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Returning 35 results for 'black branches diffusing concept read'.
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Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed
. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. A lot of humans have a
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
master in your fields of study.
Skill Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead
, sometimes as a means toward other ideals.
d8
Personality Trait
1
I use polysyllabic words that convey the impression of great erudition.
2
I’ve read every book in the
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
shell, shiny black and opaque. When an egg is close to hatching, the shell becomes translucent, allowing the light from the unborn wyrmling’s wings to shine through.A Solar Dragon’s Lair
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
shell, shiny black and opaque. When an egg is close to hatching, the shell becomes translucent, allowing the light from the unborn wyrmling’s wings to shine through.A Solar Dragon’s Lair
A
Monsters
Keys from the Golden Vault
.
Shroud Tattoo. Prisoner 13 can’t be targeted by divination spells or any feature that would read her thoughts, and she can’t be perceived through magical scrying sensors. She can&rsquo
. Black and gray smoke and shadows coil down her left arm, ending in runes on the fingers of her left hand.
Knotwork. Purple and blue knotwork and runes run down her right arm, across the back of her right
Blackrazor
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to
feet.
The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands
Backgrounds
Baldur’s Gate: Descent into Avernus
Proficiencies: Arcana, History
Languages: Two of your choice
Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to
convey the impression of great erudition.
2
I’ve read every book in the world’s greatest libraries—or I like to boast that I have.
3
I’m used to helping out those who
Monsters
Mythic Odysseys of Theros
encounter, as Arasta summons her arachnid children to protect her. While she has temporary hit points from this trait, she can choose one of her mythic actions when she uses a legendary action.
Read or
beyond the branches of the tree and carpet the forest floor of her realm.
Path to the Underworld. Tales are told of forlorn souls who, because of grief or madness over the loss of a loved one, have
Species
Fizban's Treasury of Dragons
Dragonborn with chromatic ancestry claim the raw elemental power of chromatic dragons. The vibrant colors of black, blue, green, red, and white dragons gleam in those dragonborn’s scaled skin
. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
A. Old Svalich Road Black pools of water stand like dark mirrors in and around the muddy roadway. Giant trees loom on both sides of the road, their branches clawing at the mist. If the characters are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Arriving on Krynn When the party steps through the Sigil portal and arrives on Krynn, they arrive through a doorway in a massive tree. Read the following: The rising sun limns the rolling hills
around you. In the purple sky hang three moons—a red moon, a white moon, and a black moon discernible only because of the stars it blots out. Behind you stands a tall fruit tree in early bloom, its bright
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Spawning Trees Demons beget demons. Where their filth lands, they spawn ever more corruption. — The Cartographer When the characters arrive here, read or paraphrase the following boxed text to the
players: Treelike growths cluster along the shoreline of a lake of bubbling, black goo. Each growth is formed from the same ichor as the lake and has writhing, membranous sacs budding from its limbs
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
exploration of the peylon tree at area P1. When they arrive at the tree, read or paraphrase the following: This tree is hundreds of feet tall. The tree’s leafless branches and bark are pale and soft-looking
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
they’ve come for, they will be able to speak with the banshee. When the characters enter the shelter, read the following: A home of sorts is sheltered within the dome of woven branches. It is
trail winds deeper into the trees. Heavy vines and thick layers of moss drape the branches, and the air is noticeably colder than it was in the ruined village. Rounding a bend in the trail, you see a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Haruman’s Hill Behold! Zariel’s dog crucified those who betrayed his mistress in battle. — The Cartographer Haruman’s Hill is marked on map 3.1. When the characters arrive at this location, read or
paraphrase the following boxed text to the players: Wrought iron trees line a trail that leads to the summit of a steep hill. Anguished knights are impaled on the trees’ metal branches, their bodies
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hands, read the following description: The scent of the swamp takes on the sweet stink of rotting flesh. Trees with drooping limbs stand amid the river, their branches like hundreds of gray hands and
travel. Forest of Hands Encounters d4 Encounter 1 Three clots of animate angul tree sap (use the black pudding stat block) attack from underwater. 2 Spectral boats appear through the trees. Dukha
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
shelter, read the following: A home of sorts is sheltered within the dome of woven branches. It is sparsely furnished with chests, shelves, a table, and a chaise longue, all of it old and of elven craft
deeper into the trees. Heavy vines and thick layers of moss drape the branches, and the air is noticeably colder than it was in the ruined village. After rounding a bend in the trail, you come upon a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1a. Pool Bypass A relatively small cave branches off the main tunnel. If the characters are shadowing Droki, read the following boxed text aloud to the players. Droki stands before a tall yet narrow
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Shadowfell Riven stood in the uppermost room of the central tower of his citadel — a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
vault of the plane’s sky hung over a landscape of gray and black, where lived the dark simulacra of actual things. Shadows and wraiths and specters and ghosts and other undead hung in the air around
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pool, read: The black marble sinks into the ooze, which rises up suddenly to form a four-foot-tall black obelisk — a miniature version of the obelisk that stood outside the tomb entrance.
