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Returning 35 results for 'blade beings diffusing curious resulting'.
Monsters
Lorwyn: First Light
"} Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.In Lorwyn, giants are curious colossi who roam vast plains, bathe in salty lagoons, and nap against
mountains. They sometimes lend their brawn to smaller species who have something interesting to offer in return.
Giants
The giants of the realm of Lorwyn-Shadowmoor are wise, ancient beings wandering
Monsters
Icewind Dale: Rime of the Frostmaiden
.
Unusual Nature. The living spell doesn’t require air, food, drink, or sleep.Force Blade. Melee Spell Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Force Blade"} to hit
, reach 5 ft., one target. Hit: 26 (4d12);{"diceNotation":"4d12","rollType":"damage","rollAction":"Force Blade","rollDamageType":"force"} force damage, unless the living spell rolled an 18 or higher on
Monsters
Planescape: Adventures in the Multiverse
Resistance. The kolyarut has advantage on saving throws against spells and other magical effects.Multiattack. The kolyarut makes four Unerring Blade attacks.
Unerring Blade. Melee Weapon Attack
: automatic hit, reach 5 ft., one target. Hit: 24 force damage plus one of the following effects (choose one or roll a d6;{"diceNotation":"1d6", "rollType":"roll", "rollAction":"Unerring Blade"}):
1&ndash
Monsters
Planescape: Adventures in the Multiverse
Multiattack. The musteval makes two Bone Blade attacks.
Bone Blade. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Bone Blade"} to hit, reach 5 ft., one target
. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3", "rollType":"damage", "rollAction":"Bone Blade", "rollDamageType":"slashing"} slashing damage plus 3 (1d6);{"diceNotation":"1d6", "rollType":"damage
Monsters
Dragonlance: Shadow of the Dragon Queen
three Enervating Blade or Throwing Axe attacks in any combination.
Enervating Blade. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Enervating Blade"} to hit, reach
5 ft., one target. Hit: 15 (3d6 + 5);{"diceNotation":"3d6+5", "rollType":"damage", "rollAction":"Enervating Blade", "rollDamageType":"necrotic"} necrotic damage, and if the target is a creature, it
Monsters
Spelljammer: Adventures in Space
Mercane Telepathy. The mercane can communicate telepathically with any other mercane it knows, regardless of the distance between them.Multiattack. The mercane makes three Psi-Imbued Blade attacks
.
Psi-Imbued Blade. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Psi-Imbued Blade"} to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3);{"diceNotation":"2d6+3
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Flyby. The faerie doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Needle Blade. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType
":"to hit", "rollAction":"Needle Blade"} to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5", "rollType":"damage", "rollAction":"Needle Blade", "rollDamageType":"piercing"} piercing
Monsters
Planescape: Adventures in the Multiverse
Multiattack. The aurumach makes three Manifested Blade or Gleaming Ray attacks.
Manifested Blade. Melee Weapon Attack: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Manifested
Blade"} to hit, reach 10 ft., one target. Hit: 23 (4d8 + 5);{"diceNotation":"4d8+5", "rollType":"damage", "rollAction":"Manifested Blade", "rollDamageType":"force"} force damage.
Gleaming Ray. Ranged
Monsters
Bigby Presents: Glory of the Giants
.
Siege Monster. The scion deals double damage to objects and structures.Multiattack. The scion makes one attack using Lava Blade or Lava Ball, as well as two Slam attacks.
Lava Blade. Melee Weapon
Attack: +18;{"diceNotation":"1d20+18", "rollType":"to hit", "rollAction":"Lava Blade"} to hit, reach 30 ft., one target. Hit: 32 (4d10 + 10);{"diceNotation":"4d10+10", "rollType":"damage", "rollAction
Monsters
The Book of Many Things
dangerously curious spirits manifested as physical beings when the Deck of Many Things was shuffled for the first time. The rifflers were so enraptured with the soft sound made by the whispering cards
Monsters
The Book of Many Things
fails a saving throw, it can choose to succeed instead.Multiattack. The medusa makes one Constrict attack, one Final Blade attack, and one Snake Hair attack. Alternatively, it makes two Wrathful
this grapple ends, the target has the restrained condition, and the medusa can’t constrict another creature.
Final Blade. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit
Gnome
Legacy
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Species
Basic Rules (2014)
habitations in Oeble, that particular tenement had been built for humans, and smaller residents coped with the resulting awkwardness as best they could.
But at least the relative largeness of the apartment
his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A gnome’s clothing, though usually
Monsters
Mordenkainen's Fiendish Folio Volume 1
of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverse’s endless cycles of creation and destruction
inscribed across the blade, which can reduce living creatures to ash. The lord of entropy also bears a set of obsidian tablets slung about its waist, upon which it inscribes destructive runes. Living
Monsters
Bigby Presents: Glory of the Giants
’s form is shrouded in a continual cloud of billowing ash and smoke. The awakened scion forms a blade of lava in its mighty hand and schemes to resume its ancient campaigns of conquest
giants’ gods are enormously powerful beings who infuse the world around them with primeval magic. In many worlds, they slumber and have become part of the landscape. In this case, each scion is
Monsters
Fizban's Treasury of Dragons
the necrotic energy of the Negative Plane that suffuses them. Their psionic power manifests the fundamental entropic principle that mortal beings and their creations are ultimately doomed to death and
creatures.
8
I secretly enjoy conversing with lesser beings, although I usually do so only to find their weaknesses.
