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Returning 35 results for 'blade bearing diffusing concern remain'.
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Magic Items
Dungeon Master’s Guide
Initiative rolls.
Blade of Defense. When you take an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in
blood. If the sword doesn’t taste blood on its blade within 1 minute of being drawn from its scabbard, its wielder makes a DC 15 Charisma saving throw. On a successful save, the wielder takes
Magic Items
Dungeon Master’s Guide
push a different button or until you push the same button again, which causes the rod to revert to its normal form:
Button 1. A fiery blade sprouts from the end opposite the rod’s flanged head
. The flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet, and the blade functions as a magic Longsword or Shortsword (your choice) that deals an extra 2d6 Fire damage
Monsters
Forgotten Realms: Adventures in Faerûn
Blood-Soaked Resolve. While Bloodied, the cultist has Advantage on saving throws.Multiattack. The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of
Spellcasting.
Cursed Blade. Melee or Ranged Attack Roll: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Cursed Blade"} (with Advantage if the target doesn’t have all its Hit Points
Monsters
Bigby Presents: Glory of the Giants
inscribed on a crystal ball. While the object bearing the rune is embedded in its body, the giant can use its Tempest Call action and its Scrying trait.
The object bearing the storm rune has AC 17; 50 hit
the rune is destroyed, the giant can inscribe a storm rune on another crystal ball in its possession when it finishes a short or long rest.Multiattack. The giant makes three Lightning Blade or
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Magic Resistance. The high fae has advantage on saving throws against spells and other magical effects.Multiattack. The high fae makes two Fae Blade attacks and uses Vexing Prank once.
Fae Blade
. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Fae Blade"} to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5);{"diceNotation":"3d8+5", "rollType":"damage
Monsters
Acquisitions Incorporated
druid spells prepared:
Cantrips (at will): druidcraft, produce flame, thorn whip
1st level (4 slots): cure wounds, entangle, thunderwave
2nd level (3 slots): flame blade, moonbeam, pass without trace
blade (with the latter option more prevalent by far). But when tragedy struck the enclave, Walnut's clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Fae Blade attacks. It can replace one of these attacks with Stunning Soliloquy if available.
Fae Blade. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Fae Blade
"} to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7);{"diceNotation":"3d8+7", "rollType":"damage", "rollAction":"Fae Blade", "rollDamageType":"force"} force damage.
Stunning Soliloquy (Recharge 5–6
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.
A moonblade has one rune on its blade for each master it has served (typically 1d6 + 1). The
Of all the magic items created by the elves, one of the most prized and jealously guarded is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries
Monsters
Bigby Presents: Glory of the Giants
Death Rune. The giant has a death rune inscribed on a giant’s skull in its possession. While holding or wearing the skull bearing the rune, the giant can use its Reaping Scythe action and
Shroud of Souls bonus action.
The skull bearing the death rune has AC 18; 35 hit points; and immunity to necrotic, poison, and psychic damage. The skull regains all its hit points at the end of every turn
Monsters
The Book of Many Things
fails a saving throw, it can choose to succeed instead.Multiattack. The medusa makes one Constrict attack, one Final Blade attack, and one Snake Hair attack. Alternatively, it makes two Wrathful
this grapple ends, the target has the restrained condition, and the medusa can’t constrict another creature.
Final Blade. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit
magic-items
From the tip of its thick steel blade to the base of its golden handle, each knife shimmers with a buzz of illusory energy.
While wielding a pair of Turtle Dove Daggers, you can create an illusory
30 ft to a space you can see, but it must remain within 120 ft of you. Additionally, when both you and your illusion are within 5 ft of a creature that can see the illusion, you have advantage on attack rolls against that creature.
Firbolg
Legacy
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Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
Shepherds
As caretakers of the land, firbolgs prefer to remain out of sight and out of mind. They don’t try to dominate nature, but rather seek to ensure that it prospers and survives according to its
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Track the Broken Blade Baron Althon, a local noble, hires the party to search for the legendary cache of weapons forged by Durgeddin the smith. He shows the characters a broken blade bearing the
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
more than a few hundred members, because a larger group would need a prohibitive amount of resources to remain strong. As a rule, a tribe is violently hostile toward any other tribe it meets, seeing the
Monsters
Fizban's Treasury of Dragons
suffer my displeasure. (Lawful or Evil)
5
Preservation. I am the ocean’s steward, tending reefs and waters to ensure that they remain unspoiled. (Lawful)
6
Eradication. The peoples of
, including deep-sea trenches or underwater volcanoes.
Dragon turtles are largely unconcerned with the design of their lairs and seldom work to improve them. A dragon turtle’s primary concern when
Druid
Legacy
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Classes
Basic Rules (2014)
; activities.
Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life
water—must remain in equilibrium. If one element were to gain power over the others, the world could be destroyed, drawn into one of the elemental planes and broken apart into its component
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
elves with the regal bearing of leaders. The man, Selenar Woodwise, wears a steel breastplate and billowing green cloak, while the woman, Gwenhumara Goldmoss, is clad in flowing verdant robes.
“We are
pleased you answered our call,” Gwenhumara says. “Something evil lurks in Redwood Grove. Given our history with the dragon Death-at-Sunset, you can understand our concern—and now villagers are missing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is
is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
crystal ball to cast the scrying spell (save DC 17).
Storm Rune. The giant has a storm rune inscribed on a crystal ball. While the object bearing the rune is embedded in its body, the giant can use
its Tempest Call action and its Scrying trait.
