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Returning 35 results for 'black before down compared respond'.
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Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. A lot of humans have a
xenophobic, in general their societies are inclusive. Human lands welcome large numbers of nonhumans compared to the proportion of humans who live in nonhuman lands.
Exemplars of Ambition
Humans who
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
master in your fields of study.
Skill Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead
; slowly … when talking … to idiots, … which … almost … everyone … is … compared … to me.
7
I am horribly, horribly awkward in social
Species
Mythic Odysseys of Theros
.
Noble and Fierce
Leonin tend to be tall compared to humans and move with a boldness that suggests their physical might. Tawny fur covers leonin bodies, and some grow thick manes ranging in shades from
gold to black. While their hands prove as nimble as those of other humanoids, leonin have retractable feline claws, which they can extend instantly. This, along with their ability to produce bone
Backgrounds
Baldur’s Gate: Descent into Avernus
Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to
… compared … to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
Backgrounds
Guildmasters’ Guide to Ravnica
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
see me slip up and break the law.
5
A lesser Gruul chieftain seems to think I could be useful.
6
The black sheep of my family is putting their maniacal genius to use in the Izzet.
7
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gemstones Gemstones are small, lightweight, and easily secured compared to their same value in coins. If a treasure hoard includes gemstones, you can use the following tables to randomly determine
(mottled deep blue) 2 Banded agate (striped brown, blue, white, or red) 3 Blue quartz (pale blue) 4 Eye agate (circles of gray, white, brown, blue, or green) 5 Hematite (gray black) 6 Lapis lazuli
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
months at a stretch. The furnishings in all four chambers are lavish—surprisingly so, compared to everything else at the castle. All other furnishings were built on site, but Rezmir’s come from the
beneath the castle and how to operate it, including its command word (“Draezir”). Treasure Two matched onyx carvings of black dragons flank the top of the staircase. A serious collector would pay up to 3,000 gp for the pair. They are three feet tall and weigh 400 pounds apiece.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
aspects of the Nether Scroll of Azumar, turning the sky over Anauroch black and ushering in a reign of terror and darkness over the desert. She rules the southern part of Anauroch from her lair with cruelty
across Faerûn respond to the disaster in a joint campaign to defeat the dracolich and destroy the Nether Scroll of Azumar.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters might be locals. Or they might be dragon hunters who’ve heard of a black dragon in the area, a threat they’re determined to end. To begin the adventure, read or paraphrase the following text
aloud: Mayhem rules in the seaside village of Respite. The Cobblehook Corsairs, a crew of troublemakers who aren’t normally violent, have raided the village. Black smoke billows from buildings
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
months at a stretch. The furnishings in all four chambers are lavish—surprisingly so, compared to everything else at the castle. All other furnishings were built on site, but Rezmir’s come from the
beneath the castle and how to operate it, including its command word (“Draezir”). Treasure Two matched onyx carvings of black dragons flank the top of the staircase. A serious collector would pay up to 3,000 gp for the pair. They are three feet tall and weigh 400 pounds apiece.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
L. Lake Zarovich At the foot of a mountain, nestled in the misty forest, is a large lake. The water is perfectly still and dark, reflecting the black clouds overhead like a monstrous mirror. If the
doesn’t respond to anything or anyone unless attacked. His boat is 400 feet from the nearest shore. Tied up in the boat is a seven-year-old Vistana named Arabelle (LN female human commoner with 2 hit
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in which it’s encountered. Psychic Hauntings d12 Haunting
1 A man wanders around in the cavern. His fingers are black with frostbite, and his mouth is agape in a silent scream. Although he
appears real, the man is no more substantial than a phantom and does not respond to any interaction.
2 One party member (determined randomly) hears a stream of whispers. The character can’t make
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Voice of War However the characters choose to respond to the army near Vogler, their plans are derailed by unexpected visitors. As the characters prepare, a messenger in black-and-red armor arrives
: Beneath the carvings of leaping fish etched into Vogler’s open wooden gate, a human in black-and-red scale mail sits astride an armored warhorse. She holds out a rolled parchment and calls out, “Who
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters in if the characters claim that they are here to join up or are already working for the Black Earth cult. Asking for Hellenrae, Marlos Urnrayle, or Miraj Vizann by name suffices as proof, as
does producing something that would pique the Black Earth cultists’ interest. If admitted, the characters are escorted to Qarbo so that he can decide what to do with them (see “Audience with Qarbo” in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a master in your fields of study. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a
talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 I’m convinced that people are always trying to steal my secrets
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
a master in your fields of study. Skill Proficiencies: Arcana, History Languages: Two of your choice Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a
listen to every side of an argument before I make my own judgment.
6 I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
descriptions of the Hall of Obedience and the Hall of Necromancy. He knows nothing about this zone. If he is given a glyph key and taken to the black gate, he escapes the Doomvault and joins Syranna’s
closer to the doors. A wailing howl erupts from the shadows of this dim chamber, echoing from black marble walls. Dark pillars rise to the ceiling, each exuding shadow that twists in the air like
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Factions Three power groups operate around Castle Naerytar: the Cult of the Dragon, a band of bullywugs, and a lizardfolk tribe. The black dragon Voaraghamanthar, along with its kobold and lizardfolk
in the immediate area, close enough to respond within fifteen minutes to the beating of the drum in the barbican. The bullywugs already believe themselves to be lords of the mere, and they act like it
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Factions Three power groups operate around Castle Naerytar: the Cult of the Dragon, a band of bullywugs, and a lizardfolk tribe. The black dragon Voaraghamanthar, along with its kobold and lizardfolk
). Another thirty to seventy are in the immediate area, close enough to respond within fifteen minutes to the beating of the drum in the barbican. The bullywugs already believe themselves to be lords of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fickle and insubstantial compared to the power of elemental earth. Black Earth Guard Black Earth guards are the warriors of the earth cult. They are brutal, heavily armored thugs devoted to Ogrémoch
Black Earth Cultists Murderers, lunatics, hateful nihilists — these are the sort of people drawn to worship the might of Elemental Evil. The followers of evil elemental earth call themselves the Cult
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
robes watches over this chamber.
