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Returning 26 results for 'blade both diffusing courage refine'.
Monsters
Waterdeep: Dungeon of the Mad Mage
(spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil
","rollDamageType":"radiant"} radiant damage.Once an exemplar of courage and good judgment, Fazrian now seeks to destroy any creature it believes is undeserving of continued existence. Fazrian's views
Monsters
The Wild Beyond the Witchlight
can also cause the blade to gleam with holy light. If he does so, the target is blinded until the start of Strongheart’s next turn.
Revivify (Recharges at the Next Dawn). While holding Steel
the world can be spared from evil by those who have enough courage to stand against it.
Alignment. Lawful good.
Personality Trait. “I try to see the good in people, but I won’t give
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
Of all the magic items created by the elves, one of the most prized and jealously guarded is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries
.
A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
their target — a notorious slaver — passes the alleyway, the accomplice cries out, the slaver comes to investigate, and the assassin’s blade cuts his throat before he can make a sound
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Levels 11-16: Masters of the Realm By 11th level, characters are shining examples of courage and determination — true paragons in the world, set well apart from the masses. At this tier, adventurers
spells that completely change the way adventurers interact with the world. Their big, flashy spells are significant in combat — disintegrate, blade barrier, and heal, for example — but behind-the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct
bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
sees preparing for and winning life’s essential battles as being of paramount importance and the highest calling one can experience. The true warrior fights with honor, courage, and dedication, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
bridge is called Torm’s Reach, while the south bridge is named Torm’s Blade. Unless the characters can fly or teleport, they must use one of the bridges on their trek toward the High Hall. When the
spans the chasm. Holy runes etched into the stonework of the bridge indicate that the structure has been consecrated in the name of Torm, god of courage and self-sacrifice. Six infernal creatures stand
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dwarven Religion Our forebears instill within us the potential for everything that made them great. It is our responsibility to refine that gift into something wonderful.
— Vistra Frostbeard
The
secrets Grave,* Knowledge Gemstone in a mountain
Gorm Gulthyn LG Vigilance War Bronze half-mask
Haela Brightaxe CG Combat prowess, luck in battle War Upright sword with blade sheathed
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and the central market. It honors the three gods known as the Triad: Tyr, the god of justice; Torm, the god of courage and self-sacrifice; and Ilmater, the god of endurance in the face of suffering
mantra, espousing courage and heroism above all. B5. Speaker’s Palace The Speaker’s Palace is the private residence of the town speaker. The “palace” part of its name is an overstatement, compared to
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
limiting. You don't expect to meet Dol Dorn because you know he is with you every time a blade is drawn, ready to guide your hand. Aureon watches over the wizard studying magic and the judge presiding
community (Boldrei). Industry (Onatar) and commerce (Kol Korran) are encouraged, though greed (the Keeper) is not. On the battlefield, you should fight with courage (Dol Dorn) and honor (Dol Arrah), while
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
connection to Shavarath, and there’s a sliver of their spirit in the plane. The strength of this sliver is determined by the mortal’s courage, willpower, and martial drive. Conscripts are formed from
mortals remain in Shavarath, the more likely they are to be struck. These blade storms can also leak out into the Material Plane in areas of particularly brutal conflict, spilling blood on all sides
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
CE Tempest Three lightning bolts radiating from a point Tempus, god of war N War Upright flaming sword Torm, god of courage and self-sacrifice LG War White right gauntlet Tymora, goddess of good
secrets N Death, Knowledge Mountain silhouette with a central gemstone Gorm Gulthyn, god of vigilance LG War Bronze half-mask Haela Brightaxe, goddess of war-luck CG War Upright sword whose blade is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
almost everywhere, but Jessamine has a monopoly on “sanctions” — writs that allow a killing by ordained methods (usually poison or stabbing with a blade). For an added fee, her agents will carry out
royal blood in her veins, and few have the courage to dispute the wise, old trader. She’s a secret member of the Ytepka Society (see “Factions and Their Representatives”), and she has forged ties with
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
trying to work up the courage to tackle the shrine’s traps. The arrival of adventurers is a great boon from Yokka’s point of view. If they defeat the shrine’s traps, he can simply take its treasure from
crash out of the jungle 2 rounds later, ready to fight whatever they meet. 5. Latrines During the attack on the camp, one templar’s courage failed him, and he hid from the undead by climbing down into
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Skai Shaarat—the Great Blade—a sword handed down from warlord to warlord since the days of the Six Kings. While they lack the exotic specialties of the other clans, the Kech Shaarat excel at war. The
warriors, but Ruus Dhakaan refuses to have any dealings with the chaat’oor. Ruus Dhakaan is a brilliant strategist and charismatic leader. He earned Skai Shaarat with his courage and skill, and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Skai Shaarat—the Great Blade—a sword handed down from warlord to warlord since the days of the Six Kings. While they lack the exotic specialties of the other clans, the Kech Shaarat excel at war. The
warriors, but Ruus Dhakaan refuses to have any dealings with the chaat’oor. Ruus Dhakaan is a brilliant strategist and charismatic leader. He earned Skai Shaarat with his courage and skill, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
appears to be the shadow of a pudgy, horned fiend with small wings.
