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Classes
Player’s Handbook
Bring Light to Banish Darkness
The Light Domain emphasizes the divine power to bring about blazing fire and revelation. Clerics who wield this power are enlightened souls infused with radiance and
the power of their deities’ discerning vision, charged with chasing away lies and burning away darkness.
The Light Domain is associated with gods of truth, vigilance, beauty, insight, and
Magic Items
Dungeon Master’s Guide
finish a Long Rest, if you and the Demonomicon are on the same plane of existence, one trapped creature within the book can attempt to possess you. You make a DC 20 Charisma saving throw. On a failed
;typically an assortment of demons.
Ensnarement. While carrying the book, whenever you cast Magic Circle naming only Fiends or cast Planar Binding targeting a Fiend, the spell is cast at level 9
Monsters
Eberron: Rising from the Last War
magical effects.Multiattack. The quori makes two Soul Binding attacks. Alternatively, it can make four attacks with Arcane Blast.
Arcane Blast. Ranged Spell Attack: +13;{"diceNotation":"1d20+13
"} force damage.
Soul Binding. Melee Spell Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Soul Binding"} to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7);{"diceNotation":"4d10+7
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four
adventurers have made careers of chasing after rumors and plundering old vaults to find it.
Magic Weapon
The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage
magic-items
Dungeon Master’s Guide
to the blazing heart of a great volcano. With the aid of Moradin, a god of creation, he first crafted four mighty tools: the Starmetal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping
and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it.
Magic Weapon
Demonomicon of Iggwilv
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Tasha’s Cauldron of Everything
spells (save DC 20) from it: magic circle (1 charge), magic jar (3 charges), planar ally (3 charges), planar binding (2 charges), plane shift (to layers of the Abyss only; 3 charges), summon fiend (3
a fiend, you use the maximum possible result instead of rolling.
Ensnarement. While carrying the book, whenever you cast the magic circle spell naming only fiends, or the planar binding spell
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Endless Rockslide Magic The Endless Rockslide has the following properties: Binding Runes. A creature touching one of the runes on the bridge can attempt to activate it with 1 minute of concentration
earth elemental that remains for 1 hour and obeys the creature. Once a creature has used this property to cast the spell, that creature can’t use this property of any binding rune again until it
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Endless Rockslide Magic The Endless Rockslide has the following properties: Binding Runes. A creature touching one of the runes on the bridge can attempt to activate it with 1 minute of concentration
earth elemental that remains for 1 hour and obeys the creature. Once a creature has used this property to cast the spell, that creature can’t use this property of any binding rune again until it
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Endless Rockslide Magic The Endless Rockslide has the following properties: Binding Runes. A creature touching one of the runes on the bridge can attempt to activate it with 1 minute of concentration
earth elemental that remains for 1 hour and obeys the creature. Once a creature has used this property to cast the spell, that creature can’t use this property of any binding rune again until it
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vallaki Isolated from the rest of Barovia, Vallaki appears at first as an oddly mirthful place, but this seeming joy is an illusion. The burgomaster, Baron Vargas Vallakovich, is convinced happiness
holds the key to Vallaki’s salvation, and so he convenes festival after bizarre festival with titles such as the Festival of the Blazing Sun, the Promenade of Coffins, and the Wolf’s Head Jamboree
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vallaki Isolated from the rest of Barovia, Vallaki appears at first as an oddly mirthful place, but this seeming joy is an illusion. The burgomaster, Baron Vargas Vallakovich, is convinced happiness
holds the key to Vallaki’s salvation, and so he convenes festival after bizarre festival with titles such as the Festival of the Blazing Sun, the Promenade of Coffins, and the Wolf’s Head Jamboree
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W5. Dining Room The walls are covered with crude drawings in blood that depict boars chasing stick-figure humanoids. A fireplace dominates the south side of the room, and a smashed wooden dining
Boar-ing Encounter”), small twig figures rest on the mantelpiece — one representing each party member (including sidekicks). These are twig blights that attack if they are touched or harmed. Treasure. Amid the ruined furnishings is a tarnished silver candelabrum worth 25 gp.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vallaki Isolated from the rest of Barovia, Vallaki appears at first as an oddly mirthful place, but this seeming joy is an illusion. The burgomaster, Baron Vargas Vallakovich, is convinced happiness
holds the key to Vallaki’s salvation, and so he convenes festival after bizarre festival with titles such as the Festival of the Blazing Sun, the Promenade of Coffins, and the Wolf’s Head Jamboree
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W5. Dining Room The walls are covered with crude drawings in blood that depict boars chasing stick-figure humanoids. A fireplace dominates the south side of the room, and a smashed wooden dining
Boar-ing Encounter”), small twig figures rest on the mantelpiece — one representing each party member (including sidekicks). These are twig blights that attack if they are touched or harmed. Treasure. Amid the ruined furnishings is a tarnished silver candelabrum worth 25 gp.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W5. Dining Room The walls are covered with crude drawings in blood that depict boars chasing stick-figure humanoids. A fireplace dominates the south side of the room, and a smashed wooden dining
Boar-ing Encounter”), small twig figures rest on the mantelpiece — one representing each party member (including sidekicks). These are twig blights that attack if they are touched or harmed. Treasure. Amid the ruined furnishings is a tarnished silver candelabrum worth 25 gp.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
dagger, and the words “we deserve this” are scratched into a nearby cobblestone. 2 At the end of a boulevard stand two enormous marble feet—the rest of the statue is missing. 3 The partial remains of
