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Returning 35 results for 'black before descend continued reflect'.
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Monsters
Waterdeep: Dragon Heist
Cunning Action. On each of her turns, the Black Viper can use a bonus action to take the Dash, Disengage, or Hide action.
Evasion. If the Black Viper is subjected to an effect that allows her to make
.
Sneak Attack (1/Turn). The Black Viper deals an extra 14 (4d6);{"diceNotation":"4d6","rollType":"roll","rollAction":"Sneak Attack"} damage when she hits a target with a weapon attack and has
Magic Items
Guildmasters’ Guide to Ravnica
This thick, black paint is stored in a small jar, containing enough paint to apply moodmarks to one creature. The paint is dabbed on the face in spots or markings that often resemble the eyes of
insects or spiders. Applying the paint in this way takes 1 minute.
For the next 8 hours, the marks change to reflect your mental state. A creature that can see you and makes a successful DC 10 Wisdom
Monsters
Waterdeep: Dungeon of the Mad Mage
","rollDamageType":"radiant"} radiant damage.Once an exemplar of courage and good judgment, Fazrian now seeks to destroy any creature it believes is undeserving of continued existence. Fazrian's views
initiative count 20 on the next round. No creature within 120 feet of the planetar can regain hit points until the effect ends.
Fazrian's eyes become smoldering black voids until initiative count 20
Backgrounds
The Book of Many Things
cards or three-dragon ante cards)
Equipment: A bottle of black ink, an ink pen, five sheets of paper, a gaming set (matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch
family debts with a fortuitous round of three-dragon ante, you might be Lucky instead. Alternatively, you could use the Skilled feat to reflect whatever trial you endured to secure your new destiny and to model the knowledge and abilities imparted to you by whatever force transformed your life.
Monsters
Curse of Strahd
. Vladimir wields a weapon, +2; +2 greatsword with a hilt sculpted to resemble silver dragon wings and a pommel shaped like a silver dragon's head clutching a black opal between its teeth
Turn Immunity
feelings fueled the spirits of many of his fellow knights—including Godfrey—to come back as revenants as well. Vladimir continued to wage the hopeless war, even as Strahd tightened his grip on the valley
Tiefling
Legacy
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
Sage
Legacy
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Backgrounds
Basic Rules (2014)
master in your fields of study.
Skill Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead
Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly—sometimes in its own right
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
Monsters
Icewind Dale: Rime of the Frostmaiden
Frost.First Form
In her first form, Auril appears as a hunched, 7-foot-tall biped with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down
loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but
Baphomet
Legacy
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Monsters
Out of the Abyss
minotaur—considered the greatest gift of the Prince of Beasts.
Baphomet himself appears as a great, black-furred minotaur, 20 feet tall with six iron horns. An infernal light burns in his red eyes
of the lair, that creature must succeed on a DC 18 Wisdom saving throw or descend into a madness determined by the Madness of Baphomet table. A creature that succeeds on this saving throw can’t
Juiblex
Legacy
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Monsters
Out of the Abyss
others of its kind. It exists only to consume, digesting and transforming living matter into more of itself.
A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring
creature must succeed on a DC 18 Wisdom saving throw or descend into a madness determined by the Madness of Juiblex table. A creature that succeeds on this saving throw can’t be affected by this
Backgrounds
Baldur’s Gate: Descent into Avernus
Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to
involved, have a strong chance of knowing who is.
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragons Black Dragons at various ages Black dragons are evil-tempered, cunning, and, malevolent. Their crafty, sinister faces reflect this. They are sometimes known as “skull dragons” for
their deeply socketed eyes and distinctinve nasal opening. Adding to this impression is the gradual deterioration of the hide around the horn base/cheekbone. This does no harm to the dragon but increases with age. Black Dragon Identifiers
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragons Black Dragons at various ages Black dragons are evil-tempered, cunning, and, malevolent. Their crafty, sinister faces reflect this. They are sometimes known as “skull dragons” for
their deeply socketed eyes and distinctinve nasal opening. Adding to this impression is the gradual deterioration of the hide around the horn base/cheekbone. This does no harm to the dragon but increases with age. Black Dragon Identifiers
Species
Acquisitions Incorporated
turned the color of jade and their blood began to flow black. Their ears grew pointed, and they gained a limited form of telepathy — but at the cost of forgetting their history. The underground homes
bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
The Black Viper The Black Viper was a notorious burglar, pickpocket, mugger, and assassin who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently
adopted the Black Viper’s persona to lead a secret life of crime. Like many other nobles, Esvele gossips about the Black Viper’s exploits to lend credence to the villain’s mystique. The Rosznar family
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
and is able to see the steps, read: The walls of the area ahead are untarnished and gleaming copper panels set between rare woods inlaid with ivory. The ceiling is silver, formed so as to reflect and
, black marble, yellow serpentine, and malachite.
