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Returning 35 results for 'blade burdens diffusing causing regard'.
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Monsters
Monster Manual
-foot Emanation originating from it have Advantage on attack rolls and saving throws. It can’t use this trait if it has the Incapacitated condition.Multiattack. The aspirant makes three Dread Blade
attacks.
Dread Blade. Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Dread Blade"}, reach 5 ft. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5", "rollType":"damage
Monsters
Monster Manual
Blade attacks and uses Constrict.
Pact Blade. Melee Attack Roll: +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Pact Blade"}, reach 5 ft. Hit: 10 (1d10 + 5);{"diceNotation":"1d10
+5", "rollType":"damage", "rollAction":"Pact Blade", "rollDamageType":"Slashing"} Slashing damage plus 7 (2d6);{"diceNotation":"2d6", "rollType":"damage", "rollAction":"Pact Blade", "rollDamageType
Monsters
Monster Manual
three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Dread Blade"}, reach 5 ft. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5
", "rollType":"damage", "rollAction":"Dread Blade", "rollDamageType":"Slashing"} Slashing damage plus 13 (3d8);{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Dread Blade", "rollDamageType
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Fae Blade attacks. It can replace one of these attacks with Stunning Soliloquy if available.
Fae Blade. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Fae Blade
"} to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7);{"diceNotation":"3d8+7", "rollType":"damage", "rollAction":"Fae Blade", "rollDamageType":"force"} force damage.
Stunning Soliloquy (Recharge 5–6
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Magic Resistance. The high fae has advantage on saving throws against spells and other magical effects.Multiattack. The high fae makes two Fae Blade attacks and uses Vexing Prank once.
Fae Blade
. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Fae Blade"} to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5);{"diceNotation":"3d8+5", "rollType":"damage
Monsters
Strixhaven: A Curriculum of Chaos
Multiattack. The professor makes two Spatial Blade attacks.
Spatial Blade. Melee or Ranged Spell Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Spatial Blade"} to hit (the
target can’t benefit from cover less than total cover), reach 5 ft. or range 120 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4", "rollType":"damage", "rollAction":"Spatial Blade
Flame Tongue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet
Monsters
Phandelver and Below: The Shattered Obelisk
make it have the charmed or frightened conditions.Multiattack. The goblin makes three Psychic Blade attacks.
Psychic Blade. Melee or Ranged Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to
hit", "rollAction":"Psychic Blade"} to hit, reach 5 ft. or range 60 ft., one creature. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Psychic Blade", "rollDamageType
Monsters
Mordenkainen Presents: Monsters of the Multiverse
vargouilles flap through the caverns and skies of the Abyss. They are given little regard by powerful and intelligent demons since vargouilles can do them no harm. Even the weakest demon, such as a manes
’s curse. If the curse is allowed to run its course, an abyssal spirit invades the person’s body, causing a gruesome transformation. Over a period of hours, the victim’s head takes on
Monsters
Vecna: Eve of Ruin
Dazzling Visage. A brilliant array of chromatic colors emanates from Windfall, causing attack rolls against her to have disadvantage. This trait ceases to function while Windfall has the
, Windfall has been granted phenomenal power by her master. Her skin glitters with patches of multicolored scales, and in combat, her blade sings with all five of the chromatic dragons’ elements
Backgrounds
Baldur’s Gate: Descent into Avernus
gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common
regard you with suspicion, and you generally get a chilly reception while in uniform.
BALDUR’S GATE FEATURE: LOYALTY TEST
You’ve had enough dealings with crooked soldiers that you can spot
Backgrounds
Baldur’s Gate: Descent into Avernus
imagination can turn on such champions almost as quickly as it anoints them.
You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as
help by paying for improved roofs and lamps in your neighborhood, causing the entire community to celebrate your deed.
4
Fueled by alcohol, you faced down a carrion crawler that slunk out of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Flame Tongue Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light
Magic Items
Lost Laboratory of Kwalish
spades
Rogue
Two of spades
Balance
Joker (with TM)
Fool
Joker (without TM)
Jester
Balance. Your mind suffers a wrenching alteration, causing your alignment to change for
addition, the Monastery of the Distressed Body’s brains in jars regard you thereafter as the monastery’s rightful master. You must defeat or otherwise clear out the Grand Master and its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
other subterranean and surface-dwelling races. Gracklstugh’s Blade Bazaar might be the ideal place to find traders or explorers heading to the surface world. If Buppido or Hemeth isn’t with the party
, others can provide the above information. Sarith resists plans to travel to the city at first, conscious of the low regard the duergar have for drow. He changes his mind quickly, however, as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
other subterranean and surface-dwelling races. Gracklstugh’s Blade Bazaar might be the ideal place to find traders or explorers heading to the surface world. If Buppido or Hemeth isn’t with the party
, others can provide the above information. Sarith resists plans to travel to the city at first, conscious of the low regard the duergar have for drow. He changes his mind quickly, however, as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
other subterranean and surface-dwelling races. Gracklstugh’s Blade Bazaar might be the ideal place to find traders or explorers heading to the surface world. If Buppido or Hemeth isn’t with the party
, others can provide the above information. Sarith resists plans to travel to the city at first, conscious of the low regard the duergar have for drow. He changes his mind quickly, however, as
Compendium
- Sources->Dungeons & Dragons->Monster Manual
on every turn of combat.
