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Returning 35 results for 'blast believe diffusing cutting ready'.
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Classes
Player’s Handbook
Strive for the Heights of Heroism
Paladins who take the Oath of Glory believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage
their companions, so they’re all ready when destiny calls.
These paladins share the following tenets:
Endeavor to be known by your deeds.
Face hardships with courage.
Inspire others to strive for glory.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
brain.
Mind Blast (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Mind Blast"}. The ulitharid magically emits psychic energy in a 60-foot cone. Each creature in that area
must succeed on a DC 17 Intelligence saving throw or take 31 (4d12 + 5);{"diceNotation":"4d12+5", "rollType":"damage", "rollAction":"Mind Blast", "rollDamageType":"psychic"} psychic damage and be
Oath of Glory
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Tasha’s Cauldron of Everything
Paladins who take the Oath of Glory believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage their companions so they’re all
ready when destiny calls.
TENETS OF GLORY
The tenets of the Oath of Glory drive a paladin to attempt heroics that might one day shine in legend.
Actions over Words. Strive to be known by
Monsters
Infernal Machine Rebuild
","rollAction":"Cold Breath"}. The ettin’s left head exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 45 (10d8);{"diceNotation":"10d8
.
At one time, he was told that he was a statue of Demogorgon brought to life by Thessalar’s experiments. He has since come to believe that he is now the actual Demogorgon, with his two heads
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Spellcasting"} to hit with spell attacks):
1/day each: Bigby's hand, hypnotic pattern, telekinesisSardior is said to have died in the destruction of the First World. But many believe that
. Their breath weapon, a blast of heat, is believed to be an echo of long-lost Sardior's breath.
Dragonborn Champions
The connection between dragonborn and their draconic ancestors manifests in a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hierarchy. Sages who study the Nine Hells believe the battle for control of Stygia is a test staged by Asmodeus in hopes of purging the worst impulses from both Geryon and Levistus—or discovering a
one of the following lair actions; he can’t take the same lair action two rounds in a row:
Banish. Geryon casts the banishment spell.
Chill Blast. Geryon causes a blast of cold to burst from the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Sages who study the Nine Hells believe the battle for control of Stygia is a test staged by Asmodeus in hopes of purging the worst impulses from both Geryon and Levistus—or discovering a competent
following lair actions; he can’t take the same lair action two rounds in a row:
Banish. Geryon casts the banishment spell.
Chill Blast. Geryon causes a blast of cold to burst from the ground
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
home communities remain very important to them.
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in trouble, I’m always ready to
Secretly, I believe that things would be better if I were a tyrant lording over the land.
6
I have trouble trusting in my allies.
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
be hungry today and have food for tomorrow.
3
Life is full of dangers, but you are ready for them.
4
A penny spent is a penny lost forever.
d4
Winter Flaw
1
fancy passes with equal speed.
4
Anything worth doing is worth doing again and again.
Summer
d4
Summer Personality Trait
1
You believe that direct confrontation is
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
weretouched, as many believe they are the descendants of humans and lycanthropes. Whatever their origins, shifters have evolved into a unique race. They are humanoids with a bestial aspect; while they
body and mind. Some shifters believe that these spirits are independent entities, and they may speak of Bear or Wolf as ancestors or guides. Most just see the beast within as a formidable expression
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
they don’t believe they have a reasonable chance of success. This reaction isn’t out of cowardice, but practicality—yuan-ti value their own lives much too highly to risk them when the
Backgrounds
Sword Coast Adventurer's Guide
trouble, I’m always ready to lend help.
3
When I set my mind to something, I follow through no matter what gets in my way.
4
I have a strong sense of fair play and always try to find
city, especially hard drink.
5
Secretly, I believe that things would be better if I were a tyrant lording over the land.
6
I have trouble trusting in my allies.
Backgrounds
Baldur’s Gate: Descent into Avernus
remain very important to them.
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in trouble, I’m always ready to lend help.
3
The people who knew me when I was young know my shameful secret, so I can never go home again.
4
I have a weakness for the vices of the city, especially hard drink.
5
Secretly, I believe
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War The farmers of the eastern Eldeen seceded from Aundair during the Last War, and tensions between the two nations remain high. Most Reachers believe it’s only a matter of
time until Aundair tries to reclaim the region, and every village has a militia ready to serve. The people of the Reaches value hospitality and regard all people as equals, but the fear of Aundairian aggression can cause Reachers to treat foreigners with suspicion or hostility.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
zombie guards and workers. When the star fell, it crashed into this outpost. The impact collapsed several tunnels, cutting the derro off from both the surface and the Underdark below. The collapse also
where it landed. The derro believe the star is an object of immense power. Determined to take the star to the Underdark to gain leverage and status, the derro have been digging a new path to the subterranean depths.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Battle Begins When the characters are ready, Darrett or a militia member guides them into line with the other Vogler troops. Read the following description: After much laughter and jostling, the
, a reenactor hoots and yells, “Let’s send those Istarian rats running!”