The man is Thavius Kreeg, the former high overseer of Elturel. Formerly a priest of Torm (god of courage and self-sacrifice), he lost
ceremonial dagger stolen from Tiamat’s hoard: a curved ivory blade bearing Draconic runes that spell out “Fang,” along with a bone hilt wrapped in leather strips and studded with gemstones. A mending
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. However, the Red Hooves worship He Who Walks Behind, who is much like the Mockery; they focus on the use of terror and in deceiving their enemies. The Blade Breakers worship One Horn, who rewards
strength and courage—much like Dol Dorn. The Dawn Harvest was a clan whose version of the Horned King—the Dawn Gorer—encouraged followers to fight with honor and to defend the weak, two traits rarely seen
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
show wealth, but decorative ornaments of iron are also worn by common folk. The dultar—blood blade—is a dagger worn both as a utilitarian tool and as a statement of allegiance; each of the ruling clans
of symbionts—notably Soldorak, Toranath, and Narathun—have developed many exotic fashions over the last century. For such dwarves, wearing symbiont clothing or accessories is a sign of courage and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
’ hearts. She’s the tinker who gives the farmboy the magic sword that helps him become king—the same blade he uses to kill himself in the final act. It’s only through a wink to the audience or a hint to the
are stories where a hero beats her in a seemingly impossible contest through cunning and courage; when defeated, she honors any promise she has made. However, a victor would be wise not to gloat; in
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
’ hearts. She’s the tinker who gives the farmboy the magic sword that helps him become king—the same blade he uses to kill himself in the final act. It’s only through a wink to the audience or a hint to the
are stories where a hero beats her in a seemingly impossible contest through cunning and courage; when defeated, she honors any promise she has made. However, a victor would be wise not to gloat; in
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. However, the Red Hooves worship He Who Walks Behind, who is much like the Mockery; they focus on the use of terror and in deceiving their enemies. The Blade Breakers worship One Horn, who rewards
strength and courage—much like Dol Dorn. The Dawn Harvest was a clan whose version of the Horned King—the Dawn Gorer—encouraged followers to fight with honor and to defend the weak, two traits rarely seen
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
show wealth, but decorative ornaments of iron are also worn by common folk. The dultar—blood blade—is a dagger worn both as a utilitarian tool and as a statement of allegiance; each of the ruling clans
of symbionts—notably Soldorak, Toranath, and Narathun—have developed many exotic fashions over the last century. For such dwarves, wearing symbiont clothing or accessories is a sign of courage and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
or be consumed by the mighty. Those with cunning and courage can conquer the world itself, and the victor has the right to devour their vanquished foe. The sahuagin of the Eternal Dominion take these
Amphibiousness trait possessed by both Sahuagin and Locathah—a need for regular immersion in water—can be a crippling requirement when an adventure leads to the Blade Desert. However, the sahuagin have
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
or be consumed by the mighty. Those with cunning and courage can conquer the world itself, and the victor has the right to devour their vanquished foe. The sahuagin of the Eternal Dominion take these
Amphibiousness trait possessed by both Sahuagin and Locathah—a need for regular immersion in water—can be a crippling requirement when an adventure leads to the Blade Desert. However, the sahuagin have






