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Returning 35 results for 'blazing before devote common regain'.
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Magic Items
Dungeon Master’s Guide
You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below.
Whatever its potency, the potion’s red liquid
glimmers when agitated.
Potion
HP Regained
Rarity
Potion of Healing
2d4 + 2
Common
Potion of Healing (Greater)
4d4 + 4
Uncommon
Potion of Healing (Superior)
8d4 + 8
Rare
Potion of Healing (Supreme)
10d4 + 20
Very Rare
Magic Items
Dungeon Master’s Guide
minute. To you, solid objects within that radius appear transparent and don’t prevent light from passing through themselves. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to
. You have Immunity to Poison damage and the Poisoned condition.
Regeneration. If you start your turn with at least 1 Hit Point, you regain 1d10 Hit Points.
Wish. You can cast Wish. Once used, this
Species
Lorwyn: First Light
they still have fiery abilities, these Cinders are visually distinct from other flamekin. While some eventually regain their blazing flames, others turn into rimekin.
Monsters
Fizban's Treasury of Dragons
one. When the dragonborn uses this action, it can choose up to three creatures in the cone. These creatures take no damage from the radiance and instead regain 22 (4d10);{"diceNotation":"4d10
consider their draconic heritage—chromatic, metallic, or gem—something like a large extended family. But for dragonborn champions, this bond is spiritual as much as biological, and they devote
Magic Items
Bigby Presents: Glory of the Giants
. When you take the Attack action using the bow, you can expend 1 charge to replace one of your attacks with a blazing arrow of curative magic, which automatically hits one creature you can see within
150 feet of you. The target can then immediately spend and roll one of its unspent Hit Dice and regain a number of hit points equal to the roll plus your Wisdom modifier (minimum of +1).
If the
Monsters
The Wild Beyond the Witchlight
Special Equipment. Ringlerun wields a staff of power. It has 20 charges when fully charged and regains 2d8 + 4;{"diceNotation":"2d8+4","rollType":"roll","rollAction":"Regain charges"} expended
rolls but loses its other properties; on a 20, it regains 1d8 + 2;{"diceNotation":"1d8+2","rollType":"roll","rollAction":"Regain Charges"} charges.Multiattack. Ringlerun makes three Staff of Power or
Magic Items
Tyranny of Dragons
A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren’t attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls made
regain hit points for 1 minute. The target can make a DC 15 Constitution saving throw at the end of each of its turns, ending this effect early on itself on a success.
Monsters
Phandelver and Below: The Shattered Obelisk
poisoned condition for 1 minute. While poisoned in this way, a creature can’t regain hit points.
Tail. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Tail"} to
the Underdark. However, their efforts always proved fruitless, and eventually the mind flayers gave up their schemes.
Several common types of mutates exist. The individuals with stat blocks presented
Magic Items
The Wild Beyond the Witchlight
hearing and darkvision out to a range of 120 feet. It can speak, read, and understand Common, and its voice sounds silvery and melodic. Snicker-Snack craves the destruction of evil Dragons and urges
finish a long rest after that happens, you can attempt to regain the sword’s trust by making a contested Charisma check against Snicker-Snack. If you win the contest, your attunement to the weapon is instantly restored. Your attunement to the weapon can’t be restored in any other way.
Monsters
Van Richten’s Guide to Ravenloft
","rollAction":"Necrotic Bolt","rollDamageType":"necrotic"} necrotic damage, and the target can’t regain hit points until the start of the priest’s next turn.Necromancers of deep evil, the
increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull
Monsters
Van Richten’s Guide to Ravenloft
damage, and the target can’t regain hit points until the start of the priest’s next turn.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priests&rsquo
creature, the priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The
Monsters
Van Richten’s Guide to Ravenloft
(3d8 + 4);{"diceNotation":"3d8+4","rollType":"damage","rollAction":"Necrotic Bolt","rollDamageType":"necrotic"} necrotic damage, and the target can’t regain hit points until the start of the
priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off
Monsters
Van Richten’s Guide to Ravenloft
","rollDamageType":"necrotic"} necrotic damage, and the target can’t regain hit points until the start of the priest’s next turn.
Ectoplasmic Boon. As an action, the priest can use the
priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is
Monsters
Van Richten’s Guide to Ravenloft
":"damage","rollAction":"Necrotic Bolt","rollDamageType":"necrotic"} necrotic damage, and the target can’t regain hit points until the start of the priest’s next turn.Necromancers of deep evil
also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a
Monsters
Van Richten’s Guide to Ravenloft
"} necrotic damage, and the target can’t regain hit points until the start of the priest’s next turn.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priests
damage to any creature, the priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs—these common threads unite all dwarves.
