving a fresh gouge on their thumbs — spilling their blood in Bhaal’s name
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Leonin The leonin guard the shining lands of Oreskos, a golden plain where even the gods rarely trespass. Prides of these nomadic, lion-like humanoids rarely interact with other peoples, having all
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3 I view the gods as worthy adversaries—incredibly clever and well-prepared to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
committed by Outer City fanatics. Such bloodthirsty faithful rarely gather in numbers, but they typically mark themselves by carving a fresh gouge on their thumbs — spilling their blood in Bhaal’s name
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Leonin The leonin guard the shining lands of Oreskos, a golden plain where even the gods rarely trespass. Prides of these nomadic, lion-like humanoids rarely interact with other peoples, having all
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3 I view the gods as worthy adversaries—incredibly clever and well-prepared to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
committed by Outer City fanatics. Such bloodthirsty faithful rarely gather in numbers, but they typically mark themselves by carving a fresh gouge on their thumbs — spilling their blood in Bhaal’s name
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
presence begins to erode the barriers between their location and the Abyss. It can take a few years for weaker demons to warp their environment, while changes begin to occur around the location of a
. Fortunately for their would-be victims, the chaotic evil nature of demons means that they rarely organize in a way to cause such a disturbance. Demons that enter the world are bent on destruction, not
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
presence begins to erode the barriers between their location and the Abyss. It can take a few years for weaker demons to warp their environment, while changes begin to occur around the location of a
. Fortunately for their would-be victims, the chaotic evil nature of demons means that they rarely organize in a way to cause such a disturbance. Demons that enter the world are bent on destruction, not
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
committed by Outer City fanatics. Such bloodthirsty faithful rarely gather in numbers, but they typically mark themselves by carving a fresh gouge on their thumbs — spilling their blood in Bhaal’s name
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Leonin The leonin guard the shining lands of Oreskos, a golden plain where even the gods rarely trespass. Prides of these nomadic, lion-like humanoids rarely interact with other peoples, having all
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3 I view the gods as worthy adversaries—incredibly clever and well-prepared to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkul’s base of power is the smallest. Residents of Baldur’s Gate rarely fear death by old age — a grim fact of
committed by Outer City fanatics. Such bloodthirsty faithful rarely gather in numbers, but they typically mark themselves by carving a fresh gouge on their thumbs — spilling their blood in Bhaal’s name
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
presence begins to erode the barriers between their location and the Abyss. It can take a few years for weaker demons to warp their environment, while changes begin to occur around the location of a
. Fortunately for their would-be victims, the chaotic evil nature of demons means that they rarely organize in a way to cause such a disturbance. Demons that enter the world are bent on destruction, not
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
marching against a rival lord. Demon lords only rarely elevate demons to the highest ranks, fearful of inadvertently creating rivals to their own power. Abyssal Invasions. Wherever they wander across the
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
marching against a rival lord. Demon lords only rarely elevate demons to the highest ranks, fearful of inadvertently creating rivals to their own power. Abyssal Invasions. Wherever they wander across the
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
marching against a rival lord. Demon lords only rarely elevate demons to the highest ranks, fearful of inadvertently creating rivals to their own power. Abyssal Invasions. Wherever they wander across the
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
barriers, which otherwise require siege engines to force open. Gate Guards. Characters who stand outside the main gate and announce their arrival can speak to the guards in the gatehouse. Unless Levistus
and drawing inspiration from its crackling flames. The slightest disturbance upsets him. Kadroth appreciates the wisdom of maintaining the illusion that Speaker Crannoc Siever is still in charge, if
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
barriers, which otherwise require siege engines to force open. Gate Guards. Characters who stand outside the main gate and announce their arrival can speak to the guards in the gatehouse. Unless Levistus
and drawing inspiration from its crackling flames. The slightest disturbance upsets him. Kadroth appreciates the wisdom of maintaining the illusion that Speaker Crannoc Siever is still in charge, if