An inscription at the base of the statue reads, in Elvish: “It is not surrender. Live to fight again another day.” Treasure. A weapon rack in the room holds a black
steel +1 Longsword and a steel shield bearing the stylized floral emblem of the Order of the Rose. An armor stand bears a black breastplate. A small, unlocked chest holds a Potion of Vitality. V3
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cults have moved into the Sumber Hills: an air cult called the Cult of the Howling Hatred; an earth cult, the Cult of the Black Earth; a fire cult called the Cult of the Eternal Flame; and a water cult
useful to me. No longer useful alive, at any rate.”
Nurvureem doesn’t respond to further entreaties, ignoring characters who tarry in the undercroft. If the characters refuse to leave or go out of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
dragon to assault and take over, an evil dragon that makes its lair near a dwarven stronghold can be a threat to the occupants in many ways. Black Dragons. Since black dragons prefer to dwell in swampland
, one rarely makes a lair close to a stronghold. When a black dragon does cross paths with dwarves, it might attempt to isolate a settlement by making the roads leading to it impassable. The terrain
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and Fierce Leonin tend to be tall compared to humans and move with a boldness that suggests their physical might. Tawny fur covers leonin bodies, and some grow thick manes ranging in shades from gold
to black. While their hands prove as nimble as those of other humanoids, leonin have retractable feline claws, which they can extend instantly. This, along with their ability to produce bone-shaking
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
” in this haunted zone is an illusion. The illusion stands still in anticipation of the characters returning its toast, at which point the illusion quaffs its drink; it doesn’t respond to anything else
conservatory (area D10), except the room’s doors and windows overlook a black, featureless void. If a character makes any noise or otherwise disrupts the performance, the musician—yet another illusion of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, though they don’t venture near Hellgate Keep, considering it a taboo place.
Black Lion and Red Tiger. North of Blue Bear territory, in the Glimmering Wood, is Beorunna’s Well, a settlement of some
size that near the ancient ancestral mound of the Red Tiger tribe. The settlement was founded some time ago by members of the Black Lion tribe, who put down roots here rather than continuing to live
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
carved in the white marble walls of the chamber, slight gusts whistling from each of their open mouths. Down the center of the chamber, toward the doors at the far end, a series of black stone platforms
decor in the east end of the room, which contains a great seat of white marble. Some of the magic lights are shrouded, so that side of the room is dimly lit.
In the northeast corner is a black gate
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the affected players—before introducing this content. Without any explanation or debate, if a single person gives a thumbs down or doesn’t respond, this action shouldn’t be performed. Players may
scene with a vague ending (like in a film where things fade to black). The person using the content tool doesn’t have to explain why the content is objectionable, nor should anyone question it
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Sgothgah — or, better yet, that they have killed the rogue aboleth — they can engage these aboleths in diplomacy regarding their desire to kill or enslave the kraken. The aboleths might respond to a
opens up inside the temple is hundreds of feet deep and pitch black below the uppermost 20 feet. But the creature that lurks within is much closer than that. The juvenile kraken (see appendix C
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
sleeping in area 10 awaken and respond to any loud disturbance here. 9. Sparring Chamber Mirran uses this air-filled room to practice her sparring. A giant-sized dummy made from the mast, sails, and rigging
sinkhole (area 1) by a flooded passage with a lowered portcullis. An anemone chest stands in the southeast corner. It contains a black sack made from a merrow’s bladder. The sack is full of dead fish
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
respond after 2 rounds. Stairwell. The stairs lead up to area O9. O5: Lower Hallway This hall leads to areas O6 and area O8, then ends in a heap of rubble where the east wing of the house collapsed
Dragon Army. They don’t get along. Belephaion is a terrifying fanatic who claims to speak for the Dragon Queen herself. Even Kansaldi listens to his advice. Lohezet is a scheming, black-robed Mage of High
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
, shriveled, and blotched with black patches of decay. The blight has no obvious source. Treasure. The fungus farm contains heart cap mushrooms ready for harvest. A character who spends 15 minutes
a meld, experiencing a shared transcendent state. The two conscious myconids move quickly to confront any intruders who aren’t escorted by other myconids, and they respond with violence to any threat
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, U-shaped cavern appears empty at first glance, but a sudden tapping draws your attention to the west wall, within which is trapped a black-robed figure with a golden visage.
A mummy dressed in a
tattered black robe and wearing a golden face mask is trapped in the western wall and has no way to free itself from the ice. The mummy was created by Netherese priests to serve as a lore-keeper in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. East Tunnel. This tunnel leads to area B24 in the Temple of Black Earth. Treasure The ogres and half-ogres have collected a small trove, which they keep in a silver-and-mother-of-pearl box that they’ve
battle attract attention from areas E6, E8, and E9. The ogres in area E9 are particularly slow to respond, however. E8. Priests’ Room Three beds, each with a footlocker, take up most of this room. Sets of






