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Returning 35 results for 'blades being diffusing comes regards'.
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Monsters
Baldur’s Gate: Descent into Avernus
charming and disarming when they wish, but in combat their true, bloodthirsty nature comes to the fore.
Bloodletters. All cultists of Bhaal learn to call upon their god’s power to leave their
upon their god’s power to blend into the shadows with ease, or even turn invisible for a crucial moment.
Cult Ranks. Low-ranking cultists of Bhaal are called night blade;night blades, whom Bhaal
Monsters
Baldur’s Gate: Descent into Avernus
, carrying out gruesome murders to spread fear and horror. They are charming and disarming when they wish, but in combat their true, bloodthirsty nature comes to the fore.
Bloodletters. All cultists of Bhaal
blade;night blades, whom Bhaal blesses with darkvision and superior stealth. Reaper of Bhaal;Reapers are the next rank up. They gain the ability to turn invisible and can use Bhaal's magic to evade
Monsters
Baldur’s Gate: Descent into Avernus
. They are charming and disarming when they wish, but in combat their true, bloodthirsty nature comes to the fore.
Bloodletters. All cultists of Bhaal learn to call upon their god's power to leave their
power to blend into the shadows with ease, or even turn invisible for a crucial moment.
Cult Ranks. Low-ranking cultists of Bhaal are called night blade;night blades, whom Bhaal blesses with
Monsters
Phandelver and Below: The Shattered Obelisk
of their psionic abilities, goblin psi commanders wield blades of pure psychic energy. They can throw barriers of mental force while toppling foes with a single, mind-splitting burst.
Psionic
Goblins
The specifics of how a psionic goblin comes to exist vary. Some are born, changed by energy leaking from the Far Realm. Others transform themselves with their psionic power or enter into agreements
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target.Red abishais have no equals among the
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain
special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.
A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
that passes through it, and the blades are turning too fast for a creature to leap between them. The rapidly spinning propeller also creates a wind tunnel effect, such that any creature that comes
15. Wind Tunnel Carved birds soar across the walls of this corridor. Blocking the passage near its northern end is a large adamantine propeller with five sharp blades.
With a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
that passes through it, and the blades are turning too fast for a creature to leap between them. The rapidly spinning propeller also creates a wind tunnel effect, such that any creature that comes
15. Wind Tunnel Carved birds soar across the walls of this corridor. Blocking the passage near its northern end is a large adamantine propeller with five sharp blades.
With a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
that passes through it, and the blades are turning too fast for a creature to leap between them. The rapidly spinning propeller also creates a wind tunnel effect, such that any creature that comes
15. Wind Tunnel Carved birds soar across the walls of this corridor. Blocking the passage near its northern end is a large adamantine propeller with five sharp blades.
With a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-level characters). Four fists of Bane, three night blades, and two necromites of Myrkul try to capture one or more city residents, in the hopes of torturing or ransoming them.
Murder Squad (for 4th
-level characters). An iron consul with two fists of Bane as bodyguards uses three night blades as scouts and assassins to pick off random passersby. A skull lasher of Myrkul provides magical support
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-level characters). Four fists of Bane, three night blades, and two necromites of Myrkul try to capture one or more city residents, in the hopes of torturing or ransoming them.
Murder Squad (for 4th
-level characters). An iron consul with two fists of Bane as bodyguards uses three night blades as scouts and assassins to pick off random passersby. A skull lasher of Myrkul provides magical support
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-level characters). Four fists of Bane, three night blades, and two necromites of Myrkul try to capture one or more city residents, in the hopes of torturing or ransoming them.