an adult bronze dragon lie in a heap between two structures. 4 A circular tower pierces a dome like a spear. 5 Vines climb a mural of the kingpriest—a stern man crowned with blazing light. 6 One side of a long fault line has risen 10 feet, shearing buildings in half.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
dagger, and the words “we deserve this” are scratched into a nearby cobblestone. 2 At the end of a boulevard stand two enormous marble feet—the rest of the statue is missing. 3 The partial remains of
an adult bronze dragon lie in a heap between two structures. 4 A circular tower pierces a dome like a spear. 5 Vines climb a mural of the kingpriest—a stern man crowned with blazing light. 6 One side of a long fault line has risen 10 feet, shearing buildings in half.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
dagger, and the words “we deserve this” are scratched into a nearby cobblestone. 2 At the end of a boulevard stand two enormous marble feet—the rest of the statue is missing. 3 The partial remains of
an adult bronze dragon lie in a heap between two structures. 4 A circular tower pierces a dome like a spear. 5 Vines climb a mural of the kingpriest—a stern man crowned with blazing light. 6 One side of a long fault line has risen 10 feet, shearing buildings in half.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for use in battles Order 3 Chaos scholar, chasing down historical anecdotes as a litany of happenstance Chaos 4 Conservator, preserving ancient spell knowledge and other relics of the past Order 5
Dustspeaker, conversing with spirits of the past to learn their stories Chaos 6 Pastraiser, binding spirits into the monuments that bear their likeness to learn about their inspiring deeds Order 7 Relic
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for use in battles Order 3 Chaos scholar, chasing down historical anecdotes as a litany of happenstance Chaos 4 Conservator, preserving ancient spell knowledge and other relics of the past Order 5
Dustspeaker, conversing with spirits of the past to learn their stories Chaos 6 Pastraiser, binding spirits into the monuments that bear their likeness to learn about their inspiring deeds Order 7 Relic
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for use in battles Order 3 Chaos scholar, chasing down historical anecdotes as a litany of happenstance Chaos 4 Conservator, preserving ancient spell knowledge and other relics of the past Order 5
Dustspeaker, conversing with spirits of the past to learn their stories Chaos 6 Pastraiser, binding spirits into the monuments that bear their likeness to learn about their inspiring deeds Order 7 Relic
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
returns, and the two circle this blazing flying citadel.
This temple rising into the sky is the Bastion of Takhisis. Cataclysmic flame has awoken the dead dragons beneath the citadel, and their
magic now holds it aloft similarly to how it once supported the whole city. While the rest of the ruins drift wildly, the Bastion of Takhisis rises as a flying citadel—a terrible weapon and the first of its kind.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
returns, and the two circle this blazing flying citadel.
This temple rising into the sky is the Bastion of Takhisis. Cataclysmic flame has awoken the dead dragons beneath the citadel, and their
magic now holds it aloft similarly to how it once supported the whole city. While the rest of the ruins drift wildly, the Bastion of Takhisis rises as a flying citadel—a terrible weapon and the first of its kind.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
returns, and the two circle this blazing flying citadel.
This temple rising into the sky is the Bastion of Takhisis. Cataclysmic flame has awoken the dead dragons beneath the citadel, and their
magic now holds it aloft similarly to how it once supported the whole city. While the rest of the ruins drift wildly, the Bastion of Takhisis rises as a flying citadel—a terrible weapon and the first of its kind.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
time. Should their resting places be violated, these beings, known as mummies, reanimate their deteriorating bodies to restore the sanctity of their tombs and punish those who disturbed their rest
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Thus, he set out to forge a weapon that would be such a symbol. Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deep under the mountains, deeper than any dwarf had ever delved, the prince came to the blazing heart of a great volcano. With the aid of Moradin, a god of creation, he first crafted four mighty tools
chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack rolls and damage rolls made with it. When you
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
time. Should their resting places be violated, these beings, known as mummies, reanimate their deteriorating bodies to restore the sanctity of their tombs and punish those who disturbed their rest
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
time. Should their resting places be violated, these beings, known as mummies, reanimate their deteriorating bodies to restore the sanctity of their tombs and punish those who disturbed their rest
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Thus, he set out to forge a weapon that would be such a symbol. Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deep under the mountains, deeper than any dwarf had ever delved, the prince came to the blazing heart of a great volcano. With the aid of Moradin, a god of creation, he first crafted four mighty tools
chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack rolls and damage rolls made with it. When you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Thus, he set out to forge a weapon that would be such a symbol. Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deep under the mountains, deeper than any dwarf had ever delved, the prince came to the blazing heart of a great volcano. With the aid of Moradin, a god of creation, he first crafted four mighty tools
chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack rolls and damage rolls made with it. When you
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
1 or more of its charges to cast one of the following spells (save DC 20) from it: magic circle (1 charge), magic jar (3 charges), planar ally (3 charges), planar binding (2 charges), plane shift (to
magic circle spell naming only fiends, or the planar binding spell targeting a fiend, the spell is cast at 9th level, regardless of what level spell slot you used, if any. Additionally, the fiend has
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
again until the next dawn. When you finish a Long Rest, if you and the Demonomicon are on the same plane of existence, one trapped creature within the book can attempt to possess you. You make a DC
Binding targeting a Fiend, the spell is cast at level 9, regardless of what level spell slot you used, if any. Additionally, the Fiend has Disadvantage on its saving throw against the spell. Fiendish






