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Returning 24 results for 'blade berries diffusing currents regions'.
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Druid
Legacy
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Classes
Basic Rules (2014)
; activities.
Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life
; territory.
Druids are often found guarding sacred sites or watching over regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Blade Scout Blade scouts are responsible for exploring and charting Mournland regions not yet claimed by the Lord of Blades’ legions. Blade Scout Medium Construct (Warforged), Typically Lawful Evil
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
.
Pact of the Blade. If your patron is the Archfey, your weapon might be a slender blade wrapped in leafy vines. If you serve the Fiend, your weapon could be an axe made of black metal and adorned with
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a lunatic driven mad by contact
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
.
Pact of the Blade. If your patron is the Archfey, your weapon might be a slender blade wrapped in leafy vines. If you serve the Fiend, your weapon could be an axe made of black metal and adorned with
iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend. Or it could be the tattered diary of a cultist tormented by contact
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
spells that completely change the way adventurers interact with the world. Their big, flashy spells are significant in combat — disintegrate, blade barrier, and heal, for example — but behind-the
characters undertake. Adventurers explore uncharted regions and delve into long-forgotten dungeons, where they confront terrible masterminds of the lower planes, cunning rakshasas and beholders, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx is impossible to map, distinct regions do exist, and some travelers have returned to the mortal realm with tales of these incredible locations. Mount Hiastos This drifting mountain rises in sharp
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Elementals. On many worlds, efreet dwell in sweltering deserts and volcanic regions. Those that make their homes on the Elemental Plane of Fire create incredible cities among seas of flame and molten
times, the efreeti can’t do so again for 365 days.
Actions
Multiattack. The efreeti makes three attacks, using Heated Blade or Hurl Flame in any combination.
Heated Blade. Melee Attack Roll
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Planar Manifestations A town is established in the desolate Blade Desert, but it thrives beside a small lake that provides fresh water and a seemingly inexhaustible supply of fish. In a small Eldeen
of Lamannian manifest zones are enhanced. In regions of unspoiled nature—such as the Eldeen Reaches and the wilds of Q’barra—fertility of both plants and animals is enhanced, and beasts conceived in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: BEHOLD WYLLOW’S WOOD. HARM NOT, LEST YE BE HARM’D. General features of the forest are summarized in the “Forest Features” sidebar. Specific regions are described in the sections that follow. FOREST
marble archways supported by thick white marble columns. Some sections of the walkways have collapsed due to age or seismic activity.
The characters are free to pick berries, gather fallen branches
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
over regions that had previously existed as independent frontiers. Southern Cyre covered what is now Darguun. Largely unsettled when Galifar was founded, it persisted as a backwater in the shadow of
Blade Desert served as a physical and cultural divide, and after granting the nobles their lands, Galifar largely ignored them. The noble families thus held to the old traditions of Metrol rather than
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
mortals remain in Shavarath, the more likely they are to be struck. These blade storms can also leak out into the Material Plane in areas of particularly brutal conflict, spilling blood on all sides
. Whirling blades might take the form of a Cloud of Daggers, though the area and damage might both increase, or the most devastating manifestations could be represented with a Blade Barrier that slowly moves
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
or avoiding the cost of local customs and the price of a Beacon of Passage. The Thunder Sea is nearly the size of Khorvaire itself, and the sahuagin aren’t everywhere; however, those regions shunned by
as the Five Nations. It does have wilderness regions with feral beasts roaming at will, and you might find wild plesiosaurs, a scheming sea hag, or a hungry scrag. But in the areas above and around
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
or avoiding the cost of local customs and the price of a Beacon of Passage. The Thunder Sea is nearly the size of Khorvaire itself, and the sahuagin aren’t everywhere; however, those regions shunned by
as the Five Nations. It does have wilderness regions with feral beasts roaming at will, and you might find wild plesiosaurs, a scheming sea hag, or a hungry scrag. But in the areas above and around
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
forces, the subsequent effects range from whimsical to deadly. Eldritch Storm Eldritch Storms When magical currents become trapped amid winds and clouds, eldritch storms can result. Flaywind
and urging them to give voice to their deepest fears Hatred: Appears in volcanic regions and provokes creatures to scream and destroy things Inspiration: Appears around memorials or natural wonders
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
yet, Glaive and one of her blade scout companions attack the characters from both ends of this narrow tunnel. After all combatants have taken a turn, the attackers flee into Landro and hide for another
feet above the eastern passage.
Assuming they haven’t both been defeated, one of Glaive’s blade scouts (see appendix A) hides on the overhang here while the other scout hides down the eastern tunnel
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
passed, her children grew restless in the shade of her leaves. Her eldest son came to her and said, “Mother, I dream of war! I want to build a fortress and wield a blade of steel.” The Queen replied
beasts, led astray on journeys through wild regions, or targeted by malicious sprites. A character could also earn her ire by taking one of her relics from a forest, perhaps not knowing that the magic
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
first time on a turn takes 40 (9d8) lightning damage. When the barrier appears, read: The shimmering head and shoulders of a woman blink into existence above the arena floor. Electrical currents course
rises from the goblet’s contents and dissipates in the cold air.
Each window in the auditorium depicts a wizard casting a spell from one of the eight schools of magic. The spells depicted are blade
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Supernatural Regions Not all lands thrive as nature intended. Magical forces, strange interlopers, or tragic events can alter an area’s destiny, fundamentally changing the land. While the flora
affected location. The descriptions of the following supernatural regions summarize the region, present a table of potential effects within the affected area, and note triggers for a random effect. Feel
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
a player character will have to make a Charisma (Performance) check to convey their meaning to a creature that understands little of the language. Literacy is common in the more civilized regions of
to avoid the Frightened condition; however, long-term use causes paranoia and can leave someone in a state of catatonic terror. Blood gin is a necrotic narcotic, distilled from berries from a Mabaran
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. However, the Red Hooves worship He Who Walks Behind, who is much like the Mockery; they focus on the use of terror and in deceiving their enemies. The Blade Breakers worship One Horn, who rewards
monstrosities. And in general, the creatures of Droaam haven’t been subject to the expansion of a great nation and their subsequent extermination, unlike other regions. There may be a colony of yetis in the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. However, the Red Hooves worship He Who Walks Behind, who is much like the Mockery; they focus on the use of terror and in deceiving their enemies. The Blade Breakers worship One Horn, who rewards
monstrosities. And in general, the creatures of Droaam haven’t been subject to the expansion of a great nation and their subsequent extermination, unlike other regions. There may be a colony of yetis in the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
a player character will have to make a Charisma (Performance) check to convey their meaning to a creature that understands little of the language. Literacy is common in the more civilized regions of
to avoid the Frightened condition; however, long-term use causes paranoia and can leave someone in a state of catatonic terror. Blood gin is a necrotic narcotic, distilled from berries from a Mabaran
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the blade in Gnomish. Once the golem is destroyed, the sword can easily be freed from its chest. L4: Guano
direction at a speed of 30 feet or to hold its position in defiance of the water’s swiftest currents. L14: Underground Lake A river flows into the south side of this high-vaulted cavern, feeding a
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
blade in Gnomish. Once the golem is destroyed, the sword can easily be freed from its chest. L3: Guano-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather
position in defiance of the water’s swiftest currents. L13: Underground Lake A river flows into the south side of this high-vaulted cavern, feeding a glassy, ebon-hued lake. Drops of water fall from the






