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Returning 35 results for 'blame bursting diffusing current realm'.
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Monsters
Forgotten Realms: Adventures in Faerûn
action again until the start of its next turn.Ancient spirit dragons have outgrown the petty concerns of the current age. After centuries of studying the culture and beliefs of an ancient empire, a
spirit dragon’s personality and outlook are often indistinguishable from that fallen realm’s.
Spirit Dragons
Spirit dragons, sometimes called song dragons, are powerful dragons whose
races
Lorwyn: First Light
Elves in the realm of Lorwyn-Shadowmoor possess black, pupilless eyes; curved horns; legs that end in cloven hooves; and pointed ears. The elves of Lorwyn exhibit stark differences physically as well
fallen empire to support their claims.
These elves blame the fall of their empire on outside threats, especially the Phyrexian invasion (see Lorwyn: First Light). Though the invasion was the empire
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen’s Tome of Foes
Eladrin are elves native to the Feywild, a realm of beauty, unpredictable emotion, and boundless magic. An eladrin is associated with one of the four seasons and has coloration reminiscent of that
finishing a long rest, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrin’s current
Monsters
The Book of Many Things
willing creature the living portent can see within 30 feet of itself. The target’s hit point maximum and current hit points increase by 7 (1d8 + 3);{"diceNotation":"1d8+3", "rollType":"roll
encounter.
Variant: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm.
A living portent can be a fragment of these beings
Monsters
Icewind Dale: Rime of the Frostmaiden
realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril
own flaws. It’s appropriate for Auril to act as though she’s invincible while underestimating her mortal enemies, even in her current weakened state.
Auril’s Three Forms
In her
Monsters
The Book of Many Things
leader, a masked archmage called the Eye of Aurnozci.
Aurnozci’s followers believe the demon lord’s imprisonment is coming to an end, and soon the Caged Worm will shed its current form and
chapter 20 for details about this realm.
The challenge rating of Aurnozci is 23 (50,000 XP) when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties
Monsters
Icewind Dale: Rime of the Frostmaiden
their own fates without the gods’ meddling, but the Frostmaiden could not stay away for long. Auril returned to her icy realm in the far north and, after a time, plunged it into frigid darkness
invincible while underestimating her mortal enemies, even in her current weakened state.
Auril’s Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her
Monsters
Icewind Dale: Rime of the Frostmaiden
Frostmaiden could not stay away for long. Auril returned to her icy realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after
her current weakened state.
Auril’s Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her, heroes must reduce each of her forms to 0 hit points one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
:
Beguiling Realm. Within 6 miles of the lair, all Charisma (Persuasion) and Charisma (Performance) checks have disadvantage, and all Charisma (Deception) and Charisma (Intimidation) checks have advantage
traveled.
Unerring Tracker. As a bonus action, this creature magically creates a psychic link with one creature it can see. For the next hour, as a bonus action this creature learns the current
Compendium
- Sources->Dungeons & Dragons->Monster Manual
waters, hoping to snare unsuspecting prey by bursting from the water and grabbing their quarry or by skewering victims with deadly harpoons. These hunters then drag land dwellers back to dismal
and merrow, but it also provokes misunderstandings with surface dwellers who blame merfolk for merrow attacks. Sages trace merrows’ origins to aquatic ogres, depraved merfolk, and worse. Such broad
Monsters
Quests from the Infinite Staircase
to the extradimensional realm that created him. From the steps of the staircase, Nafas hears the wishes of creatures across the multiverse but cannot act on them. Moved by their stories but barred by
:
Downdraft. Nafas targets one creature he can see within 120 feet of himself. A downward current of air surrounds the target, reducing its flying speed (if any) to 0 feet until the end of its next turn
Compendium
- Sources->Dungeons & Dragons->Monster Manual
waters, hoping to snare unsuspecting prey by bursting from the water and grabbing their quarry or by skewering victims with deadly harpoons. These hunters then drag land dwellers back to dismal
and merrow, but it also provokes misunderstandings with surface dwellers who blame merfolk for merrow attacks. Sages trace merrows’ origins to aquatic ogres, depraved merfolk, and worse. Such broad
Compendium
- Sources->Dungeons & Dragons->Monster Manual