Murder Squad (for 4th
-level characters). An iron consul with two fists of Bane as bodyguards uses three night blades as scouts and assassins to pick off random passersby. A skull lasher of Myrkul provides magical support
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
and initiative count 10. Active Elements. The Path of Blades includes a set of whirling blades along the first 80 feet of the trap, crushing pillars that slam down from the ceiling to the floor before
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
and initiative count 10. Active Elements. The Path of Blades includes a set of whirling blades along the first 80 feet of the trap, crushing pillars that slam down from the ceiling to the floor before
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
and initiative count 10. Active Elements. The Path of Blades includes a set of whirling blades along the first 80 feet of the trap, crushing pillars that slam down from the ceiling to the floor before
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct
. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain. A moonblade passes down from parent to child. The sword chooses its bearer and remains
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct
. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain. A moonblade passes down from parent to child. The sword chooses its bearer and remains
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct
. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain. A moonblade passes down from parent to child. The sword chooses its bearer and remains
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
goods for sale. Its name comes from its shape: the point is on the palace’s uphill side so it diverts the ever-present lava flow to either side of the structure. Or characters could try to infiltrate
the Tower Arcane in search of some great secret from yugoloths’ ancient history. The tower, a sinister structure adorned with blades and spikes and guarded by arcanaloths, stands somewhere on Chamada. It is rumored to hold yugoloths’ history and the records of their contracts.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
goods for sale. Its name comes from its shape: the point is on the palace’s uphill side so it diverts the ever-present lava flow to either side of the structure. Or characters could try to infiltrate
the Tower Arcane in search of some great secret from yugoloths’ ancient history. The tower, a sinister structure adorned with blades and spikes and guarded by arcanaloths, stands somewhere on Chamada. It is rumored to hold yugoloths’ history and the records of their contracts.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
goods for sale. Its name comes from its shape: the point is on the palace’s uphill side so it diverts the ever-present lava flow to either side of the structure. Or characters could try to infiltrate
the Tower Arcane in search of some great secret from yugoloths’ ancient history. The tower, a sinister structure adorned with blades and spikes and guarded by arcanaloths, stands somewhere on Chamada. It is rumored to hold yugoloths’ history and the records of their contracts.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
number of foreigners have disappeared, and incoming trade to the city has slowed as outsiders depart or stay away. Conflict between the Keepers of the Flame and the Gray Ghosts thieves’ guild comes to a
boil. Each side blames the other for recent happenings in the City of Blades and believes it can use the situation to its advantage. Keepers turn up dead, murdered by mysterious assailants, while
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
number of foreigners have disappeared, and incoming trade to the city has slowed as outsiders depart or stay away. Conflict between the Keepers of the Flame and the Gray Ghosts thieves’ guild comes to a
boil. Each side blames the other for recent happenings in the City of Blades and believes it can use the situation to its advantage. Keepers turn up dead, murdered by mysterious assailants, while
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
number of foreigners have disappeared, and incoming trade to the city has slowed as outsiders depart or stay away. Conflict between the Keepers of the Flame and the Gray Ghosts thieves’ guild comes to a
boil. Each side blames the other for recent happenings in the City of Blades and believes it can use the situation to its advantage. Keepers turn up dead, murdered by mysterious assailants, while
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as
that grows at the back of the cave. 2c. Fungus Gardens The creature in area 2a comes here to feed, as do other creatures dwelling in the caverns. The cave has the following features: Fungi. Gardens
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sphinxes In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
potential, specifically when it comes to fighting with two weapons. Other characters must use an action to Disengage if they want to escape a melee, but the Fancy Footwork feature of the Swashbuckler
charmed, it regards you as a friendly acquaintance. This effect ends immediately if you or your companions do anything harmful to it. Elegant Maneuver Starting at 13th level, you can use a bonus action
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
potential, specifically when it comes to fighting with two weapons. Other characters must use an action to Disengage if they want to escape a melee, but the Fancy Footwork feature of the Swashbuckler
charmed, it regards you as a friendly acquaintance. This effect ends immediately if you or your companions do anything harmful to it. Elegant Maneuver Starting at 13th level, you can use a bonus action
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a third arm on the right side of its body, and its left leg splits into two at the knee, giving it three feet. The transformation drove the poor creature insane, and it regards all other creatures as
that grows at the back of the cave. 2c. Fungus Gardens The creature in area 2a comes here to feed, as do other creatures dwelling in the caverns. The cave has the following features: Fungi. Gardens
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
! Grizzlegut, where are you? A pox on you, you mangy cat!” Through the darkness comes a crone wearing a pointed black hat and a burlap gown stained with soot.
Characters can try to hide from the witch
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
! Grizzlegut, where are you? A pox on you, you mangy cat!” Through the darkness comes a crone wearing a pointed black hat and a burlap gown stained with soot.
Characters can try to hide from the witch
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
! Grizzlegut, where are you? A pox on you, you mangy cat!” Through the darkness comes a crone wearing a pointed black hat and a burlap gown stained with soot.
Characters can try to hide from the witch
. If the characters confront her, the old bat spits at them and begins casting a spell. This encounter happens only once. If this result comes up again, treat it as no encounter. Black Cat The darkness
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Red Abishai Red abishais have no equals among the abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure
. On a failed save, the target has the charmed condition for 1 hour. While charmed in this way, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target.
Daniel Landerman
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Red Abishai Red abishais have no equals among the abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure
. On a failed save, the target has the charmed condition for 1 hour. While charmed in this way, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target.
Daniel Landerman