Topaz Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Personality Traits d8 Personality Trait 1 I never let pass an opportunity to show my contempt for lesser beings. 2 I like to flavor my meals by engendering positive emotions in my victims before feeding on
them. 3 So as not to taint my thoughts, I avoid telepathically communicating with lesser beings when possible. 4 I never eat unless the victim is conscious and aware. 5 I’m very picky. I feed only on
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
judges the needs of planar beings seeking uniquely binding terms and forges ironclad agreements. Those who break these contracts are pursued by maruts (detailed in Mordenkainen Presents: Monsters of the
questions have been satisfied, they report back to their creator, allowing the Kolyarut to impose accurate judgments. Kolyaruts are four-armed beings of magic and machinery. Like maruts, they are
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
judges the needs of planar beings seeking uniquely binding terms and forges ironclad agreements. Those who break these contracts are pursued by maruts (detailed in Mordenkainen Presents: Monsters of the
questions have been satisfied, they report back to their creator, allowing the Kolyarut to impose accurate judgments. Kolyaruts are four-armed beings of magic and machinery. Like maruts, they are
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Personality Traits d8 Personality Trait 1 I never let pass an opportunity to show my contempt for lesser beings. 2 I like to flavor my meals by engendering positive emotions in my victims before feeding on
them. 3 So as not to taint my thoughts, I avoid telepathically communicating with lesser beings when possible. 4 I never eat unless the victim is conscious and aware. 5 I’m very picky. I feed only on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Personality Traits d8 Personality Trait 1 I never let pass an opportunity to show my contempt for lesser beings. 2 I like to flavor my meals by engendering positive emotions in my victims before feeding on
them. 3 So as not to taint my thoughts, I avoid telepathically communicating with lesser beings when possible. 4 I never eat unless the victim is conscious and aware. 5 I’m very picky. I feed only on
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
judges the needs of planar beings seeking uniquely binding terms and forges ironclad agreements. Those who break these contracts are pursued by maruts (detailed in Mordenkainen Presents: Monsters of the
questions have been satisfied, they report back to their creator, allowing the Kolyarut to impose accurate judgments. Kolyaruts are four-armed beings of magic and machinery. Like maruts, they are
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
underground lakes.
Deep dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home searching out new
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
those cards. All manner of mysterious beings consider a spirit board’s use an invitation to communicate with the living, resulting in messages shared from beyond the grave and frightful revelations. This
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
those cards. All manner of mysterious beings consider a spirit board’s use an invitation to communicate with the living, resulting in messages shared from beyond the grave and frightful revelations. This
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
those cards. All manner of mysterious beings consider a spirit board’s use an invitation to communicate with the living, resulting in messages shared from beyond the grave and frightful revelations. This
Magic Items
Baldur’s Gate: Descent into Avernus
following tables. These traits override any conflicting personality trait, ideal, bond, or flaw.
Personality Traits
D8
PERSONALITY TRAIT
1
I treat all beings, even enemies, with respect
destroyed if it’s used to shatter the Companion (see “Shattering the Companion”), unless the blade is wielded by an angel of challenge rating 15 or higher, or a good-aligned cleric or
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
modifications, each requiring its own magical removal, resulting in the recovery of a few traumatic memories at a time. Alienism. Scientifically curious lands in your campaign might feature burgeoning
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
modifications, each requiring its own magical removal, resulting in the recovery of a few traumatic memories at a time. Alienism. Scientifically curious lands in your campaign might feature burgeoning
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
modifications, each requiring its own magical removal, resulting in the recovery of a few traumatic memories at a time. Alienism. Scientifically curious lands in your campaign might feature burgeoning
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Giants Wandering Beings of Majesty Habitat: Planar (Feywild); Treasure: Arcana The giants of the realm of Lorwyn-Shadowmoor are wise, ancient beings wandering their homeland in search of wondrous
force of an avalanche. RAOUL VITALE Giants in Lorwyn are curious, if a bit oblivious of their own size Lorwyn Giant In Lorwyn, giants are curious colossi who roam vast plains, bathe in salty lagoons, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
magic, occult calculations, and networks of informants, aurumachs monitor forces across the planes. Only when planar balance is under threat of total collapse do these elusive, gold-skinned beings leave
ft.
Challenge 17 (18,000 XP) Proficiency Bonus +6
Actions
Multiattack. The aurumach makes three Manifested Blade or Gleaming Ray attacks.
Manifested Blade. Melee Weapon Attack: +11 to hit
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Giants Wandering Beings of Majesty Habitat: Planar (Feywild); Treasure: Arcana The giants of the realm of Lorwyn-Shadowmoor are wise, ancient beings wandering their homeland in search of wondrous
force of an avalanche. RAOUL VITALE Giants in Lorwyn are curious, if a bit oblivious of their own size Lorwyn Giant In Lorwyn, giants are curious colossi who roam vast plains, bathe in salty lagoons, and
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Giants Wandering Beings of Majesty Habitat: Planar (Feywild); Treasure: Arcana The giants of the realm of Lorwyn-Shadowmoor are wise, ancient beings wandering their homeland in search of wondrous
force of an avalanche. RAOUL VITALE Giants in Lorwyn are curious, if a bit oblivious of their own size Lorwyn Giant In Lorwyn, giants are curious colossi who roam vast plains, bathe in salty lagoons, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
magic, occult calculations, and networks of informants, aurumachs monitor forces across the planes. Only when planar balance is under threat of total collapse do these elusive, gold-skinned beings leave
ft.
Challenge 17 (18,000 XP) Proficiency Bonus +6
Actions
Multiattack. The aurumach makes three Manifested Blade or Gleaming Ray attacks.
Manifested Blade. Melee Weapon Attack: +11 to hit