waters, hoping to snare unsuspecting prey by bursting from the water and grabbing their quarry or by skewering victims with deadly harpoons. These hunters then drag land dwellers back to dismal
and merrow, but it also provokes misunderstandings with surface dwellers who blame merfolk for merrow attacks. Sages trace merrows’ origins to aquatic ogres, depraved merfolk, and worse. Such broad
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
ship aground. Thick clouds of smoke from the volcanoes to the north, which hampered visibility, were to blame. Seven survivors including the captain made it to the Snout, but they didn’t stay long. They
. The Dawn Avenger broke in half. Its aft section was dragged out to sea by the current, but its forward section is lodged between rocks, canted to one side with its broken mast pointing south. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
ship aground. Thick clouds of smoke from the volcanoes to the north, which hampered visibility, were to blame. Seven survivors including the captain made it to the Snout, but they didn’t stay long. They
. The Dawn Avenger broke in half. Its aft section was dragged out to sea by the current, but its forward section is lodged between rocks, canted to one side with its broken mast pointing south. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
ship aground. Thick clouds of smoke from the volcanoes to the north, which hampered visibility, were to blame. Seven survivors including the captain made it to the Snout, but they didn’t stay long. They
. The Dawn Avenger broke in half. Its aft section was dragged out to sea by the current, but its forward section is lodged between rocks, canted to one side with its broken mast pointing south. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Khyber In Khyber, you could… Fight mind flayers and armies of hideous aberrations. Discover a wondrous realm lit by an inner sun. Prevent a fiendish overlord from escaping its ancient prison. The
aberrations, fiends, and all manner of monsters. Any time someone descends below the surface of the world, they enter Khyber. But the underworld takes two very different forms. First is the natural realm
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Khyber In Khyber, you could… Fight mind flayers and armies of hideous aberrations. Discover a wondrous realm lit by an inner sun. Prevent a fiendish overlord from escaping its ancient prison. The
aberrations, fiends, and all manner of monsters. Any time someone descends below the surface of the world, they enter Khyber. But the underworld takes two very different forms. First is the natural realm
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Khyber In Khyber, you could… Fight mind flayers and armies of hideous aberrations. Discover a wondrous realm lit by an inner sun. Prevent a fiendish overlord from escaping its ancient prison. The
aberrations, fiends, and all manner of monsters. Any time someone descends below the surface of the world, they enter Khyber. But the underworld takes two very different forms. First is the natural realm
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Zhentarim believes intrigue in Yartar is to blame: someone wants to harm the Black Network’s profits. Zhentarim agents first suspected the Harpers, but trusted spies recently reported back that an
destabilize Yartar so they can replace the current waterbaron with their own stooge. Then the new waterbaron can swiftly fix the troubles and thereby win local support. The Black Network is an incidental
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Elves LORENZO MASTROIANNI An Elf from Lorwyn Elves in the realm of Lorwyn-Shadowmoor possess black, pupilless eyes; curved horns; legs that end in cloven hooves; and pointed ears. The elves of
other peoples, using their fallen empire to support their claims. These elves blame the fall of their empire on outside threats, especially the Phyrexian invasion (see “Lorwyn-Shadowmoor’s History” in the
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Elves LORENZO MASTROIANNI An Elf from Lorwyn Elves in the realm of Lorwyn-Shadowmoor possess black, pupilless eyes; curved horns; legs that end in cloven hooves; and pointed ears. The elves of
other peoples, using their fallen empire to support their claims. These elves blame the fall of their empire on outside threats, especially the Phyrexian invasion (see “Lorwyn-Shadowmoor’s History” in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darkon Domain on the Brink of Destruction Darklord: None Genres: Dark fantasy and disaster horror Hallmarks: Fractured realm, magical ruins, ongoing supernatural catastrophe Mist Talismans: Ashes of
king’s obvious successor. These would-be tyrants blame one another for the domain’s dissolution, and each believes they alone can save Darkon by becoming its sole ruler.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darkon Domain on the Brink of Destruction Darklord: None Genres: Dark fantasy and disaster horror Hallmarks: Fractured realm, magical ruins, ongoing supernatural catastrophe Mist Talismans: Ashes of