A moment later, a trumpet blast signals the start of the battle. “For Istar!” yells the mercenaries’ leader, a tall half-ogre
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
magical power than a potion, but they all believe that the tribal sorcerer can figure out how to use any such item they come across. When kobolds sense an opportunity to separate a magic item from its
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
Compendium
- Sources->Dungeons & Dragons->Stranger Things
The Proud Princess With a blast of lightning and thunder, the Proud Princess appears on a hill near the characters. She is strong and proud, a warrior princess, who looks at the characters and
since there are so few creatures in the Upside Down, the only source is the characters themselves. Using a weapon carefully, a character can do minor damage (cutting their palm) causing 1 hp of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
6. Loot This central chamber is where the loot to be sold or transported is packaged and stored. When ready, it’s carried down to the shore, loaded onto ships operated by the Cult of Talos, and taken
thunder damage on a failed save, or half as much on a success. The creatures within the blast radius are also covered in green ink that only comes off with repeated scrubbing over the course of months
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Beginning the Adventure When you’re ready to begin the adventure, read or paraphrase the following: A long voyage has brought you to Nightwater Cove. The town of Promise rises from the shore, its
believe they could rejuvenate the soil with the Awakening Song, whose ancient verses recount the history of the land and its people, but key verses have been lost.
Several weeks ago, you received
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
ready to begin this event, read or paraphrase the following: Inside the normally raucous Bow’s End Tavern, the mood is somber. Your peers are here, and they’ve heard about your dire mission to head into
the Ruins of Caerdoon. They have organized a fete, or something like it, to send you off. Banners that read “We Believe in You!” and “Heroes of Strixhaven!” hang all about the tavern. Friends
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: The Tenebrous Stone
his fate. They believe the quarry is cursed and have no knowledge of the stone hidden in its depths. Play On D&D Beyond
Bring this adventure to life with the Maps VTT, the official virtual tabletop
for Dungeons & Dragons. Access it at DnDBeyond.com/games and you’ll find this quickplay adventure already set up—complete with the map, monsters, and tokens ready for your party to play. Want to make it
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Acquisitions Incorporated campaign, so make use of unheroic irony whenever the players and characters provide it. ADJUSTING THE ADVENTURE
Wow. Can you believe the advice your players are getting in that
sidebar on the last page? And after all the time you’re going to put in getting ready to run this adventure? Outrageous! Someone needs to teach these people a lesson.
If you’re running the adventure for
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and the train is ready to go, read the following text: Machinery whirs and clicks as the train shudders and creeps forward, gradually picking up speed. Another horn blast signals that the Concordant Express is once again on the move.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragonborn of Sardior Sardior is said to have died in the destruction of the First World. But many believe that Sardior’s divine essence survives within every gem dragon. This philosophy is central
chapter 3). Sardior’s champions use telekinetic power to move their foes and even carry themselves through the air. Their breath weapon, a blast of heat, is believed to be an echo of long-lost
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
The D20 Does an adventurer’s sword swing hurt a dragon or just bounce off its iron-hard scales? Will the ogre believe an outrageous bluff? Can a character swim across a raging river? Can a character
avoid the main blast of a fireball, or does he or she take full damage from the blaze? In cases where the outcome of an action is uncertain, the Dungeons & Dragons game relies on rolls of a 20-sided
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Order in a Sea of Chaos We githzerai crave a challenge, so that when Zerthimon returns he shall find us ready. Thus we traveled to howling Limbo to make our new home.
— The Teachings of Menyar-Ag
. They believe that Zerthimon, in his new godly form, will return someday and usher them into new age of freedom. Until that happens, the githzerai known as zerths fill the symbolic role of Zerthimon in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
to help set the mood for your game. You don’t need a physical screen to hide things if you’re playing online, but it can be helpful to have ready access to important information like condition
visualize scenes when playing in person. A vinyl wet-erase mat with a printed grid, a gridded whiteboard, a cutting mat, a large sheet of gridded paper, or a printed poster map—any of these can serve as a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
do they operate in the open, but on rare occasions they must, because there is no other choice. When that happens, you can be sure that a fellow Harper is watching closely, ready to emerge from the
yourself.
“Therefore, a Harper’s soul must be incorruptible. Many believe themselves to be so, but power comes in many guises, and it will surely find your weakness. Of this you may be certain
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
to help set the mood for your game. You don’t need a physical screen to hide things if you’re playing online, but it can be helpful to have ready access to important information like condition
visualize scenes when playing in person. A vinyl wet-erase mat with a printed grid, a gridded whiteboard, a cutting mat, a large sheet of gridded paper, or a printed poster map—any of these can serve as a
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Right into the Action When everyone is ready to begin, roll for initiative. Then read or paraphrase the following aloud: You stand on the deck of your spelljamming ship, Moonraider, even as
the illusory simulation has left them disoriented and unable to sense that what they see is only in their minds. Both the characters and the players should believe that the simulation is real. When your
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
living rock and soil. They believe the earth thirsts for the blood of those who don't venerate it before all other powers and beings. The Cult of the Black Earth appeals to those who draw their fortunes
many of his followers, Marlos is genteel and well-spoken. He delights in witty banter and pointed repartee, although he is quick to make a cutting remark or jest at someone else’s expense. Marlos
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Meeting in the Mists Once the players are ready to begin, explain that they’ve each chosen to follow the message’s directions. Then read the following boxed text: Following the directions in the
around it, revealing itself to be a pair of mighty black wings. With one powerful motion and a blast of chill air, the wings sweep and the vague figure is gone.
The characters have no way of knowing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
embassy and a temple to the Undying Court. The priests of the Undying Court don’t share this information with outsiders, but many residents believe that an actual member of the Court—an ancient undead elf
Enigma of the Diamond voice
I challenge anyone to leave a performance of The Broken Sword with dry eyes. I believe that even a warforged would be moved to tears by this unflinching look at the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizardry that serve as home to Aundair’s Arcane Congress—a cutting-edge research facility and the finest school of magic in Khorvaire. The members of the congress oversee the magical research conducted in
more. But privately, professors fear that the competitive aspect of the Nine will inflame nationalist tension. Some even believe that the lives of foreign students could be endangered should they






