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Returning 35 results for 'blade being decide concerns reflect'.
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Oath of the Ancients
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
, and justice. They adorn their armor and clothing with images of growing things—leaves, antlers, or flowers—to reflect their commitment to preserving life and light in the world
.
TENETS OF THE ANCIENTS
The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its four central
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. “I came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
his flail flashed in the firelight. The chain wrapped around Caerys’ blade but she twisted away. The flail flew into the darkness. She spun forward, her double blade weaving a circle of fire as
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more
)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from
Monsters
Fizban's Treasury of Dragons
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything
concerns of those who crawl upon the land? (Any)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from the surface world. (Any)
4
Supremacy. Creatures who
Species
Eberron: Rising from the Last War
enchanted blade.
House Cannith
Leaders: Cannith East, Zorlan d’Cannith; Cannith West, Jorlanna d’Cannith; Cannith South, Merrix d’Cannith
Headquarters: Cannith East, Korth Enclave
whether one of these leaders will unite the house, or if it will shatter under the strain. If you’re an heir of House Cannith, you should decide which of these barons you serve or if you have other ideas about the house’s future.
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
their target — a notorious slaver — passes the alleyway, the accomplice cries out, the slaver comes to investigate, and the assassin’s blade cuts his throat before he can make a sound
world where dire rats—and wererats—haunt the sewers. As adventurers, rogues fall on both sides of the law. Some are hardened criminals who decide to seek their fortune in treasure hoards
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
’ presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better.
If these
Monsters
Fizban's Treasury of Dragons
, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
"}
Ideal
1
Endurance. We who dwell beneath the waves can weather all storms. (Any)
2
Indifference. What do I care for the fleeting concerns of those who crawl upon the land? (Any
Backgrounds
Guildmasters’ Guide to Ravnica
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
Selesnya contact; you can decide if the contact is an ally or a rival.
10
I have a sibling in the Simic Combine, and we argue every time we see each other.
Backgrounds
Guildmasters’ Guide to Ravnica
spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
make a nice sideshow act.
9
I left the Selesnya — and a lover — behind when I joined the Simic.
10
Roll an additional Simic contact; you can decide if the contact is an ally or a rival.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
about their preference, or decide on your own what happens next: Gartokkar Xundorn intervenes on behalf of the Keepers of the Flame, which can lead to a meeting with Themberchaud (see “Themberchaud’s
property of her mistress, Ilvara (see “Signs of Pursuit” in the “Blade Bazaar” section). The Stone Guards arrest the characters and take them to Overlake Hold, pending negotiations with the drow. At
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
defeat) and to set the course for the campaign to come. The characters might enjoy changing cosmetic elements of their franchise headquarters to reflect their recent victories, spread their reputation
somewhere. But whether the Six seek immediate revenge or decide to bide their time, things don’t stay quiet for long for an Acquisitions Incorporated franchise. New rivals, new allies, and new opportunities are sure to make their presence known.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Languages and Dialects When fleshing out your world, you can create new languages and dialects to reflect its unique geography and history. You can replace the default languages presented in the
organizations or political affiliations to communicate. You could even decide that each alignment has its own language, which might be more of an argot used primarily to discuss philosophical concepts
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
background to reflect a blood tie to the leaders of the house. Independent Scion. You were raised or trained by the house, but you’ve kept your independence. This means you don’t have many special privileges
, but you also don’t have responsibilities. Guild artisan is a good choice to reflect basic house training, but you could choose entertainer for the Mark of Shadow, sailor for the Mark of Storms
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Advantage and Disadvantage Advantage and Disadvantage are among the most useful tools in your toolbox. They reflect temporary circumstances that might affect the chances of a character succeeding at
, or other features of their classes or species. In other cases, you decide whether a circumstance would merit Advantage or Disadvantage. As described in the Player’s Handbook, if different
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dragonmarked houses. However, it’s up to you to decide on your relationship to the house. Were you brought up in the house? Or are you completely independent from it? This is best represented by your
, you could take the noble background to reflect a blood tie to the leaders of the house. Independent Scion. You were raised or trained by the house, but you’ve kept your independence. This means you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
those rules to these aquatic dragons.) Dragon Turtle Personality Traits d8 Trait
1 I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance
.