Upon the black marble step is a large, cylindrical key of bronze, hereafter called the Second Key, for all to behold. It has an antipathy/sympathy
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
largest level of Khundrukar, the Glitterhame is an expanse of beautiful natural caverns now infested by troglodytes and other cave-dwelling monsters. The Sinkhole. Streams in the Glitterhame descend to
folk. A small band of duergar (gray dwarves) currently hold Durgeddin’s hall, working to uncover the secrets of the smith’s ancient forge. A great crevasse drops to the Black Lake. The Black Lake. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to kill the characters and anyone else at the Black Cabin. If the party is 6th level or higher, add another coldlight walker to the attacking force. If the characters have a goliath werebear on their
side, add a third coldlight walker and two more ice mephits. The attacking force approaches the Black Cabin from the east. As the characters emerge from the cabin, read: Bright light shines from the
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
a twilight hue. Many inhabitants prefer clothing in shades of black, deep blue, or rich purple. Shadowmoor denizens often see life through a stark lens of realism and even pessimism. They reflect on
Characteristics Like Lorwyn, Shadowmoor magically influences those who spend significant time here. Residents tend toward desaturated colors. Their hair might be black, silver, or white, and their eyes could be
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
X4. Overlook A twenty-foot-wide balcony of black marble with a shattered railing overlooks a vast temple. Black marble staircases at each end of the balcony descend thirty feet to the temple floor
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, about 180 miles east of Gauntlgrym. Black Network sentries (six human veterans) guard the cave, which leads to a series of tunnels. These tunnels descend sharply as they wind their way east for another
the trade hub from the surface world. The Black Network doesn’t reveal the shortest route for security reasons. Instead, its representatives lead the adventurers to a remote cave in the Surbrin Hills
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K86. Strahd’s Tomb A heavy portcullis stands closed in the archway leading to this tomb. Lifting it requires a successful DC 25 Strength check. Black marble steps descend to a dark tomb that has a
vaulted ceiling thirty feet overhead. The essence of evil permeates the very air. The smell of freshly turned earth is here. Settled into the dirt on the floor is a shining black coffin of finely waxed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
each other and reflect their personalities. Tika is a young woman determined to prove that she’s not just a kid any more, and her name makes her sound young and ordinary. Artemis Entreri, however
man, compact and all wiry muscle. He has angular features and high cheekbones, and he always seems in need of a shave. His raven-black hair is thick and full, but his eyes are gray and lifeless—betraying the emptiness of his life and soul.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
each other and reflect their personalities. Tika is a young woman determined to prove that she’s not just a kid any more, and her name makes her sound young and ordinary. Artemis Entreri, however
man, compact and all wiry muscle. He has angular features and high cheekbones, and he always seems in need of a shave. His raven-black hair is thick and full, but his eyes are gray and lifeless — betraying the emptiness of his life and soul.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The stairs descend into black, still water that fills an arched hallway before you. The water’s surface is like dark, mirrored glass, disturbed only occasionally by the “thwick” of a drop falling
from beyond the south door. Map: Traps in Area K73 The water is 3 feet deep in the hallway and opaque. The steps on both sides of the hallway descend another 2 feet before ending at the iron doors
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world of the Material Plane but reflect those features into different forms—more marvelous and magical in the Feywild, distorted and colorless in the Shadowfell. Where a volcano stands in the Material
Shadow, is a darkly lighted dimension, a world of black and white where color has been leached from everything. It is a place of toxic darkness that hates the light, where the sky is a black vault with
Compendium
- Sources->Dungeons & Dragons->Rrakkma
. This allows the ceiling to slowly descend, clicking loudly.
If the sacred statue is destroyed the two black crystals explode, releasing two allips, as the eidolon is itself released from the
held high above its head to support the ceiling, forty feet above. A pair of fist-sized black crystals is fitted to the statue’s eyes. The perimeter statues, six in all, appear to resemble naked humans
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Stairs to the north and south descend twenty feet to an obsidian lectern, behind which a slab of black slate hangs from chains. Between the stairs are descending rows of red marble benches. The hanging
lanthorns have continual flame spells cast on them. The black slate slab once served as a chalkboard and has a few chalk marks on it. Vilnius and Quasit Hiding behind the lectern is Vilnius (NE male
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Black Dragon Lairs Black dragons prefer to lair in swamps and jungles—the more dismal and fetid, the better. Within those environs, they favor ruins for their defensibility and dreary aesthetic. When
choosing their lairs, black dragons are fond of locations that are naturally constraining and confounding. Whether adventurers seeking the dragon must wind their way through the roots of an ancient
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
30-foot-high ceiling of this cave, the walls of which are encrusted with crystals that catch and reflect light.
Boulders. The floor is strewn with boulders and rubble. Six galeb duhr beholden to
crystals that catch and reflect light.
Dao in the Sand. The floor is concave and filled with golden sand to a depth of 10 feet. A dao hides in the sand until visitors appear.
Medusas. Two medusas wearing
Delerium Fragment
Legacy
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Equipment
Delerium is a magical mineral left behind by the meteor. It appears in geode clusters of translucent, sharp-edged crystals which reflect octarine light. The eldritch stones softly hum in dissonant
simply wrong. Creatures incapacitated by the spell weep uncontrollably.
15
A black tentacles spell appears in the area for 1 hour (Escape DC 15).
16
Objects within 60 feet come to life for the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
tug of Gromph’s spell, Fraz-Urb’luu transferred his evil life force to a specially crafted, magically protected receptacle — a black jewel. However, the spell proved irresistible, and the precious
wrath. Soon thereafter, the delusional gargoyle laid eyes on a drow assassin named Kinyel Druu’giir and was instantly smitten by her. The gargoyle gave her the black gem as a token of its devotion
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Red Robes are expected to wield their power responsibly, represent their order faithfully, and uphold the balance between good and evil in their own actions and the world at large. Order of the Black
Robes Often reviled and feared in equal measure, the Black Robes follow the example of the evil god Nuitari, the black moon of Krynn. A mage of the Black Robes is expected to first further their own
Delerium Chip
Legacy
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Equipment
Delerium is a magical mineral left behind by the meteor. It appears in geode clusters of translucent, sharp-edged crystals which reflect octarine light. The eldritch stones softly hum in dissonant
simply wrong. Creatures incapacitated by the spell weep uncontrollably.
15
A black tentacles spell appears in the area for 1 hour (Escape DC 15).
16
Objects within 60 feet come to life for the