Actions
Multiattack. The marilith makes six Pact Blade attacks and uses Constrict.
Pact Blade. Melee Attack Roll: +10, reach 5 ft. Hit: 10 (1d10 + 5) Slashing damage
it can see.
Reactions
Parry. Trigger: The marilith is hit by a melee attack roll while holding a weapon. Response: The marilith adds 5 to its AC against that attack, possibly causing it to miss.
Justin Gerard
Compendium
- Sources->Dungeons & Dragons->Monster Manual
on every turn of combat.
Actions
Multiattack. The marilith makes six Pact Blade attacks and uses Constrict.
Pact Blade. Melee Attack Roll: +10, reach 5 ft. Hit: 10 (1d10 + 5) Slashing damage
it can see.
Reactions
Parry. Trigger: The marilith is hit by a melee attack roll while holding a weapon. Response: The marilith adds 5 to its AC against that attack, possibly causing it to miss.
Justin Gerard
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. The aspirant makes three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 14 (2d8 + 5) Slashing damage plus 10 (3d6) Necrotic damage.
Hellfire Orb (Recharge 5–6
(Necrotic), Dispel Magic
Reactions
Parry. Trigger: The aspirant is hit by a melee attack roll while holding a weapon. Response: The aspirant adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
on every turn of combat.
Actions
Multiattack. The marilith makes six Pact Blade attacks and uses Constrict.
Pact Blade. Melee Attack Roll: +10, reach 5 ft. Hit: 10 (1d10 + 5) Slashing damage
it can see.
Reactions
Parry. Trigger: The marilith is hit by a melee attack roll while holding a weapon. Response: The marilith adds 5 to its AC against that attack, possibly causing it to miss.
Justin Gerard
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. The aspirant makes three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 14 (2d8 + 5) Slashing damage plus 10 (3d6) Necrotic damage.
Hellfire Orb (Recharge 5–6
(Necrotic), Dispel Magic
Reactions
Parry. Trigger: The aspirant is hit by a melee attack roll while holding a weapon. Response: The aspirant adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. The aspirant makes three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 14 (2d8 + 5) Slashing damage plus 10 (3d6) Necrotic damage.
Hellfire Orb (Recharge 5–6
(Necrotic), Dispel Magic
Reactions
Parry. Trigger: The aspirant is hit by a melee attack roll while holding a weapon. Response: The aspirant adds 4 to its AC against that attack, possibly causing it to miss.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. The region’s commonfolk generally don’t hold the Knights of Solamnia in high regard, most believing the knights had a hand in causing—or, at least, not preventing—the Cataclysm. However, the people of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. The region’s commonfolk generally don’t hold the Knights of Solamnia in high regard, most believing the knights had a hand in causing—or, at least, not preventing—the Cataclysm. However, the people of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. The region’s commonfolk generally don’t hold the Knights of Solamnia in high regard, most believing the knights had a hand in causing—or, at least, not preventing—the Cataclysm. However, the people of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblin makes three Psychic Blade attacks.
Psychic Blade. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 11 (2d6 + 4) psychic damage, and the target must
attack roll, the goblin conjures a shield of force. The target of the attack gains a +3 bonus to its AC against the triggering attack roll, potentially causing it to miss.
Kent Davis
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblin makes three Psychic Blade attacks.
Psychic Blade. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 11 (2d6 + 4) psychic damage, and the target must
attack roll, the goblin conjures a shield of force. The target of the attack gains a +3 bonus to its AC against the triggering attack roll, potentially causing it to miss.
Kent Davis
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblin makes three Psychic Blade attacks.
Psychic Blade. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 11 (2d6 + 4) psychic damage, and the target must
attack roll, the goblin conjures a shield of force. The target of the attack gains a +3 bonus to its AC against the triggering attack roll, potentially causing it to miss.
Kent Davis
Compendium
- Sources->Dungeons & Dragons->Monster Manual
three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +11, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 13 (3d8) Necrotic damage.
Hellfire Orb (Recharge 5–6). Dexterity Saving Throw: DC
against that attack, possibly causing it to miss.
Legendary Actions
Legendary Action Uses: 3. Immediately after another creature’s turn, the death knight can expend a use to take one of the following