Dragon Turtle Ideals d6 Ideal
1 Endurance. We who dwell beneath the waves can weather all storms. (Any)
2 Indifference. What do I care for the fleeting concerns of those who
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
applies. But if the answer is yes, assign an appropriate skill or tool proficiency to reflect that training and practice. Skills As described in the Player’s Handbook, a skill proficiency represents a
skill. When that skill is used for an ability check, it is usually used with Dexterity. Under certain circumstances, you can decide a character’s proficiency in a skill can be applied to a different
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Choosing a Guild Chapter 2 describes the ten guilds of Ravnica in detail. How do you decide what guild you want your character to belong to? You can choose one of these approaches: Look at the
favorite guild, create a character from that guild. To reflect your character’s membership in a guild, you can choose the background included in the guild’s description instead of a background from the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blade Bazaar This marketplace is named after the most abundant goods the duergar offer, but the shops here sell almost everything available in the city, along with stalls set up by visiting merchants
unload some of the treasures they might be carrying. Nonmagical weapons, armor, and shields can be purchased in the Blade Bazaar. Merchant Madness Characters who look around the bazaar notice a number of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
modify existing classes to better serve your game’s needs. Changing Proficiencies Changing a class’s proficiencies is a safe and simple way to modify a class to better reflect your world. Swapping
your world might worship a patron deity, performing secret missions in that deity’s name. To reflect this cultural detail, you could add Religion to the list of skills that a rogue character can choose
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sharn Watch Divisions The discussion above primarily concerns the rank and file of the Sharn Watch, the guards who walk the streets day in and day out and the officers who supervise them. The Watch
threats. These wizards are highly dedicated to their work and their city, and generally don’t take bribes. It’s up to the higher-ups, however, to decide what missions to assign to the Blackened Book; if
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, start with the Trap Effects and Trap Trigger tables to decide the type of trap, then use the Trap Damage Severity tables to decide how deadly it should be. For more information on trap damage
pit floods with acid or fire 71–73 Locking pit floods with water 74–77 Scything blade emerges from wall or object 78–81 Spears (possibly poisoned) spring out 82–84 Brittle stairs collapse over spikes
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
find challenges worthy of a hero. In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you’re a wizard, your ancestor was likely a legendary archmage. If
actions of a rival? Valenar Double Scimitar The double scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long blade on either end. Forged with techniques honed over
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Advantage and Disadvantage Advantage and disadvantage are among the most useful tools in your DM’s toolbox. They reflect temporary circumstances that might affect the chances of a character
, actions, spells, or other features of their classes or backgrounds. In other cases, you decide whether a circumstance influences a roll in one direction or another, and you grant advantage or impose
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
reckoned with as soon as they make their next payday. Those who don’t settle their accounts discover that the old mercenary still knows how to handle a blade, and that he doesn’t take “later” for an
fish unless he’s well compensated, and unless the deed can be done without ruining his trophy. (The ring, if you decide it’s here, is stuck in the fish’s throat and can be retrieved without surgery.)
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
discussed in the Dungeon Master’s Guide, you can customize any dragon’s stat block to reflect the dragon’s unique character. Minor changes such as those below are easy to make and have no impact on a dragon’s
. As with languages, you can customize a dragon’s skill list (even doubling their proficiency bonus with certain skills) to reflect particular interests and activities. You can also give a dragon tool
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
Broken blade, medal 28–30 Clock tower face High Courts Mechanus Metal cog, perfectly balanced scales 31–33 Razorvine trellis Great Foundry Arcadia Rune-inscribed ingot, sprig of grapes 34–36 Temple
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
are spooky romps not too different from typical D&D adventures. Others venture into more unsettling territory. You and the players should decide what level of intensity is right for your horror
seating? Do you have any other notes or concerns? Once you’ve completed this survey, distribute it to your players, give them a window of time to respond, then collect the results. Use this information to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
polished boulevards in neat rows, and each uniformly trimmed blade of grass in its public parks glistens with a single drop of morning dew. Fastened to Arcadia, a plane of law and virtue, Fortitude combines
each resident’s appearance reflect their inner beauty. Creatures that stumble through the parlor’s hexagonal black door a disheveled mess emerge exquisite and graceful. For a premium rejuvenating
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to their way of life. Zhentarim bonds of oath and honor hold the network together and galvanize its members in united purpose. More importantly, those bonds reflect the pattern of tight control that
Resources: Zhentarim thugs
Graceful and elegant as a blade, Davra Jassur ostensibly recruits promising new talent for the Zhentarim. But she also deals with internal problems, ensuring those problems
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, and your spell effects might reflect the appearance of the reference books you study. Building a Lorehold Character Any class or subclass that deals with knowledge of the past can be a good fit in
of a broken statue that houses the consciousness of a snarky sage 5 A sheet of parchment embossed with tactile lettering, glowing red 6 A broken dagger with a wavy blade and a serpentine hilt
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
decide on a couple of behavioral quirks that reflect your culture. The Halfling Quirks table can provide some inspiration. Halfling Quirks d10 Quirk 1 You are constantly amazed by things the people
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the nature of domains and Darklords all claim part of the answer, but ultimately they reflect aspects of the same cause: nightmare logic. Ravenloft is inherently a vast nightmare. Most of those
how long will that remain certain? The answers are for you to decide. THIS BOOK GIVES CHARACTERS NIGHTMARES
Ravenloft is a setting designed to bring nightmares to life—for characters, not for