Short and Stout
Bold
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
Backgrounds
Baldur’s Gate: Descent into Avernus
gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common
, you lose access to the benefits and might suffer further fallout. Should you lose these benefits, you may regain them by having an unpleasant conversation with your commanding officer and fulfilling
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Clerics and Champions It’s far more common for a hero to be devoted to an individual god than it is for an ordinary mortal. A cleric almost always worships a single god of the pantheon and chooses a
domain appropriate to that deity for their Divine Domain feature. Often, heroes choose to devote themselves to particular gods either out of piety or self-interest. Sometimes, though, the gods choose
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Cultist Doomsayer and Fanatic Cultists devote themselves to their faith’s leaders and otherworldly masters. While this zeal grants cultists no magical powers, it gives them remarkable resolve in the
Cha 10 +0 +0
Skills Deception +2, Religion +2
Gear Leather Armor, Sickle
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Cinders are visually distinct from other flamekin. While some eventually regain their blazing flames, others turn into rimekin, explained later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs — these common threads unite all dwarves.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs — these common threads unite all dwarves.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Potion of Healing Potion, Common You regain 2d4 + 2 hit points when you drink this potion. The potion’s red liquid glimmers when agitated.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Flaming Skeleton Flaming skeletons burn with unbridled necromantic energy. This magic grants them blazing attacks and greater awareness, which they use to command lesser Undead. Flaming Skeleton
12
Languages Understands Common plus one other language but can’t speak
CR 3 (XP 700; PB +2)
Traits
Death Burst. The skeleton explodes when it dies. Dexterity Saving Throw: DC 12, each creature
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potions of Healing Potion, Rarity Varies You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below. Whatever its potency
, the potion’s red liquid glimmers when agitated. Potion HP Regained Rarity Potion of Healing 2d4 + 2 Common Potion of Healing (greater) 4d4 + 4 Uncommon Potion of Healing (superior) 8d4 + 8 Rare Potion of Healing (supreme) 10d4 + 20 Very Rare
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fuel cart nearby. “Faster!” bellows a deep, disembodied voice.
The sapient Engine Car is the source of the deep, booming voice. The car speaks Common and Modron. While it’s moving and not talking
being worn or carried that is placed inside the blazing furnace is incinerated instantly. Even magic items succumb to the blazing furnace, though the flames aren’t powerful enough to harm artifacts. If
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Healing Potion, rarity varies You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever
its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of… Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potions of Healing Potion, Rarity Varies You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below. Whatever its potency
, the potion’s red liquid glimmers when agitated. Potion HP Regained Rarity Potion of Healing 2d4 + 2 Common Potion of Healing (greater) 4d4 + 4 Uncommon Potion of Healing (superior) 8d4 + 8 Rare Potion of Healing (supreme) 10d4 + 20 Very Rare
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Potion of Healing Potion, rarity varies You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever
its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.
Dreams of Flight
Above all else, kenku wish to regain their ability to fly
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ruins, they devote their time to developing new spells and enslaving the mortals with which they surround themselves. A spirit naga likes to charm its foes, drawing them close so that it can sink its
(+3)
Saving Throws Dex +6, Con +5, Wis +5, Cha +6
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Abyssal, Common
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Common
Challenge 20 (25,000 XP) Proficiency Bonus +6
Legendary Resistance (3/Day). If the champion fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. The champion makes
four Blazing Morningstar attacks. It can replace one of these attacks with Blade Storm, if available.
Blazing Morningstar. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities are more likely to spread doom than peace and bounty. Some leonin, known as iconoclasts, devote themselves to thwarting the gods by hunting down their followers and all things born of Nyx that
+7, Survival +6
Senses darkvision 60 ft., passive Perception 13
Languages Common, Leonin
Challenge 5 (1,800 XP)
Evasion. If the leonin is subjected to an effect that allows it to make a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
powers. Any cult might have the following sorts of members. Cultist Cultists devote themselves to their faith’s leaders and otherworldly masters. While this zeal grants cultists no magical powers, it
10 +0 +0
Wis 11 +0 +2
Cha 10 +0 +0
Skills Deception +2, Religion +2
Gear Leather Armor, Sickle
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
about a century. Size. Gith are taller and leaner than humans, with most a slender 6 feet in height. Speed. Your base walking speed is 30 feet. Languages. You can speak, read, and write Common and Gith
hand is invisible when you cast the cantrip with this trait. When you reach 3rd level, you can cast the jump spell once with this trait, and you regain the ability to do so when you finish a long rest