king’s obvious successor. These would-be tyrants blame one another for the domain’s dissolution, and each believes they alone can save Darkon by becoming its sole ruler.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Zhentarim believes intrigue in Yartar is to blame: someone wants to harm the Black Network’s profits. Zhentarim agents first suspected the Harpers, but trusted spies recently reported back that an
destabilize Yartar so they can replace the current waterbaron with their own stooge. Then the new waterbaron can swiftly fix the troubles and thereby win local support. The Black Network is an incidental
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Zhentarim believes intrigue in Yartar is to blame: someone wants to harm the Black Network’s profits. Zhentarim agents first suspected the Harpers, but trusted spies recently reported back that an
destabilize Yartar so they can replace the current waterbaron with their own stooge. Then the new waterbaron can swiftly fix the troubles and thereby win local support. The Black Network is an incidental
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Elves LORENZO MASTROIANNI An Elf from Lorwyn Elves in the realm of Lorwyn-Shadowmoor possess black, pupilless eyes; curved horns; legs that end in cloven hooves; and pointed ears. The elves of
other peoples, using their fallen empire to support their claims. These elves blame the fall of their empire on outside threats, especially the Phyrexian invasion (see “Lorwyn-Shadowmoor’s History” in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darkon Domain on the Brink of Destruction Darklord: None Genres: Dark fantasy and disaster horror Hallmarks: Fractured realm, magical ruins, ongoing supernatural catastrophe Mist Talismans: Ashes of
king’s obvious successor. These would-be tyrants blame one another for the domain’s dissolution, and each believes they alone can save Darkon by becoming its sole ruler.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
resemble his dead realm of Thanatos, and all creatures would become undead under his control. Under its black sky, Thanatos is a land of bleak mountains, barren moors, ruined cities, and forests of
twisted black trees. Tombs, mausoleums, gravestones, and sarcophagi litter the landscape. Undead swarm across the plane, bursting from their tombs and graves to tear apart any creatures foolish enough
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
resemble his dead realm of Thanatos, and all creatures would become undead under his control. Under its black sky, Thanatos is a land of bleak mountains, barren moors, ruined cities, and forests of
twisted black trees. Tombs, mausoleums, gravestones, and sarcophagi litter the landscape. Undead swarm across the plane, bursting from their tombs and graves to tear apart any creatures foolish enough
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
resemble his dead realm of Thanatos, and all creatures would become undead under his control. Under its black sky, Thanatos is a land of bleak mountains, barren moors, ruined cities, and forests of
twisted black trees. Tombs, mausoleums, gravestones, and sarcophagi litter the landscape. Undead swarm across the plane, bursting from their tombs and graves to tear apart any creatures foolish enough
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iconoclast No one can deny the reality of the gods of Theros, whose presence and deeds are visible in the night sky and sometimes directly in the mortal realm. But some people refute the idea that
magic using your Iconoclast Hero trait, you cast it as a 5th-level spell. Iconoclast Characteristics d6 Characteristic
1 I blame the gods for the death of those I cared about.
2
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Events column that corresponds to how old you are. Otherwise, you can roll dice to determine your current age and number of life events randomly. After you know the number of life events your character
character’s life events, you can arrange them in any chronological order you see fit. Life Events by Age d100 Current Age Life Events 01–20 20 years or younger 1 21–59 21–30 years 1d4 60–69 31–40 years
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Events column that corresponds to how old you are. Otherwise, you can roll dice to determine your current age and number of life events randomly. After you know the number of life events your character
character’s life events, you can arrange them in any chronological order you see fit. Life Events by Age d100 Current Age Life Events 01–20 20 years or younger 1 21–59 21–30 years 1d4 60–69 31–40 years
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iconoclast No one can deny the reality of the gods of Theros, whose presence and deeds are visible in the night sky and sometimes directly in the mortal realm. But some people refute the idea that
magic using your Iconoclast Hero trait, you cast it as a 5th-level spell. Iconoclast Characteristics d6 Characteristic
1 I blame the gods for the death of those I cared about.
2






