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Returning 35 results for 'blades bow diffusing complete reality'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
hours in meditation to transcend the limits of their forms and to apprehend the nature of reality. githzerai zerth;Zerths who complete the next tier of their training become known as the enlightened
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, but it isn’t an interdiction they must often enforce. Illithids brook no masters but members of their own kind, so it isn’t in their nature to bow to any god or otherworldly patron
reality, a group of nine mind flayer arcanists used their arcane magic and psionics to weave a new truth. These nine called themselves the Alhoon, and those who follow in their footsteps are referred to by
Wizard
Legacy
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Classes
Basic Rules (2014)
circle in chalk on the bare stone floor, then sprinkles powdered iron along every line and graceful curve. When the circle is complete, he drones a long incantation. A hole opens in space inside the
. Some aspire to become like the gods, shaping reality itself. Though the casting of a typical spell requires merely the utterance of a few strange words, fleeting gestures, and sometimes a pinch or
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
payment. Characters who complete this quest also earn a 10 percent discount on goods bought at Blackiron Blades—a little thank-you from the establishment’s grateful owner. Complications arise when goblins
the clan’s iconic symbol, a foaming mug. The dwarves ask the characters to retrieve the sled and deliver the ingots safely to Blackiron Blades, for which each character will receive a gemstone as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
payment. Characters who complete this quest also earn a 10 percent discount on goods bought at Blackiron Blades—a little thank-you from the establishment’s grateful owner. Complications arise when goblins
the clan’s iconic symbol, a foaming mug. The dwarves ask the characters to retrieve the sled and deliver the ingots safely to Blackiron Blades, for which each character will receive a gemstone as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
payment. Characters who complete this quest also earn a 10 percent discount on goods bought at Blackiron Blades—a little thank-you from the establishment’s grateful owner. Complications arise when goblins
the clan’s iconic symbol, a foaming mug. The dwarves ask the characters to retrieve the sled and deliver the ingots safely to Blackiron Blades, for which each character will receive a gemstone as
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Domains of Ravenloft In a far-flung corner of the Plane of Shadow drifts a hidden expanse of roiling mist and vague semi-reality. At this eerie edge of the multiverse, the Dark Powers collect the
lurk within these lands, yet the collection of the Dark Powers is far from complete. This chapter provides information for the DM and explores the misty truths of the Domains of Dread, along with a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Domains of Ravenloft In a far-flung corner of the Plane of Shadow drifts a hidden expanse of roiling mist and vague semi-reality. At this eerie edge of the multiverse, the Dark Powers collect the
lurk within these lands, yet the collection of the Dark Powers is far from complete. This chapter provides information for the DM and explores the misty truths of the Domains of Dread, along with a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Domains of Ravenloft In a far-flung corner of the Plane of Shadow drifts a hidden expanse of roiling mist and vague semi-reality. At this eerie edge of the multiverse, the Dark Powers collect the
lurk within these lands, yet the collection of the Dark Powers is far from complete. This chapter provides information for the DM and explores the misty truths of the Domains of Dread, along with a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that shroud her body, and a mantle of blades coated in blue-green verdigris surrounds her masklike face. No one is certain who or what exactly the Lady of Pain is, but it’s widely accepted she’s a being
to her exist within the city. The Lady’s means of protecting Sigil are the dabus, the Mazes, and her complete control over the city’s portals. Martin Mottet The eternal Lady of Pain drifts through the City of Doors, extinguishing any who question her will
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that shroud her body, and a mantle of blades coated in blue-green verdigris surrounds her masklike face. No one is certain who or what exactly the Lady of Pain is, but it’s widely accepted she’s a being
to her exist within the city. The Lady’s means of protecting Sigil are the dabus, the Mazes, and her complete control over the city’s portals. Martin Mottet The eternal Lady of Pain drifts through the City of Doors, extinguishing any who question her will
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Githzerai Enlightened Githzerai never stop training. They spend long hours in meditation to transcend the limits of their forms and to apprehend the nature of reality. Zerths who complete the next
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that shroud her body, and a mantle of blades coated in blue-green verdigris surrounds her masklike face. No one is certain who or what exactly the Lady of Pain is, but it’s widely accepted she’s a being
to her exist within the city. The Lady’s means of protecting Sigil are the dabus, the Mazes, and her complete control over the city’s portals. Martin Mottet The eternal Lady of Pain drifts through the City of Doors, extinguishing any who question her will
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Githzerai Enlightened Githzerai never stop training. They spend long hours in meditation to transcend the limits of their forms and to apprehend the nature of reality. Zerths who complete the next
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Githzerai Enlightened Githzerai never stop training. They spend long hours in meditation to transcend the limits of their forms and to apprehend the nature of reality. Zerths who complete the next
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
how unwise it is to defy a creature that can alter reality at a whim. A genie isn’t beholden to any noble genie, however, and will sometimes choose to defy a noble genie’s will and risk the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
how unwise it is to defy a creature that can alter reality at a whim. A genie isn’t beholden to any noble genie, however, and will sometimes choose to defy a noble genie’s will and risk the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