Any creature
81. Ebon Pool A pool of jet-black ooze glistens inside this silent chamber, whose walls are decorated with relief carvings depicting black stars.
The pool radiates an aura of conjuration magic to a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K4. Carriage House Read the following text if the characters open the carriage house doors: The double doors swing open to reveal a sleek, black carriage fitted with glass windows and brass lanterns.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, crafter, and explorer — and an outcast among its kind. Sgothgah’s life changed forever when it encountered and consumed a cult of lunatics who worshiped Tharizdun, an ancient deity of darkness. As it read
aboleth mulled over the concept of Tharizdun in idle moments, and eventually those thoughts flowered into something alien and repulsive to most aboleths: religious faith.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
characters gazing into the pool is wearing an amulet of the black skull (see appendix C and area 28), the tomb guardian becomes aware of the party’s scrying after 1 minute. When that happens, read
similar effect reveals an aura of divination over the water. When any character gazes into the font, read: As the water begins to swirl, eerie light emanates from within the basin. Slowly, an image resolves
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
in chapter 5, read: The Wildspace orrery shows the black vortex with two planets slowly spiraling around it. The system also has twelve moons—one close to the vortex, one orbiting each planet, and
Arrival in Doomspace As the characters leave the Astral Sea and enter Doomspace, read the following boxed text: The silvery haze thins as the ship enters a system that appears to have no sun. The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
weather and crops CG Nature, Trickery Bubbling cauldron or shield Arawn, god of life and death NE Life, Death Black star on gray background Belenus, god of sun, light, and warmth NG Light Solar disk
and standing stones Brigantia, goddess of rivers and livestock NG Life Footbridge Diancecht, god of medicine and healing LG Life Crossed oak and mistletoe branches Dunatis, god of mountains and peaks N
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Goldwarren The Goldwarren’s main entrance is wide enough for two carriages to drive through side by side; the mine then branches into a labyrinth of tunnels. When the party arrives at the
Goldwarren, read or paraphrase the following description: Golden statues of royals smile down on visitors from atop the impressive, multistory entrance to the Goldwarren. While rubble spills from the open
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Random Encounters (T-Z) Trinket One random character finds a lost trinket. Read the following text to the player of that character: You kick something—a trinket buried in the dust. To determine what
as a potion of healing. 3 A gold candelabrum (worth 150 gp) with three branches, each one holding an unlit candle. 4 A purple silk handkerchief with white ruffled edges (worth 1 gp). On future
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Preparation Before running the adventure, prepare as follows: Step 1. Read the “Adventure Background” and the “Village of Respite” sections. Optionally, read about the Elemental Plane of Air in the
following stat blocks in the Monster Manual or on D&D Beyond: Assassin Black Dragon, Adult Cloaker Commoner Darkmantle Fungus, Violet Fungus Necrohulk Grick Ancient Knight Mage Noble Piercer Pirate Pirate
compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
hard part was deciding how exactly to do that.
We faced an important decision early on in creating the concept for this campaign. In addition to the original 1985 adventure, there was a sequel released
held within this book. The forces of elemental evil, much like the D&D game, are a dynamic, living thing, Read on and witness their latest scheme.
Mike Mearls
January 2015
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in good spirits, so a character who succeeds on a DC 15 Charisma (Persuasion) check can convince a tax collector to allow the group free entry. As the characters enter the city, read the following
the bustling city center called the Court of Flowers, lined with tropical trees whose branches droop to the pavement.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Getting Started This cave is connected to cave G via the stairs east of area K5 (see map K). If the characters approach from outside the cave, read the following boxed text aloud to begin: A foul
draft issues from this cave. Red strata intertwine with bulging black veins running through the hewn rock. A sinister crimson light dances deep in the cave.
The stench issues from the rotting ogre in area K2.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
glass pane through which a slight breeze passes, causing the curtain to move. When the characters look behind the curtain, read: A black cloth covers something atop a white marble pedestal. Beneath
the black cloth is the severed head of a randomly determined character — an illusion created by Strahd’s consciousness. In actuality, it’s an exquisite alabaster bust of a handsome, middle-aged human
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, David Sladek, Craig J Spearing, Brian Valeza, Svetlin Velinov, Richard Whitters, Shawn Wood, Zuzanna Wuzyk
Cartographers: Stacey Allan, Will Doyle, Mike Schley
Concept Art Director: Shawn Wood
Concept Illustrators: Olga Drebas, Titus Lunter, April Prime, Chris Rahn, Jenn Ravenna, Richard Whitters, Shawn Wood, Kieran Yanner
Senior Producer: Dan Tovar
Producers: Bill Benham, Robert Hawkey