The object bearing the storm rune has AC 17; 50 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
softly croaking can be heard as your ship pulls up to the dock, where grippli bearing weapons are waiting to meet its passengers.
The central structure of the trading post is a fortified stone and
able to escape. She asks the characters for help, telling them that the yuan-ti have been eating their eggs and tormenting the few grippli who remain in the village. Nothing has been heard from the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
with platinum medallions bearing the symbol of Kalaman worth 2,500 gp. Characters who choose to remain a part of Kalaman’s army receive the same medallion and are granted a new title: Knight of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
clouds remain. Ahead, you see a path branch from the wider road, heading to the sea. A raven perches solemnly on a leaning post bearing two signs that point like arms toward the west. One says “The Way
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
hands in despair, rushes into one of the alcoves, and disappears.
Immediately afterward, two more dusty phantoms emerge—mighty warriors armed with jagged-edged swords and bearing fierce countenances
of the long-dead past. For as long as the characters remain in the room, other phantoms—in the shapes of priests, sages, and mourning young women—briefly form out of the dust and then dissipate. Moving through any of these phantom forms causes them to collapse.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hidden Shepherds As caretakers of the land, firbolgs prefer to remain out of sight and out of mind. They don’t try to dominate nature, but rather seek to ensure that it prospers and survives
according to its own laws. Firbolgs use their magic to keep their presence in a forest secret. This approach allows them to avoid the politics and struggles of elves, humans, and orcs. Such events concern the
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
[Tooltip Not Found] Weapon (dagger), rare From the tip of its thick steel blade to the base of its golden handle, each knife shimmers with a buzz of illusory energy.
While wielding a pair of
Action, you can move the illusion up to 30 ft to a space you can see, but it must remain within 120 ft of you. Additionally, when both you and your illusion are within 5 ft of a creature that can see
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
resides. Their bodies remain unconscious in suspended animation while they are projected into the Astral Plane. Read the following aloud to the players. You are floating, weightless, adrift. A gray
— watching as a grotesque procession makes its way through them. Myconids of all sizes caper madly before a troupe of giant animated mushrooms, bearing a mossy litter upon which sits the Demon Queen of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
merchant in the South Ward survived an assassination attempt last night. A female half-elf was seen fleeing the scene, bearing a deep cut on her shoulder from a bodyguard’s blade. A 50 gp bounty has been
with a sharp blade. Then they’re decapitated. The heads are left behind, but the feet are taken! The famous Waterdavian actor Tystanya Creed has not been seen since leaving the theatre after her last
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
met Halaster several times over the years and carved his visage after many of those occasions. Though the giants’ memories of him never last, the faces in this cavern remain. The giants have begun
. Further examination of the drow also yields an obsidian scarab bearing the insignia of House Freth (25 gp). One of the dead humans has a dungeoneer’s pack with spoiled rations and no torches
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
blade that’s never seen combat. They love collecting and studying histories that can give them tactical insight or inspiration, as well as safeguarding artifacts they deem too dangerous to entrust to
7 An aquatic howdah made of sharkskin and bearing an emblem of a lonely black tower perched high atop a sea stack
8 A statue of a dishonored elf general, which is surrounded by historical
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Denizens Ten stone giants reside in Deadstone Cleft when the adventurers arrive, including Thane Kayalithica. With the exception of the giant in area 6, who checks on the roc, the giants remain in
pursue fleeing enemies but otherwise remain here. area 6 1 stone giant If the giant hears the roc screeching in area 2, it investigates. Otherwise it remains here. area 9 2 stone giants, 16 mountain
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Mielikki, the matriarchal clan known as the Enclave Panax Anima defended the unspoiled wild by word and blade (with the latter option more prevalent by far). But when tragedy struck the enclave, Walnut’s
documancer, knowing that the city’s power — and its weaknesses — can be fully gleaned only from within. Walnut distrusts most folk she meets, except for those whose bearing reflects the matriarchal
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
kobolds (those on level 1) have been burned, but the level 2 huts and both guard towers remain. Anyone can determine from tracks that the cultists trekked away in small groups in all directions. A
to the west. A few raiders remain in the cave: the Wearer of Purple (Mondath), the “dragon-man” (Cyanwrath), the better warriors, and the “dragon-dogs” (kobolds). As long as the cultists pay well for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
formations fill a smaller cavern to the southeast (area 1b).
The two drow mages are males named Hulziin and Yrrprek. Each wears a cloak pin bearing the insignia of House Freth. They arrived here shortly
before the adventurers and have greater invisibility spells cast on them. The drow and their two quasit companions try to remain hidden, allowing adventurers to move into Arcturiadoom ahead of them
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
magical knowledge, wealth, or influence, and their methods are appropriate to the marks they bear. Dragonmarked agents can range from lowly spies bearing the Mark of Shadow hidden within a circus
the Bitter Blade in House Deneith squeezes tribute from local towns in exchange for “protection.” 3 An heir of House Ghallanda poisons members of other dragonmarked houses who stay in non-Ghallanda
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
proficiencies. If it has none, you can add one or two. Senses Blindsight, Darkvision, Tremorsense, and Truesight have no bearing on a creature’s Challenge Rating. You can add or remove them freely. Spells If a
freely change the name and flavor of an attack, as well as its damage type. For example, you can turn an ordinary Skeleton into an ice skeleton that deals Cold damage as it accosts characters with a blade