Conflagration Weapon (Any Bow), Rare (Requires Attunement) Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
from complete. Yet word of their deeds has inspired generations of sailors, merely hinting at the endless treasures and adventures to be found at sea. This section provides an overview of the wonders
steeped in magic as Theros. Knowing the difference between port (left) and starboard (right), or a ship’s bow (front) and stern (rear) isn’t necessarily important to legendary heroes, particularly when
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
Conflagration Weapon (Any Bow), Rare (Requires Attunement) Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
from complete. Yet word of their deeds has inspired generations of sailors, merely hinting at the endless treasures and adventures to be found at sea. This section provides an overview of the wonders
steeped in magic as Theros. Knowing the difference between port (left) and starboard (right), or a ship’s bow (front) and stern (rear) isn’t necessarily important to legendary heroes, particularly when
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
from complete. Yet word of their deeds has inspired generations of sailors, merely hinting at the endless treasures and adventures to be found at sea. This section provides an overview of the wonders
steeped in magic as Theros. Knowing the difference between port (left) and starboard (right), or a ship’s bow (front) and stern (rear) isn’t necessarily important to legendary heroes, particularly when
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
other than Undercommon, Noolgaloop casts the tongues spell so they can converse. It demands that the characters help it complete the statue by retrieving the following items: The legs and fur of a giant
archpriest deems them agents of the aboleth and tries to kill them with the help of its bodyguards and the kuo-toa in area 21b. If the characters gather what it needs to complete the statue, Noolgaloop thanks
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
Conflagration Weapon (Any Bow), Rare (Requires Attunement) Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
other than Undercommon, Noolgaloop casts the tongues spell so they can converse. It demands that the characters help it complete the statue by retrieving the following items: The legs and fur of a giant
archpriest deems them agents of the aboleth and tries to kill them with the help of its bodyguards and the kuo-toa in area 21b. If the characters gather what it needs to complete the statue, Noolgaloop thanks
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
how unwise it is to defy a creature that can alter reality at a whim. A genie isn’t beholden to any noble genie, however, and will sometimes choose to defy a noble genie’s will and risk the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
other than Undercommon, Noolgaloop casts the tongues spell so they can converse. It demands that the characters help it complete the statue by retrieving the following items: The legs and fur of a giant
archpriest deems them agents of the aboleth and tries to kill them with the help of its bodyguards and the kuo-toa in area 21b. If the characters gather what it needs to complete the statue, Noolgaloop thanks
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
broke in half during its descent, its bow section gone missing but its stern plunged backward into the seafloor like a spike.
The sandy bed around the wreckage is scattered with partially buried
Numerous breaches in the hull and openings on the rowing decks allow entry into the ruined ship. Alternatively, characters can swim down into the stern’s interior from the top of the ship, where the bow is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
broke in half during its descent, its bow section gone missing but its stern plunged backward into the seafloor like a spike.
The sandy bed around the wreckage is scattered with partially buried
Numerous breaches in the hull and openings on the rowing decks allow entry into the ruined ship. Alternatively, characters can swim down into the stern’s interior from the top of the ship, where the bow is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
broke in half during its descent, its bow section gone missing but its stern plunged backward into the seafloor like a spike.
The sandy bed around the wreckage is scattered with partially buried
Numerous breaches in the hull and openings on the rowing decks allow entry into the ruined ship. Alternatively, characters can swim down into the stern’s interior from the top of the ship, where the bow is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Lady of Masks Countess Sansuri is a greedy and vainglorious giant who lives in the clouds, untethered from reality, convinced that she is the victim of a great injustice and surrounded by jealous
enemies who yearn to topple her. As a powerful wizard and noble, Sansuri believes it is her duty to rule over others and command their respect. Even so, she has been forced to bow to the will of King
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Lady of Masks Countess Sansuri is a greedy and vainglorious giant who lives in the clouds, untethered from reality, convinced that she is the victim of a great injustice and surrounded by jealous
enemies who yearn to topple her. As a powerful wizard and noble, Sansuri believes it is her duty to rule over others and command their respect. Even so, she has been forced to bow to the will of King
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Lady of Masks Countess Sansuri is a greedy and vainglorious giant who lives in the clouds, untethered from reality, convinced that she is the victim of a great injustice and surrounded by jealous
enemies who yearn to topple her. As a powerful wizard and noble, Sansuri believes it is her duty to rule over others and command their respect. Even so, she has been forced to bow to the will of King
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
than one piece
8 Floating in an unstable parallel reality
(SAM BURLEY) Abandoned Temple Adventures An abandoned temple might contain records, special items, and humanoid remains, any
and priests’ quarters containing skeletal remains complete this section. The halls are streaked with burn marks. Many of the rooms in this place are rubble-strewn and ruined. A passage leads to an
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
than one piece
8 Floating in an unstable parallel reality
(SAM BURLEY) Abandoned Temple Adventures An abandoned temple might contain records, special items, and humanoid remains, any
and priests’ quarters containing skeletal remains complete this section. The halls are streaked with burn marks. Many of the rooms in this place are rubble-strewn and ruined. A passage leads to an






